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I think you want to bring a different character... At this pace (1 post/week without a map) I'm also pretty sure we won't finish this in time for the gameday, which as far as I can tell will mean one of two things..we stop now and get part of the xp/prestige/gold or we continue outside of the gameday (and don't get to roll for a boon). Personally I'd prefer to make it to the end as opposed to maybe getting a boon ....but I'm not sure that's an option. I'm getting the idea that the GM might have lost access to a computer or something,.....

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Rolling for a boon is not a big deal to me either. I'm fine with finishing outside of the time allotted but hopefully the game will pick up the pace again soon. I just hope all is well.

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Ditto - I'm not expecting a boon at this point, but I do want to finish. I'll keep checking back as long as I need to, but eventually it might come down to someone stepping in as GM.

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How does everyone feel about giving the GM till next Monday (I think then it's been another week since his last post?) and otherwise taking up Kyshkumen's offer to run the rest of this adventure?

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If he comes back we should ask him what's up so we can accommodate him better. If not, I am game. But a heads up, the con starts Wednesday evening and so my posts will be peppered or slow.

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If he comes back we should ask him what's up so we can accommodate him better. If not, I am game. But a heads up, the con starts Wednesday evening and so my posts will be peppered or slow.
Even if the con lasts for an entire week..it won't be much worse posting then we have now do we? ;) Enjoy the con

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Keeran wrote:If he comes back we should ask him what's up so we can accommodate him better. If not, I am game. But a heads up, the con starts Wednesday evening and so my posts will be peppered or slow.Even if the con lasts for an entire week..it won't be much worse posting then we have now do we? ;) Enjoy the con
I just hate holding anything up ^.^ But I understand. Thank you. I have been looking forward to it for a while.

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As just to recap of what I think was going on:
We rested (on a balcony?)and then stepped into a new room which had some goblins and fungal crawlers in there. We got through 1 round of combat where we did some damage and I got a bit of damage back in return, after which I got healed a bit and we made some more attacks...correct?

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1d20 + 9 ⇒ (18) + 9 = 27
Ref Gob: 1d20 + 2 ⇒ (20) + 2 = 22
Ref Fungus: 1d20 + 6 ⇒ (10) + 6 = 16
Fungus
Goblin
Selkin
Boram
Hrothgar
Keeran
Manius
Green=2
Blue=2
Pieced it together as best I could, former GM didn't leave a lot of notes so going with you guys had the surprise round and badies acted at the top of round 1. Bold is up!

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Finding himself next to an enemy, Selkin takes a swing at the creature with his morningstar!
Attack Red: 1d20 + 3 ⇒ (14) + 3 = 17 for Damage: 1d8 + 2 ⇒ (5) + 2 = 7

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Hrothgar and his rhino will continue attacking the goblin.
warhammer: 1d20 + 3 ⇒ (3) + 3 = 61d6 + 3 ⇒ (2) + 3 = 5
gore: 1d20 + 3 ⇒ (2) + 3 = 51d6 + 3 ⇒ (2) + 3 = 5

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Manius will take a swing at the goblin in front of him (green)
To hit green: 1d20 + 6 ⇒ (5) + 6 = 11 Damage just in case it hit: 2d4 + 7 ⇒ (3, 2) + 7 = 12 - in the unlikely event that that killed the goblin Manius will move 2 squares to the north so he will flank blue with Keeran.

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Boram fires an arrow at the single opponent not in melee.
Standard action: Attack orange goblin
Attack (Longbow, PBS): 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14
Damage (Longbow, PBS): 1d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9

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On the front lines Manius, Hrothgar and the rhino all try to slash, smash or gore the enemy, but all the attacks go wide or are dodged by the enemy. Brom fires a shot at the goblin in the back but his arrow narrowly misses the goblins ear.
Keeran is up
-Posted with Wayfinder

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Keeran sees that his unhappy green friend has been killed. Content with this and a nod to Manius, he swings with his weapon.
Attack: 1d20 + 3 ⇒ (19) + 3 = 22 +2 for flank if possible
Scythe: 2d4 + 4 ⇒ (1, 4) + 4 = 9

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Keeran sees that his unhappy green friend has been killed. Content with this and a nod to Manius, he swings with his weapon.
Sorry a little lost here, you did see we have a new map right? You are facing either a goblin or one of the fungal creatures. Keep your roll just let me know which one you are attacking.

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ok. There must have been more then fungal creature there. Ok, forgive my last post. he's swinging at the fungal guy he missed before.
And I just realized that our awesome, silent rouge will miss the remainder of this. But thank you for stepping up and finishing this for us.

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Keeran's Scythe cuts into the strange fungal creature causing an odd shrieking noise. The creature retaliates biting and clawing at Keeran.
bite: 1d20 + 6 ⇒ (19) + 6 = 25
damage: 1d6 + 2 ⇒ (2) + 2 = 4 DC 14 Fort or 1d2 ⇒ 2 Str and 1d2 ⇒ 1 con damage.
claw1: 1d20 + 6 ⇒ (16) + 6 = 22
damage: 1d4 + 2 ⇒ (4) + 2 = 6
claw2: 1d20 + 6 ⇒ (17) + 6 = 23
damage: 1d4 + 2 ⇒ (1) + 2 = 3
One of the goblins (yellow) steps around and attacks the rhino.
melee: 1d20 + 2 ⇒ (2) + 2 = 4
His little short sword misses completely. The goblin facing off against Manius takes a shot at him with it's sword.
melee: 1d20 + 2 ⇒ (15) + 2 = 17
damage: 1d4 ⇒ 4
This little goblin's sword bites into Manius' leg.Finally the one in the back returns fire at Boram.
ranged: 1d20 + 4 ⇒ (6) + 4 = 10
It over shots it's target and the arrow hits the ground behind Boram.
Fungus
Goblin
Selkin
Boram
Hrothgar
Keeran
Manius
green=2
Bold is up!

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Manius will take another swing at his green opponent, mad that he got hit in the leg....you could even say he's hopping mad.
To hit the green goblin: 1d20 + 2 ⇒ (8) + 2 = 10
Slashing damage if hit: 2d4 + 7 ⇒ (4, 3) + 7 = 14

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The Rhino barley notices the goblin who just tried to stab him, both the Rhino and Hrothgar continue their attacks on the blue fungus.
Warhammer: 1d20 + 3 ⇒ (5) + 3 = 81d6 + 3 ⇒ (2) + 3 = 5
Gore: 1d20 + 3 ⇒ (15) + 3 = 181d6 + 3 ⇒ (6) + 3 = 9

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I just noticed that for some reason I have put in only a +2 on my to hit..it should be +6 ..so I should have hit AC 14..not sure if that will hit..but hey..it might ;)

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Boram takes better aim and fires again at the goblin.
Standard action: Attack orange goblin
Attack (Longbow, PBS): 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
Damage (Longbow, PBS): 1d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9

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Fort: 1d20 + 3 ⇒ (19) + 3 = 22
Dusting off the slime that could have weakened him, Keeran swings again. If the fungus is already dead from the rino's gore, then he takes a five foot step diagonally up to swing at yellow.
Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Scythe: 2d4 + 4 ⇒ (3, 1) + 4 = 8

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Manius swings back at the goblin that cut his leg but just narrowly misses. Hrothgar and his rhino continue their assault on the fungal creature. Hrothgars warhammer connects with nothing while the rhino land a solid blow with it's horn. Brom's arrow finds it's target in the back and the goblin clutches at the wound before dramatically collapsing. Keeran tries to finish off the fungal creature but is unable to connect. Selkin continues his slaughter as he crushes the head of the goblin fighting Manius. The walking fungus turns it's attention to the rhino.
Bite: 1d20 + 6 ⇒ (1) + 6 = 7
Claw1: 1d20 + 6 ⇒ (2) + 6 = 8
Claw2: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 1d4 + 2 ⇒ (4) + 2 = 6
It's wounds seem to slow it down as it is only able to connect with one of it's claws (don't really have the stats for the rhino so roughly putting them together from PRD).
The remaining goblin gnashes his teeth and swings at Manius.
melee: 1d20 + 2 ⇒ (17) + 2 = 19
damage: 1d4 ⇒ 1
It laughs as it cuts his other leg, though this cut isn't nearly as bad.
Fungus
Goblin
Selkin
Boram
Hrothgar
Keeran
Manius
Everyone is up again.

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Manius is getting furious by the smaller goblin taking stabs at his legs and carefully takes a step forward and swings his falchion in a overhand chop, aiming for the big, bulging green head.
To hit yellow goblin: 1d20 + 6 ⇒ (17) + 6 = 23 damage yellow goblin: 2d4 + 7 ⇒ (2, 4) + 7 = 13

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Size Medium
AC 16 (10 + 2 dex + 4 natural)
Speed 40
Attack +4 1d8+3 (BAB 1 + 2 Str + 1 weapon focus) (currently only +3 due to level drain, should make the save sometime today, let me know when it has been 24 hours)
Str 14 Dex 14 Con 15 Int 2 Wis 13 Cha 5
Special Qualities: Scent
15 will miss unless it is touch
Hrothgar and his Rhino continue their assault on the fungus,
Warhammer: 1d20 + 3 ⇒ (14) + 3 = 171d8 + 3 ⇒ (1) + 3 = 4
Gore: 1d20 + 3 ⇒ (6) + 3 = 91d8 + 3 ⇒ (1) + 3 = 4

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Keeran stays diligent on taking out the fungus. He takes a five foot step so he can flank with the rhino.
Attack on Fungus: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Scythe: 2d4 + 4 ⇒ (1, 1) + 4 = 6
And apparently can't hit the broadside of a barn at the moment.

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Boram adjusts his position and fires at the fungal crawler.
Move action: As indicated on map
Standard action: Attack crawler
Attack (Longbow, PBS, Firing into melee): 1d20 + 5 + 1 - 4 ⇒ (20) + 5 + 1 - 4 = 22
Damage (Longbow, PBS): 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Critical Confirm (Longbow, PBS, Firing into melee): 1d20 + 5 + 1 - 4 ⇒ (4) + 5 + 1 - 4 = 6
Critical Damage (Longbow, PBS): 2d6 + 4 + 2 ⇒ (1, 4) + 4 + 2 = 11

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Manius bleeds out of 2 wounds....one on each leg.
As he tries to bandage them up as good as he can he looks around.
"Does anyone still have some sort of healing left they are willing to share?"
After he's bandages up he will look to see what the goblins carried for gear.
I think we had a deal that we could use someones (Selkin's?) wand of cure light wound and he'd keep track of the charges we used. Is that still the case? if so;
Clw: 1d8 + 1 ⇒ (4) + 1 = 5
Clw: 1d8 + 1 ⇒ (2) + 1 = 3

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Yep, so that's two more. If you need healing just roll for it.
Selkin will search the newly created corpses after doing said healing with his wand.

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Manius will look around the room to see if there's anything in here the goblins might have been trying to protect (well..other then the statue that is)
(take 20 on perception for ...a 20, maybe someone who can actually notice things else should join Manius on this search ;)
If he doesn't find anything he suggest to move on (after everyone has healed)