
DM Kludde |

But then again, their good-aligned brethren called slowlings have really poor saves
Scarlet gives herself all the aid she can get, while Marra sees that Henbane makes no move to join the fight. Marra herself starts an encouraging song.
---
Boram
Rhanloi
Scarlet
Skarn
Marra
---
Grig (12)
Quickling (12)
Quickling (25)
Quickling (12)
---

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Boram, seeing the outlines of the creatures, throws a bomb at them.
Move action: As indicated on map
Standard action: Throw stink bomb (10' Radius, centered on Grig)
Attack (Bomb (stink bomb, vs. Touch AC), Point Blank Shot, Deadly Aim, Dex Mutagen, Prayer, Inspire Courage): 1d20 + 8 + 1 - 2 + 2 + 1 + 2 ⇒ (18) + 8 + 1 - 2 + 2 + 1 + 2 = 30
Damage (Bomb, Point Blank Shot, Deadly Aim, Prayer, Inspire Courage): 3d6 + 4 + 1 + 4 + 1 + 2 ⇒ (3, 5, 1) + 4 + 1 + 4 + 1 + 2 = 21
Splash Damage (3d6 + Int, DC 17 Ref 1/2): 3 + 4 = 7

DM Kludde |

Miss chance: 1d100 ⇒ 24 He's still invisible
Boram's bomb lands at the feet of the grig, covering him in fire and noxious fumes
RFX: 1d20 + 11 ⇒ (15) + 11 = 26
Fort: 1d20 + 2 ⇒ (7) + 2 = 9
RFX: 1d20 + 18 ⇒ (3) + 18 = 21
Fort: 1d20 + 6 ⇒ (6) + 6 = 12
RFX: 1d20 + 18 ⇒ (13) + 18 = 31
Fort: 1d20 + 6 ⇒ (3) + 6 = 9
RFX: 1d20 + 18 ⇒ (10) + 18 = 28
Fort: 1d20 + 6 ⇒ (2) + 6 = 8
There's suddenly a concert of hacking coughs, as the fey creatures leave the smoking area. It's all they can do for now.
The quicklings are visible, the grig isn't
---
Boram
Rhanloi
Scarlet
Skarn
Marra
---
Grig (15)
Quickling (15)
Quickling (28)
Quickling (15)
---

°Fianna° |

Fianna follows up by getting within reach of the first quickling and biting it fiercely!
Bite, PA, BS, Prayer: 1d20 + 5 + 2 + 1 ⇒ (5) + 5 + 2 + 1 = 131d6 + 9 + 2 + 1 ⇒ (5) + 9 + 2 + 1 = 17 if successful: Trip: 1d20 + 7 + 2 + 1 ⇒ (16) + 7 + 2 + 1 = 26

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Marra maintains her bardic inspiration and arcane charge on her scimitar as she cast allegro {link} on herself, then hastily moves up.
Bardic Inspiration +2 to hit and damage, +2 vs fear

DM Kludde |

Will: 1d20 + 9 ⇒ (1) + 9 = 10
Will: 1d20 + 9 ⇒ (18) + 9 = 27
Will: 1d20 + 9 ⇒ (20) + 9 = 29
The invisible creature are now neatly outlines by gold dust, and one of them is grabbing for his eyes. Skarn bites the hapless quickening, and pulls it to the ground. Rhanloi's arrow flies wide, avoided by the quick creature, while Marra inspires courage.
---
Boram
Rhanloi
Scarlet
Skarn
Marra
---
Grig (15)
Quickling (32, blinded, prone)
Quickling (28)
Quickling (15)
---

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Scarlet moves in on the blinded and prone Quickling
She turns a little feral and gets stuck in!
Prone enemy/Rage/Sneak/IC
Attack 1d20 + 8 + 4 + 2 + 2 ⇒ (9) + 8 + 4 + 2 + 2 = 25
Damage 1d4 + 4 + 2 + 2d6 + 2 ⇒ (3) + 4 + 2 + (3, 2) + 2 = 16

DM Kludde |

Scarlet rips at the grig, with murder in her eyes...
---
Boram
Rhanloi
Scarlet
Skarn
Marra
---
Grig (21)
Quickling (32, blinded, prone)
Quickling (28)
Quickling (15)
---

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Once more, Boram directs an explosive blast at the fae creatures.
Standard action: Directed Blast (30' cone directed NE, with Precise Bombs and Explosive Bombs), targeting the least-injured quickling
Attack (Bomb (explosive bomb, vs. Touch AC), Point Blank Shot, Deadly Aim, Dex Mutagen, Prayer, Inspire Courage): 1d20 + 8 + 1 - 2 + 2 + 1 + 2 ⇒ (8) + 8 + 1 - 2 + 2 + 1 + 2 = 20
Damage (Bomb, Point Blank Shot, Deadly Aim, Prayer, Inspire Courage): 3d6 + 4 + 1 + 4 + 1 + 2 ⇒ (2, 3, 1) + 4 + 1 + 4 + 1 + 2 = 18
Splash Damage (3d6 + Int, DC 17 Ref 1/2): 3 + 4 = 7

DM Kludde |

I applied the damage to the wrong creature last turn (Scarlet's attack), fixed that now
Boram creates another loud boom, and cover the healthiest quickening in fire
RFX: 1d20 + 18 ⇒ (12) + 18 = 30
The quicklings race down on Marra and stab her from all sides. As she manages to avoid the stabs from one creature, the other one stabs her in the back, viciously, twice.
shortsword, flanking, sneak, Marra: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 181d4 + 2 + 4d6 ⇒ (1) + 2 + (5, 6, 4, 5) = 23 Plus 4 bleed at the start of Marra's turn
shortsword, flanking, sneak, Marra: 1d20 + 12 + 2 ⇒ (11) + 12 + 2 = 251d4 + 1 + 4d6 ⇒ (3) + 1 + (3, 3, 4, 1) = 15
shortsword, flanking, sneak, Marra: 1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 31
The grig, meanwhile, fiddles in the background inspiring courage to his allies, while the prone quickling tires to get up. Drawing AoO's from those near
---
Boram
Rhanloi
Scarlet
Skarn
Marra (bleed, 4/rnd)
---
Grig (15)
Quickling (55, blinded, prone)
Quickling (31)
Quickling (23)
---

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Is the one trying to get back up still blind? Need to know because 'sneak damage'

DM Kludde |

Yes, blind during the AoO, rolls a save at end of turn:
Will: 1d20 + 9 ⇒ (20) + 9 = 29
Rhanloi burns the grig with a magical arrow
---
Boram
Rhanloi
Scarlet
Skarn
Marra (bleed, 4/rnd)
---
Grig (25)
Quickling (55, blinded, prone)
Quickling (31)
Quickling (23)
---

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Scarlet puts another mauling into the downed creature.
Prone enemy/Rage/Sneak/IC
Attack 1d20 + 8 + 4 + 2 + 2 ⇒ (19) + 8 + 4 + 2 + 2 = 35
Damage 1d4 + 4 + 2 + 2d6 + 2 ⇒ (3) + 4 + 2 + (3, 1) + 2 = 15
If it is still alive - puts in the extra shot,
Attack 1d20 + 8 + 4 + 2 + 2 ⇒ (20) + 8 + 4 + 2 + 2 = 36
Damage 1d4 + 4 + 2 + 2d6 + 2 ⇒ (3) + 4 + 2 + (5, 1) + 2 = 17
Crit? 1d20 + 8 + 4 + 2 + 2 ⇒ (10) + 8 + 4 + 2 + 2 = 26
Add Damage 1d4 + 4 + 2 + 2 ⇒ (1) + 4 + 2 + 2 = 9
if it died on the first hit, Scarlet will move in to flank up the Southernmost Quickling flanking Marra

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Skarn hastily moves onto the fountain platform and stabs at one of the quicklings with his longspear.
Longspear, BS, Prayer, Inspire, flanking: 1d20 + 6 + 2 + 2 + 2 + 2 ⇒ (9) + 6 + 2 + 2 + 2 + 2 = 231d8 + 3 + 2 + 2 + 2 ⇒ (3) + 3 + 2 + 2 + 2 = 12

°Fianna° |

As for Fianna, she tries to tear off another quickling's tiny head!
Bite, PA, BS, Prayer, Inspire: 1d20 + 5 + 2 + 1 + 2 ⇒ (7) + 5 + 2 + 1 + 2 = 171d6 + 9 + 2 + 1 + 2 ⇒ (5) + 9 + 2 + 1 + 2 = 19 if successful: Trip: 1d20 + 7 + 2 + 1 + 2 ⇒ (15) + 7 + 2 + 1 + 2 = 27
If the first one is down, she'll move to the closest one still standing before attacking.

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Boram treats another arrow, this time with alchemist's fire, and fires it at the nearest grig.
Move action: Treat arrow (alchemical weapon)
Standard action: Fire at quickling NW of Marra
Attack (+1 Composite Longbow, Dex Mutagen, Point Blank Shot, Deadly Aim, Prayer, Inspire Courage): 1d20 + 8 + 2 + 1 - 2 + 1 + 2 ⇒ (10) + 8 + 2 + 1 - 2 + 1 + 2 = 22
Damage (+1 Composite Longbow, Point Blank Shot, Deadly Aim, Prayer, Inspire Courage, Alchemist's Fire (+50%)): 1d6 + 3 + 1 + 4 + 1 + 2 + 1d6 + 1 ⇒ (3) + 3 + 1 + 4 + 1 + 2 + (3) + 1 = 18

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Hasted {from allegro} Temp AC 24, Hp 51-23-15-4 bleed=9/51 (-4 bleed)
Bardic Inspiration +2 to hit and damage, +2 vs fear. 10 of 15r
bleeding from the wound, Marra grits her teeth as she continues inspiring bardic courage and empowering her scimitar with arcane power.
The halfling attacks the Qickling as it tries to stand
AoO Scimatar w/+2 IC, +2 prayer, +1 haste vs prone: 1d20 + 11 + 2 + 2 + 1 ⇒ (11) + 11 + 2 + 2 + 1 = 27
damage if hits w/+2IC,+2prayer,+2AS: 1d4 + 6 + 2 + 2 + 2 ⇒ (3) + 6 + 2 + 2 + 2 = 15
Then attacks which ever Quickling is still alive. Add flank to the attacks if she has flank with Scarlet
Scimatar w/+2 IC, +2 prayer, +1 haste vs prone: 1d20 + 11 + 2 + 2 + 1 ⇒ (3) + 11 + 2 + 2 + 1 = 19
damage if hits w/+2IC,+2prayer,+2AS: 1d4 + 6 + 2 + 2 + 2 ⇒ (1) + 6 + 2 + 2 + 2 = 13
Scimatar w/+2 IC, +2 prayer, +1 haste vs prone: 1d20 + 11 + 2 + 2 + 1 ⇒ (4) + 11 + 2 + 2 + 1 = 20
damage if hits w/+2IC,+2prayer,+2AS: 1d4 + 6 + 2 + 2 + 2 ⇒ (4) + 6 + 2 + 2 + 2 = 16
immediate action cast Gallant -inspiration to add plus for a total to hit: 2d4 + 20 - 2 ⇒ (3, 4) + 20 - 2 = 25 on the finale attack.
Finally Marra shifts back 5ft out of flank.

DM Kludde |

Scarlet rips the throat out of the wounded quickening, and then moves to help Marra. Skarn stabs another quickening, while Fianna snarls at it. The alchemist Boram fires his arrow, nearly taking down the creature, something that Marra does gleefully - she misses her first strike, but the help of Scarlet and some bardic magic is enough to also kill the second quickening.
The last quickling tries to take down Marra, but he is lot less effective now that his companions are gone.
Short sword: 1d20 + 12 ⇒ (1) + 12 = 13
Short sword: 1d20 + 12 ⇒ (13) + 12 = 251d4 + 1 ⇒ (4) + 1 = 5
Marra takes another 4 damage at the start of her round, unless she is healed in some way
The grig casts a spel, and Scarlet, Skarn, Fianna and Boram suddenly hear a tremendously loud bang that rips through eardrums and bone alike.
Damage, Sound burst: 1d8 ⇒ 8
Fort save DC 18 or be stunned
---
Boram
Rhanloi
Scarlet
Skarn
Marra (bleed, 4/rnd)
---
Grig (25)
Quickling (23)
---

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Fort 1d20 + 6 ⇒ (3) + 6 = 9
...Stunning...

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The elf continues his smooth draw, aim, release to send another arrow at the grig.
Ranged attack: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Crit confirm: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
Fire damage: 1d8 + 1d6 ⇒ (7) + (5) = 12
Crit damage: 2d8 ⇒ (5, 1) = 6 (I don't know if the flame arrow spell also adds to crit damage - left it off just in case...)

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Hasted {from allegro} Temp AC 24, Hp 9 -4 bleed + 15 cure = 20/51
Bardic Inspiration +2 to hit and damage, +2 vs fear. 11 of 15r
Continuing her inspirational bardic tell, Marra still bleeding from the wound step back to cast cure moderate wounds upon herself.
Cure Moderate Wounds: 2d8 + 6 ⇒ (8, 1) + 6 = 15

DM Kludde |

Scarlet is momentarily unable to act, her ears ringing. Rhanloi, who was outside the area of the loud bang, shoots an arrow at the grig with uncanny precision, and pierces its heart, leaving it motionless on the floor.
Marra heals herself just before fainting from the effort (I think you missed five point of damage from the previous round)
---
Boram
Rhanloi
Scarlet
Skarn
Marra
---
Quickling (23)
---

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Will: 1d20 + 8 ⇒ (20) + 8 = 28
Skarn, though temporarily taken aback by the potent outburst of sound, quickly regains his wits and hurries to Marra's side to heal her.
CMW: 2d8 + 6 ⇒ (7, 6) + 6 = 19

°Fianna° |

Fianna lunges at the grig!
Bite, PA, BS, Prayer, Inspire: 1d20 + 5 + 2 + 1 + 2 ⇒ (5) + 5 + 2 + 1 + 2 = 151d6 + 9 + 2 + 1 + 2 ⇒ (3) + 9 + 2 + 1 + 2 = 17 if successful: Trip: 1d20 + 7 + 2 + 1 + 2 ⇒ (8) + 7 + 2 + 1 + 2 = 20

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Hasted {from allegro} Temp AC 24, Hp 9 -5 -4 bleed = 0 + 15 cure = 25/51
Bardic Inspiration +2 to hit and damage, +2 vs fear. 11 of 15r
Yep, missed the 5pt damage. corrected it above. Marra nearly passed out.

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Hasted {from allegro} Temp AC 24, Hp 15 + 19 cure = 34/51
Bardic Inspiration +2 to hit and damage, +2 vs fear. 11 of 15r
Marra feels much better and further from the icy touch of death after Skarn heals her with his magic.

DM Kludde |

Skarn takes a moment to heal Marra, while Fianna tries to trip the quickening. True to its name, it is very quick, and manages to avoid the snapping jaws of the furry animal.
Bram just stands there with his hands over his ears.
The quickling runs around and tries to stab Skarn
Short sword, Skarn: 1d20 + 12 ⇒ (10) + 12 = 221d4 + 2 ⇒ (1) + 2 = 3
---
Boram
Rhanloi
Scarlet
Skarn
Marra
---
Quickling (23)
---

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Hasted {from allegro} Temp AC 24 Hp 34/51
Bardic Inspiration +2 to hit and damage, +2 vs fear. 12 of 15r
Continuing her bardic inspiration, arcane strike and feeling renewed in health, Marra shifts and attacks the remaining Quickling.
Scimatar w/+2 IC, +2 prayer, +1 haste: 1d20 + 11 + 2 + 2 + 1 ⇒ (9) + 11 + 2 + 2 + 1 = 25
damage if hits w/+2IC,+2prayer,+2AS: 1d4 + 6 + 2 + 2 + 2 ⇒ (4) + 6 + 2 + 2 + 2 = 16
Scimatar w/+2 IC, +2 prayer, +1 haste: 1d20 + 11 + 2 + 2 + 1 ⇒ (18) + 11 + 2 + 2 + 1 = 34
damage if hits w/+2IC,+2prayer,+2AS: 1d4 + 6 + 2 + 2 + 2 ⇒ (2) + 6 + 2 + 2 + 2 = 14
to confirm crit
to Confirm crit: 1d20 + 11 + 2 + 2 + 1 ⇒ (12) + 11 + 2 + 2 + 1 = 28
additional damage if confirmed w/+2IC,+2prayer,+2AS: 1d4 + 6 + 2 + 2 + 2 ⇒ (1) + 6 + 2 + 2 + 2 = 13 +2 fire for crit.

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Scarlet pushes forward and flanks up the creature...
Flank/Rage/Sneak/IC
Attack 1d20 + 8 + 2 + 2 + 2 ⇒ (13) + 8 + 2 + 2 + 2 = 27
Damage 1d4 + 4 + 2 + 2d6 + 2 ⇒ (3) + 4 + 2 + (3, 6) + 2 = 20

DM Kludde |

Though Rhanloi's arrow misses, Marra shows she is not to be trifled with. Pulled away from the jaws the of death, she unleashes all the might the halfling has in her, and hacks at the quickling, drawing bloody gashes.
When she is done, the quickling lies unconscious on the floor, bleeding out.
Combat over
Thirty minutes after midnight, the temporal anomalies in Uringen stop abruptly. The western face once again spins wildly out of control, the other three faces desynchronize, and the clock tower emits a deep resonant bass tone thirteen times before going silent.
Mayor Ogden asks for a full report, and when the Pathfinder tell their tale, he is exalted Thank you for dealing with these fey and protecting our town. I shall make sure your Venture-Captain receives a heartfelt recommendation. Also, we will make sure supplies from our alchemical foundries will reach your society in the future!
And that's a wrap! I'll report this one as well, so we can get right onto the next game!

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Scarlet sighs and smiles that this adventure is over, she felt she used some of her nine lives on this one!