[PbP Game Day IV] 6-98 Serpent's Rise [CORE] (Inactive)

Game Master Scott Young

MAP - Grand Lodge

CURRENT MAP - Selmius Foster Library


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AC19(T15,FF14) CMD21| HP 40/45| F +3 R +10 W +6 | Init +5, Perc +12, Sense Motive +12 |

Shohiraj takes the keys she had stolen from Janira and opens the door.

Looking for any threats or traps.

Perception: 1d20 + 14 ⇒ (8) + 14 = 22 +3 vs traps


Spells -/7/7/5|Cloak of Darkness (AC +6, Stealth +4)|Wings of Darkness (60 ft fly, +6 fly bonus) HP 26/59 | AC 12/18, T 12, FF 10/16 | F: 6, R: 7, W: 10/12 vs enchantent | CMD 19 | Perception +2 | Init +2 Female Elf 7 Dark Tapestry Oracle

If you do not have eye slot items Shohiraj, please take those Eyes of the Eagle.


AC19(T15,FF14) CMD21| HP 40/45| F +3 R +10 W +6 | Init +5, Perc +12, Sense Motive +12 |

Shohiraj already have glasses (like on her image) giving her a +2 to perception and low-light vision.
But, if you don't need the Eyes of the Eagle, a +3 to perception is alway a good thing to have !


The Professional opens the locked door with the key stolen from the halfling Pathfinder. It opens with an audible click, and the door swings open, revealing a temple-like library filled with bookshelves. Rows of low shelves laden with scrolls, books, and the odd relic line this well-lit hall. At its far end stands a small fountain, emitting a small amount of steam. Six decorative columns, each one densely carved with animal imagery and fanciful whorls, stand along the walls, and a pair of lounging lizard statues rest on a dais at the north end of the room.

As the door opens, a wave of ... something ... washes over you. DC 30 on the trap, and you rolled 29...

Will saves:

Will save - The Professional: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11 - fail
Will save - 322: 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21 - success
Will save - Rataji: 1d20 + 9 ⇒ (16) + 9 = 25 - success
Will save - Marnarius: 1d20 + 7 ⇒ (4) + 7 = 11 - fail
Will save - Jolyrin: 1d20 + 7 ⇒ (1) + 7 = 8 - fail
Will save - Zurnzal: 1d20 + 5 ⇒ (17) + 5 = 22 - success

322, Rataji, and Zurnzal manages to shake off the feeling of disgust that oozes over them, but The Professional, Marnarius, and Jolyrin feel it seep into their pores. Strangely, there seems to be no visible effect other than a lingering feeling of disgust.

Perception:

322 the Experiment: 1d20 + 2 ⇒ (1) + 2 = 3
Joliryn the Artist: 1d20 + 1 ⇒ (2) + 1 = 3
Marnarius the Vengeful: 1d20 + 11 ⇒ (7) + 11 = 18
Rataji the Leader: 1d20 + 2 ⇒ (13) + 2 = 15
Shohiraj the Professional: 1d20 + 14 ⇒ (17) + 14 = 31
Zurnzal the Ambitious: 1d20 + 11 ⇒ (12) + 11 = 23

Marnarius, The Professional, Zurnzal:
Both of the lizards at the north end of the room appear to be animate in some way, although they are remaining very still. They don't seem to be any sort of creature you recognize, though (other than looking like big lizards).

I've put the statues on the map, so no one moves through them by mistake.


Rataji, Jolyrin, 322:
The effect seems to be curse of disgust, although you can't tell what trigger item was used in the casting. It's clearly not anything visible to you right now.

Also note, here is the status of everyone at the current moment, from my master document. Note that a couple of you have some significant damage.

The Professional - AC19 HP 42/45

Zurnzal/ “Arnminaldi” - AC 18 HP 36/65

Marnarius - AC 20 HP 60/67

Rataji - AC 14 HP 37/51

Joliryn - AC20 HP 59/59

322 - AC12 HP 52/59


AC19(T15,FF14) CMD21| HP 40/45| F +3 R +10 W +6 | Init +5, Perc +12, Sense Motive +12 |

Be careful comrades, both statues of lizard at the north end of the rooms seem alives. It could be some sort of gargoyle.

Shohiraj draws her sap and moves in the room. or try to


Spells -/7/7/5|Cloak of Darkness (AC +6, Stealth +4)|Wings of Darkness (60 ft fly, +6 fly bonus) HP 26/59 | AC 12/18, T 12, FF 10/16 | F: 6, R: 7, W: 10/12 vs enchantent | CMD 19 | Perception +2 | Init +2 Female Elf 7 Dark Tapestry Oracle

Note that 322 now has Deathwatch running. This spell might tell her someting about those statues...

322 puts her hand on Shohiraj's shoulder stoping her from entering the room yet. Wait. Many of us are wounded. Lets heal these wounds first. Drawing her wand of Cure Moderate Wounds she taps party members that need healing.

Cure Mod on Marnarius: 2d8 + 3 ⇒ (2, 2) + 3 = 7 Full

Cure Mod on Rataji: 2d8 + 3 ⇒ (6, 8) + 3 = 17 Full

Cure Mod on 322: 2d8 + 3 ⇒ (2, 1) + 3 = 6 One short of Full

Missed Zurnzal.

Cure Mod on Zurnzal: 2d8 + 3 ⇒ (8, 7) + 3 = 18

Cure Mod on Zurnzal: 2d8 + 3 ⇒ (8, 3) + 3 = 14 Full

This used 5 of her 10 charges.


322:
The two lizard "statues" are definitely living creatures; in addition, two of the animal carvings on the farthest set of pillars seem to be alive as well: a chameleon on each of the pillars is a living creature, although sitting very still.


Knowledge (planes):

322 the Experiment: 1d20 + 5 ⇒ (4) + 5 = 9
Joliryn the Artist: 1d20 + 5 ⇒ (9) + 5 = 14
Rataji the Leader: 1d20 + 15 ⇒ (12) + 15 = 27

Rataji:
The two lizards are actually foo creatures, benevolent guardian spirits that hail originally from the Outer Plane of Nirvana. Countless species of foo creatures exist—for if an animal dwells upon the Material Plane, it is certain that somewhere in the vast wilds of Nirvana its spiritual double frolics and plays. These monsters are generally much more intelligent (Int 6) than their mundane counterparts, and can not only follow complex orders but can speak as well (Common and Celestial).

Their flesh is as hard as stone (DR5/bludgeoning), and they can strengthen even this armor at will (can gain hardness 8 for 1 round as an immediate action, four times per day). In pairs, they are resistant to evil creatures (gain protection from evil when within 30' of a like creature), and otherwise have the attack routines of a typical animal of their type.


Male Half-orc Brawler 6/assassin 1 HP: 63/65 AC: 18, tch 14, ff 15; F:+8, R:+10, W:+5; Init: +2, Perc: +11 (darkvision), SM: +11; Active Conditions: None

"Thank you. Apparently I had not noticed how severe my injuries were."

Zurnzal now has a tanglefoot bag in one hand, and his short sword in the other.


Spells -/7/7/5|Cloak of Darkness (AC +6, Stealth +4)|Wings of Darkness (60 ft fly, +6 fly bonus) HP 26/59 | AC 12/18, T 12, FF 10/16 | F: 6, R: 7, W: 10/12 vs enchantent | CMD 19 | Perception +2 | Init +2 Female Elf 7 Dark Tapestry Oracle

The void informs this one that those two lizard "statues" are living creatures. The void also warns that the two animal carvings on the farthest set of pillars are alive as well: chameleons of some sort! Let us focus our attacks and take them out one at a time with a single front.


Rataji "the Leader" | AC14/12/13 | F5R7W9 | HP51 |

Rataji quickly and quietly shares his knowledge with the rest. This battle must be quick. Try to maintain flanking positions if you can.


Initiative:

322 the Experiment: 1d20 + 2 ⇒ (18) + 2 = 20
Joliryn the Artist: 1d20 + 4 ⇒ (19) + 4 = 23
Marnarius the Vengeful: 1d20 + 2 ⇒ (11) + 2 = 13
Rataji the Leader: 1d20 + 5 ⇒ (2) + 5 = 7
Shohiraj the Professional: 1d20 + 5 ⇒ (7) + 5 = 12
Zurnzal the Ambitious: 1d20 + 2 ⇒ (7) + 2 = 9
orange lizard: 1d20 + 5 ⇒ (20) + 5 = 25
blue lizard: 1d20 + 5 ⇒ (5) + 5 = 10
orange chameleon: 1d20 + 6 ⇒ (14) + 6 = 20
blue chameleon: 1d20 + 6 ⇒ (8) + 6 = 14


Initiative order: Orange lizard, Jolyrin, orange chameleon, 322, blue chameleon, Marnarius, The Professional, blue lizard, Zurnzal, Rataji.

Round 1 - Jolyrin and 322 are up!


Important note! The chameleons are currently wrapped around the two pillars *nearest* the door, not the farthest ones as I originally (and mistakenly) said. Map is updated.


Spells -/7/7/5|Cloak of Darkness (AC +6, Stealth +4)|Wings of Darkness (60 ft fly, +6 fly bonus) HP 26/59 | AC 12/18, T 12, FF 10/16 | F: 6, R: 7, W: 10/12 vs enchantent | CMD 19 | Perception +2 | Init +2 Female Elf 7 Dark Tapestry Oracle

Seeing the leftmost chameleon 322 casts a spell from the void on it, hoping to make it attack its fellow.

Casts Murderous Command. DC15 Will or will attack the other chameleon (the closest ally) its next turn.

Grand Lodge

Joliryn | Female halfling magus 7 | Init +4 | AC/T/FF 20/15/16 | hp 28/59 | Fort/Ref/Will +10/+9/+7 | Eldritch pool 4/7 | Percep +1

Jolyrin uses a swift action to give her kukri the icy burst property, then casts frigid touch, moves into the room next to one of the chameleons, and attacks it.

+1 keen flaming icy burst kukri: 1d20 + 12 ⇒ (15) + 12 = 27
damage: 1d3 + 5 ⇒ (2) + 5 = 7 plus fire: 1d6 ⇒ 5 plus cold: 1d6 ⇒ 3 plus frigid touch: 4d6 ⇒ (3, 2, 4, 3) = 12 and staggered for 1 round.
crit chance!: 1d20 + 12 ⇒ (5) + 12 = 17
damage: 1d3 + 5 ⇒ (3) + 5 = 8 plus cold: 1d10 ⇒ 1 plus frigid touch: 4d6 ⇒ (6, 4, 4, 3) = 17 and if it crits, staggered for 1 minute!

27 damage if no crit, 53 damage if it is a crit. :)


Round 1 (partial)

Jolyrin Jolyrin uses a swift action to give her kukri the keen and frost properties, then casts frigid touch, moves into the room next to one of the chameleons, and attacks it. She deals a grievous wound to the creature as it hangs on the pillar, and it lets out a hiss of pain and surprise! (Your critical hit confirmed, although the weapon did less damage than you thought it should. The creature's hide is as tough as stone.)

322 casts a spell from the void on the leftmost chameleon, hoping to make it attack its fellow. Will save DC 15: 1d20 + 3 ⇒ (8) + 3 = 11 - failed! The creature suddenly stops its wail of pain and its eyes narrow to slits, and it leaps at its blue companion across the hall.

Bite: 1d20 + 6 ⇒ (13) + 6 = 19 - hit!
Damage: 2d6 + 6 ⇒ (2, 6) + 6 = 14

The orange lizard moves forward, climbing along the wall to avoid the bookcases in the way, reaching the front of the hall.

The blue chameleon moves forward and its long tongue darts out to ensnare Jolyrin. touch attack: 1d20 + 6 ⇒ (14) + 6 = 20Grapple: 1d20 + 8 ⇒ (10) + 8 = 18 She is pulled across the room into the chameleon's mouth. (Grappled, but he can't bite you this turn because his movement wasn't really a 5' step, but was the unwinding of his body off the pillar.)

Marnarius and the Professional are up!

Grand Lodge

Joliryn | Female halfling magus 7 | Init +4 | AC/T/FF 20/15/16 | hp 28/59 | Fort/Ref/Will +10/+9/+7 | Eldritch pool 4/7 | Percep +1

Would Jolyrin have gotten an AOO against that chameleon as it moved away? If so:

AOO: 1d20 + 12 ⇒ (5) + 12 = 17
damage: 1d3 + 5 ⇒ (3) + 5 = 8 plus fire: 1d6 ⇒ 4 plus cold: 1d6 ⇒ 2

Might not do any damage, but ya never know :)


Jolyrin: You can take the AO if you want, but you would almost certainly drop the creature and prevent 322's spell from having any effect. Your call.

Grand Lodge

Joliryn | Female halfling magus 7 | Init +4 | AC/T/FF 20/15/16 | hp 28/59 | Fort/Ref/Will +10/+9/+7 | Eldritch pool 4/7 | Percep +1

Seeing as I see the creature going after its ally, I'll let it slide. Ignore my last post, please.


AC19(T15,FF14) CMD21| HP 40/45| F +3 R +10 W +6 | Init +5, Perc +12, Sense Motive +12 |

Shohiraj tries to pass through the beast to give flank to her comrades.

double move behind the yellow cameleon

Acrobatic (pass through): 1d20 + 15 ⇒ (17) + 15 = 32


Round 1 (continued)

Marnarius moves in, studying the injured chameleon. Angered and in pain, the creature lashes out at him as he moves past, but misses. Bite: 1d20 + 6 ⇒ (8) + 6 = 14 Marnarius slashes the creature, but leaves only a scratch against its stony skin.

The Professional, taking advantage of the situation, ducks past the chameleon and comes out on the other side. (That was only a single move, you still have a standard action left... let me know what youw ant to do.)

The blue lizard moves forward cautiously, frill extended in a display of power.

Zurnzal and Raatji are up!


Rataji "the Leader" | AC14/12/13 | F5R7W9 | HP51 |

Seeing that the central lizard is badly wounded, Rataji takes his newly acquired wand and puts it to use.

Magic Missile CL5: 3d4 + 3 ⇒ (1, 4, 1) + 3 = 9


AC19(T15,FF14) CMD21| HP 40/45| F +3 R +10 W +6 | Init +5, Perc +12, Sense Motive +12 |

Flanking the creature, Shohiraj strikes.

Sap: 1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 19
damages (NL): 1d6 + 6 + 4d6 + 8 ⇒ (2) + 6 + (3, 3, 5, 5) + 8 = 32

if hit the creature has -2 AC (Debiliting Injury)


Male Half-orc Brawler 6/assassin 1 HP: 63/65 AC: 18, tch 14, ff 15; F:+8, R:+10, W:+5; Init: +2, Perc: +11 (darkvision), SM: +11; Active Conditions: None

I am assuming the central one has succumbed to the other injuries, but if not, move Zurnzal diagonally back 1, and apply this to the central one.

Zurnzal moves forward punches the creature.

Unarmed attack: 1d20 + 13 ⇒ (7) + 13 = 20
Damage: 1d8 + 6 ⇒ (1) + 6 = 7


Round 1 (completed)

Zurnzal moves forward and punches the orange chameleon, which succumbs to its injuries and collapses.

Rataji, seeing his target fall, targets the blue chameleon instead, sending three globules of magical energy into it.

End of Round 1! Jolyrin, 322 are up!


Spells -/7/7/5|Cloak of Darkness (AC +6, Stealth +4)|Wings of Darkness (60 ft fly, +6 fly bonus) HP 26/59 | AC 12/18, T 12, FF 10/16 | F: 6, R: 7, W: 10/12 vs enchantent | CMD 19 | Perception +2 | Init +2 Female Elf 7 Dark Tapestry Oracle

Hoping to cause the blue lizard to drop their Magus 322 casts Murderous Command on it. DC 15 will again.

Grand Lodge

Joliryn | Female halfling magus 7 | Init +4 | AC/T/FF 20/15/16 | hp 28/59 | Fort/Ref/Will +10/+9/+7 | Eldritch pool 4/7 | Percep +1

"Let... go... of... ME!"
Jolyrin will try to hit the chameleon with her kukri, in lieu of trying to escape... if it's dead, it'll let go.

+1 keen flaming icy burst kukri: 1d20 + 12 ⇒ (15) + 12 = 27
damage: 1d3 + 5 ⇒ (2) + 5 = 7 plus fire: 1d6 ⇒ 5 plus cold: 1d6 ⇒ 4
crit chance!: 1d20 + 12 ⇒ (16) + 12 = 28
damage: 1d3 + 5 ⇒ (3) + 5 = 8 plus cold: 1d10 ⇒ 5
Total of 29 damage


Round 2

Jolyrin slashes the chameleon with her kukri, slicing deeply into the creature's throat. "Let... go... of... ME!" The creature spasms and collapses, and Jolyrin extricates herself from the now-limp tongue.

322 moves forward slightly and switches targets to the orange lizard, casting her spell. Will save DC 15: 1d20 + 6 ⇒ (4) + 6 = 10

The orange lizard turns on its only surviving ally, and climbs back over and around the bookcases towards it. [ooc]It wasn't able to attack this round, but it will AO the blue lizard if one is triggered.[/b]

Marnarius, Professional are up!


AC19(T15,FF14) CMD21| HP 40/45| F +3 R +10 W +6 | Init +5, Perc +12, Sense Motive +12 |

Shohiraj moves behind the blue lizard.

double move behind the libraries

Eh ! Ambitious, Marnarius I'm giving you the flank.


Spells -/7/7/5|Cloak of Darkness (AC +6, Stealth +4)|Wings of Darkness (60 ft fly, +6 fly bonus) HP 26/59 | AC 12/18, T 12, FF 10/16 | F: 6, R: 7, W: 10/12 vs enchantent | CMD 19 | Perception +2 | Init +2 Female Elf 7 Dark Tapestry Oracle

Sensing the situation well in hand 322 delays.


Round 2 (continued)

Marnarius attacks the orange lizard, but his attack does almost no damage against the creature's stony hide.

The Professional ducks behind the bookshelves to flank the blue lizard.

The blue lizard sees the Professional moving in, and lunges to attack! Bite: 1d20 + 10 ⇒ (10) + 10 = 20Bite damage: 2d6 + 6 ⇒ (6, 6) + 6 = 18 tail: 1d20 + 5 ⇒ (3) + 5 = 8tail damage: 1d8 + 3 ⇒ (3) + 3 = 6 It takes a chomp out of her side.

Zurnzal, Rataji are up!


Rataji "the Leader" | AC14/12/13 | F5R7W9 | HP51 |

3d4 + 3 ⇒ (3, 3, 4) + 3 = 13

Rataji makes use of his wand again, this time upon the blue lizard.


Male Half-orc Brawler 6/assassin 1 HP: 63/65 AC: 18, tch 14, ff 15; F:+8, R:+10, W:+5; Init: +2, Perc: +11 (darkvision), SM: +11; Active Conditions: None

Zurnzal moves around the pews to go up the side of the chamber, and slides in next to the orange lizard. He looks for an opening, and then lashes out with open fist.

Attack: 1d20 + 13 ⇒ (19) + 13 = 32
Damage: 1d8 + 6 ⇒ (4) + 6 = 10


Round 2 (complete)

Zurnzal moves around the pews to go up the side of the chamber, and slides in next to the orange lizard. He looks for an opening, and then lashes out with open fist. He connects, but it is like punching a stone wall. Still, some damage gets through.

Rataji makes use of his wand again, this time upon the blue lizard.

End of round - Jolyrin and 322 are up!

Grand Lodge

Joliryn | Female halfling magus 7 | Init +4 | AC/T/FF 20/15/16 | hp 28/59 | Fort/Ref/Will +10/+9/+7 | Eldritch pool 4/7 | Percep +1

Jolyrin will charge and swing her kukri at the blue lizard (might provoke from the other one, not sure).

+1 keen flaming icy burst kukri: 1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 31
damage: 1d3 + 5 ⇒ (3) + 5 = 8 plus fire: 1d6 ⇒ 5 plus cold: 1d6 ⇒ 2
crit chance!: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30
damage: 1d3 + 5 ⇒ (1) + 5 = 6 plus cold: 1d10 ⇒ 7


Spells -/7/7/5|Cloak of Darkness (AC +6, Stealth +4)|Wings of Darkness (60 ft fly, +6 fly bonus) HP 26/59 | AC 12/18, T 12, FF 10/16 | F: 6, R: 7, W: 10/12 vs enchantent | CMD 19 | Perception +2 | Init +2 Female Elf 7 Dark Tapestry Oracle

322 advances and attacks Orange with her dagger.

Dagger: 1d20 + 7 ⇒ (19) + 7 = 261d4 + 2 ⇒ (3) + 2 = 5

Confirm: 1d20 + 7 ⇒ (3) + 7 = 101d4 + 2 ⇒ (4) + 2 = 6


Round 3 (partial)

Jolyrin charges the blue lizard. The orange lizard, under 322's spell and focused on its mate, ignores her. Jolyrin's blade doesn't even penetrate the beast's hide, but the cold and fire damage it.

322 advances and attacks Orange with her dagger, but her blade doesn't penetrate the creature's stony hide.

The orange lizard, still enchanted by 322's spell, bites its mate viciously. Bite: 1d20 + 10 ⇒ (11) + 10 = 21bite damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16 The blue lizard hisses in pain and surprise.

Marnarius, Professional are up!


AC19(T15,FF14) CMD21| HP 40/45| F +3 R +10 W +6 | Init +5, Perc +12, Sense Motive +12 |

Shohiraj strikes at the blue lizard with Joliryn's help.

Sap: 1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 15
damages (NL): 1d6 + 6 + 4d6 + 8 ⇒ (4) + 6 + (4, 1, 1, 5) + 8 = 29


Round 3 (continued)

Marnarius attacks the orange lizard with his long sword. His accurate blow penetrates the stone hide of the creature, and it hisses at him in anger.

Shohiraj strikes at the blue lizard, but misses.

The blue lizard focuses its wrath on Jolyrin, but is unable to land a blow. bite: 1d20 + 10 ⇒ (8) + 10 = 18bite damage: 2d6 + 6 ⇒ (4, 3) + 6 = 13tail slap: 1d20 + 5 ⇒ (13) + 5 = 18tail slap damage: 1d8 + 3 ⇒ (5) + 3 = 8

Zurnzal and Rataji are up, followed by Jolyrin and 322.


Rataji "the Leader" | AC14/12/13 | F5R7W9 | HP51 |

Magic missile part 3: 3d4 + 3 ⇒ (2, 2, 4) + 3 = 11

Rataji keeps up his bombardment, this time targeting blue lizard.


Male Half-orc Brawler 6/assassin 1 HP: 63/65 AC: 18, tch 14, ff 15; F:+8, R:+10, W:+5; Init: +2, Perc: +11 (darkvision), SM: +11; Active Conditions: None

Zurnzal continues to punch the creature.

BTW - Zurnzal has amulet of mighty fists.

Attack: 1d20 + 13 ⇒ (6) + 13 = 19
Damage: 1d8 + 6 ⇒ (8) + 6 = 14

Attack: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d8 + 6 ⇒ (2) + 6 = 8


Spells -/7/7/5|Cloak of Darkness (AC +6, Stealth +4)|Wings of Darkness (60 ft fly, +6 fly bonus) HP 26/59 | AC 12/18, T 12, FF 10/16 | F: 6, R: 7, W: 10/12 vs enchantent | CMD 19 | Perception +2 | Init +2 Female Elf 7 Dark Tapestry Oracle

Realizing her attacks are not going to get through, 322 attacks to aid another. Assuming Blue is still up she steps up and aids Jolyrin. If Blue is down she will aid Marnarius instead.

Aid attack: 1d20 + 7 ⇒ (5) + 7 = 12 Succes!


Round 3 (complete)

Zurnzal continues to punch the orange lizard, but he can't quite land a solid punch.

Rataji keeps up his bombardment, this time targeting blue lizard. Both lizards seem quite badly injured at this ponit.

End of round 3

Grand Lodge

Joliryn | Female halfling magus 7 | Init +4 | AC/T/FF 20/15/16 | hp 28/59 | Fort/Ref/Will +10/+9/+7 | Eldritch pool 4/7 | Percep +1

Jolyrin swings again at the blue lizard, hoping to finish it off.

+1 keen flaming icy burst kukri, flanking,aid: 1d20 + 12 + 2 + 2 ⇒ (10) + 12 + 2 + 2 = 26
damage: 1d3 + 5 ⇒ (2) + 5 = 7 plus fire: 1d6 ⇒ 6 plus cold: 1d6 ⇒ 6


Round 4 (partial)

Jolyrin swings again at the blue lizard, hoping to finish it off. Again, her blade does not penetrate the creature's hide, but the fire and cold do their work.

322 can't react quite fast enough to aid Jolyrin, so she aids Marnarius against the orange lizard instead. Marnarius, you have +2 to hit this round versus the orange lizard.

The orange lizard lashes out at the unarmored 322, biting her and slapping her with its tail. Bite: 1d20 + 10 ⇒ (8) + 10 = 18bite damage: 2d6 + 6 ⇒ (3, 4) + 6 = 13Tail: 1d20 + 5 ⇒ (17) + 5 = 22Tail damage: 1d8 + 3 ⇒ (2) + 3 = 5

Marnarius, Professional are up!

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