[PFS] Master of the Fallen Fortress Table 2 (Inactive)

Game Master Kludde


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The door is dusty and somewhat sticky, but not a hint of any sort of mechanical devices.

Liberty's Edge

Male Human Barbarian 1 (HP 13/13 | AC:14 | T:9 | FF:14 | Fort:+3 | Ref:-1 | Will:+0 | Init:-1 | Perception: +7)

"Wait up. The spider may have liked it meals fresh." Thaurux rests his glaive against the wall and pulls out his kukri to cut open the cocoon. "Stand ready." Thaurux slices the web swiftly but gently.

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

Naiya turns around abruptly to watch Thaurux as the thought strikes her, "Whatever the meal was, the spider was unlikely to have removed any valuables it might have been carrying." She quickly hops over to see what's inside.


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Thaurux learns something new about spiders today: they don't like their meals fresh.

The cocoon contains the dessicated corpse of a dog. Apparently not a wild one, as it is still wearing its leather collar, studded with lapis lazuli stones and a silver tag that says 'Kita'.

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Mahasi stares greedily. "Ah, fortuitous indeed. Our first treasure, small though it is"

Liberty's Edge

Male Human Barbarian 1 (HP 13/13 | AC:14 | T:9 | FF:14 | Fort:+3 | Ref:-1 | Will:+0 | Init:-1 | Perception: +7)

Thaurux passes the collar to Mahasi for closer examination. Then puts away his kukri and retrieves his glaive. "Shall we find out if Kita had an owner."

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Appraise:
1d20 + 4 ⇒ (18) + 4 = 22


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Mahasi has a good look at the collar, and concludes it's a nice piece of work. It should be worth about 50 pieces.

Liberty's Edge

Male Human Barbarian 1 (HP 13/13 | AC:14 | T:9 | FF:14 | Fort:+3 | Ref:-1 | Will:+0 | Init:-1 | Perception: +7)

Thaurux approaches Naiyra and notes she is not injured.
"You do not look phased by the spider attack, do you still wish to scout ahead?"
Thaurux proceeds to smile and remove a strand of web from Naiyra's hair.

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

Naiyra smiles, "I'll just have to keep an eye on the ceiling as well from now on. Though any of you are welcome to, if your guisarmes and glaives can deal with the various traps an ancient place like this will hold." and she walks towards the door and tries to open it as quietly as possible, quickly adding, "That was good thinking, opening up the cocoon. Keep an eye out for more treasures like that."

Stealth: 1d20 + 11 ⇒ (18) + 11 = 29

Shadow Lodge

Init +1; Perception +2 AC 18, touch 11, flat-footed 17 hp 6/12 Fort +3, Ref +1, Will +2 Human Fighter (polearm master) 1

Sardon watches as the treasure is discovered, and then walks across the room to stand beside the rogue at the door, ready to face whatever may be on the other side.

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Mahasi clumsily follows along, taking up the rear as he stuffs the collar in his pack.

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

If the door opens:
Looks inside the room and listens for the sound of any movement within.

Perception: 1d20 + 8 ⇒ (14) + 8 = 22


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Naiyra opens the door without too much effort. Behind it, the western room of the ground floor is full of rubble, with the door to the southern room having collapsed under a load of rubble. It is clear that the southern room, and most of the western room are inaccessible. One the east side of the western room, a single door. Would it lead inward?

Map updated...

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

Naiyra steps into the room and begins to search the rubble, reassured by the presence of her capable associates, but weary of hidden dangers that may have escaped her noticed.

Perception: 1d20 + 8 ⇒ (11) + 8 = 19

If she doesn't find anything:

Naiyra, wipes the dirt from the rubble on her cloak and moves to inspect the door. "There's nothing in rubble of worth that I can find, I'll check the door to make sure it isn't trapped." she says as she starts to examine the door carefully, staring from the bottom moving upwards, looking for any sign of a trigger.

Perception(traps): 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24


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Ever-careful Naiyra searches through the rubble, but concludes that the lower floor of the tower probably wasn't used to store valuable. With great precision and care, she searches for traps on the remaining door. The film of dust on the door doesn't make it any easier, but in the end she is confident: this door is completely safe.

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Being somewhat bored with only rubble to amuse himself, and since the party is moving so slowly, Mahasi will practice his arcane exercises by starting and maintaining a detect magic. He continually tries to tease signs of artificial or living auras from the natural background hum of magic as the group moves along. This add mental strain doesn't help his tendency to stumble over errant rubble.

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

Naiyra finishes examining the door and declares, "The door is safe to pass through."

As she turns towards the others she observes Mahasi curiously. She then realises what he is doing and asks him, having always been curious about magic and knowing very little about it, "Mahasi, what sort of magic can you do?"

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

"Ah, thank you for asking. I am a master of many forms of magic; I can conjure light to assault the senses of weak minds, ice to burn flesh, and a mighty substance that will knock foes to their feet! These are but a few of my magics!"

bluff: 1d20 - 1 ⇒ (1) - 1 = 0

...he's overselling himself a bit too hard. Your guessing that's pretty much all of it.

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

Naiyra doesn't seem very impressed. Perhaps he will improve his skill with magic over time..... if he lives long enough

Naiyra turns her attention back to the door and waits for the two warriors to be ready.

Once everyone is ready:

Naiyra gently pushes the opens the door open trying to make as little noise as possible as she steps into the room.
Stealth: 1d20 + 11 ⇒ (10) + 11 = 21

She looks about the room, looking for signs of trouble and a way to proceed to the next level.
Perception: 1d20 + 8 ⇒ (13) + 8 = 21


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The door opens to a staircase. Sadly, the earthquake cause the central structure to collapse, filling it with rubble and destroying the way. If there is a route to the next level, it is not through here.

Liberty's Edge

Male Human Barbarian 1 (HP 13/13 | AC:14 | T:9 | FF:14 | Fort:+3 | Ref:-1 | Will:+0 | Init:-1 | Perception: +7)

"If you can conjure up beer and mead you are mighty indeed! Well we should check the other room to make sure nothing comes from that room, not that it looks like we can venture further."
Thaurux positions himself at the inside entrance of the southern room and awaits Naiyras move while looking inside.
Perception: 1d20 + 7 ⇒ (4) + 7 = 11

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10
DM Kludde wrote:
The tower is quatrefoil in plan; its eastern wing has largely collapsed, exposing the interior floors to the open air. Only the topmost level seems whole, though its eastern portion hangs precariously over the mountain of rubble left by the collapse. At ground level, the rubble frames a gaping hole in the side of the building that provides access to the tower's darkened interior.

"Did anybody see a way to climb to a higher floor from the outside"?


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The southern room of the ground floor has been filled with rubble by the earthquake, and is completely inaccessible. It's possible to climb to the second floor from the east side, the stones are pretty rough there.

You'd need a climb check, though

Shadow Lodge

Init +1; Perception +2 AC 18, touch 11, flat-footed 17 hp 6/12 Fort +3, Ref +1, Will +2 Human Fighter (polearm master) 1

Sardon walks outside and sets his backpack on the floor and digs out a rope and a grappling hook. He holds them up and shrugs.

"I think we could manage," he says, tossing the hook up until it sets. Then scrambles up the rope.
climb: 1d20 + 4 ⇒ (15) + 4 = 19
Assuming that worked. Climbing up a rope with a wall to brace against is DC 5

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

Niayra looks from inside the centre room where there was once a stairwell. I wonder if the stairs on the higher floors are intact. We might be able to get up there with a rope and a grappling hook

Perception: 1d20 + 8 ⇒ (2) + 8 = 10

Naiyra steps out of the central room to tell her companions what she has discovered only to find that Sardon isn't inside anymore. She makes her way to the northern room and stares in disgust at the overgrown spider corpse as she makes her way outside.

Well it looks Sardon has already found a way up, more or less. He seems to atleast come prepared for this. I must remember to carry rope and a grappling hook next time... or bring Sardon.

Naiyra gets a good hold onto the rope and using her little strength she attempts the climb.

Climb: 1d20 + 0 ⇒ (16) + 0 = 16

Liberty's Edge

Male Human Barbarian 1 (HP 13/13 | AC:14 | T:9 | FF:14 | Fort:+3 | Ref:-1 | Will:+0 | Init:-1 | Perception: +7)

Thaurux follows his companions lead. He ties his glaive and bag, and Sardons bag to the loose end of the rope and keeps his kukri at the belt.
Climb: 1d20 + 0 ⇒ (20) + 0 = 20

Liberty's Edge

Male Human Barbarian 1 (HP 13/13 | AC:14 | T:9 | FF:14 | Fort:+3 | Ref:-1 | Will:+0 | Init:-1 | Perception: +7)

That was easier than it looked

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

climb: 1d20 ⇒ 11

Mahasi manages to clumsily follow after the others. He does look like he finds the experience somewhat undignified.

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

Once they get up the rope.

Naiyra looks around serveys the area they have climbed into and draws her short sword, ready for trouble.

Perception: 1d20 + 8 ⇒ (17) + 8 = 25


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Our heroes scale the crumbled walls of the tower, and with the help of the grappling, the ascent is much easier.

Finding themselves of the second floor of the tower, again two mark the exits to the now destroyed eastern room, one on the north, one on the south.

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

Naiyra carefully examines the doors, first the one on south and then the one on the northern side looking for any signs that either entrance may be sabotaged in some way.

Perception/Traps(South door): 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25

Perception/Traps(North door): 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19

Liberty's Edge

Male Human Barbarian 1 (HP 13/13 | AC:14 | T:9 | FF:14 | Fort:+3 | Ref:-1 | Will:+0 | Init:-1 | Perception: +7)

Thaurux pulls up the bags and Glaive. And stands ready Glaive in hand.

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Mahasi will recast light on Thauraux's necklace (his glaive seems like a less ideal choice) and the resume his study of magic aura's via detect magic.

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

If there are no traps:

Naiyra proceeds to the northern door and says, "I hope you'll are ready."

She ope s the door carefully trying to make no noise at all. She quietly steps into the room and looks around.

Sneak: 1d20 + 11 ⇒ (12) + 11 = 23
Perception: 1d20 + 8 ⇒ (18) + 8 = 26

Shadow Lodge

Init +1; Perception +2 AC 18, touch 11, flat-footed 17 hp 6/12 Fort +3, Ref +1, Will +2 Human Fighter (polearm master) 1

Sardon stows his rope and grappling hook back in his bag, and readies his guisarme, taking a position by the door as Naiyra....


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... enters the next room through the northern door. Judging from the shelves lining the walls, this darkened room might once have been a storeroom, though its contents have long since succumbed to the passage of time. A crack in the northern wall has apparently let in some rainwater, which has collected in a large puddle on the floor.

Per: 1d20 + 8 ⇒ (20) + 8 = 28

A small, lizard-like creature eagerly moves towards Naiyra as she moves through the door. It's positively sparking with energy...

Init: 1d20 + 6 ⇒ (6) + 6 = 12

Could you all roll perception and initiative?

Shadow Lodge

Init +1; Perception +2 AC 18, touch 11, flat-footed 17 hp 6/12 Fort +3, Ref +1, Will +2 Human Fighter (polearm master) 1

Init: 1d20 + 1 ⇒ (17) + 1 = 18
Perc: 1d20 + 2 ⇒ (20) + 2 = 22

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Init: 1d20 + 2 ⇒ (14) + 2 = 16
Perception: 1d20 + 2 ⇒ (9) + 2 = 11

Liberty's Edge

Male Human Barbarian 1 (HP 13/13 | AC:14 | T:9 | FF:14 | Fort:+3 | Ref:-1 | Will:+0 | Init:-1 | Perception: +7)

Perception: 1d20 + 7 ⇒ (10) + 7 = 17
Initiative: 1d20 - 1 ⇒ (13) - 1 = 12

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

Perception: 1d20 + 8 ⇒ (3) + 8 = 11
Initiative: 1d20 + 6 ⇒ (9) + 6 = 15


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You get the impression this lizard may be someone's pet. It's eagerly scurrying up to Naiyra - if it's a pet, it's hoping for a treat, perhaps? Some blue sparks appear when the lizard walks.

All but Mahasi can act before the lizard (though Thaurux is on the same timing)

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

I wonder what this little creature is. It doesn't seem to want to cause us any harm though it might still be dangerous.

Naiyra cautions takes two steps NW towards the centre of the room careful not to provoke the little critter, her survival instinct not allowing her to lower her guard. She asks the others as she moves, "Do any of you know what this little creature is?"

Grand Lodge

Human Sorcerer 9 | HP 59/59 | AC:14/12/12| F:+7 R:+7 W:+9 | Init:+3 | Perception: +10

Mahasi is clearly distracted, searching his internalized bits of lore... but, well, the lizards got his tongue.

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

What knowledge roll is required to identify this creature?

Liberty's Edge

Male Human Barbarian 1 (HP 13/13 | AC:14 | T:9 | FF:14 | Fort:+3 | Ref:-1 | Will:+0 | Init:-1 | Perception: +7)

The lizard, the scales, the sparks, the stormy smell in the air, … it reminds him of a someone, someone with silver hair from another damned dream… it was an important meeting…
Disturbed by the thoughts and is in barbarian mood to ask questions later, Thaurux swaps his glaive over to the haft side and swings with the intent to knock out.
”Hmpf… could be dangerous… “
To Hit: 1d20 + 5 ⇒ (20) + 5 = 25
Non Lethal: 1d6 + 4 ⇒ (1) + 4 = 5

Liberty's Edge

Male Human Barbarian 1 (HP 13/13 | AC:14 | T:9 | FF:14 | Fort:+3 | Ref:-1 | Will:+0 | Init:-1 | Perception: +7)

LOL did that do the trick or do I need to confirm!

Shadow Lodge

Init +1; Perception +2 AC 18, touch 11, flat-footed 17 hp 6/12 Fort +3, Ref +1, Will +2 Human Fighter (polearm master) 1

Rather than getting up close and personal with the creature, Sardon takes a swipe at its legs with his guisarme.

Trip: 1d20 + 7 ⇒ (14) + 7 = 21
Assuming the trip succeeds.

If it tries to get up....:

+4 to attack prone creatures.
AoO: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9

Liberty's Edge

Female Human Bard/4 (HP 25/25 | AC:18 | T:14 | FF:14 | CMD:20 | Fort:+3 | Ref:+9 | Will:+3 | Init:+4 | BP 10/10 | Spells L1 -4/4 | Perception +4

Niayra sighs the fighters start to attack the little creature. "Men. Male warriors are even worse. I don't think they've ever heard of diplomacy or subtlety."


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That would be knowledge(nature) in this case, though rules aren't very clear. Dungeoneering would probably also work.

Sardon tips the creature over, looking visible upset. It looks even more dismayed as Sardon slashes it and Thaurus thunks it over the head

Crit confirm: 1d20 + 5 ⇒ (12) + 5 = 17
Nonlethal: 1d6 + 4 ⇒ (5) + 4 = 9

The creature is unconscious. It is no longer excited to see the heroes.

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