[PFS] GM Lithrac's Port Godless (#5-07) (Inactive)

Game Master Cyril Corbaz


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Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

I'm not and I'm sorry if you take badly my rules remarks.
I will stop them and let you play as you wish with the rules.

Grab: 1d20 + 9 + 5 ⇒ (4) + 9 + 5 = 18 +5 for the creature already grabbed
Damages: 1d6 + 4 ⇒ (5) + 4 = 9

There not demons but daemons ! You need silver or good to bypass their resistances and there are too many things there immune to ! Said Hedra.

Gamin is broken but in Silver if you wish ! she added before casting one of her most powerful spell on her, Oswin and Rikas

May Aroden Bless you with his Fervor ! Blessing of Fervor

Eye, I need you ! Look around to find the Riftwarden, free them if you can.


AC 25 T 15 FF 22 | HP 33/33| F +5 R +5 W +5 | Init +3, Perc +12 |

Eye at Hedra's order began floating through the tunnel searching for prisoners.

Grand Lodge

Sophini disappears, teleporting away. Before doing so, she orders the daemons. "Kill them all - including the Riftwarden - and bring me their heads." Jahani remains behind.

Hedra's tentacles appear to have no effect on the large daemons, and the xill is free at last from the blackened tentacles. Luckily, the tentacles manage to break the neck of the last hound, which falls to the ground, lifeless.

Will: 1d20 ⇒ 11
Will: 3d20 ⇒ (14, 13, 19) = 46
All of the daemons appear to have avoided most of the holy blast, and the Xill resists it.

Saving the Riftwardens! - Round 4
1. Oswin, Hedra, Rikas, Orik (frightened), Ardisen (frightened)
2. Sophini (8, fled), Xill (14), Daemons (12, 12, 12, 12)

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

3rd round of fleeing. 1 more to go.

-Posted with Wayfinder

Grand Lodge

Moved Ardisen and Orik. Rikas is up!

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

Rikas throws a dagger at the big beasty that just showed up before moving back across the room.

Dagger: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14
1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3

But his dagger bounces harmlessly off the tentacles...

Grand Lodge

The xill closes in on Oswin, attempting to bite the cleric. Luckily, the Iomedaean's armor is unpenetrable!
Bite vs Oswin: 1d20 + 12 ⇒ (12) + 12 = 24

The daemons join in against Rikas and Oswin, each releasing a torrent of flame against them, as well as Hedra.
Fire damage, Ref DC 17 halves: 6d6 ⇒ (2, 3, 5, 3, 2, 2) = 17
Fire damage, Ref DC 17 halves: 6d6 ⇒ (6, 6, 5, 5, 1, 5) = 28
Fire damage, Ref DC 17 halves: 6d6 ⇒ (6, 1, 2, 3, 2, 6) = 20

GM:
3d4 ⇒ (1, 3, 1) = 5

Finally the last one, which appears to be even more hulking than its fellow daemons, teleports right behind Hedra's back!

Finally, a last daemon appears near the altar, amidst the sea of tentacles.

Saving the Riftwardens! - Round 5
1. Oswin, Hedra, Rikas, Orik, Ardisen
2. Sophini (8, fled), Xill (14), Daemons (12, 12, 12, 12,0)

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin, seeing the group beset on all sides by vile outsiders, calls upon the Inheritor to make his weapon holy. He then calls out to Rikas.

"Focus on the middle one, let's work together!"

-Posted with Wayfinder

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

Grab (black tentacle): 1d20 + 9 + 5 ⇒ (9) + 9 + 5 = 23

Ref1: 1d20 + 6 ⇒ (1) + 6 = 7
Ref2 (+Guidance): 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
Ref3: 1d20 + 6 ⇒ (20) + 6 = 26

1 nat on ref save: 4d10 ⇒ (3, 3, 3, 1) = 10

my shield take 17/2 damages = 8 as a mitral object it had hardness 15 so he take nothing

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Reflex : 3d20 ⇒ (17, 1, 10) = 28

Pass, fail, pass if you'll allow that I took the +2 AC and saves from BoF.

Will change that to gain extra attack this turn.

Oswin grips his sword in both hands and slashes at the daemon just within Rikas' reach.

Attack rolls count Divine Favor and Power Attack.

Attack: 1d20 + 15 ⇒ (1) + 15 = 16
Damage with holy: 1d8 + 9 + 4 + 2d6 ⇒ (1) + 9 + 4 + (4, 4) = 22

Attack: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d8 + 13 + 2d6 ⇒ (6) + 13 + (2, 1) = 22

Fervor attack: 1d20 + 15 ⇒ (11) + 15 = 26
Damage: 1d8 + 13 + 2d6 ⇒ (6) + 13 + (5, 6) = 30

-Posted with Wayfinder

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Also, since Hedra is acting, I'd delay to see if she had any other buffs, etc.

-Posted with Wayfinder

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

Hedra dodged most of the fire, my was still badly burned.

She choose to take defensive benefice of her spell +2 ref & ac then decided to heal herself.

She made another prayer to her God Aroden, give me the gift of life !

Cure Moderate (Su): 2d8 + 9 ⇒ (7, 2) + 9 = 18

Sorry guys, I need the healing to stand against the upcoming attacks from the daemon.

Gamin tried his best to help her friend, casting Guidance on Hedra.

If I survived what will come in the next few seconds, I will teleport us near our fleeing friends ! Come to me !

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin will take a 5' step back towards Hedra.

Current HP either 29 or 19 depending on GM ruling regarding spell. Stinking dice, I really needed to take one of those guys down...

-Posted with Wayfinder

Grand Lodge

Sure Oswin, no worries about BoF since it seemed the logical choice. Next time please call your bonus if you want to have one. I'm curious about your first post for the round, though. Did you cast anything or is it purely for flavor? I'm assuming the second one, since you stated your action after that. If you were using your Holy Lance (su) ability, please note that it's a standard action to do so.

Oswin swings thrice, but only the last strike manages to pierce the daemon's thick skin. Assuming you attacked purple? Waiting for confirmation on the holy lance and target before taking damage into account.

Hedra's tentacles reach for the two only daemons nearby, but fail to ensnare them.

Any action for your familiar, Hedra?

Saving the Riftwardens! - Round 5
1. Oswin, Hedra, Rikas, Orik, Ardisen
2. Sophini (8, fled), Xill (14), Daemons (12, 12, 12, 12,0)

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Well, carp in a hat! I forgot about that. Too used to my inquisitor who can do bane and judgement as swift and free actions, respectively. But right you are. Still, after getting roasted half to death, Oswin would try to fight back. Should've spent my time buffing not blasting. And low rolls just now were really NOT called for...

As the flames wash over Oswin, an eerie sort of calm comes over him as he clutches his holy symbol.

He says no prayer, nor offers comment, but lays into his foes despite his charred skin.

So no Holy Lance. Costs 11 damage. But I did upgrade the sword to +3 prior to setting out, so hopefully I can at least beat DR. Full attack followed by a 5' step back.

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

Reflex 1: 1d20 + 10 ⇒ (9) + 10 = 19 No damage
Reflex 2: 1d20 + 10 ⇒ (3) + 10 = 13 resist 5, 23 damage
Reflex 3: 1d20 + 10 ⇒ (12) + 10 = 22 No damage

Rikas is used to the flames, but not to the extent produced by the demons. Still, he avoids two of the blasts altogether.

Dagger: 1d20 + 12 ⇒ (6) + 12 = 18
1d4 + 1 ⇒ (1) + 1 = 2

Bite: 1d20 + 5 ⇒ (13) + 5 = 18
1d6 ⇒ 3

He then tries to give the indicated (purple) beasty a couple of papercuts thinking it will slow it down, or at least bore it so it will leave them alone. Then, being incredibly brave and slightly stupid (or was it slightly brave and incredibly stupid?) he steps in front of the hulking beasts in an attempt to block off their mundane means of chasing the rest of the party.

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

My familiar has his order. Finding the prisoners and helping them the best he can

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Purple was my target too.

-Posted with Wayfinder

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

Ardisen continues fleeing, but as he does the unknown dread that grips him behind to pass and his footsteps slow.

Last round of being panicked.

-Posted with Wayfinder

Grand Lodge

It does beat the silver or good DR, Oswin.

Oswin strikes with righteous fury, wounding the daemon. However, The beast's skin is too thick for Rickas to penetrate.

The daemons appear to revel in that moment, playing around with you like a cat with a mouse, knowing what the eventual issue will be, and that apparently nothing can prevent it.

The three beasts next to Rickas and Oswin unleash their full might upon the two unfortunate souls.
Against Oswin
Bite, PA: 1d20 + 7 ⇒ (10) + 7 = 171d8 + 8 ⇒ (7) + 8 = 15
Claw, PA: 1d20 + 7 ⇒ (9) + 7 = 161d4 + 8 ⇒ (4) + 8 = 12
Claw, PA: 1d20 + 7 ⇒ (8) + 7 = 151d4 + 8 ⇒ (3) + 8 = 11
Luckily, the Iomedaean's armor deflects all the blows!

Against Rickas
Bite, PA: 1d20 + 7 ⇒ (16) + 7 = 231d8 + 8 ⇒ (5) + 8 = 13
Claw, PA: 1d20 + 7 ⇒ (17) + 7 = 241d4 + 8 ⇒ (2) + 8 = 10
Claw, PA: 1d20 + 7 ⇒ (13) + 7 = 201d4 + 8 ⇒ (2) + 8 = 10

Bite, PA: 1d20 + 7 ⇒ (4) + 7 = 111d8 + 8 ⇒ (2) + 8 = 10
Claw, PA: 1d20 + 7 ⇒ (14) + 7 = 211d4 + 8 ⇒ (4) + 8 = 12
Claw, PA: 1d20 + 7 ⇒ (10) + 7 = 171d4 + 8 ⇒ (4) + 8 = 12
Rickas does an amazing job of dodging almost all the incoming attacks nimbly, but is unable to prevent one claw to graze his arm. 10 damage, I think.

The beast behind Hedra bites the Arodenite priest before clawing it twice in a maelstrom of violence and pain.
Bite, PA: 1d20 + 10 ⇒ (11) + 10 = 212d6 + 12 ⇒ (5, 4) + 12 = 21
Claw, PA: 1d20 + 10 ⇒ (20) + 10 = 301d6 + 12 ⇒ (5) + 12 = 17
Claw, PA: 1d20 + 10 ⇒ (5) + 10 = 151d6 + 12 ⇒ (1) + 12 = 13
Confirmation: 1d20 + 10 ⇒ (17) + 10 = 271d6 + 12 ⇒ (1) + 12 = 13
A mighty roar echoes through the halls of stone as the beast strikes Hedra twice. The daemon first rips the flesh of the Arodenite's back with its fearsome fangs, then claws his way inside his prey's chest, leaving her unconscious and bloody on the ground. 51 damage leaves Hedra at -3, if I'm not mistaken.

As for the Xill, it steps aside and whirls his blades around Oswin, lashing at him fiercely.
Short Sword: 1d20 + 13 ⇒ (14) + 13 = 271d6 + 3 ⇒ (6) + 3 = 9
Short Sword: 1d20 + 13 ⇒ (17) + 13 = 301d6 + 3 ⇒ (4) + 3 = 7
Short Sword: 1d20 + 8 ⇒ (6) + 8 = 141d6 + 3 ⇒ (6) + 3 = 9
Claw: 1d20 + 13 ⇒ (15) + 13 = 281d4 + 3 ⇒ (1) + 3 = 4 Grab: 1d20 + 16 ⇒ (17) + 16 = 33
Bite: 1d20 + 7 ⇒ (10) + 7 = 171d3 + 1 ⇒ (2) + 1 = 3

As if it had heard something, the lastly-arrived daemon teleports at the crossroads where you came from, a vicious look in its eyes. It wants its own prey, but is frustrated as it finds none so far.

Saving the Riftwardens! - Round 6
1. Oswin, Hedra, Rikas, Orik, Ardisen
2. Sophini (8, fled), Xill (14), Daemons (12, 12, 12, 12,0)

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

Unaware of the battle that rages behind him, Ardisen turns and begins racing back the other way, cursing his obvious cowardice in Infernal.

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

Hedra drop incounscious after the last claw attack.

As Oswin play before Hedra he could heal her and she will be able to cast a spell.

Grand Lodge

He is, however, grappled.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin grimaces in pain as the Xill's weapons and bite bring him to the brink of death.

20 damage leaving me on 9 HP

From before, I forgot to add the 3 damage from divine favor and I added only 1 handed PA damage, so there's another 2.

EDIT: Taking Hedra's advice.

Oswin channels energy to heal his friends and foes alike.

5d6 ⇒ (4, 5, 3, 4, 1) = 17

-Posted with Wayfinder

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

All because I didn't take a +2 AC from BoF. Oops. Taking that this round.

Rikas opts to give the papercuts to the creature grappling Oswin while he can.

Dagger: 1d20 + 12 ⇒ (16) + 12 = 28
1d4 + 1 ⇒ (1) + 1 = 2

Bite: 1d20 + 5 ⇒ (10) + 5 = 15
1d6 ⇒ 6

"Gods damn it! Where are the others?!"

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

Hedra open her eyes.

She choose to be able to stand up without provoking waiting for Rikas's action.

Then she stand up Stand up as a swift action without provoking an attack of opportunity. and began to pray Aroden to distort space and time

Aroden Hear my prayer, May the Time and Space melt and save us from these Daemon

Cast Devensively (DD23): 1d20 + 15 ⇒ (7) + 15 = 22
Cast Devensively (DD23)- Shirt Reroll +4: 1d20 + 15 + 4 ⇒ (18) + 15 + 4 = 37

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

Dimension Door between Orik and Ardisen as I know exactly where they are thanks to Status

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

Forgot my Black Tentacles Grab: 1d20 + 9 + 5 ⇒ (14) + 9 + 5 = 28

Grand Lodge

Against incredible odds, Hedra manages to get the reminder of the party out of this deathtrap!

The respite is short-lived, however, as one of the daemons pops from the passage, howling in sadistic pleasure of a hunter about to close in on a prey. There is no sign of the others for now, however.

GM:
1d20 ⇒ 16 1d6 + 4 ⇒ (4) + 4 = 8

Saving the Riftwardens! - Round 7
1. Oswin, Hedra, Rikas, Orik, Ardisen
2. Sophini (8, fled), Xill (14), Daemons (12, 12, 12, 12,0)

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Given a respite, however brief, Oswin agains channels the power of Iomedae to heal himself and his friends.

Channel : 5d6 ⇒ (1, 2, 2, 4, 3) = 12

-Posted with Wayfinder

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

BoF : +2 AC/Att/Ref.

These creatures are Daemon they are immune to acid, death effects, disease, mind-affecting effects, paralysis, poison, polymorph effects and sleep effects ! You need good aligned or silver weapon to bypass their resistance. I don't know if they have other resistances.
We also have discovered that they breath fire.

Said Hedra to her comrades not aware of the powers of these creatures.

Aroden, lend me your blessing of Life to heal those in need.

Cure Moderate Wounds (Su): 2d8 + 9 ⇒ (6, 5) + 9 = 20 on Oswin

Black Tentacles Grab: 1d20 + 9 + 5 ⇒ (2) + 9 + 5 = 16 +5 if already grapple an opponent

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

Ardisen smirks as his allies appear together in the midst.

"Glad to see you made it out alive."

Noticing the daemon the enchanters smirk fades.

"And you brought uninvited guests. I suggest we show them what Pathfinders can do when we work together."

The noble walks to the corner of his ledge and prepares a spell for the daemons arrival.

Ready a Scorching Ray for when the daemon is in range.

Scorching Ray vs Touch Attack: 1d20 + 4 ⇒ (6) + 4 = 104d6 ⇒ (2, 5, 2, 4) = 13

-Posted with Wayfinder

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

Assuming Oswin does as indicated and drops his weapon for the dwarf to use.

"I doan ken wha' happ'n'd tae mae, boot I am ready fer a fight nae. 'ave at yae, foul beastie."

Orik will move over and pick up the dropped blade, feeling its weight and heft as he readies his shield to cover both Hedra and Ardisen depending on which the daemon chooses.

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

BoF +2 AC and stuff

"Cold iron, eh? Guess I know what I'm getting when we get back to town."

"Okay, everyone here? Let's do this!"

Rikas moves up in front of the party and takes a defensive stance in case anything else comes calling.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin drops his better sword for Orik to use.

"Use this in good health my friend! I can bless my other weapon with the Inheritor's power!"

Drop +3 adamantine longsword, draw mwk cold iron longsword.

Taking +2 to AC and Ref saves this turn.

Grand Lodge

As the Pathfinders reorganize to face the daemons, grab new weapons and heal their wounds, a loud noise can be heard coming from above. Something else has got the Blackfire Adept's attention.

Eando, at last!

Consequently only three of the daemons appear to hunt you down. Two of them teleport right around you, cutting you from the exits, whereas the one that found you darts towards you through the dry sewer hall. Luckily, he's 1 square short to make a charge!

Saving the Riftwardens! - Round 8
1. [b]Oswin, Hedra, Rikas, Orik, Ardisen

2. Sophini (8, fled), Xill (14), Daemons (12, 12, 12, 12,0)

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

Chose +2 Att/Ref/AC

Hedra made a silent prayer to Aroden Thanks for saving us

Hedra grab again her holy symbol and made a new prayer Aroden, be our protector and our guide

Concentration DC18: 1d20 + 15 ⇒ (12) + 15 = 27 DC21, but still pass, thankfully !

Prayer : +1 luck bonus to attack, save, damages and skills, doesn't affect the creatures as it's a mind-affecting effect.

Gamin, give Oswin weapon your strength ! she asked her sword

Yes Hedra ! I will Gamin answered Free action Allying abilities, transfert Gamin enhancement bonus (+1) to Oswin's weapon

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

Did my scorching ray hit and/or do any damage?

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Well, now getting a "good" sword means I can't attack. Have to try to just beat through the DR. and hope Orik lands some big hits.

With the power of divine favor about to fade, Oswin uses the fervor spell to gain a bonus to his attacks, swinging two powerful blows at the daemon facing him.

Keeping +2 to attacks, +2 to AC. Current AC is 27.

Mwk Cold Iron Sword: divine favor, BOF, prayer, PA: 1d20 + 12 + 3 + 2 + 1 - 2 ⇒ (10) + 12 + 3 + 2 + 1 - 2 = 26
Damage?: divine favor, PA, allying: 1d8 + 6 + 3 + 6 + 1 ⇒ (7) + 6 + 3 + 6 + 1 = 23

2nd attack: 1d20 + 11 ⇒ (12) + 11 = 23
Damage?: 1d8 + 16 ⇒ (8) + 16 = 24

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Please add 1 damage to each attack from prayer. Finally, I may have some hits.

-Posted with Wayfinder

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

Looking at the surrounding demons, Rikas decides to put on a burst of speed from the Blessing of Fervor and try to nimbly work his way through the hulking demon's legs.

Tumble: 1d20 + 15 ⇒ (17) + 15 = 32 vs CMD+5 on purple one to tumble through him.

If he makes it through, he stabs at the beast from behind while flanking with Oswin (hopefully he still has a weapon in hand...)!

Stabby stabby!: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19
1d4 + 1 + 4d8 ⇒ (4) + 1 + (8, 1, 3, 6) = 23

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

^^ +1 to all rolls above for Prayer
33 vs CMD+5 to tumble
20 to hit
24 damage

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

Ardisen considers using his remaining scroll to escape, but for the time being elects to remain with his allies.

The enchanter cautious ducks around the melee surrounding him. Desperately hopeful he'll avoid being hit.

Full Defense. Which with mage armor and shield makes my AC 23.

-Posted with Wayfinder

Grand Lodge

Sorry, in my haste to post before leaving for the weekend I failed to mention your scorching ray didn't hit - they have a bit more than 10 touch AC.

As Ardisen shifts to a more defensive stance, Hedra prays the Dead God for her companions' salvation. Surprisingly, the prayer is answered! It guides Oswin's arm and allows him to wound the massive beastlike daemon once. His second swing is deflected by the anathema's tough hide, though. Rikas barely manages to tumble under the monster's legs and strike from its back, but again, the beast's hide is too thick.

Saving the Riftwardens! - Round 8
1. Oswin, Hedra, Rikas, Orik, Ardisen
2. Sophini (8, fled), Xill (14), Daemons (12, 12, 12, 12,0)

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

Stepping backward, Orik finally gets to stand toe-to-toe with an enemy, and while Oswin's adamantine blade isn't exactly a war-axe, it might still work against the creatures.

Orik longsword, prayer, flanking: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22
Dmg, adamantine: 1d8 + 8 ⇒ (8) + 8 = 16

I seem to recall that a +3 weapon bypasses some types of DR, silver or cold iron? Is that correct?

Grand Lodge

That is correct, as long as it's the "sheer" bonus of the weapon (abilities don't count for that).

Orik slashes, but unfortunately he isn't used to that blade and misses by a few inches.

The northern daemon assaults Ardisen with all its might! Thankfully, Ardisen's defensive stance allows him to avoid all the blows save for one.
Bite, PA: 1d20 + 7 ⇒ (8) + 7 = 151d8 + 8 ⇒ (1) + 8 = 9
Claw, PA: 1d20 + 7 ⇒ (18) + 7 = 251d4 + 8 ⇒ (1) + 8 = 9
Claw, PA: 1d20 + 7 ⇒ (14) + 7 = 211d4 + 8 ⇒ (1) + 8 = 9

The unwounded daemon takes two steps towards Hedra before trying to bite her head off, but proves far too cocky and not realistic enough.
Bite, PA: 1d20 + 7 ⇒ (7) + 7 = 141d8 + 8 ⇒ (3) + 8 = 11

The daemon to the east, despite his being flanked, proves the strongest of them all, and channels his fury into each of the deadly blows he rains upon Oswin.
Bite, PA: 1d20 + 10 ⇒ (17) + 10 = 272d6 + 12 ⇒ (1, 2) + 12 = 15
Claw, PA: 1d20 + 10 ⇒ (9) + 10 = 191d6 + 12 ⇒ (5) + 12 = 17
Claw, PA: 1d20 + 10 ⇒ (1) + 10 = 111d6 + 12 ⇒ (5) + 12 = 17

Saving the Riftwardens! - Round 9
1. Oswin, Hedra, Rikas, Orik, Ardisen
2. Daemons

Dark Archive

Magical Effect:
Mage Armor, Status, Guidance, See Invisibility, False Life
Human Cleric 10| AC 18 T 12 FF 17 | HP (20)66/66| F +7 R +6 W +10 | Init +1, Perc +19, SM +15|

Chose +2AC/Ref/Att

Gamin, give your strength to Oswin's weapon ! Allying

After asking gamin to help Oswin, Hedra prayed Aroden to protect her.

Aroden, may your misfortune be given to this creature attacking your servant !

The blue creature must make a will save DD20 or must take the lower of two d20 during 2 rounds

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Oswin gasps as he is struck by the first blow.

The divime favor flees from him, but he redoubles his efforts against the demon.

Keeping +2 AC, attacks, etc. Rikas and Orik may want that 2nd attack though. I cast divine favor two roumds before init, so it wears off. Will Power Attack and hope for best.

Power Attack, BF, prayer, flank: 1d20 + 12 + 2 + 1 - 2 + 2 ⇒ (11) + 12 + 2 + 1 - 2 + 2 = 26
Damage?: 1d8 + 6 + 1 + 6 ⇒ (5) + 6 + 1 + 6 = 18

2nd Attack: 1d20 + 7 + 2 + 1 - 2 + 2 ⇒ (13) + 7 + 2 + 1 - 2 + 2 = 23
Damage?: 1d8 + 6 + 1 + 6 ⇒ (1) + 6 + 1 + 6 = 14

-Posted with Wayfinder

Grand Lodge

Will: 1d20 ⇒ 20
The blue-skinned ceustodaemon appears to have a natural resilience to misfortune...

Oswin strikes, but despite the lack of divine guidance, he manages to pierce the daemon's hide this time!

Saving the Riftwardens! - Round 9
1. Oswin, Hedra, Rikas, Orik, Ardisen
2. Daemons

Sovereign Court

Male Human (Taldan) Wizard (Enchantment Manipulator) 16 HP: 130/130 | AC: 12 | T: 12 | FF: 10 | CMD: 20 | Fort: +14 | Ref: +13 | Will: +18| Init: +2 | Perception: +7 | Sense Motive: +8

Ardisen grips the wound and stifles a scream as the creature rips into his skin. Desperate to buy his allies a few more seconds to fell one of the creatures the enchanter continues to weave around the combat and duck any further attacks.

"Someone get this thing off me. I can't take much more of this..."

Full Defense again.

-Posted with Wayfinder

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