[PFS] The Midnight Nebten (Inactive)

Game Master Nebten

The Decemvirate sends members of the Pathfinder Society to the former crown jewel of Ustalav's royal courts, the decaying city of Ardis. Tasked by the Society to look into the fate of Absalom's former Master of Blades, Vonran Vilk, what they find will lead to exploration, diplomacy, murder, haunted pasts, and tragic love.

MAP!


1 to 50 of 73 << first < prev | 1 | 2 | next > last >>
Dark Archive

The foulest stench is in the air
The funk of forty thousand years
And grisly ghouls from every tomb
Are closing in to seal your doom

Here's the discussion thread. Let's keep OOC talk here so it doesn't clog up the gameplay thread.

I will try to get this game completed by the start of PbP Gameday so that you can use these PCs in the Gameday if you wish.

I will post at least once a day after 6pm PST (more on weekends). I will do spot posts throughout the day if I can.

Unless I hear a reason against it, this game will be played at tier 6-7 due to party size and levels.

Let's Get It On!

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

excited, checking in

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Dot.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

I have a wand of CLW (mostly full) and can spontaneously swap for CLW/CMW and empower them for free so I can play healer fairly well, especially in between combats. I am built to frontline (I think thats primarily my role looking at party makeup.) I earned the nickname 'Angry Bird' a couple of games ago with this fella despite his good natured'ness =) Looking forward to playing with you all and meeting your characters. I figured I'd get the meta discussion started!


Just a heads up my barbarian 5 just got out of the game so can play him or the bard.. Yall let me know which would be better..

Im currently on the road and wont be home till tm afternoon.. Posting will be min till then..

Sovereign Court

F Human 5 Sorceror HP 27/27 | AC 14 (18) | 13 | 12 | CMD 14 | Fort +4| Ref +5| Will +6| Init +2| Perc +0| Sense Motive +0

Checking in. Level 5 Sorceress with electrical elemental bloodline. She also has a healing wand when needed.


Ok so Bard Buffer Level 5 or Barbarian maat shield 5?

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

I say meat shield, but either one is fine with me.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

We probably need the meat...but I don't think the bard would hinder us. We have 7 (I think) so no need to super optimize ^_^ Kaw!

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

I'm looking forward to this I rarely get to play my mid level characters. Im im thinking about making some PP purchases I'm not 100% sure yet. Let me go window shop a bit lol

Dark Archive

Lacaw, your presence is requested on the Gameplay thread.

You are also down to 6 players.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

hah! My bad friends, I didn't notice we started. Lacaw will be ever present ;)

Dark Archive

Lacaw, unless you can find me something saying different, you will take 1d4 points of damage holding your claw over an open flame to allow the blanch to afix to one claw's worth of talons.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

I was under the assumption that was the norm :D Exactly what I took last time. For the greater good! Although I'm debating buying a silvered weapon. the blanching isn't super action econ. friendly. I'm debating the benefits for a few minutes then ill post my purchases. Can one silver a blunt weapon I'm unsure, debating a silvered quarterstaff if so since its a favored weapon. Choices choices

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

What's even more funny is I was thiiiiiiiis close to bumping my str to 15 at level 4 and picking up Eldritch Claws with my level 6 WP Bonus Feat. Roads not traveled eh? ^_^ (specicialy because an earlier ww enconter led me to pre blanch my claws for 2d4 fire damage and waste healing magics) Maybe a retrain when I level.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

Yeah doesn't look like you can silver any weapon other than piercing or slashing. Selling enough gear and spending most of my coin to go with a shiny new +1 Silver Rapier.

Dark Archive

That's if you believe the rantings of a punch-drunk braggered. We all know how open ended, non-linear PFS scenarios are!

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Roary will pick up a Mwk Silver Earthbreaker as well.. He'll spend 2pp on it and 2 potions of enlarge person and an anti-plague.

Dark Archive

You mean Roary will spend 2 PP on the Earthbreaker and then purchase with gold 2 potions of enlarge person and anti-plague?

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Yea i forgot the items had to be the same.. Just go with the Earthbreaker then.. I have some of the other already..

Dark Archive

Actually, that's not it either:

Quote:
Once per session, you can acquire any single item of this cost or less from your faction by spending the appropriate PP. Items purchased this way are worth 0 gp and cannot be sold.

You are probably thinking of a scroll. A single scroll can have multiple spells on it up to the cost that the PP expenditure provides.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

I was..

Grand Lodge

Oracle/Barbarian 4/1 | HP 44/44 | AC 19 T 11 FF 19 | Saves: F: +6 R: +2 W: +5 | CMD 19 | Int +0 Per: +8

It won't matter this time, but Ulflafa rolls two dice for initiative and takes the higher.

Dark Archive

Lacaw, I'm going to need a lot of clarifications on your character.

You ability stat array appears to use a 25 point buy. Is that correct, or am I missing something?

A CG divine casting character cannot be a follower of Apsu (unless otherwise clarified). One of those will need to change.

You also appear to have an extra feat listed at level 6

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

GM:

Feats: 1, 3, 5
Class Feature Level 1 Grants Weapon Focus Feat with any weapon, Chose claw. Step Up won't come online til 7, I guess I was half-asleep transferring this from my PFS paper folder to digital and included the notes I keep for my Level by Level progression somehow instead. My HP and Saves already reflect 12 con, again probably had to do with me converting it digitally.

Bonus Feats at 3 and 6, levels count as Fighter Levels for these two.

My con is 12(Started as a 14, It's correct on my sheet but not in the Stat Block, fix'd. My Array starting is 14, 16(18 Race, 20 Belt, 1 Leveling), 14 (12 Race), 9, 14 (16 Race) and 7. 25-5=20 (a 7 and a 9 give 5 points back.) Also I'm NG, unsure why it says CG. Looks like a couple typos but none of which have effected gameplay at all. Gracias! :)

"Kaw!"

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

Btw @GM Neb I really like the way you run things so far! Changing the avatar as we interact with different NPCs and such. Plus... Judge Judy hahah :) Loving it.

Dark Archive

Thank you Lacaw. I was planning on adding some more roleplaying encounters, but things came up and I got lazy. It would be the same information you would have gotten from checks, but laid out in a more dramatic way. Oh well.

We got a good group, so it makes me working with you guys easy. ;)

One more thing, I will be out of town from the 8th through the 12th. Posting maybe limited if absent all together.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

Life happens my friend, having a great time playing. By the way in 6 levels I've never crit with a claw attack until tonight. I'm a happy bird! (It's always a beak crit lol)

Dark Archive

Speaking of which, how does one get so much damage with claws & bite. Care to break that down for me?

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

Sure thing. All 3 are Primary Natural Attacks so they benefit from my full stat modifier. Dex for Claws and Str for Bite, Claws have Weapon Specialization, I have 4 BAB with Power Attack, Mighty Fist +1, Divine Power +3/+3

So it looks something like;
Claws: 1d8+ 5 Dex, +1 Enchatment, 4 Power Attack, 2 Weapon Spec, 3 Divine Favor = 1d8 +15. (Im not sure how it got cut from my post but my Swift Action last turn was Ferver'd Cat's Grace(Adding 4 to Dex, bringing it to +17per claw)

Bite: 1d8+ 2 Str, + 4 Power Attack, +1 Enhancment, +3 Divine Favor (Bite missed I think)

Hope that helps. tengu can get 3 natural attacks (Primary) from First Level.

Grand Lodge

Oracle/Barbarian 4/1 | HP 44/44 | AC 19 T 11 FF 19 | Saves: F: +6 R: +2 W: +5 | CMD 19 | Int +0 Per: +8

Lacaw:
Natural weapons are light weapons, not one-handed weapons. They do not qualify for Slashing Grace.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

Hero Labs must be broke then because it's saying they do. Hmm

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

If Hero Labs is apparently wrong, easy fix is converting 2 Pearls of Power into the Agile enchant for the Amu. of Mighty Fists.

Either way, easily solvable problem :) Yay Herolabs /eyeroll. I'll go ahead and adjust accordingly, if that proposed solution works? In between this game and my last the Pearls of Power were my buys.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

@GM Neb's:

I'll spend some PP after the game and train out of slashing grace, I wonder why Hero Labs says it works. It doesn't (I went to check the FAQs) Character sheet now reflects gold was spent on Agile Enchant instead of Pearls of Power. If that's good with you Neb?

Another option is to keep the Pearls and Adjust the AOMF to Agile instead of +1 since +1 isn't required on those. I'll let you make the call. Either way my stats/damage/character remain basically unchanged. Let me know how you'd prefer me to adjust it since Hero Labs was blatantly wrong. Gracias :)

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

I posted my action but abstained on rolling to hit/damage until GM Neb gets back to me. Kaw!:) After looking into it further I have to select a different feat as Slashing Grace:Claws does not exist (outside of Hero Labs. It makes no sense why Slashing Grace doesn't work but it for sure does not.)

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

Slashing Grace:Claw is an invalid feat selection. I have to go rebuild from that point (Level 5 onward, from feat selection and gold spent. I'm going to withdraw from the game and go do that since I couldn't find a workable solution with our GM. Pleasure playing with you all, sorry to invalidate the Module (as I read it, if I'm not PFS legal none of this counts for anyone,myself, GM, other players. My contributions have been significant, unfortunatly Again, I did try to find a workable solution with the GM with no luck. Many sorry's on my behalf (though truth be told only half the burden is mine, I proposed a viable solution and it was rejected)

Happy Gaming, Kaw!

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Whats the point in punishing everyone else? Surely that isn't the GM's ruling..

Surely there is an honest mistake clause somewhere..

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Very passive aggressive post to try and screw everyone else on his way out of the game. Not cool,

I will remember that the next game I see him apply to on the boards.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

Believe me, I tried - offering several suggestions and asking for feedback. I was told that my character degraded the integrity of the game. I selected an illegal feat (Slashing Grace:Claws, when selected you have to pick the weapon like a Weapon Foctus/Specialization deal)

Slashing Grace:Claws does not exist. I spent money after level 5 when Hero labs allowed me to select said feat on a +1 AOMF since I saw no need for agile. My proposed solution was to continue as we were playing but to assume I spent the gold on an Agile AOMF instead of a +1 AOMF and deal with what essentually is a blank feat after the module had completed.

It was not acceptable and no alternative was offered. We're at least 1/3 through the module so what is there to do? I did everything in MY powers guys, I am sorry,

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

When you differ with a DM and want to leave, you leave. Easy peasy. You don't start making posts about DQing the game. That's not cool. Just go.

Nebten is a long time DM on these boards. He doesn't need advice on what or what not to do.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

And Ruprecht your snap judgment of me and this matter won't be forgotten either. You are not the PBP Emperor and I'll be sure to treat any game that I see you apply to with the same manner of vitriol that you've shown me. It is a BRAND NEW feat, approved in Hero Labs. A mistake was made and instead of playing with half a character I'll go rebuild and find other games. I really did try guys, I don't know what else to offer.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

No, absolutely not. If a rule is a rule in one case in PFS you can't handwave other rules that you don't like. Fair is fair.

I tried to find a solution, If one can be found I'd be glad to stay and finish but everything I've offered (the rebuild from level 5 seemed most appropriate since Slashing Grace:Claw was what made my character invalid, and it was selected at 5th level. No such feat actually exists so I'd need to go back to the moment of selection and build forward, back to my current XP rate.)

Roary this the 'made a mistake clause' option and it was shut down.

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

I'm still working on fixing this via PMs with Neb - I did not mean for my words to seem passive aggressive - I genuinely believe that all involved want to continue playing. Rup, no hard feelings. I promise you my intention is not to derail the game and hope a suitable solution can be found to not invalidate our progress. So far the game has been great, I was only trying to convey that if my character doesn't follow PFS guidelines than none of us will be credited. I'm trying to fix it and I don't believe it to be outside the bounds of reason for a quick fix to be applied to Lacaw so thaw we can continue having a good time here - the offending feat choice is a few month's old and worded horribly. So much so that the standard by which all characters are judged, Hero Labs, got it wrong as well. I'd appreciate any input from the group, I consider myself above all a team player.

Appreciate your patience and I hope we can resolve this quickly.

Liberty's Edge

Regional Venture Coordinator - Online

Good evening/morning/afternoon, everyone:

If your PC is invalid, Lacaw, my suggestion is switch to the iconic Warpriest to finish out the scenario and then rebuild your PC afterwards.

Should you choose to drop, it does not invalidate the session. The rest of the party can continue on without you. (Albeit at a power deficit since they would lose a body.) Neb can reevaluate the APL and adjust accordingly, if need be.

You will still receive a chronicle if you drop - Neb will award Gold, Prestige, Items, and XP based on what portion you have played to this point.

If anyone has any question or concerns please email us at PFSOnlineVOs@gmail.com.

You guys enjoy the rest of your scenario, this is a fun one.

- Jesse [IronHelixx]
PFS VC, Online Play

PS - Since this is PbP and not a real-time session, I see no major issue with rebuilding the PC now, following the guidelines in the Guide to Society Play, since doing so will not hold up the game. (Your rebuilt PC will need to be audited afterwards though to make sure there are no additional issues, and Neb will need to sign off on the rebuild/rebuild cost.)

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

So whats the dealio? Are we continueing or i need to find another game for Roary?

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

My current character reflects the rebuild (paying costs) -3 Damage with Claw Attacks, +1 Hit with Beak Attacks and my equipment remains unchanged. I believe I am once again within PFS legality! I believe our GM may be out of town. I am ready to continue on as Lacaw.

Dark Archive

I'm back. I'll update tonight after work. Game on!

Grand Lodge

Male Tengu Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

For the smashable options (CMD options) once it's smashed can others go on without a check for that particular obstacle? An example would be;

Does Alafar need to roll since Ulflafa smashed it?

Grand Lodge

Oracle/Barbarian 4/1 | HP 44/44 | AC 19 T 11 FF 19 | Saves: F: +6 R: +2 W: +5 | CMD 19 | Int +0 Per: +8

How are we going to handle the fact that Ulflafa gets an extra move that chase rules fail to take into consideration.

Dark Archive

Since we have finished the chase, it really doesn't matter but I will answer your questions anyways.

Lacaw, it depends on the GM. Some would say the door would swing closed and some how get stuck again. Same thing goes with flying. One could fly around a lot of stuff, but where is the adventure in that ? After all, why did Luke decide to fly through Death Star's trench instead of just coming in near the end like Han did?

Ulfafa, I would have ruled that you gained the speed bonus the Rage power granted for that rounds worth of checks. The Chase is broken down into Standard Actions and Move actions. Actually movement of space doesn't figure into it. I will say that you didn't use up your Rage Power so that it doesn't feel like you wasted it.

On to the Midnight Mauler!

1 to 50 of 73 << first < prev | 1 | 2 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / [PFS] The Midnight Nebten Discussion All Messageboards

Want to post a reply? Sign in.