Male Human (Keleshite) Slayer 8 | HP 70/70 | AC:20 T:13 FF:18 CMD: 27 | F+10 R+10 W+4 | Init +6 | Perc +11
"I would appreciate that, friend. I'm one of the few carefree souls thinking that a spell can't really alter who we truly are, so I have no morality problem with it. "
It looks like the undead once was a warrior buried here. It bears the marks of a powerful burst of holy energy, which must have killed it one time before you had a go at it.
perc dc 25:
In the corner of the room, there's a small cubbyhole near the ceiling, with a bronze object peeking out of it.
Dist: 30-60' ahead of party /Move spd:20'. Stealth Scar Take10=34. Pop Take10=35. Perception Scar Take10=29 (33 v Traps)+Trap spotter Pop Take10=26+Detect Magic & Evil
UBar1/URog9, HP96/96 - AC 23, T 17, FF 23/ F+9, R+14, W+8/ CMD 24, CMB +7/ Per +19(Dk Vis), Init +9, Mv 40
Poppy:
F/Lyrakien, HP48/48- AC22,T16,FF18/DR 5(evil)Immune elec, petrify;Res cold & fire 10/ F6,R10,W6/CMD 16,CMB 9/DV 60 ft., LL vis vision; Perc +16 , Init +8, Move 30/60ft
Constant det evil & magic
Scarlet watches Jhalan climb "If anything appears out of place I'll come up and take a look"
Jhalan climbs up to retrieve the bronze statue, and Rhanloi identifies it as an embossed prayer to Shizuru. The prayer is a warrior’s plea, asking for strength and courage when facing the final moments of life.
Putting together the pieces found here, the adventurers conclude that in some age past, a powerful ritual ws performed here to seal away some pocket of necromantic magic. It turns out the magic has deteriorated over time, and needs renewal.
Dist: 30-60' ahead of party /Move spd:20'. Stealth Scar Take10=34. Pop Take10=35. Perception Scar Take10=29 (33 v Traps)+Trap spotter Pop Take10=26+Detect Magic & Evil
UBar1/URog9, HP96/96 - AC 23, T 17, FF 23/ F+9, R+14, W+8/ CMD 24, CMB +7/ Per +19(Dk Vis), Init +9, Mv 40
Poppy:
F/Lyrakien, HP48/48- AC22,T16,FF18/DR 5(evil)Immune elec, petrify;Res cold & fire 10/ F6,R10,W6/CMD 16,CMB 9/DV 60 ft., LL vis vision; Perc +16 , Init +8, Move 30/60ft
Constant det evil & magic
Scarlet follows on, but Poppy rests at the back, not keen to be drained any further...
M Elven Wizard (Evoker)-6 | AC 13 (17 w/mage armor) T 12 FF 11 | HP 27/27 | F +2 R +4 W +7 | Init +1 | Perc +7
"Poppy, do you need some help? Does anyone else require healing? I have a scroll and a couple of potions that will help..." he says, even though the elf is looking a bit more pale than usual.
The next room is a rectangular hall. Coiled in the eastern alcove is the statue of a cobra-like snake with a contemplative humanoid face. Parts of the statue have crumbled and fallen to the ground, though enough detail remains to see sadness in the creature’s stony eyes.
DC 20 K(hist):
The statue is a depiction of Slassalla, a guardian naga who acted as magical council to the Knights of Ozem during the Shining Crusade. Historians debate just how influential she was in persuading them to turn the Whispering Tyrant’s fortress into his prison.
M Elven Wizard (Evoker)-6 | AC 13 (17 w/mage armor) T 12 FF 11 | HP 27/27 | F +2 R +4 W +7 | Init +1 | Perc +7
Kn(Hist):1d20 + 9 ⇒ (9) + 9 = 18
Rhanloi examines the statue also, wondering if it was created or perhaps an unfortunate soul turned to stone...but the damage is to extensive for him to make any determinations and he just continues his search.
Dist: 30-60' ahead of party /Move spd:20'. Stealth Scar Take10=34. Pop Take10=35. Perception Scar Take10=29 (33 v Traps)+Trap spotter Pop Take10=26+Detect Magic & Evil
UBar1/URog9, HP96/96 - AC 23, T 17, FF 23/ F+9, R+14, W+8/ CMD 24, CMB +7/ Per +19(Dk Vis), Init +9, Mv 40
Poppy:
F/Lyrakien, HP48/48- AC22,T16,FF18/DR 5(evil)Immune elec, petrify;Res cold & fire 10/ F6,R10,W6/CMD 16,CMB 9/DV 60 ft., LL vis vision; Perc +16 , Init +8, Move 30/60ft
Constant det evil & magic
"Beyond my knowledge" The Rogue comments as she shrugs her shoulders...
Further down the hall, a number of shrines to the same goddess dot the alcove. It seems this was once a place of worship, though. The small figurines in the alcoves show some signs of erosion.
Dist: 30-60' ahead of party /Move spd:20'. Stealth Scar Take10=34. Pop Take10=35. Perception Scar Take10=29 (33 v Traps)+Trap spotter Pop Take10=26+Detect Magic & Evil
UBar1/URog9, HP96/96 - AC 23, T 17, FF 23/ F+9, R+14, W+8/ CMD 24, CMB +7/ Per +19(Dk Vis), Init +9, Mv 40
Poppy:
F/Lyrakien, HP48/48- AC22,T16,FF18/DR 5(evil)Immune elec, petrify;Res cold & fire 10/ F6,R10,W6/CMD 16,CMB 9/DV 60 ft., LL vis vision; Perc +16 , Init +8, Move 30/60ft
Constant det evil & magic
Scarlet joins him, not being scholarly enough to divine any knowledge from the shrine...
It seems the statues have been eroded by a burst of energy. Rhanloi now has a good idea on how to perform the ritual to renew the seal of the necromantic pocket. With some help from the party, he should be able to perform it.
Jhalan stands guard, expecting something from the darkness... nothing arrives, however.
Dist: 30-60' ahead of party /Move spd:20'. Stealth Scar Take10=34. Pop Take10=35. Perception Scar Take10=29 (33 v Traps)+Trap spotter Pop Take10=26+Detect Magic & Evil
UBar1/URog9, HP96/96 - AC 23, T 17, FF 23/ F+9, R+14, W+8/ CMD 24, CMB +7/ Per +19(Dk Vis), Init +9, Mv 40
Poppy:
F/Lyrakien, HP48/48- AC22,T16,FF18/DR 5(evil)Immune elec, petrify;Res cold & fire 10/ F6,R10,W6/CMD 16,CMB 9/DV 60 ft., LL vis vision; Perc +16 , Init +8, Move 30/60ft
Constant det evil & magic
"Let's conduct the ritual then, and see the back of this place"
Rhanloi coordinates the ritual, with Krux adding a pinch of sorcery, and Mogall some dark arcana. With the aid of the rest of the team, they manage to seal away the necromantic darkness that was leaking out of the tomb, shutting it inside for centuries to come.
Returning to Uscalin Lodge, VC Shevar Besnik greets the group, and inquires about their endeavour. When the group tells of their success, he says: "I knew you would triumph! Just goes to show I picked the right Pathfinders to seek out adventure while unknown dangers lurked. There could have been almost anything there! Go and rest while I put our report together for the Ten. Surely, this addition to the Chronicles will put Uscalin Lodge on the map.”
That's the end of this story. Please roll your days jobs if you haven't done so already, and I'l prepare chronicles.
Dist: 30-60' ahead of party /Move spd:20'. Stealth Scar Take10=34. Pop Take10=35. Perception Scar Take10=29 (33 v Traps)+Trap spotter Pop Take10=26+Detect Magic & Evil
UBar1/URog9, HP96/96 - AC 23, T 17, FF 23/ F+9, R+14, W+8/ CMD 24, CMB +7/ Per +19(Dk Vis), Init +9, Mv 40
Poppy:
F/Lyrakien, HP48/48- AC22,T16,FF18/DR 5(evil)Immune elec, petrify;Res cold & fire 10/ F6,R10,W6/CMD 16,CMB 9/DV 60 ft., LL vis vision; Perc +16 , Init +8, Move 30/60ft
Constant det evil & magic
"Well done, what a vexing place that was - nasty creatures, don't fancy going back dow there again!"
***
Thanks Kludde!
ALL players in the party get a +3 circumstance bonus to their day job rolls.
Day Job: Day job 1d20 + 11 + 10 ⇒ (15) + 11 + 10 = 36
Sleight of hand + Entrepreneur faction boon.
Sorry about the delay in chronicles. i tried to finish them béfore going on holiday, but events got in the way. I will have them ready early next week.
Just wanted to say thanks for everyone's bold characters. My group just had a teleport mishap trying to get to the Magnimar Lodge in an AP, and ended up in Vellumis Lodge instead. So I had your group there and defending against the teleport assault!.. ended peacefully though, but the group was made quite nervous by your 'Arcane Heroes'.