female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
"Uh, not really, no. My neck is burning and I can't seem to think straight."
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
I don't think I do have any hp damage currently. Int damage only. Thanks for the assist on the disease! :D
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Muna moves in the direction pointed by Kaleless, watching for anything dangerous or interesting.
A tiled walkway surrounds a square patch of earth and sand in this high atrium. A balcony on the second floor overlooks the courtyard, and a square hole in the ceiling opens to the sky. Four columns in the corners of the atrium support the roof above, and the walls are decorated with symbols and hieroglyphs depicting animals, celestial creatures, and the sun and moon.
A beautiful woman made entirely of sand stands in the center of the yard and gives you a mournful look.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
Linguistics to try to figure out what she's saying:1d20 + 9 ⇒ (17) + 9 = 26
If that fails, and nobody else speaks Terran or has other ways to bridge the communication gap, I will try to use detect thoughts to do so.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
"She is simply remarking that it has been a long time since she's had visitors. Who would have guessed?"
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
"Wait a second...perhaps it is for the best if she can't understand us. This is what they call a sandman. There'd be a reason she's had no visitors. They make poor hosts, if you catch my drift. Be wary...."
Can I ready an action to zap her with a magic missile if she starts trying to use her no-doubt soporific powers on us?
The sandman becomes impatient with you, and its beautiful form melts away into a medusa-like horror with tentacles and an enormous jaw that widens into a mouth full of fangs almost as large as its head.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
Xanac stares at the creature, waiting for it to use whatever terrible powers it might possess against them....
readied magic missile in the event it tries to use a spell or spell-like ability:1d4 + 1 ⇒ (1) + 1 = 2
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
GM Skipper wrote:
The sandman steps to the side and suddenly a wave of drowsiness washes over you.
That would be what I was waiting for. My magic missile is unleashed, possibly prompting a concentration check to not botch their magic!
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
The ghostly noise of a vengeful chair walking ominously down the hall echoes in Rathh's ears....
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Muna stands up, shakes her head, and glares at the sandman.
Human Cleric 3 | HP 30/30 | AC 19; Tch 11; FF 18 | F +5; R +2; W +7 | CMB +3; CMD 14 | Speed 20 ft | Init +3 | MW Morningstar (Silver): +4 (1d8+1) | Perc +8
Rathh rubs his sleepy eyes, not exactly wanting to get up.
"But I was promised a restful sleep..." he says, then realizes he must have fallen into some dark magic. He groans as he lifts his massive bulk from the ground, then lumbers toward the enemy creature that had done this, drawing his mace as he goes.
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Yes DC 14 sorry. So it only gets one round. Hopefully that will be enough! :D
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
Another crumbling brick goes flying through the air!
female wayang witch 1 | HP 10/12, -2 Int, -3 Wis | AC 13 (17), T 13, FF 11 (15) | F +2, R +2, W +1 (+2 vs. shadow spells) | CMB -2, CMD 10 | Spd 20' | Perc +8 | Init +2
Muna moves into the room and fires her crossbow at the sandman.
|AC 17, T 13, FF 15|HP: 32/32|F +2, R +4, W +4 (+2 vs shadow; +1 vs LD/sonic)|Init +2, Perc +8|CMB 0 CMD 12|Phrenic 7/7, Blurred Form 5/5, Gaseous Form 5/5, Shadow Speaker 4/4, Light\Dark 1/1, Detect Thoughts 1/1
Xanac's body, wraith-like enough as it is, appears to partially sublime as he creeps around to the monster's flank and directly assaults it with baleful power....
Entering Formless Body, giving me the benefits of blur for the round, and spending 1 Phrenic point to cast chill touch as part of the same action (before moving into melee).
chill touch, flank:1d20 + 2 ⇒ (3) + 2 = 5
Okay, that misses horribly, but at least it's not expended.