[PFS] GM Skipper's #5-08 The Confirmation (Inactive)

Game Master SkipperD

Combat Map


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Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

After takeing a hit to the side if the head Sunnendel shakes the blow off and starts swinging out wildly.
Flurry of Blows at red
Unarmed Strike: 1d20 + 2 ⇒ (7) + 2 = 9
Dmg Bludgeoning: 1d4 + 2 ⇒ (4) + 2 = 6
Unarmed Strike: 1d20 + 2 ⇒ (17) + 2 = 19
Dmg Bludgeoning: 1d4 + 2 ⇒ (3) + 2 = 5
"Take that." "And that." "And this."

-Posted with Wayfinder

Grand Lodge

HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---

Khardum continues to chop at the zombie like a lumberjack at a tree.

Battleaxe: 1d20 + 4 ⇒ (9) + 4 = 13
Battleaxe Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Grand Lodge

M Human Arcanist 1 | HP 7/7 | AC 12; Tch 12; FF 10 | F +0; R +1; W +2 | CMB +5; CMD 18 | Init +8 | Perc +5

"Let's give this another try." Jalak says as he begins to cast acid splash once more.

Ranged Touch: 1d20 + 2 ⇒ (4) + 2 = 6

Grand Lodge

| HP: 11/11| AC: 17(13 Tch, 14 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +5 | Perc: +8, SM: +2 | Speed 20ft | Spells 1st 2/2 |

Kei once more slashes at the undead in front of him.

bardiche: 1d20 + 2 ⇒ (14) + 2 = 16
damage: 1d10 + 3 ⇒ (1) + 3 = 4


Toivo spots two things of interest; the non-shambling corpse seems to carry some intact equipment, and there's a secret door in the northeastern corner.

Sunnendel misses with one punch, and the other smacks harmlessly against its rotten flesh. Jalak's cantrip misses once more, while Khardum fells one undead and Kei lays into the other.

Combat Round 3
Bold may act
__________________________________________
Jalak, Kei (wolf: 10 damage), Khardum (8 damage), M, Sunnendel (5 damage), Toivo
Undead (red: 4 damage)

Grand Lodge

Init +1; Senses Perception +5 DefenseAC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 10 (1d8+2) Fort +1, Ref +3, Will +3; +1 trait bonus against enchantment spells and spell-like abilities

M will take a 5' step back to let the combatty types do their things while petting the wolf to see if he is okay.


Attack v Khardum: 1d20 + 4 ⇒ (12) + 4 = 16

The undead lashes out against Khardum but misses.

Combat Round 4
Bold may act
__________________________________________
Jalak, Kei (wolf: 10 damage), Khardum (8 damage), M, Sunnendel (5 damage), Toivo
Undead (red: 4 damage)

Grand Lodge

N Dwarf Librarian | HP: "Hit me and I'm leaving" | AC: "Don't bother, I'm going" | F: +2, R: +4, W: +5 (+2 vs. posion and spells/SLAs) | Init: "RUN" | Perc: +7, SM: +6 | Speed 20 ft | Active conditions: Dithering!|

Toivo steps over so there a less people in his way and takes one last shot at the enemy. He charges another bundle of sharp petals and fires the stream of them at the red tinged undead.

Wood blast, Slashing, PBS, into melee and soft cover: 1d20 + 4 - 4 ⇒ (9) + 4 - 4 = 91d6 + 5 ⇒ (2) + 5 = 7

He grumbles as he misses again and, giving up on the fight completely, turns away from it. Giving M a look for stealing his idea, Toivo also starts to pet the pretty wolf.

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

Sunnendel tries again to bring down the undead with a whirlwind of fists, knees and elbows.
Unarmed Strike: 1d20 + 2 ⇒ (7) + 2 = 9
Dmg Bludgeoning: 1d4 + 2 ⇒ (4) + 2 = 6
Unarmed Strike: 1d20 + 2 ⇒ (9) + 2 = 11
Dmg Bludgeoning: 1d4 + 2 ⇒ (3) + 2 = 5
As his blows prove ineffective again he steps back to slow others a chance

full Attack and 5' step

-Posted with Wayfinder

Grand Lodge

HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---

"And one more to go," he swings his cold iron axe once again.

Battleaxe: 1d20 + 4 ⇒ (9) + 4 = 13
Battleaxe Damage: 1d8 + 4 ⇒ (5) + 4 = 9
5 ft Step to make room.


Khardum cuts down the last undead, and a blessed stillness falls upon the cave.

----Combat Over----

Searching the one corpse that wasn't shambling about:
Most of the equipment carried by the corpse is spoiled or broken, but an untarnished longsword and a pristine set of bracers remain.

Grand Lodge

N Dwarf Librarian | HP: "Hit me and I'm leaving" | AC: "Don't bother, I'm going" | F: +2, R: +4, W: +5 (+2 vs. posion and spells/SLAs) | Init: "RUN" | Perc: +7, SM: +6 | Speed 20 ft | Active conditions: Dithering!|

Toivo gives the wolf one last pat and then moves over to the corpse the group didn't create. With a little sifting about he pulls out a longsword and a pair of bracers. He hoists first the longsword and then the bracers, "Don't have much use for this, and don't know what this is. Any ideas, magic man?" Toivo comments looking at Jalak.

After the gear gets settled he points to the spot in the northeastern corner. "And there is a passage away. But should probably visit the gilman again first... Or and hunt the dark fey."

Grand Lodge

HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---

"Aye. And find out how he wants his kinsmen's bodies put to rest," Khardum adds, wiping blood off of his top lip even as two shiners are forming under his eyes. "Bloody lucky punch."

He pulls out his wand to mend his body.

1d8 + 1 ⇒ (6) + 1 = 7

The bruises fade, but his beard will need grooming.

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

"A secret Passage you say?" I could sneak in." "Scout it out." "And ret..." Sunnendel sees the shiny Bracers "..those are beautiful." "Any one know what they are?" "For that matter." "Anything special about this cloak?" the halfling digs out the bit of cloth from his pack. "O yes any of you able to heal my wounds by chance?"
Janira's wand still has charges right? Also did anyone lay claim to the potion of Barkskin earlier?

-Posted with Wayfinder


You do indeed have Janira's CL 3 wand of cure light wounds with 8 charges remaining.

Grand Lodge

Init +1; Senses Perception +5 DefenseAC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 10 (1d8+2) Fort +1, Ref +3, Will +3; +1 trait bonus against enchantment spells and spell-like abilities

What pretty bracers, does anyone know what they do? she asks.

Grand Lodge

N Dwarf Librarian | HP: "Hit me and I'm leaving" | AC: "Don't bother, I'm going" | F: +2, R: +4, W: +5 (+2 vs. posion and spells/SLAs) | Init: "RUN" | Perc: +7, SM: +6 | Speed 20 ft | Active conditions: Dithering!|

Toivo gives a snort of displeasure. "No use dillying over a pair of shiny bracers. If no one knows what they are then should just try them on." He grumbles as he slaps one and then the other on his forearms and yanks the straps in place and tight.

And assuming he, or anything else for that matter, doesn't explode: With the shiny bracers on and the light, on sword in hand, Toivo tramps out of the room, headed back to the gilman. Grumbling things along the lines of, "Spending all day worrying over a shiny pair of bracers! " or "Why do I have to do everything?"

Grand Lodge

HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---

Khardum chuckles to himself as he follows Toivo back to Uori's meditation pool.

Grand Lodge

Init +1; Senses Perception +5 DefenseAC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 10 (1d8+2) Fort +1, Ref +3, Will +3; +1 trait bonus against enchantment spells and spell-like abilities

The mesmerist will roll her eyes at the dwarf's tantrum and will say I hope that the bracers will help your aim


Returning to the main cave, the gillman eagerly awaits your return.

"Is it done? Are the abominations no more?"

Grand Lodge

HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---

"Aye. A necromancer had been killing and transforming your people into undead slaves. They killed the necromancer, we put an end to their suffering," Khardum relays to the gillman. "How should we lay the bodies to rest?"

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

"Oh." "There was a passage." "A secret Passage." "A passage in the back." Sunnendel says eagerly "And yes how do we lay your comrades to rest?"

-Posted with Wayfinder


| HP: 13/13| AC: 14(12 Tch, 12 Fl) | CMB: +2 (+3), CMD: 15 (16)| F: +5, R: +5, W: +1 | Init: +2 | Perc: +5 | Speed 50ft | skirmisher tricks 2/2| Active conditions:Animal Aspect: Bull +2 Str.

Battered from the zombie attack the wolf happily absorbs the attention from M and Tovio. With combat over he trots back to Kei's side and casually scratches behind one ear.

Grand Lodge

| HP: 11/11| AC: 17(13 Tch, 14 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +5 | Perc: +8, SM: +2 | Speed 20ft | Spells 1st 2/2 |

Kei looks down at the wolf and inspects his wounds. "Hmm.. took a knock." He looks concerned for a moment, and then shrugs. "You'll probably live."


The gillman nods sagely.

"I shall make sure the bodies that the bodies recieves the proper rites. Here, take this, as a token of my gratitude."

He gives you a wand of shield of faith, CL 6, 10 charges.

He is not shocked upon hearing about the secret passage.

"These caves wind their way under the Kortos Mounts for quite a distance, so I'm not surprised to hear that there are passages we know nothing of."

Grand Lodge

Init +1; Senses Perception +5 DefenseAC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 10 (1d8+2) Fort +1, Ref +3, Will +3; +1 trait bonus against enchantment spells and spell-like abilities

[b] What a nice gillman [/b[ she remarks.

Grand Lodge

Init +1; Senses Perception +5 DefenseAC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 10 (1d8+2) Fort +1, Ref +3, Will +3; +1 trait bonus against enchantment spells and spell-like abilities

What a nice gillman she remarks.

Grand Lodge

HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---

"I can make use of this wand," Khardum says. "Let's explore that hidden tunnel."

Grand Lodge

| HP: 11/11| AC: 17(13 Tch, 14 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +5 | Perc: +8, SM: +2 | Speed 20ft | Spells 1st 2/2 |

Kei eye's Janira's wand.

"Do you mind if I see that for a moment?

Presuming it's ok, CLW wounds for Heyoo. 1d8 + 1 ⇒ (1) + 1 = 2 one more time?1d8 + 1 ⇒ (6) + 1 = 7

"Hidden tunnel it is then. I'm sure it will be lovely."

Grand Lodge

N Dwarf Librarian | HP: "Hit me and I'm leaving" | AC: "Don't bother, I'm going" | F: +2, R: +4, W: +5 (+2 vs. posion and spells/SLAs) | Init: "RUN" | Perc: +7, SM: +6 | Speed 20 ft | Active conditions: Dithering!|

I think Janira's wand is CL 3 so it should provide a +3 instead of just a +1. Admitedly the first roll isn't that much better with the bonus...

Already halfway down the hallway, Toivo shouts back to M, "At least, I'm shooting," before he tramps off again.

Toivo gives an attempt at something resembling a smile at Uori when he gives his gift. Don't know about 'nice,' but certainly not bad... He turns away from the gilman and faces Khardum after he comments about the tunnel. In a contentious voice he says, "Still don't know why he or his brothern come here, which is half the reason we are here. And two words, Dark. Fey." He punctuates the last two words by pointing to the tunnel they haven't taken. "Secret tunnel can wait."

Grand Lodge

M Human Arcanist 1 | HP 7/7 | AC 12; Tch 12; FF 10 | F +0; R +1; W +2 | CMB +5; CMD 18 | Init +8 | Perc +5

Jalak brightens up at Toivo suggestion at spending more time with the gillman. "Yes, we still lack considerable information about their motivations and beliefs that bring them here. How did the gillmen learn of this cave? Is the pilgrimage to this cave common among his people or something only select few participate in?" Jalak suddenly stops and looks down somewhat embarrassed.

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

With Khardum's help Sunnendel winces slightly as Khardum taps him with the wand. He seems a little awe struck as even the littlest scratches on his arms and feet seem to sinch themselves back too smooth skin without even the hints off a scar.

Janira's Wand of CLW CL3: 1d8 + 3 ⇒ (1) + 3 = 4

Hope that was ok?

-Posted with Wayfinder

Grand Lodge

Init +1; Senses Perception +5 DefenseAC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 10 (1d8+2) Fort +1, Ref +3, Will +3; +1 trait bonus against enchantment spells and spell-like abilities

We need to pick something quickly, all the damp is running my outfit

Grand Lodge

HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---

No problem.

"He said they come here to meditate in the pure waters," he says, pointing to the notes he took. "Granted we learned more about the shrine than we did about the gillmen and their pilgrimage."

Ironically, you could get every drop of information about gillmen from Uori and still fail the primary objective or kill him and fulfill the primary objective without him.

He looks at Toivo, arching his brow. "Well, if you want to hunt redcaps and fetchlings, I'm not going to stop you. Just seems to me that one way is as good as the other."

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

Resigned at the thought of untold treasures behind a secret door I want to open that door soooo bad Sunnendel thinks to himself but says instead "Lets get to going." "To the fey we go." "That door is calling me though." "Toivo!" "Promise me we will go back please." he finishes pleadingly

-Posted with Wayfinder

Grand Lodge

| HP: 11/11| AC: 17(13 Tch, 14 Fl) | CMB: +2, CMD: 15 | F: +4, R: +5, W: +2 | Init: +5 | Perc: +8, SM: +2 | Speed 20ft | Spells 1st 2/2 |

Just one charge from the wand then.
"Let the grumpy fellow have his way. It's clear his feathers were ruffled during our last scuffle"


The persistent glow of the bluish fungi dimly lights the way deeper below the Kortos Mounts. The tunnels broaden to reveal a shallow river that bisects an immense tunnel stretching to the north and south. To the east a small passage exits the chamber at a steep incline. On the far side of the river, two ugly, blu-skinned wretched stand guard with what seems to be a domesticated centipede the size of Sunnendel.

Initiative:
Jalak: 1d20 + 8 ⇒ (15) + 8 = 23
Kei: 1d20 + 5 ⇒ (12) + 5 = 17
Khardum: 1d20 + 1 ⇒ (19) + 1 = 20
M: 1d20 + 1 ⇒ (1) + 1 = 2
Sunnendel: 1d20 + 2 ⇒ (4) + 2 = 6
Toivo: 1d20 + 3 ⇒ (9) + 3 = 12
1d20 + 1 ⇒ (19) + 1 = 20
C: 1d20 + 2 ⇒ (19) + 2 = 21

Combat Round 1
bold may act
_________________________________________
Jalak
Evil fey, centipede
Kei, Khardum, M, Sunnendel, Toivo

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

"Awe." "It's so little." Sunnendel whispers "Could I keep it?" he whispers again

-Posted with Wayfinder

Grand Lodge

N Dwarf Librarian | HP: "Hit me and I'm leaving" | AC: "Don't bother, I'm going" | F: +2, R: +4, W: +5 (+2 vs. posion and spells/SLAs) | Init: "RUN" | Perc: +7, SM: +6 | Speed 20 ft | Active conditions: Dithering!|

When Khardum pulls out his notes and starts listing information off, Toivo's eyes go wide for a second. "When did you write that and you got all that from his conversation? ....guess you're more competent than I expected." He gives a slight huff at the end of this, but seems slightly impressed nonetheless.

Toivo waits with little patience as the rest of the group decides between the two options, He readily agrees to Sunnendel's condition of going back to the hidden door, saying "I don't care what we do after defeating the dark ones, so going back to that door is okay with me." By the time the decision seems to be made, Toivo is already so excited he can barely keep still. With Kei's assent Toivo breaks out into his first full smile all day and bounds out of the room and into the other hallway, leading the group. Part of the way though the pain in his back from the fall earlier seems to catch up with him and he slows down allowing some of the group to get in front of him. So it's not odd that he isn't at the head of the group...

When the group encounters the blue people and the centipede, Toivo cranes his neck around Sunnendel, anxious to see what the group is facing. He counters the halfling's words with a scoff. "If that's little then I'm your grandmother! It's as big as you!" He then ponders for a moment if he recognizes what the fey or centipede are.

_______
Knowledge (Nature) Blue fey; Centipede: 1d20 + 5 ⇒ (9) + 5 = 141d20 + 5 ⇒ (3) + 5 = 8

Grand Lodge

M Human Arcanist 1 | HP 7/7 | AC 12; Tch 12; FF 10 | F +0; R +1; W +2 | CMB +5; CMD 18 | Init +8 | Perc +5

Jalak decides not to repeat his previous attempts of wildly casting globs of acid and focus on augmenting his companions. Feeling that Khardum would far more intimidating to their enemies if his stature was significantly increase Jalak casts enlarge person on the dwarf.

Grand Lodge

Init +1; Senses Perception +5 DefenseAC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 10 (1d8+2) Fort +1, Ref +3, Will +3; +1 trait bonus against enchantment spells and spell-like abilities

The mesmerist laughs at the Halfling they aren't that much smaller than you are

Grand Lodge

HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---

"You sure they're fey?" Khardum asks, hefting his cold iron battle axe. "Look more like little blue goblins."


Jalak starts casting a complicated spell. It's a full-round casting.

The blue-skinned few move south and stare at Kei and Khardum with such intensity, that eyes visibly bulge.

Will, Kei: 1d20 + 2 ⇒ (11) + 2 = 13
Will, Kei: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9

The odd display gets under Khardum's skin, and he is overcome by a sense of impending doom.

The centipede scitters into and out of the river, ending up next to Khardum with a hiss.

Toivo recognizes the blu-skinned creatures as mites. DR/cold iron, basic spell casting and vermin affinity.
He also knows that the centipede's bite is venomous.

Combat Round 1/2
bold may act
_________________________________________
Jalak (casting Enlarge Person)
Evil fey, centipede
Kei, Khardum (shaken), M, Sunnendel, Toivo

Grand Lodge

HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---

Perceiving the centipede and its handlers to be a much greater threat than they are, Khardum's heart races and palms sweat. He braces his shield and chops at the approaching centipede.

CI Battle Axe, Shaken: 1d20 + 4 - 2 ⇒ (19) + 4 - 2 = 21
CI Battle Axe: 1d8 + 4 ⇒ (7) + 4 = 11

If that kills it, Khardum will move to 10 ft directly in front of Kei (25 from Jalak)

Grand Lodge

N Dwarf Librarian | HP: "Hit me and I'm leaving" | AC: "Don't bother, I'm going" | F: +2, R: +4, W: +5 (+2 vs. posion and spells/SLAs) | Init: "RUN" | Perc: +7, SM: +6 | Speed 20 ft | Active conditions: Dithering!|

Toivo gives a growl as he moves into a good firing position. "Of course they're fey, don'tcha recognize a mite when you see one,just where did you grow up? If that axe is cold iron, it would probably work best." Toivo starts to prep his blast, this time harvesting sharp, pointed sticks from the nearby by wood. He molds the ball until the sticks all align in one direction and then fires it at the closest mite. "Take this, you ugly... ball of ugliness!"

______

Rolls, actions:

Move 20' and standard fire off blast
Wood blast, Peircing, PBS: 1d20 + 4 ⇒ (2) + 4 = 61d6 + 5 ⇒ (1) + 5 = 6


Khardum slices the centipede in two, but Toivo misses his own target.

Combat Round 1/2
bold may act
_________________________________________
Jalak (casting Enlarge Person)
Mites
Kei, Khardum (shaken), M, Sunnendel, Toivo

Liberty's Edge

Free | Male Halfling LN Underfoot Adept Drunken Master Monk 2 | HP 17/17 | AC 16, T 16, FF 14 | CMD 17 | F +6 R +6 W +6 | Init +2 | Per +9, SM +2, Stealth +12 | Speed 30ft | Active Conditions: None | Re-Roll (+1) 1/1

Sunnendel saddened at the little bugs demise he moves forward waking up past Khardum and lashing out with a Rope dart at the one wearing a frayed green scarf.

Rope Dart: 1d20 + 3 ⇒ (11) + 3 = 14
Piercing: 1d3 ⇒ 3

After the attack Sunnendel flicks his wrist pulling the weapon back to his hand

-Posted with Wayfinder

Grand Lodge

Init +1; Senses Perception +5 DefenseAC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex) hp 10 (1d8+2) Fort +1, Ref +3, Will +3; +1 trait bonus against enchantment spells and spell-like abilities

M will return the stare adding pain to her stare to the first little mite.

Grand Lodge

HP 14/15 | AC 20 T 11 FF 19 | F +6 R +1 W +4 (+2 poison, spells, SLAs) | CMD 15 (19 bull rush, trip) | Init +1 Combat Reflexes (3) | Darkvision 60 ft, Perc +2 SM +2 | History +2 (dwarves, dwarven enemies) | Speed 20 ft | Active Conditions: ---

"Mite? Is that what you call them?" Khardum asks as he begins to swell in size. "Ach!"

"Who wouldn't carry cold iron if they wanted to go hunting fey?"

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