Jakaw Razorbeak

Lacaw Brokewing's page

68 posts. Organized Play character for Ser Clay.


Full Name

Lacaw Brokewing

Race

Tengu

Classes/Levels

Warpriest 6 | HP45| AC22 FF17 T15| Speed 40, Low-Light Vision| Perception +12| Sense Motive +8|Fly +6|Climb+6|Stealth +7|Acrobatics +10| Ferver 6/6|Init +5||Fort 6 Ref 7 Will 8 | Blessings 6/6 per Day.

Gender

Male

Size

Medium

Age

30

Special Abilities

Natural Attacks, Glide, Blessings, Spells

Alignment

Neutral Good

Deity

Apsu

Location

Absalom

Languages

Tengu, Common, Elven

Occupation

Sell-Claw

Strength 14
Dexterity 21
Constitution 12
Intelligence 9
Wisdom 16
Charisma 7

About Lacaw Brokewing

Name: Lacaw Brokewing Warpriest of Apsu Male Alignment: Neutral Good Level 6
Speed:40 BAB: +4 Type: Humanoid Tengu Vision: Low Light
HP: 45 AC22: FF:17 Touch:15

Fame: 23 Prestige: 16(-5 after Retrain)
Traits:Fate's Favored(All Luck Bonus' are +1), Seeker(Perception is a class skill with +1 bonus)
Faction: Grand Lodge

Str: 14 43.5lbs out 58lbs of for Light Load
Dex: 21
Con: 12 Fort:6 Reflex:7 Will:8
Int: 9
Wis: 16
Cha: 7

Combat Numbrs:

Combat:

Normal Attack:+10 Claw, +10 Claw, +10 Bite (1d8+5/3 Crit 20x2 each) {Full Attack}, or +10 Bite if I can't Full Attack.

Power Attack: +8 Claw, +8 Claw, +8 Bite (1d8+9/7 Crit 20x2 each) {Full Attack} or +8 Claw if I can't Full Attack.

Divine Favor Adds +3/+3, Cat's Grace Adds +2/+0, +2 Ref, +2 AC/touch AC

Bull's Strength adds +0/+2 to all Attacks.

Sacred Weapon Adds +1/+1, Swift Action = 1 Weapon enhanced only.

MW Longbow Composite 3: +9 (1d8+3 crit 20x3)

Race Powers:

Race Abilitites
Bite Attack: 1d8
2x Claw Attack:[Count as Improved Unarmed Strikes for feats, , replaces Swordtrained] 1d8
Bite and Claws are Natural Attacks
Glide: DC 15 Fly Check to fall slowly as if under the effects of Feather Fall.
Languages: Common, Tengu
+2 to Perception and Stealth

Class Stuff:

Class Abilities
Aura of Good(CL 6)

Sacred Weapon: Bite(Deity) Claw(Class) Weapon Focus with both.

-Sacred Weapon +1:(Swift Action) 6 rounds a day I can enhance a sacred weapon (Usually Viscious to Beak or an Elemental enhancmnt)

Channel Energy(Use 2 Fervor to Activate) 30 ft radius

Blessings:5 Uses per Day.
Healing Blessing (minor)Swift Action: Treat any Healing spell cast as if Empowered.

Travel Blessing
Agile Feet (minor): Swift Action: you gain
increased mobility. For i round, you ignore all difficult
terrain (including magical terrain) and take no penalties
for moving through it.

Fervor 2D6: 6x Day; Standard Action Spend 1 Point to Heal 1d6 to touched creature. Provokes.

OR Swift Action Spend 1 Point Cast a Prepared Spell only targeting me. Does not Provoke.

OR Spend 2 Points for Channel Energy at Ferver level

Feats + Spells:

Spells Per Day: 0-5, 1-5, 2-4
Spellcasting: 0:Light, Detect Magic, Guidance, Create Water , Resistance
1:Divine Favor, Divine Favor, Divine Favor, Divine Favor, Divine Favor
2: Grace x1, Cat's Grace x3(Switching to Bull's Strength next rest.)

Feats
1:Weapon Finesse,
1:Bonus:Weapon Focus Claws
3:Combat Reflexes
3:Power Attack
5:Weapon Focus Bite
6:Weapon Specialization Claw

Skills:

Skills
Peception 3 Ranks + 3 Wis + 3 trained +2 Race +1 trait =12
Sense Motive 2 Ranks + 3 Wis + 3 trained =8
Fly 1 Rank + 5 Dex =6
Climb 1 Rank + 2 Str + 3 trained =6
Stealth 0 Ranks 5 Dex 2 Race =7
Acrobatics 0 Ranks 5 Dex 5 Enhacment =10

Gear:

Equipment 1125g(after Rebuild cost)
Wayfinder.
Amulet of Mighty Fists, +1.
+1 Mithril Buckler 2AC 2.5lbs
­+1 Mithral Chain Shirt 5ac 4Max Dex 30Speed -ACP 25lbs
Silvered Rapier (PP Purchase)
Belt of Incredible Dexterity +2 -lbs
Cloak of Resistance +1
Boots of Striding and Springing
Pearl of Power 1 x3
wand of cure light wounds (44 charges) -lbs
Backpack 2lbs
50 ft silk rope 5lbs
5 Days Rations 1lb
Waterskin 1lb
Composite 2 Longbow 1d8 x3 110ft 3lbs
18 Arrows 1.5lbs