[PFS] Teamwork Experiment Table Æroden

Game Master Nathan Hartshorn

Map

PFS Modules with set parties, focusing on Teamwork Feats and their viability in the Organized Play environment.


2,301 to 2,350 of 3,114 << first < prev | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | next > last >>

The man pushes his soaked hood out of his eyes as he splutters. He looks concerned, but not really at you, more around you. "The flying ghouls are coming," he whispers.


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Kontha will sniff the air.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Heal Check to see what the matter is with him
1d20 + 6 ⇒ (6) + 6 = 12


Dulomak realizes the man is incredibly high. This is made more evident when he starts looking around and asks why there are six ancestors of a Tian man staring at him.

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

"No wonder that was easy. Look maybe we're going about this *too* carefully. If this is the cult, spreading this drug that I think is helping thin the line between nightmares and reality, maybe for once in my life...I hate to say it...we should just bust in there and put a stop to it and then sort them out. "

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Cyrene is watching the man in amazement. "Yeah, maybe we are overthinking this..." She agrees, seemingly utterly confused by his questions.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

we will not get much help from him in his altered state he xomments.


The man reaches out and grabs at you as you start to leave, "Beware the swirling vortex of your past!" He slumps into unconsciousness, the shiver finally proving too much for him to handle. Breaking down the door?

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

"So, how was the scouting plan?" Dissa looks at Marina and the bedraggled guard.

Dissa pulls his scrolls of Keen Edge, Barkskin, and Heroism and passes them to Cyrene and Dulomak for some help.

"Time for a direct approach?" Dissa casts Bless Weapon, Honeyed Tongue, Fallback Strategy, and Protection from Evil from his wands.

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

"He's higher than a kite being held by a giant." Cyrene responds with a smile for Dissa. "We won't get much of use from him."

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

"Better to take every advantage possible, so if we can I'd still like to pick the lock and rush the door without them realizing we're coming. But yes, hard entry however we can get in. Let me take one more look."
Marina attempts to swim around the building to look for other entrances or escape boats and the like.

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet
Cyrene Two-spell wrote:
"He's higher than a kite being held by a giant." Cyrene responds with a smile for Dissa. "We won't get much of use from him."

"Speaking of giants, do you mind casting Enlarge Person on me? I have two pearls of power to help restore your spell slots." Dissa asks Cyrene, slipping his whistle back over her adorable locks.


Marina doesn't see any other ways out of the building except for the windows. There are a couple of ratty pontoons attached to the dock, but both look dingy and don't seem to be able to hold people without sinking quickly.

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

"Sure thing!" Cyrene replies with a smile, taking Dissa's hand for a moment until he grows too large for her to hold on to any more.

Enlarge Person for Dissa :)

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

As Dissa grows, he begins crouching and then kneeling to keep his fingers in contact with the sorceress just a few moments longer.

"Is it time to, how did you put it Marina, 'Bust in there and put a stop to it'? I am fully charged up for the business of busting."

Dissa winks at Kontha and asks "Are you ready to lead your Half-Orc into the fray? I think it's go time!"

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Next time the 3 foot halfling is riding the 12ft tall human into battle!

With the call to arms sounded Cyrene draws a clockface in glowing silver lines and twists it, accelerating time for her and her allies.

Haste!


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

She emits a low growl.


Ooh, this is gonna get good...

Initiatives:
Dulomak and Kontha: 1d20 + 1 ⇒ (2) + 1 = 3
Cyrene: 1d20 + 3 ⇒ (15) + 3 = 18
Dissa: 1d20 + 2 ⇒ (3) + 2 = 5
Marina: 1d20 + 4 ⇒ (14) + 4 = 18
Addicts: 1d20 + 1 ⇒ (7) + 1 = 8
Guttermaw: 1d20 + 2 ⇒ (10) + 2 = 12

Map updated

Order 1st round
Marina, Cyrene
Addicts [R: 0, B: 0, Y: 0], Guttermaw
Dissa, Dulomak and Kontha

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Did I get haste off already? If so hold action until I can see the cultists then glitterdust them!


Yes.

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

Sorry i've lost the link to the maps if we have one and I can't seem to find it - direct me please? and thank you. Probably gonna start tying up cultists for rehabilitation services. The ones the dinosaur doesn't eat, anyway... :(


Got it at the top of the page, but also here. Let me know if its acting wonky, it's been a while since we've used it.

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

The link works fine but I must being having my eyes glaze over it or something, because I know it's usually at the top of the page but i don't see it - maybe its chrome or the site acting weird? anyway, problem solved!

Marina will do the honors of opening the door and hasting in settling into a fighting stance at the far corner.

"Please don't fight - we really do just want to have a talk and stop the dream spiders from eating you, but if you're determined to fight over these drugs you could get seriously wounded or even killed."

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Cyrene peeks through the door and attempts to blind two of the cultists.

[ooc]Will saves for Blue and Red, DC18[/dice]

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

"You have about 5 minutes to take us to Greely, or things are gonna get small. I recommend you help us, or the whole town will continue to suffer." Dissa speaks clearly and softly, but in a deeply resonating enlarged voice.

Diplomacy: 1d20 + 12 ⇒ (18) + 12 = 30


Will (Blue)!: 1d20 ⇒ 4
Will (Red)!: 1d20 ⇒ 8

The olive cloaked men begin freaking out when their door is opened and Marina slips inside. The two blasted by Cyrene's spell rub furiously at their eyes, blindly knocking into the nearby walls and unable to do much. The last one, nearby Marina draws a sword and screams while attacking her, "NO! The frog man will come again! It'll eat our souls!"

Half-hearted slash...: 1d20 + 3 ⇒ (12) + 3 = 15
Will (Blue): 1d20 ⇒ 3
Will (Red): 1d20 ⇒ 20

One man finally gets the glitter out of his eyes, but too late to do very much.

Order 1st round
Marina, Cyrene
Addicts [R: 0, B: 0 [Blind], Y: 0], Guttermaw
Dissa, Dulomak and Kontha

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Which one is Guttermaw?


Not visible yet.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

Dulomak will attempt, with Kontha to intimidate their foes. he snarls at them
1d20 + 11 ⇒ (6) + 11 = 17


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

While Kontha roars
1d20 + 2 ⇒ (1) + 2 = 3

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

"Fight with us, and the Frog Man will bother you no longer. We can outflank it easily if we work together." Dissa implores the wretches.

Diplomacy: 1d20 + 12 ⇒ (11) + 12 = 23

Dissa takes a standard action to grant the party Outflank.

If the drug addicts join us, they will benefit from both Outflank and Paired Opportunists as allies of Dissa.

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

Do they all have swords drawn?


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

She wasn't too scary, she is still a baby :)


The two that were blinded do not, the yellow one does.

The cloaked men shake and stutter, but don't seem to take Dissa's offer seriously.

Order 2nd round
Marina, Cyrene
Addicts [R: 0 [shaken], B: 0 [Blind, shaken], Y: 0 [shaken]], Guttermaw
Dissa, Dulomak and Kontha

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

With the addicts seemingly dealt with, more or less, Cyrene simply waits for Dissa to decide what to do next.

Hold.

Scarab Sages

Init +4 HP 15/35 AC:22 FF:18 F:8 R:7 W:11 Percp 11 Combat Reflexes UndineCleric 3 / flowing monk 2

"Come at me with a sword while I'm trying to save you, time out and rethink your life."

In a brief flurry, Marina attempts to trip and disarm him.

trip: 1d20 + 8 ⇒ (17) + 8 = 25
disarm: 1d20 + 10 ⇒ (1) + 10 = 11 provokes but he's hopefully prone.
disarm: 1d20 + 10 ⇒ (9) + 10 = 19 using haste since there was a nat one will try disarm again. AC 23 with haste.

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

The half orc snorts as the men attack.


Will!: 1d20 ⇒ 6

Marina easily disarms the man and drops him to the floor. He stands while his companions scramble to and fro. Before you know what is happening an enormous water elemental in the form of a horse appears on the dock between some of the party and the door to the shack!

"The frog's minion! We're doomed!" crows one of the addicts. As he finishes speaking the sea water under the pier starts rising rapidly, sloshing over the edge of the quay and making it difficult to maintain your feet. The water rises 8 feet from the bottom of the pier. The boat next to the shack and the roof of the shack are the only two places that are able to be stood on for everyone except Dissa. Dissa is in extremely difficult terrain, everyone else needs DC 15 swim checks to maintain your height above the water. Inside the shack there is about 2 feet of free space under the ceiling.

The water elemental attempts to slam into Dissa, too large to be caught up in a vortex.

Slam!: 1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19
Slam!: 1d20 + 12 + 1 ⇒ (19) + 12 + 1 = 32
Damage: 1d8 + 5 ⇒ (5) + 5 = 10

When your turn comes around make a DC 15 Swim check or be brought under by the rough waves, only happening in the black square on the map.

Order 2nd round
Marina, Cyrene
Addicts [R: 0 [shaken], B: 0 [Blind, shaken], Y: 0 [shaken]], Guttermaw
Dissa, Dulomak and Kontha

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Swim: 1d20 - 1 ⇒ (9) - 1 = 8

Cyrene was never much good at swimming so she sucks in a breath as best she can and tries to think light thoughts.

Help?

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Any chance Dissa gets an AoO for the approaching Water elemental?

Possible AoO: 1d20 + 11 + 1 + 1 + 2 + 4 ⇒ (10) + 11 + 1 + 1 + 2 + 4 = 29 Trait, Haste, Heroism, Feat

Possible AoO Damage: 2d8 + 16 ⇒ (3, 2) + 16 = 21

Dissa smiles as the water begins to rise. He seems to delight in the complexity of the challenge, and mutters more to himself than anyone in particular. "Fun. I like how this is going!" After his statement, he takes a deep breath and sets his mind to defeating his opponent.

A bizarre grin remains cemented on his face as the water level reaches knees, waist, shoulders, chin, and eventually past his face. Unflinching, the warrior strikes at the center of his opponent, hoping to protect his party through swift defeat of the enemy.

Swim DC 15: 1d20 + 1 + 2 ⇒ (19) + 1 + 2 = 22

Dissa is not going to swim. He is going to maintain his footing on the dock, and hold his breath. 5' step back, and full attack on the Water Elemental.

Primary Attack: 1d20 + 11 + 1 + 2 + 4 ⇒ (2) + 11 + 1 + 2 + 4 = 20 Haste, Heroism, Flank

Primary Damage: 2d8 + 16 ⇒ (1, 7) + 16 = 24

Iterative Attack: 1d20 + 6 + 1 + 2 + 4 ⇒ (7) + 6 + 1 + 2 + 4 = 20 Haste, Heroism, Flank

Iterative Damage: 2d8 + 16 ⇒ (5, 3) + 16 = 24

Haste Attack: 1d20 + 11 + 1 + 2 + 4 ⇒ (2) + 11 + 1 + 2 + 4 = 20 Haste, Heroism, Flank

Haste Damage: 2d8 + 16 ⇒ (1, 8) + 16 = 25

Edit: Reformatted some of the text to clarify the actions.


It was summoned next to you rather than approaching

Dissa pounds the water elemental, his strikes slipping through its malleable form before biting.

Order 2nd round
Marina, Cyrene
Addicts [R: 0 [shaken], Y: 0 [shaken]], Guttermaw, Water Elemental -58
Dissa, Dulomak and Kontha

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Gotcha. Sounds reasonable!


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Kontha approaches the elemental and tries to bite it
1d20 + 7 ⇒ (8) + 7 = 15
1d8 + 4 ⇒ (3) + 4 = 7

Haste attack
1d20 + 7 ⇒ (17) + 7 = 24
1d8 + 4 ⇒ (6) + 4 = 10

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

The half orc will draw his flail and try to smash the elementals

1d20 + 8 - 1 ⇒ (14) + 8 - 1 = 21 regular attack with power attack
1d10 + 2 + 6 ⇒ (4) + 2 + 6 = 12

Hasted
1d20 + 8 - 1 ⇒ (2) + 8 - 1 = 9 regular attack with power attack
1d10 + 6 + 2 ⇒ (5) + 6 + 2 = 13

Dark Archive

M Human Paladin 3/SwashB 1/Brawler 2.0; HP 55/55; AC 24 (26 vs Evil), FF 22, T 12; F/R/W, 13/11/5; Per +7; Init +2; Lucky Number =4 Dissa grants Paired Opportunists to allies within 30 feet

Dulomak and Kontha should both get +4 to all attacks from Outflank, and +1 to all attacks from Haste. Don't forget :-)


Init +3; Senses low-light vision, scent; Perception +8 ————— Defense ————— AC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) hp 31 (5d8+9) Fort +4, Ref +7, Will +3 Defensive Abilities evasion ————— Offense ————— Speed 30 ft. Melee bite +7 (1d8+4)

Ok, so her rolls would be
19 and 28

Grand Lodge

Male LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +10 AC 16 ouch 11, flat-footed 13 (+5armor, +1 Dex) hp 35(5d8+15) Fort +7, Ref +6, Will +4

His rolls should be
26 and 14


You'll also need to make swim checks. The water is high enough that it would be over your head if your feet were touching the pier. Dissa can only move 'freely' because he's extra large right now, and even then he's moving at 1/4 his regular speed.


Swim Dulomak: 1d20 + 4 ⇒ (10) + 4 = 14
Swim Kontha: 1d20 + 3 ⇒ (18) + 3 = 21

Dulomak struggles to move anywhere and only just manages to keep his head above water. Kontha on the other hand takes to the water like a duck, using her strong legs to kick over to the water elemental where she takes a bite of it.

Order 3rd round
Marina, Cyrene
Addicts [R: 0 [shaken], Y: 0 [shaken]], Guttermaw, Water Elemental -60
Dissa, Dulomak and Kontha

Liberty's Edge

| HP: 45/58 | AC: 18 | F+10, R+8, W+10 | Lvl 1: 2/2, Lvl 2: 2/2 | Dip/Itm/Per +10, Nat +11, Med/Rel/Sth +8, Lore/Soc +6 | Hero 2/3 | Sabach: AC: 20 | F+ 11, R+8, W+9 | Whip +10, d8+4(+1), Dagger +10, d6+4(+1) | Active conditions:

Swim: 1d20 - 1 ⇒ (17) - 1 = 16

Cyrene finally breaks free of the current that has been holding her down and surfaces with a gasp.

I doggy paddle!

2,301 to 2,350 of 3,114 << first < prev | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS] Teamwork Experiment Table 1 All Messageboards

Want to post a reply? Sign in.