White Estrid

Ulflafa Numbgelge's page

33 posts. Organized Play character for Michael Sumrall.


Classes/Levels

Oracle/Barbarian 4/1 | HP 44/44 | AC 19 T 11 FF 19 | Saves: F: +6 R: +2 W: +5 | CMD 19 | Int +0 Per: +8

About Ulflafa Numbgelge

Ulflafa Numbgelge
Ulflafa Numbgelge
Female human (kellid) barbarian 1/oracle 4 (Pathfinder RPG Advanced Player's Guide 42)
CN Medium humanoid (human)
Init +0; Senses oracle's curse (deaf); Perception +8
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Defense
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AC 19, touch 11, flat-footed 19 (+7 armor, +1 natural, +1 deflection)
hp 44 (1d12+4d8+12)
Fort +6 (+5 circumstance bonus vs. cold weather), Ref +2, Will +5
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Offense
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Speed 40 ft., revelation (surprising charge, war sight, weapon mastery)
Melee +1 greatsword +8 (2d6+13/19-20) and
. . chakram +5 (1d8+8) and
. . chakram +5 (1d8+8) and
. . mwk silver earth breaker +7 (2d6+12/×3)
Ranged darkwood composite longbow +5 (1d8+3/×3)
Special Attacks rage (9 rounds/day)
Oracle Spells Known (CL 4th; concentration +6):
. . 2nd (4/day)—cure moderate wounds, fog cloud, silence (DC 14)
. . 1st (7/day)—bless, cure light wounds, divine favor, enlarge person (DC 13), moment of greatness, remove fear
. . 0 (at will)—create water, detect magic, guidance, light, read magic, stabilize
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Statistics
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Str 19, Dex 10, Con 14, Int 10, Wis 10, Cha 14
Base Atk +4; CMB +6; CMD 19
Feats Extra Revelation[APG], Improved Initiative, Power Attack, Silent Spell, Step Up, Weapon Focus (greatsword)
Traits berserker of the society, dangerously curious
Skills Acrobatics +4, Climb +7, Diplomacy +6, Intimidate +7, Knowledge (nature) +4, Knowledge (planes) +5, Knowledge (religion) +4, Linguistics +1, Perception +8, Sense Motive +4, Spellcraft +4, Survival +5, Swim +7, Use Magic Device +11
Languages Common, Hallit, Lip Reading
SQ fast movement, mystery (mystery [battle])
Combat Gear potion of enlarge person, wand of cure light wounds (47 charges), wand of infernal healing (33 charges), acid (2); Other Gear +1 mithral mountain pattern armor, +1 greatsword, arrows (2), blunt arrows (20), chakram, chakram, darkwood composite longbow, mwk silver earth breaker, amulet of natural armor +1, cloak of resistance +1, ioun torch ioun stone, ring of protection +1, cold weather outfit, tattoo holy symbol (Gorum), pathfinder's kit, powder (5), 63 gp, 9 sp, 9 cp
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Special Abilities
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Berserker of the Society +3 rounds of Rage a day.
Cold weather outfit +5 Fort save vs. cold weather.
Deaf Fail sound-based Perception, -4 opposed Perception. All spells have Silent Spell for free.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Ioun torch This item is merely a burned out, dull gray ioun stone with a continual flame spell cast upon it. It retains the ability to float and orbit, and allows the bearer to carry light and still have his hands free. It may be in any crystalline shape common to ioun stones (ellipsoid, prism, sphere, and so on).

Construction
Requirements Craft Wondrous Item, continual flame, creator must be 12th level; Cost 62 gp, 5 sp
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Rage (9 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Silent Spell Cast a spell with no verbal components. +1 Level.
Step Up When a foe makes a 5 ft step away from you, you can move 5 ft to follow them.
Surprising Charge (1/day) (Ex) Move your speed as an immediate action.
Wand of cure light wounds (47 charges) Add this item to create a wand of a chosen spell.
Wand of infernal healing (33 charges) Add this item to create a wand of a chosen spell.
War Sight (Su) Take your choice of 2 initiative rolls.