Xanac Candledark
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| GM Skipper |
The western side of the estate forms an L-shaped yard mostly given to sand, sun-dried earth, and the ancient husks of dead trees. Stone benches line the walls of the yard, and a large tiled pool sits in the southwest corner, dried and partially filled with sand. A short flight of steps leads between a pair of pillars to a set of stone doors in the west side of the house. At the north end of the yard stands a squat stone building with columns at every corner.
From the dust of the dried-up pool, rises a truly immense centipede. It wastes no time and moves to attack.
Laureglyn: 1d20 + 3 ⇒ (13) + 3 = 16
Muna: 1d20 + 2 ⇒ (19) + 2 = 21
Xanac: 1d20 + 2 ⇒ (3) + 2 = 5
Patros: 1d20 + 6 ⇒ (14) + 6 = 20
Kaleless: 1d20 + 4 ⇒ (7) + 4 = 11
1d20 ⇒ 5
Combat Round 1
Bold may act
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Rathh, Laureglyn, Muna, Xanac, Patros, Kaleless
Centipede
Laureglyn
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wow... thread wasn't updated for me... I just popped in to check it just in case... glad I did
Laureglyn moves out and readies to attack the beast if it should come at him...
readied attack: 1d20 + 5 ⇒ (18) + 5 = 23
dmg if hits: 1d6 + 1 ⇒ (4) + 1 = 5
Xanac Candledark
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Xanac decides now's a good time to give his fine crossbow a try....
darkwood heavy crossbow: 1d20 + 5 ⇒ (17) + 5 = 22
damage: 1d8 ⇒ 7
Kaleless
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whoops on phone sorry if I messed up the slides could someone move me to the bottom left corner of the centipede. Double move with an acrobatics to avoid AoO
Kaleless tries to tumble past the creature's bite.
acrobatics: 1d20 + 7 ⇒ (15) + 7 = 22
Xanac Candledark
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A loose stone dislodges from the ceiling...and falls at a 90-degree angle toward the centipede's head!
telekinetic projectile, melee penalty: 1d20 ⇒ 18
damage: 1d6 ⇒ 2
Kaleless
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Kaleless waits for a comrade to get across from him ready for flank five foot step if needed
attack: 1d20 + 6 ⇒ (14) + 6 = 20
damage with sneak attack: 1d4 + 1 + 1d6 ⇒ (1) + 1 + (2) = 4
Laureglyn
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Laureglyn moves in to flank with Kaleless.
Then he lashes out against the centipede with a vicious slash.
to hit: 1d20 + 4 ⇒ (20) + 4 = 24
dmg if hits: 1d6 + 1 ⇒ (5) + 1 = 6
Laureglyn
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thanks, I missed that
Rathh Gnatstrain
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Like a lumbering bull, Rathh charges toward the centipede and lets his mace fall heavily toward it.
MW Heavy Mace (Silver, charge): 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 211d8 + 1 ⇒ (8) + 1 = 9
Muna
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If there is nothing else of interest in the courtyard, Muna approaches the building at the far end.
perception: 1d20 + 8 ⇒ (11) + 8 = 19
Laureglyn
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Laureglyn looks around, not expecting to see anything the others missed.
perc: 1d20 + 3 ⇒ (8) + 3 = 11
| GM Skipper |
Searching the courtyard yields nothing but sand and centipede goo.
A rectangular stone building sits in the northwest corner of the estate. At each corner stand columns carved to resemble men and women with their arms crossed over their chests. A set of stone doors stands in the southern face of the building, carved with bas-relief faces of two men. Hieroglyphs are carved into the doors just beneath the faces.
Xanac Candledark
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Xanac tries to puzzle out the heiroglyphs.
Linguistics: 1d20 + 9 ⇒ (1) + 9 = 10
Muna
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Muna looks at the columns and tries to imitate the pose of one of the depicted women. She wonders who they might have been.
knowledge (history): 1d20 + 8 ⇒ (14) + 8 = 22
Laureglyn
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Laureglyn waits til the door is clear , then also moves in and looks around...
perc: 1d20 + 3 ⇒ (1) + 3 = 4
He notices one of his boots is scuffed and takes a moment to bend down and buff it out with his fingers.
Xanac Candledark
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Xanac follows Kaleless in his search.
aid Kaleless's Perception: 1d20 + 5 ⇒ (10) + 5 = 15
Someone give Kaleless one more aid, and there won't be much that escapes our notice.
| GM Skipper |
After a few false starts, you manage to force the heavy stone doors open and find a stair leading down into darkness.
A few light spells later...
An earthy scent fills this large chamber at the foot of the stairs. The ceiling and walls are tiled with stone, but the ground is bare earth. Stone benches are set against the east and west walls, and torch holders are mounted in the corners and on either side of a wide doorway to the west. The beginnings of several shallow, rough passages have been started along the eastern wall and in the southwest corner, but the excavations are incomplete, ending in earth and rubble after only a few feet. At the north end of the room, a flight of steps descends further into darkness.
Your vigilance pays off, and you manage to foil an ambush in the unfinished crypt. A pallid humanoid creature wrapped in wispy strips of skin, with bits of detritus and a sour stink clinging to it awaits your entry into the room.
Laureglyn: 1d20 + 3 ⇒ (10) + 3 = 13
Muna: 1d20 + 2 ⇒ (9) + 2 = 11
Xanac: 1d20 + 2 ⇒ (6) + 2 = 8
Patros: 1d20 + 6 ⇒ (3) + 6 = 9
Kaleless: 1d20 + 4 ⇒ (2) + 4 = 6
1d20 + 3 ⇒ (17) + 3 = 20
Combat Round 1
Bold may act
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Rathh
"Mummy"
Kaleless, Patros, Xanac, Muna, Laureglyn
Xanac Candledark
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Xanac tries his crossbow.
I forgot to mention reloading after the last fight, but I think it's reasonable to assume I did.
darkwood heavy crossbow, blessed: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d8 ⇒ 2
Patros Therinor
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Patros darts forward and slashes at the mummy. Bring it down quickly...lest it take us iut piecemeal. attack: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 141d8 + 5 ⇒ (1) + 5 = 6then setting up parry/riposte if attacked parry: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18riposte: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 191d8 + 4 ⇒ (4) + 4 = 8