PbP GameDay 4: GM Aarvid PFS 6-xx Scions of the Sky KeyPart 3 [1-5] (Inactive)

Game Master GM Aarvid

Upper Altar

Ashkurhall


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Discuss.

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

Hi, player of Periyotro here. Unfortunately, that character is still in a game that won't be done before the 19th. Instead, I have made a new character for Scions of the Sky Key. It's a fresh level 1 character, but I'll be able to apply one GM credit this Tuesday (already included in her equipment).


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Ok, no problem.


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Can I have everyone post the following information for me to use later on Chronicle Sheets and for Reporting.

Player Name/Nickname Character Name PFS# Faction

Day Job roll (or state you don't have them/want to replace it for something else).

I will use google docs for maps and will use your message board image for your token.

Dark Archive

female Human (Varisian) Hedge Witch 3 | HP 11/18 | AC 13 Touch 12 FF 11 | Fort +3 Ref +3 Will +4 | Init +2 | Perception +1 (+3 with familiar)

Character Name: Majal
PFS Number: 93773-3
Faction: Dark Archive
Race/Class(es)/Level(s): Human (Varisian) Witch (Hedge Witch) 3
Short description: Majal is an old crone, and seems kind of out of place between young adventurers and dashing swordsmen, always accompanied by her trusty goat companion Esmeralda.
She is rather easy-going and likes to make fun of those with a more serious demeanor. After having raised generations of children and grandchildren, she felt the calling of the road more strongly than ever and joined the Pathfinder Society in hopes of seeing something truly magnificent before she dies. She has already succeded at this task, but keeps going anyway. Not much to lose, eh?

Day Job
Profession (Fortune Teller): 1d20 + 7 ⇒ (9) + 7 = 16

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

Player: Iff
Character: Yndra Mathaun
PFS: 174458-6
Faction: Dark Archive
Day job: none

That's two elderly women, so far. :) Will introduce Yndra in-character when we get started


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We should be good to start tomorrow. I will check to make sure everyone has posted in the gameplay thread.

I am on travel in a hotel and driving this weekend so the first couple posts will be light.

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

The Night Before Game Day
With apologies to Clement Clarke Moore

'Twas the night before Game Day, when all through the house
not a creature was stirring, not even a mouse.
The minis on the mantle had been painted with care,
in hopes that St. Jacobs soon would be there.

The children were nestled all snug in their beds,
while visions of adventure played in their heads.
And Mama with her fighter, and my redeemed darkfire adept,
had just stolen into the lair of that false Razmiran sect.

When out on the roof there arose such a clatter,
I sprang from my chair to see what was the matter.
Away to the window I flew like a flash,
tore open the shutter, and threw up the sash.

The moon on the breast of the new-fallen snow
gave the lustre of midday to objects below,
when, what to my wondering eyes should into view dance,
but a miniature sleigh and eight writers who freelance!

With a haggard editor, fresh from an all-nighter,
I knew in a moment it must be Wes Schneider.
More rapid than eagles, his coursers they came,
and he whistled and shouted and called them by name:

"Now Tim! Now Nick!
Now, Greg and Amber!
On, Richard! On, John!
On, Mike and Mr. Baur!
To the top of the porch!
To the top of the wall!
Now dash away! Dash away!
Dash away all!"

As dry leaves that before the wild hurricane fly,
when they meet with an obstacle, mount to the sky
so up to the house-top the coursers they flew,
with the sleigh full of gamer swag, and audio dramas too.

And then, craning my ear to the roof perpendicular
I could hear the heavy tread boots of each contributor.
As I drew in my head and was turning around,
down the chimney Young Wes came with a bound.

He was dressed all in fake fur, for they are not overfond
of that sort of thing in blue Washington's progressive Redmond.
A bundle of books he had flung on his back,
and he looked like a peddling librarian opening his pack.

His eyes--how they twinkled! His dimples, how merry!
His cheeks were like roses, his nose like a cherry!
His droll little mouth was drawn up like a bow,
and the beard on his chin was in need of a mow.
The stump of a pipe he held tight in his teeth,
and the smoke it encircled his head like a wreath.
He looked a bit high, and slightly less than regal,
but that's what you get in a State where pot is half-legal.

His character, a multi-class ninja pirate half-dinosaur elf,
its huge Hero Lab sheet made me laugh, in spite of myself.
With a wink of his eye and a flip of his thumb
he showed me the new archetype that was yet to come.

He spoke not a word, but went straight to his editing work,
and corrected our character sheets, even Bill's the rules jerk.
And laying his finger aside of his nose,
and giving a nod, up the chimney he rose.

He sprang to his sleigh, to his team gave a whistle,
And away they all flew like the down of a thistle.
But I heard him exclaim, 'ere he drove out of sight,

"Happy Game Day to all, and to all a good game night!"

Dark Archive

female Human (Varisian) Hedge Witch 3 | HP 11/18 | AC 13 Touch 12 FF 11 | Fort +3 Ref +3 Will +4 | Init +2 | Perception +1 (+3 with familiar)

I am much impressed :D


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I still need info from a few players here. See format above. The GD4 requests we collect all pfs# up front to speed reporting and for boons.

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

Player Great Green God
Character Thaia Rossenvelt of the Egorian Rossenvelts
PFS # 139009-13
Faction Sovereign Court
Day Job Profession (merchant): 1d20 + 6 ⇒ (10) + 6 = 16

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

Did we lose some people? Do the others know we've started? It seems only the four of us so far...

-Posted with Wayfinder


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I will PM the others to see. I have on more than one occasion forgotten which game I signed up - and prior to the gameplay thread opening, it is easy to lose it.

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

Many sincere apologies about my lateness! My weekend was nuts and I completely forgot this was starting.

Player The Norv
Character Graxzos Glyphkeeper
PFS # 138781-2
Faction The Exchange
Day Job Caravan (Intimidate): 1d20 + 5 ⇒ (3) + 5 = 8

GM Aarvid, if it's not too late, I'd like to spend 2 PP (I think) to get Grax the Caravan vanity from his faction, allowing him to make day job checks with Intimidate. I don't have the book handy right now, but I can send you a page reference tomorrow if that's ok?


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Works for me. Glad you could make it. I have one more we are waiting on...they are new to PFS/PBP so may have missed the dotting as well.

Dark Archive

female Human (Varisian) Hedge Witch 3 | HP 11/18 | AC 13 Touch 12 FF 11 | Fort +3 Ref +3 Will +4 | Init +2 | Perception +1 (+3 with familiar)

That is a pretty nice way of getting money, I must say.

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

It works well if, like Graxzos, you have mercantile interests but don't feel right spending skill points on Profession. :P

I was wrong; it's a vanity that's available to any Pathfinder (and it costs 5 PP, not 2). "Caravan," on p. 62 of the [/i]Pathfinder Society Field Guide.[/i]


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We may be stuck with 5. I have not received a response back from the original poster, who stated he was new. Not sure if he found another game. So we will run with this. If he shows up late, I may cut him a break as a new player.

But for now, press onward.

Dark Archive

female Human (Varisian) Hedge Witch 3 | HP 11/18 | AC 13 Touch 12 FF 11 | Fort +3 Ref +3 Will +4 | Init +2 | Perception +1 (+3 with familiar)

Also, he would have to rework the character - his summoner lvl 1 was quite illegal for PFS ^^


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Camping tonight with son's webelo den. Will post tomorrow.

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

If anyone CAN remove the NL damage "before" we attack we really should. Totally blanked on the fact that heatstroke keeps you fatigued as long as you have that damage on, or I would've suggested it already.

Dark Archive

female Human (Varisian) Hedge Witch 3 | HP 11/18 | AC 13 Touch 12 FF 11 | Fort +3 Ref +3 Will +4 | Init +2 | Perception +1 (+3 with familiar)

Majal can blow her healing hex for that, but she can only use it 1/day on each person, so healing actual damage would be prefered.
I suppose she could be generous wild CLW charges if people ask her nicely ;)

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

I had wanted to comment on that this morning, but forgot about it. Yndra will freely use her wand on whoever needs it, at this point. She herself was affected by the heat (although not not the point of damage), so she can sympathize with the need for magical healing due to the heat. (She might scowl a bit at certain people, though. :P) Please feel free to roll for your own healing and mention that you're using charges off my wand.

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

Yakkety Saks music, anyone? :P


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Family in town this weekend so shorter posts until later this evening.

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

Bah. Dex damage! X(

Are we waiting on someone? Nothing leapt out to try to eat our faces, which is what I normally take as the sign that the PC turn is imminent. :P


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Nope - just waiting on kids getting homework done and into bed. :-)

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

Awwwww. That's cute. :)


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FYI - Traveling to a conference tomorrow night and will be on the road until Thursday. I am not sure of internet connectivity at the hotel, so posts may be sparse or from my phone.


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Hotel Internet not very reliable. Sorry for the slow post. It is harder to get next combat setup via phone but will try tonight.


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Back home finally.


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We are getting close to wrapping up this first part.

Once we finish, I will roll for GD4 boons (alphabetical order) and then we can see if anyone levels. Otherwise we will start part two the day or so later (after I send out the first chronicles).

I already have the dayjob rolls, so it should be pretty quick. Anyone on slow XP progression?

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

Sounds good.

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2
GM Aarvid wrote:
Anyone on slow XP progression?

Not I.

Dark Archive

female Human (Varisian) Hedge Witch 3 | HP 11/18 | AC 13 Touch 12 FF 11 | Fort +3 Ref +3 Will +4 | Init +2 | Perception +1 (+3 with familiar)

no slow rp here.

This adventure felt kinda short and surprisingly light on combat. I like that last part :D


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Yes - a mass melee is rare in PFS. One of the things I liked about it. The beginning is light because they saved it all for the end.


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Unless you want to stay and fight the army and a dragon, I presume you return the way you came.

Graxzos you have some faction stuff we can work out. Otherwise, this ends part 1.

I will work on the submission of the session tonight and the boon rolls. The Chronicles will likely have to wait until tomorrow.

Rewards:

Item Access
elixir of fire breath (1,100 gp) elixir of vision (250 gp)

Tier 1-2 Sapper, Yndra, Graxzos, Thaia
1 XP
2 PP
515 gp

Tier 3* (out of tier) Majal
1 XP
2 PP
1194 gp

We have severe storms coming tonight so I have posted the above in the event our power is out. Feel free to make any purchases.

I will assume, since I did not kill anyone this time, you are all 5 still interested in continuing to part 2.


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Boon Rolls:

GM: 1d20 ⇒ 2
Graxzos: 1d20 ⇒ 15
Majal: 1d20 ⇒ 20
Sapper: 1d20 ⇒ 11
Thaia: 1d20 ⇒ 17
Yndra: 1d20 ⇒ 2

Boon of players choice on a natural roll of 1 or 20
**Re-Rolls not allowed on boons**

Congratulations - Looks like Majal is the luck one at this table.
Yndra and I miss by one.


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Sapper, I am still missing your PFS# etc.

Liberty's Edge

stats:
Current HP: 17/17 | AC/T/FF: 16/14/13 | Fort +6 Ref +6 Will +0 | Perception +7 (+8vs traps); DD +9 (+10vs traps+magical), Low light | Current Bombs: 7/7

Sorry
Name: Gideon Scott
Email: glscot02@gmail.com
#: 62952-3
Character: Sapper Slippergear
Faction: Liberty's edge

Anything else you need?

And yes, I'm willing to continue.

The Exchange

Male Dwarf (Pahmet) Gunslinger (Pistolero) 4/Urban Barbarian 1
Vital Stats:
Current HP: 43/44 | AC/T/FF: 18/15/13 [+1 w/shield, +1 when adj. to 2 foes] | Fort +8 Ref +9 Will +4 | SR 10 | Perception +2 | Current Grit: 0/2 | Remaining Rage: 1/5

Definitely down to continue!


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Great. Thanks Sapper.

Majal - check for PM. Please also include your email address in your PMback to me.

I will get the session submitted tomorrow and try for the chronicles at the same time.

Does anyone need time to level or make purchases? Otherwise we can start part 2.

Liberty's Edge

stats:
Current HP: 17/17 | AC/T/FF: 16/14/13 | Fort +6 Ref +6 Will +0 | Perception +7 (+8vs traps); DD +9 (+10vs traps+magical), Low light | Current Bombs: 7/7

I'll buy a couple things, but need to wait until tomorrow to actually figure out the details. Probably a bow and a few alchemical things like alchemists fire.

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

I'd like to buy a few things as well.


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I am trying a new method for PDF generation for the chronicles.

Please find them below and let me know if you have any issues.

Dark Archive

Female Dwarf Inquisitor (Iconoclast) 4 HP 32/39 | AC 17, T 10, FF 17 | Fort +8, Ref +2, Will +8 (+3 vs poison, +5 vs spells/SLA's, +2 vs magic items) | Init +3 | Perception +10, Darkvision 60 ft. Judgement: 2/2. Spells: 1st 2/4, 2nd 2/2. Recall 2/3. Active conditions: none.

Got it, looks good. Nice faction reward, Grax!

-Posted with Wayfinder

Sovereign Court

Female Human (Chelaxian) gunslinger (musket master) 2/evoker 2 | hp 29 | AC 14 T 14 FF 10 | CMD 17 | F +5 R +7 W +6 | Spd 30' | Init +3 | Kn(Arc, Eng, Geo, Loc, Nat, Nob, Pla, Rel) +7, Perc +8, Scrft +7, SensM +2 | Arcane Bond 1/1 | Grit 2/2

Got it and good to go when you are Aarvid.

Liberty's Edge

stats:
Current HP: 17/17 | AC/T/FF: 16/14/13 | Fort +6 Ref +6 Will +0 | Perception +7 (+8vs traps); DD +9 (+10vs traps+magical), Low light | Current Bombs: 7/7

Looks good to me!


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I will report sessions to the GD4 organizers as soon as I have Majal's response (I have to report any boons as part of the submission).

I have the next set of maps ready and we can start tomorrow evening.

Dark Archive

female Human (Varisian) Hedge Witch 3 | HP 11/18 | AC 13 Touch 12 FF 11 | Fort +3 Ref +3 Will +4 | Init +2 | Perception +1 (+3 with familiar)

Did finding the journal count as "retrieving a named text"? ^^

Only took five convention games to get a reward! nice!

I'm looking forward to the rest of the trillogy :D

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