[PFS] Thornkeep: The Accursed Halls

Game Master Saint Caleth

Part of PbP Game Day 2

Combat Map


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Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Never noticed you we're new to pathfinder either ;) What's a GTFO btw?

Manius sighs in relieve.

"Hope we don't run into anymore of those..that thing was scary"

About Selkin suggestion...do we want to take a day off to rest and come back and hope the undead and other stuff haven't reset? It would mean we'll have channels/bombs back...but it could also mean the goblins have build up defenses and got reinforcements and stuff..personally I'm ok with going forward..but this is a group decission

Grand Lodge

Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]

I vote resting, If what we have seen so far is indicative of what's to come I would like for our party to be as ready as possible.
GTFO stands for Get the **** off, I believe. A not too uncommon sentiment among some online gamers, more predominant in MMORPGS and First Person Shooters. PFS specifically discourages that type of attitude.


Yep, it does have a reputation. The only really really egregious part is the wight in a lvl 1 adventure and the potential for insta-kill, no save.

As the shadow is torn apart, the darkness in the room dissipates, revealing a faintly glowing lapis lazuli gemstone lying where the shadow stood a moment ago.

I don't have the next bit of map quite ready yet, but the hallway out the other side of this room turns and ends in a door which seems to be unlocked, but barred and wedged shut from the other side.

Perception DC 15:
It is fairly obvious that the goblins never got past the wight or the shadow, and thus just avoid the rooms on this side of the upper floor.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Manius looks suspiciously at the gemstone.

"Is that how shadows reproduce? They lay glowing eggs?"


Knowledge(Religion) DC 14:
Nope, that's not how shadows reproduce.

Spellcraft DC 17:
It is likely that the shadow was not a true undead and was instead produced by whatever magical energies there were in this room. The gem might just be a physical reside of that energy.

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4

Kyshkumen examines the door for any traps.

perception: 1d20 + 5 ⇒ (11) + 5 = 16

Based on their position he tries to determine if they are close to the balcony with the goblin archers.

knowledge dungeoneering: 1d20 + 6 ⇒ (17) + 6 = 23


Kyshkumen:
You do not see any traps on the door. You are also pretty sure that this door opens onto the balcony of the entry hall. I know that the map does not actually line up between the upper and lower floors.

Grand Lodge

Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]

I will pick up the lapis lazuli with a piece of cloth.

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4

Kyshkumen takes out his tools to try and open the door.

Take 20 on disable for a total of 31.

If that doesn't work then he will try and force it.

Str check: 1d20 + 1 ⇒ (1) + 1 = 2

Dark Archive

Male Halfling Alchemist (Grenadier) 7 [ HP 61/61 | AC 20/T13/F18 | Fort +6, Ref +7, Will +2 (+2 vs. fear) | Init +4 | Perception +17 ]

Boram, his last bomb expended and his strength flagging, slumps down against the nearest wall. "I think it best that we rest; if not here, then somewhere nearby. I'm out of bomb-making materials, and would like a chance to recuperate from that creature's attacks."

Ummm...Kyshkumen - you did read the part about how there's a chance we might need to rest, right? Are you purposely ignoring it in-character, or against the idea altogether?

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4

Yup and if we go through here it's a short cut to the entrance. Also it wasn't really discussed in character until just now.

Grand Lodge

Male Half-Elf Cleric of Desna [3] | HP 24/24 | AC 18 T 11 FF 17 | F +4 R +2 W +7 | CMB +3 CMD 14 | Init +1 | Perc +14 | SM +4 | Heal +8 | Diplo +6 | Channels Remaining 3/7

Rest is wise at this point, I believe. We should be able to go back to town and recollect ourselves.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Manius flexes his muscles.

"I can't argue with the point that your bombs have been very useful. I must how ever point out that if we go take a break to recuperate..so might everything we've encountered here this far."

I'm fine with resting, just want everyone to be aware that it might have consequences

Dark Archive

Male Halfling Alchemist (Grenadier) 7 [ HP 61/61 | AC 20/T13/F18 | Fort +6, Ref +7, Will +2 (+2 vs. fear) | Init +4 | Perception +17 ]

Boram hesitates. "As long as we have no more undead to deal with, I can probably get by with my arrows and alchemy. I will leave it up to Selkin, as he seems to be the only other of us that looks in need of rest."

Dark Archive

Tracked Resources:
Tiefling Inquisitor 1|Male| hp 15/15 | AC 18 (11 t, 17 ff) | Fort:+3 Ref:+1 Will: +5 | CMB:+3 CMD: 14 | Perception: +3 | Init: +1 | -
Tiefling

Thank guys. I never thought you guys where being disrespectful. Rather, helpful, which seems to be a really awesome trend with PFS. I have always wanted to get into table stop gaming (and funny I am doing so on line) so it's really awesome that the reception was been so good. Thank you guys for that and your patients

Keeran pointed to Hrothgar's pockets. Might I see that stone?

Knowledge Religion: 1d20 + 5 ⇒ (6) + 5 = 11
Spellcraft: 1d20 + 5 ⇒ (12) + 5 = 17

As he turns the stone over in his hands he adds, While I am well, it appears that there are others not as lucky. He looks up from the stone and looks around the room with a critical eye and in the hallways Kyshkumen is in. Regardless, I don't think that shadow was all it seemed to be. We should not stay in this room.

Perception: 1d20 + 9 ⇒ (19) + 9 = 28

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

"That's something we can all agree on, let's not linger in here"

Grand Lodge

Male Half-Elf Cleric of Desna [3] | HP 24/24 | AC 18 T 11 FF 17 | F +4 R +2 W +7 | CMB +3 CMD 14 | Init +1 | Perc +14 | SM +4 | Heal +8 | Diplo +6 | Channels Remaining 3/7

I am healthy enough, however if we encounter more of the undead I will not have the power to channel energy to harm them.

I would like to get an extended rest but the majority rules. Sounds like we push on. I'm out of channels though.

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4

Kyshkumen gestures to indicate something short, mimics shooting a bow and then points to the door he is attempting to open.

Dark Archive

Male Halfling Alchemist (Grenadier) 7 [ HP 61/61 | AC 20/T13/F18 | Fort +6, Ref +7, Will +2 (+2 vs. fear) | Init +4 | Perception +17 ]

Boram stares blankly at Kyshkumen.


So are you guys going to rest here or try to get back outside first?

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

I think we decided against rest for now and go for the next room (if we run into trouble in the next room..we can always try to run away and still take a rest)

Dark Archive

Tracked Resources:
Tiefling Inquisitor 1|Male| hp 15/15 | AC 18 (11 t, 17 ff) | Fort:+3 Ref:+1 Will: +5 | CMB:+3 CMD: 14 | Perception: +3 | Init: +1 | -
Tiefling

I can only speak for Keeran. He would like to rest for the sake of the group, but doesn't want to go back the way we came, nor stay in the room they are in.

Keeran moves to Kyshkumen, giving him his wand back and looked to the door. He gives the door a small push and finds it jammed. So he decides to put his shoulder into it.

Str: 1d20 + 3 ⇒ (12) + 3 = 15

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4

Kyshkumen attempts to help Keeran with the door.

aid another: 1d20 + 1 ⇒ (1) + 1 = 2

glad I am using up all these ones on the door

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Manius keeps watch for signs of trouble while the others are trying to open the door.

"Is it opening or do you want my assistance?"


Hmmm....the tread ate my post yesterday. I was wondering what had happened.

You can open the door onto the balcony of the entrance chamber. There are no goblins there at the moment, and you can see a rope ladder which you can lower to the first floor.

Perception DC 18:
You can see a goblin peeking from the stares across the balcony. It slides out of sight as it sees you.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Manius takes a careful look through the doors as soon as they open

Perception: 1d20 ⇒ 17

"Looks clear to me"

Dark Archive

Tracked Resources:
Tiefling Inquisitor 1|Male| hp 15/15 | AC 18 (11 t, 17 ff) | Fort:+3 Ref:+1 Will: +5 | CMB:+3 CMD: 14 | Perception: +3 | Init: +1 | -
Tiefling

Keeran joins in the look around as he steps out.

Perception: 1d20 + 9 ⇒ (8) + 9 = 17

This is our easy way out if we care to leave.

Grand Lodge

Male Half-Elf Cleric of Desna [3] | HP 24/24 | AC 18 T 11 FF 17 | F +4 R +2 W +7 | CMB +3 CMD 14 | Init +1 | Perc +14 | SM +4 | Heal +8 | Diplo +6 | Channels Remaining 3/7

Selkin: 1d20 + 6 ⇒ (13) + 6 = 19

Not so fast. Goblin, peeking from the stairs across the balcony. He shifted back out of sight just as he saw us.

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4

Kyshkumen moves to the rope ladder and motions for everyone to head down before turning to keep an eye down the hallway.

perception: 1d20 + 5 ⇒ (10) + 5 = 15

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

"At least it's a goblin and not another shadow creature..or one of those walking corpses..we should be able to handle a goblin."

Dark Archive

Male Halfling Alchemist (Grenadier) 7 [ HP 61/61 | AC 20/T13/F18 | Fort +6, Ref +7, Will +2 (+2 vs. fear) | Init +4 | Perception +17 ]

Perception: 1d20 + 7 ⇒ (6) + 7 = 13

Responding to Selkin's warning, Boram says, "We should take care of that one now - all he would have to do is wait until we're on the ladder and pick us off." With that, he takes a moment and applies a flask of alchemist's fire to an arrow, then nocks it and begins maneuvering to get a clean shot.

Ready action: If a shot presents itself, he will fire at the goblin
Attack (Composite Longbow): 1d20 + 5 ⇒ (13) + 5 = 18
Damage (Composite Longbow, Alchemical Weapon (Alchemist's Fire)): 1d6 + 1 + 1d6 ⇒ (4) + 1 + (6) = 11

Add +1 to hit/damage if within 30'

Dark Archive

Tracked Resources:
Tiefling Inquisitor 1|Male| hp 15/15 | AC 18 (11 t, 17 ff) | Fort:+3 Ref:+1 Will: +5 | CMB:+3 CMD: 14 | Perception: +3 | Init: +1 | -
Tiefling

I cannot agree with Boram anymore so. He twists his blade and looks for the stair case, ready for action.


You do not see any goblins coming up the stairs at the moment.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

"So we all move in and swarm any goblin(s) we might encounter?"

Dark Archive

Tracked Resources:
Tiefling Inquisitor 1|Male| hp 15/15 | AC 18 (11 t, 17 ff) | Fort:+3 Ref:+1 Will: +5 | CMB:+3 CMD: 14 | Perception: +3 | Init: +1 | -
Tiefling

We will not be able to sleep easy otherwise. He moves for the hallways.

Grand Lodge

Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]

As does Hrothgar and his Rhino.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

Manius follows the other into the next room.


I know that I am behind on the maps. I will hopefully get the relevant rooms up before lunch tomorrow.

You descend the staircase warily but do not face any opposition. You can see only a short distance down this hallway which is much rougher hewn than the rest of the complex and strewn with small and large pieces of rubble. There is a spatter of blood and brains on the floor and a trail where whatever left the blood was dragged farther down the hall.

Perception DC 20:
It looks like there were once wooden supports propping up this hallway, but they have been deliberately knocked out and removed. This has rendered the hallway very unstable.

Grand Lodge

Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]

survival: 1d20 + 8 ⇒ (2) + 8 = 10 to determine what dragged the blood down the hallway, looking for tracks and such.

Dark Archive

Tracked Resources:
Tiefling Inquisitor 1|Male| hp 15/15 | AC 18 (11 t, 17 ff) | Fort:+3 Ref:+1 Will: +5 | CMB:+3 CMD: 14 | Perception: +3 | Init: +1 | -
Tiefling

He looked to the gore without much of a reaction aside curiosity. What can you tell me, he muttered softly to himself and the gore.

Heal check: 1d20 + 3 ⇒ (7) + 3 = 10 Might Keeran know how this thing came to it's not so kind end or many what it was?

After a satisfying overview, he looked about, looking for his quarry.

Perception: 1d20 + 9 ⇒ (6) + 9 = 15

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4

Kyshkumen gives the rope ladder a glance before shrugging and following the group. He keeps a eye out for enemies and traps when they reach the bottom of the stairs.

perception: 1d20 + 5 ⇒ (18) + 5 = 23

He snaps his fingers to get the groups attention then points at the ceiling.

Would it be possible to brace the ceiling with some of the collapsed scaffolding in the previous room?

Dark Archive

Male Halfling Alchemist (Grenadier) 7 [ HP 61/61 | AC 20/T13/F18 | Fort +6, Ref +7, Will +2 (+2 vs. fear) | Init +4 | Perception +17 ]

Perception: 1d20 + 7 ⇒ (12) + 7 = 19

Boram watches Kyshkumen's pantomiming, sighs, and shakes his head. Yes, that's a ceiling, Kyshkumen. They have those underground, you know. Been one all along, the entire time we've been down here...

"If that goblin has gone for reinforcements, we may have time to go down the ladder before they arrive. Alternately, we can take the fight to them, knowing that they will be prepared for our return later."


Hrothgar:
You can see little goblin footprints in among the blood trail.

Keeran:
It looks like someone's head got smashed by something very heavy.

Kyshkumen:
Maybe, but doing that would have approximately the same risk of collapsing the hallway as just walking through it at this point. Also it would take a long time.

Dark Archive

Male Human
Stats:
Rogue 3| HP 24/24 | AC: 18 / T: 14 / FF: 14 | F: +2 / R: +7 / W:+1 | CMB: +3 | CMD: +17 | Init: +8 | Speed: 30ft | Perc. +6 | SM +4

Kyshkumen shakes his head at Boram. He points to the ceiling again,forms his right hand into a fist and brings it down hard on the open palm of his left hand making a loud smack. He then points at the gore on the floor.

Dark Archive

Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4

"Does anyone have anything smart they wish to try?..because I'm coming up short with anything other then just go in and hope for the best."

Grand Lodge

Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]

I have nothing here.

Dark Archive

Tracked Resources:
Tiefling Inquisitor 1|Male| hp 15/15 | AC 18 (11 t, 17 ff) | Fort:+3 Ref:+1 Will: +5 | CMB:+3 CMD: 14 | Perception: +3 | Init: +1 | -
Tiefling

Keeran looked back up then to Kyshkumen. Is there much of a choice? We all could rest here with shifts if we feel we have to.

Grand Lodge

Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]

I'll take first watch. But first eat these.
Goodberrie: 2d4 ⇒ (1, 2) = 3
Eat them if you need them. Each one counts as a meal and heals one hp.

Grand Lodge

Male Half-Elf Cleric of Desna [3] | HP 24/24 | AC 18 T 11 FF 17 | F +4 R +2 W +7 | CMB +3 CMD 14 | Init +1 | Perc +14 | SM +4 | Heal +8 | Diplo +6 | Channels Remaining 3/7

We could. However, I think that our friend is trying to say that this hallway is dangerous. Do we want to risk travelling through here?

Dark Archive

Tracked Resources:
Tiefling Inquisitor 1|Male| hp 15/15 | AC 18 (11 t, 17 ff) | Fort:+3 Ref:+1 Will: +5 | CMB:+3 CMD: 14 | Perception: +3 | Init: +1 | -
Tiefling

We stay on this side. So if a night time raid happens, our sneaky little green friends have to come through here. If it becomes unstable while they walk through, all the better. He looked back to his rouge comrade and then back out into the hallway beyond the balcony. If we are to rest, this is the safest place to do so. We can see attacks that might come from any side.

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