[PFS] Thornkeep: The Accursed Halls
Game Master
Saint Caleth
Part of PbP Game Day 2
Combat Map
Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4
Manius will take one of the berries when it's offered..he could use a good meal And to get 1 hp back
So are you guys going to actually rest in the hallway, or are you going back to the balcony?
Tiefling
Male Human
Balcony sounds good, Kyshkumen will take a watch since he doesn't need to recover spells. He will try and find a spot to hide on his shift though.
Stealth: 1d20 + 9 ⇒ (18) + 9 = 27
Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4
Another vote for not staying in this hallway
Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]
Tiefling
Keeran looked to Kyshkumen with a nod. He had good eyes. It's a shame he lacked a voice. I'll take the next shift. He then prepared to sleep.
Who is taking which watch?
Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4
uhm..suggestion; Manius first, Keeran second, Kyshkumen third? ..let's take 3 hour shifts..that way everyone who needs spells and such back will get enough rest? Unless we get horribly ambushed by some goblins or worse anyway
Male Human
Male HP: 80/105 , Init +2, AC: 21, T: 10, FF: 21, CMB: 17, F: +12, R: +8, W: +20 Move 30', Perception +34 <Darkvision 60ft, See in Darkness, Tremorsense 20'>, TN Male Human Shaman (Animist) 11, Hawk 40/52 HP
Tiefling
Male Halfling Alchemist (Grenadier) 7 [ HP 61/61 | AC 20/T13/F18 | Fort +6, Ref +7, Will +2 (+2 vs. fear) | Init +4 | Perception +17 ]
That works for me as well.
Male Half-Elf Cleric of Desna [3] | HP 24/24 | AC 18 T 11 FF 17 | F +4 R +2 W +7 | CMB +3 CMD 14 | Init +1 | Perc +14 | SM +4 | Heal +8 | Diplo +6 | Channels Remaining 3/7
Excellent. Now let's see what happens.
Male Halfling Alchemist (Grenadier) 7 [ HP 61/61 | AC 20/T13/F18 | Fort +6, Ref +7, Will +2 (+2 vs. fear) | Init +4 | Perception +17 ]
Perception (Adaptable Luck after roll): 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
"Hold, now. There's a secret door in this wall, here. Shall we hold it closed, somehow?"
Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4
does Boram find this before the first watch, and if so...do we want to check it out before we rest? Or do I still need to roll since I'll be taking first watch?
The DC 20 check is before the first watch.
Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4
"It might be wise to check it out before we try to close it off..is it a small room it might be better defensible then where we are right now"
Male Halfling Alchemist (Grenadier) 7 [ HP 61/61 | AC 20/T13/F18 | Fort +6, Ref +7, Will +2 (+2 vs. fear) | Init +4 | Perception +17 ]
"I think it more likely that it is the passage the goblins use to avoid this stretch of corridor, but I have no way of knowing."
Tiefling
Are there any obvious traps attacked to it?
Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]
Hrothgar looks arround for any obvious traps.
Perception: 1d20 + 6 ⇒ (17) + 6 = 23
You do not find any traps.
Looks like I made a little mistake. The secret door is not in the unstable hallway, it leads off of the balcony in the atrium.
Tiefling
They could be distracted all night. He's going to pull out his bed roll and sleep while he can.
Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]
As will Hrothgar and his Rhino.
If you guys are going to sleep, then whoever is on first watch needs to make the Perception check from above.
Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4
Perception check first watch: 1d20 ⇒ 12
Manius tries to keep a watchful eye out..but the helmet he is wearing somewhat's restricts what he can see and hear
Male Human
Kyshkumen will find a shadowy spot to curl up in and get some sleep.
Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4
Assuming nothing happens during his watch Manius will wake up Keeran to take his shift and get's ready to take some rest as well.
Tiefling
He wakes with a nod to Manius and readies for his shift.
I am guessing a perception is needed.
Perception: 1d20 + 9 ⇒ (3) + 9 = 12
Male Human
Kyshkumen will wake when it is his turn keeping an eye out for any trouble.
perception: 1d20 + 5 ⇒ (3) + 5 = 8
Ok, we have had our little vacation. We have a month left and we can finish if we get back in gear.
Male Human
Kyshkumen is asleep during the second watch making the DC 27 he would not wake up even on a natural 20.
Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4
Keeran already made the second watch perception check and got a 12..so I missed the first watch, Keeran missed the second one..so we go for Kyshkumen for the third watch or does something happen?
Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]
On the off chance he can pick up something while sleeping
Perception while asleep: 1d20 + 6 - 10 ⇒ (3) + 6 - 10 = -1
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Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]
Ah yes a -1 Hrothgar appears to be snoring.
Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4
Manius snores
(and might wake up if nothing happens before then)
Male Human
Kyshkumen hides in the shadows as he keeps an eye out for trouble.
stealth: 1d20 + 9 ⇒ (7) + 9 = 16
Perception: 1d20 + 5 ⇒ (3) + 5 = 8
Male Aasimar (angel blooded) Cavalier Hps: 57/64 (and non-lethal:0) AC 19 (touch 10/FF19) CMD:21 Fort+8, Ref+3,Will+4 Init+0 Perception+4
(Assuming nothing happens during the 3th watch as well)
Manius wakes up refreshed and wakes up the rest as well while checking with Kyshkumen to see if anything happened during the time he was asleep.
"So everyone refreshed and ready to move on?" says Manius as he looks around the room and get's dressed while having some breakfast
Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]
We are ready Says Hrothgar, patting his Rhino.
Tiefling
Keeran rises with a nod. Let's finish what we came for and quite this place.
Male Half-Elf Cleric of Desna [3] | HP 24/24 | AC 18 T 11 FF 17 | F +4 R +2 W +7 | CMB +3 CMD 14 | Init +1 | Perc +14 | SM +4 | Heal +8 | Diplo +6 | Channels Remaining 3/7
More than ready, lets move. Assuming we have all spells and such back now.
Male Human
Kyshkumen looks down at the hallway with the unstable roof then back toward the secret door they discovered then moves over to the secret door motioning for the group to follow.
Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]
Hrothgar and his Rhino follow Kyshkumen.
Tiefling
Kyshkuman, your skill is back stabbing and stealth. Maybe you should let someone that can see in the dark go first so your abilities are at it's finest. Keeran half nods to Hrothgar and then the passage.
Male Human
Kyshkumen nods and gestures for Keeran to go first.
Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]
Hrothgar looks down the passage, if he sees no danger he heads down.
perception: 1d20 + 6 ⇒ (7) + 6 = 13
You guys got lucky that we have no maps until later this week. Otherwise you would have had to fight during the night. By passage, I assume that you mean the unsafe looking one.
Male Dwarf Druid 1 [8/14 HP, AC 17, T 11, FF 16 | Fort +4, Ref +1, Will +4, +4 vs Charms or Compulsions | Init +3 | Perception +6 & Darkvision 60 feet]
That sounds like the one.
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