[PFS] Teamwork Experiment Table Æroden

Game Master Nathan Hartshorn

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PFS Modules with set parties, focusing on Teamwork Feats and their viability in the Organized Play environment.


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Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Will DC 20: 1d20 + 5 ⇒ (8) + 5 = 13

Fort DC 20: 1d20 + 13 ⇒ (13) + 13 = 26

"These webs are disgusting, and the spiders are coming. Get ready!" The warrior braces for impact.


Dulomak is the only one to realize that the webs are not actually there, though that does not stop everyone else from seeing and feeling their effects. Luckily everyone is able to ignore the feeling of tiny spiders crawling up and down the webs and all over them. The two conscious shiver addicts whimper and begin throwing the very real, to them and most of you, spiders into the stove.

The junkie under Dulomak's hand shudders again and begins retching, bringing forth a swarm of spiders that swiftly cover Dulomak and Cyrene the only two stated to be next to the shiver addicts. They immediately go to town and begin slipping into armor and clothing, biting the whole way.

Damage: 1d6 ⇒ 3 Plus a DC 11 Fortitude save vs poison
And a DC 11 Fortitude save to avoid gaining the nauseated condition for being in the middle of the swarm.

Dulomak doesn't need to disbelieve, but everyone else needs to make a new Will save. If you fail the DC 20 I need another DC 20 Fortitude save.

Order 2nd Round
Cyrene, Marina, Dulomak and Kontha, Dissa
Spider Swarm
Event

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Would he get an AoO if the addict is casting a spell or is this a part of the illusion?


The spider swarm is 'real'. The illusion is all of the webs and the spiders in those. The addict isn't casting anything or doing much more than twitching.

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Fort vs Poison: 1d20 + 5 ⇒ (15) + 5 = 20
Fort vs Nausea: 1d20 + 5 ⇒ (8) + 5 = 13
Will vs Illusion: 1d20 + 7 ⇒ (4) + 7 = 11
Fort: 1d20 + 5 ⇒ (6) + 5 = 11

So passed all swarm stuff and completely failed the illusion... right?

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4
GM Fez wrote:
The spider swarm is 'real'. The illusion is all of the webs and the spiders in those. The addict isn't casting anything or doing much more than twitching.

Ok

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

will: 1d20 + 12 ⇒ (12) + 12 = 24

What the....something is making an illusion of all these webs, but those spiders are real! Quick, I'll grab the guy, someone else throw some alchemists fire or blast those spiders!

Marina doesn't have spring attack, but do you think she can still grab the guy and keep moving? If not, she'll just move towards him and try to pick him up and stop there.


Yes, the swarm isn't affecting you as much as the webs are. The illusionary spiders on the illusionary webs are distracting you, however.

Yep, he's not resisting in any way, its just a matter of picking up weight and continuing to move.

Order 2nd Round
Cyrene, Marina, Dulomak and Kontha, Dissa
Spider Swarm
Event

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Dissa places a hand on the ankles of the shiver addict, and tries to drag the body as far as possible from the swarm.

Grapple?: 1d20 + 13 ⇒ (3) + 13 = 16

Strength Check?: 1d20 + 5 ⇒ (14) + 5 = 19

Medium load is up to 266 lbs, heavy load is up to 400. That's carrying, hopefully Dissa can drag at half speed or greater.

"That should help. Blast those spiders!" Dissa grunts, straining to move the unconscious before they become the dead.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Fort 1d20 + 7 ⇒ (10) + 7 = 17

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Missed the save aspect. RTFP.

Will Save: 1d20 + 5 ⇒ (9) + 5 = 14

Fort DC 20: 1d20 + 13 ⇒ (7) + 13 = 20


Order 2nd Round
Cyrene, Marina, Dulomak and Kontha, Dissa
Spider Swarm
Event


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Kontha will move out of the way of the swarm.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

He will withdraw out of the area of the swarm so that he will be able to cast a spell next turn.


The swarm continues moving, not willing to let their free meal get away. They begin covering Dissa and the unconscious junkie.

Damage: 1d6 ⇒ 5 Plus a DC 11 Fortitude save vs poison
And a DC 11 Fortitude save to avoid gaining the nauseated condition for being in the middle of the swarm.

The alleyway continues to take on a strange hue, shifting into purple and green tones that are not normally seen in the waking world.

Cyrene:
Because you failed the Fortitude save associated with the illusion you are nauseated this turn and you vomit up a swarm of spiders yourself. Thought it would be better if you did the describing.

Order 3rd Round
Cyrene, Marina, Dulomak and Kontha, Dissa
Spider Swarm
Event

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

We have to coordinate! Dissa get clear and I'll throw the alchemists fire at them!

Marina readies alchemists fire, and throws when dissa is clear.

toss: 1d20 + 8 ⇒ (17) + 8 = 25
damage: 1d6 ⇒ 2

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

"On it!" Dissa slings the ragdoll shiver addict over his shoulder, and positions him in a firemans carry. Then, he totes the unconscious man away from the swarm to give an unobstructed target to the rest of the party.

"Burn them down!" Grunts the Tian warrior, straining to keep his charge safe from both spider and fire.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Now that the people are out of the way the half orc will concentrate and cast flurry of snow balls on the swarm

4d6 ⇒ (3, 4, 5, 5) = 17 cold

dc 14 reflex for half.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Stupid bugs.

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Cyrene tries valiantly to hold the vomiting urge back, but she feels it rising, like hundreds of tiny spiders crawling up her throat. She collapses forwards and vomits, ejecting mouthfuls of tiny black spiders in great heaves.

The process is simply too disgusting for her to do anything but heave...

Don't think theres much I can do at this point!


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Throwing up is something :)


Marina sets the swarm on fire as Dissa takes the addict and leaves. After being superheated Dulomak superchills the bugs, leaving hundreds or thousands of arachnid corpses on the ground. Both Marina and Dulomak can still sort of see the webs and spiders that Dissa and Cyrene continue to be stuck in, but when Cyrene starts vomiting up more spiders they know that these too are real. They quickly swarm over the halfling and start taking bites out of her.

Damage: 1d6 ⇒ 2 Plus a DC 11 Fortitude save vs poison
And a DC 11 Fortitude save to avoid gaining the nauseated condition for being in the middle of the swarm.

New DC 20 Will saves from Cyrene and Dissa. If those are failed new DC 20 Fortitude saves

Order 4th Round
Cyrene, Marina, Dulomak and Kontha, Dissa
*New* Spider Swarm
Event

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Does he see the new swarm?


Yep. Cyrene was the one that vomited that one up.

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

Guys they aren't real! It's some illusory curse! When you believe, it becomes real!

Marina readies another flask of fire.

Dive out of them Cyrene!

toss: 1d20 + 8 ⇒ (3) + 8 = 11
damage: 1d6 ⇒ 6

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Is there a way to aide them in disbelieving the illusion?

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Fort: 1d20 + 5 ⇒ (4) + 5 = 9
Fort vs Swarm Nausea: 1d20 + 5 ⇒ (19) + 5 = 24
Will: 1d20 + 7 ⇒ (15) + 7 = 22

Cyrene still feels terrible, but her friends calls help her focus enough that she can, finally, realise that the webs (at least) are not real.

If she can she'll dive out of the way as ordered!


Yep, informing people illusions are not real gives them a +4 bonus.

Cyrene manages to get away from the spiders swarming all over her, though not before some of their poison enters her body.

Str Damage: 1d2 ⇒ 2

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Dissa sets the shiver addict down gently, a safe distance from the swarm. He then runs through the new swarm and grabs Cyrene, cradling her in his arms and brushing the bugs away. The heavily armored man attempts to carry his more than friend away from the swarm.

"I'll help you, little genius. Let's get you safe and cleaned up."

Grapple?: 1d20 + 13 ⇒ (16) + 13 = 29

Will Save: 1d20 + 5 + 4 ⇒ (3) + 5 + 4 = 12

Fort Save: 1d20 + 13 ⇒ (17) + 13 = 30


Dissa really likes seeing the webs and spiders, even if he keeps making his Fort saves.

Direction: 1d8 ⇒ 2

Though Marina's toss isn't quite the center of the swarm of spiders she does manage to hit it. Flames whoosh from the cracked bottle and consume the swarm.

Off in the distance you hear the beating of mighty wings against the air, and the scream of some poor soul. Then chittering sounds from around you, likely the sounds of the spiders in the web. The junkie in Dulomak's arms shakes harder, while the two conscious ones huddle next to their stove in fear.

New DC 20 Will save from Dissa, then a DC 20 Fort save if the Will is failed.

Order 5th Round
Cyrene, Marina, Dulomak and Kontha, Dissa
Event

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

What are a few spider webs to a madman?

Will: 1d20 + 5 + 4 ⇒ (19) + 5 + 4 = 28

"Ooooh. I see what you were saying now..."

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

"Maybe if all the conscious people realize the illusion it will stop?"

Marina, not willing to rush after the distant beating wings, tries to use detect magic ....?
"Maybe we can learn more about this magical curse thing, no regular drug could do this..."

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Cyrene gives Dissa a queasy smile as he carries her from the swarms but when put down nearly ends up vomiting again.

"There's something else out there!" She murmurs, taking a deep breath to try and hold the nausea down.

She too casts a minor cantrip and examines the scene in front of her, trying not to pay any attention to the spider corpses.

Knw Arc: 1d20 + 6 ⇒ (5) + 6 = 11
Spellcraft: 1d20 + 5 ⇒ (12) + 5 = 17


The more Cyrene looks at the things going on the less she is convinced that this is the work of spell craft. It begins feeling like multiple areas of existence are converging into one.

The webs and spiders infest the alley for a few seconds more, during which time the unconscious junkie begins seizing. Nothing you do seems to work as he finally expires, the color swiftly draining from his flesh leaving an ashy gray pallor. The corpse is marked with the tiny pinpricks of thousands of spider bites, and its flesh is slightly bloated, as though with an incredible amount of poison. The other two addicts shiver, cowering by their stove.


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Does she smell anything around that might help us understand what is going on?

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

"It's not magic!" Cyrene says, trying not to sound scared. "It's like... like reality is bending - merging with another one!"

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Did the illusion end up killing the addict?

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

"A planar rift then? Ethereal or shadow or something worse or different? We need to find the source, otherwise the whole area might be uninhabitable..."


Kontha doesn't smell anything other than human waste in this alley. Everything may have seemed illusory to you, but it was most definitely real to the addict. The other two addicts are staring at you and seeming to come to the realization that you are not figments of Shiver Dreams.


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Kontha will stare at the closest one and emit a low growl.


The two begin to panic and huddle closer to the stove, unsure of the situation.

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

"Don't worry, she won't bite." Cyrene says confidently, stepping between the dinosaur and the drug addicts. "We're here to help, to find out what's been happening. Can you tell me your names?"

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

Way to keep things moving ;)

"Good thinking Cyrene, other than chasing down monsters until we find some kind of source, I'm out of ideas. Hopefully these folks can help."


The male of the pair speaks up first, "I'm Reynaldo."

"And I'm Nomi," finishes the woman. "We're the last of our gang now that Langston over there is dead. We had one more, but he's gone and died earlier."

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

"Hello Reynaldo, Nomi. I'm Cyrene. We're investigating what's been happening here - how the Shiver is effecting people and why they're dying. Can you help us at all?"

The tiny halfling keeps a smile on her face, trying hard not to think about spiders...


Reynaldo and Nomi take turns talking, each building off the story the other is telling. "Well, we don't know how the drugs work. They just make us feel good, ya know? We aren't even really the one who gets the stuff, that was Frell. And the stuff he got has been giving us weird freaky dreams. Like what happened here! Being pursued by spider swarms. Stuck in webs. Avoiding the Mother Spider that haunts the rooftops.

"Anyways, Frell lived with us until he died. We last saw him after he took us to the Night Market to hocked a bunch of loot he found in an old temple some gang hired him to help clean out. He got us a week's supply with what he had. Yeah, must've been important stuff."

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

"A mother spider on the rooftops?" Cyrene asks, "That must have been scary! What do you know about it? Do you think fighting it might help stop the dreams?"

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Who did the temple belong to he asks


The two begin describing the spider in great detail. Enormous size, dripping fangs, carapace that continues shifting colors, multi-faceted eyes. The issue is that the description continues changing to be more monstrous and terrifying, not giving you a real idea of what it could possibly look like.

After Dulomak asks his question Reynaldo is the one who responds, "Don't know where they got the stuff from, but we do know what was pawned for the shiver if you want to know that."

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

"That would be helpful." Cyrene says with a smile, since kindness seems to be winning this particular war. "The more we know, the more we can do to help!"

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