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"It sounds like a solid plan, however there has been some recent criminal activity in the surrounding area and if an alarm is raised we would have less time. More like 5-12 minutes, not 15."

DM Kludde |

The underground entry does indeed seem to lead to the lower levels of the compound, as a shallow flights of stairs lead to a set of strong wooden doors.
Map updated

DM Kludde |

Sent out PMs to the other players. Capricornus(Jakarno/Dingo) seems to be absent from the boards completely, I hope he's ok.

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The sewers seems fine. Better then storming the front gate. Once we get there, if the access door is clear I can take point unless someone else wants to?
If we don't have a reap detector, then I won't bother waiting for doors to be checked. Unless someone wants to "listen" beyond them?
Once given the clear, Chasik will open the door to gain access to the building, shield at the ready, but no weapon drawn. He has a gauntlet on so he is armed, but wants one hand free in case he needs to grabs a potion or something.

DM Kludde |

The door opens to long hallway lines with doors, a corridor branching to the east, and a large room in the south. At the far end, stairs as visible.
As soon as the adventurers step through the door, a mass of black, writhing tentacles appears.
CMB, Kintampo: 1d20 + 12 ⇒ (3) + 12 = 15
CMB, Chasik: 1d20 + 12 ⇒ (4) + 12 = 16
CMB, Shadow Lion: 1d20 + 12 ⇒ (17) + 12 = 29
CMB, Apples: 1d20 + 12 ⇒ (8) + 12 = 20
CMB, Pandora: 1d20 + 12 ⇒ (10) + 12 = 22
CMB, Elenial: 1d20 + 12 ⇒ (2) + 12 = 14
CMB, Barry: 1d20 + 12 ⇒ (5) + 12 = 17
Please let me know if that hits your FFCMD. If it does, you take 1d6+4 damage
init, Pandora: 1d20 + 4 ⇒ (10) + 4 = 14
init, Elenial: 1d20 + 5 ⇒ (15) + 5 = 20
init, Barry the Wolf (Elenial): 1d20 + 3 ⇒ (10) + 3 = 13
init, Kintampo: 1d20 + 3 ⇒ (1) + 3 = 4
init, Chasik: 1d20 + 1 ⇒ (19) + 1 = 20
init, Shadow Lion: 1d20 + 2 ⇒ (19) + 2 = 21
init, Enemy: 1d20 + 8 ⇒ (8) + 8 = 16
init, Enemy: 1d20 + 5 ⇒ (4) + 5 = 9
---
Shadow Lion
Chasik
Elenial
Pandora
Barry
---
Enemy1
Enemy2
---
Kintampo
---

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Damage Shadow: 1d6 + 4 ⇒ (1) + 4 = 5
Damage Apples: 1d6 + 4 ⇒ (2) + 4 = 6
The black tentacles rise out of the ground and easily grab a hold of Shadow, Apples does his best but is also grappled by the magical force. Shadow tries to break free first, Followed by Apples.
CMB: 1d20 + 9 ⇒ (16) + 9 = 25
CMB: 1d20 + 8 ⇒ (6) + 8 = 14
If Shadow was able to break free he will try to move out or as close to out of the tentacles as he can with 15 ft movement.

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Chasik, somehow senses something is wrong and jerks his leg out of the way and avoids the attack towards him. He moves forward, out of the path of the tentacles and draws his normal war hammer as he goes.
armor training 3, I can move at full speed. I move 6 squares forward, 1 spot outside the area

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Elenial is able to dodge the tentacles, but Barry is not fast enough.
Damage Barry: 1d6 + 4 ⇒ (5) + 4 = 9
Elenial moves forward, out of the tentacle's range. 7 squares, double move She tries to recall her knowledge about this creature.
Kn. dungeoneering: 1d20 + 8 ⇒ (3) + 8 = 11
Kn. nature: 1d20 + 9 ⇒ (12) + 9 = 21
Kn. arcana: 1d20 + 4 ⇒ (16) + 4 = 20
Barry tries to break free. CMB: 1d20 + 4 ⇒ (12) + 4 = 16

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I feel my actions count little, but I am still lurking the thread
As the door is opened Pandora is surprised by a bunch of black tentacles that got her grappled by the feet. She tries to move out of the space, but founds a strong resistance on it.
Tentacles damage: 1d6 + 4 ⇒ (4) + 4 = 8
Unable to reach her spell components pouch, the woman starts to sing, trying to inspire courage to his companions.
+2 to hit/damage, and to charm and fear effects saves

DM Kludde |

Breaking free from the tentacles is a DC 22 CMB or Esc Artist check. You can aid another, at your own risk.
Shadow Lion, Elenial and Chasik manage to break free and move down the hall, while the animals and Pandora stay behind. Pandora resigns to her fate, and starts inspiring courage
At the end of the hallway, the adeventurers see a corridor to the east, at the end of which a four-armed mix of reptile and insect, flame-red, is looking to fire two longbows at the same time.
This is a Xill, an evil outsider. You may ask a question, and one more for every five that you exceeded the DC
Longbow, Shadow Lion: 1d20 + 13 ⇒ (1) + 13 = 14
Longbow, Chasik: 1d20 + 13 ⇒ (8) + 13 = 21
Behind the red creature is a large room. The bright lighting in this wide chamber highlights the gruesome experiments and tortures performed within. Several broad tables have manacles affixed to either end to restrain struggling subjects, and dark, sticky residue cakes a pair of broad stone basins. Along the north wall stand four stone statues of ghastly figures whose expressions suggest they delight in what they see. A woman is strapped to the table in the middle of the room.
---
Kintampo
Shadow Lion (Free)
Apples (Grappled)
Chasik (Free)
Elenial (Free)
Barry (Grappled)
Pandora (Grappled)
---
Xill
???
---

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CMD Apples: 1d20 + 8 ⇒ (20) + 8 = 28
Apples breaks free and rushes to his masters side. Shadow mounts back up and draws his lance. "Give me a clear path if you can please." he says as Apples paws at the ground.

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DM Kludde, if I enlarge myself will Apples still be able to get by me via "ride by attack". I have played with them before with Jasmine. Can he move through allies squares, even if large?
If Apples can go through me large:
Chasik will stay where he is at, leaving room for them. He drops hammer free action, grabs a potion from his bandolier, then covers up as he expects more arrows to fly move: grab potion, standard: total defense
AC is 31
If Apples CANNOT go through me:
Chasik, will drop his hammer, grab a potion and drink it.
grab and drink potion of haste

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Pandora fights fruitlessly against the tentacles while she keeps singing inspiring the courage of her companions.
Escape artist: 1d20 + 7 ⇒ (10) + 7 = 17

DM Kludde |

Chasik: Ride-by requires a charge, so a clear lane. If you delay until after Shadow Lion, you should be fine.
Chasik grabs his potion and braces for another volley, while Shadow Lion is once again united with Apples. All under the inspiring song of Pandora.
Damage, Pandora: 1d6 + 4 ⇒ (2) + 4 = 6
---
Kintampo
Shadow Lion (Free)
Apples (Grappled)
Chasik (Free)
Elenial (Free)
Barry (Grappled)
Pandora (Grappled)
---
Xill
???
---

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Barry breaks free and follows Elenial.
CMB: 1d20 + 4 ⇒ (20) + 4 = 24
Kn. Planes DC16: 1d20 + 4 ⇒ (4) + 4 = 8
Elenial is unable to recall any information about the creature in front of them so she just shoots an arrow at the tentacle thing, hoping to help Pandora.
Arrow: 1d20 + 12 ⇒ (4) + 12 = 16 Damage: 1d8 + 2 ⇒ (8) + 2 = 10

DM Kludde |

You're right. Seeing as how Pandora is the only one for which the roll is still relevant:
Grapple, Pandora: 1d20 + 12 + 5 ⇒ (20) + 12 + 5 = 37 Previous round
Grapple, Pandora: 1d20 + 12 + 5 ⇒ (5) + 12 + 5 = 221d6 + 4 ⇒ (5) + 4 = 9 Almost...
Kintampo moves out of the danger zone, as does Barry, leaving only Pandora stuck in the tentacles.
Elenial shoots an arrow at the mass of tentacles, but it seems to have no effect. The mass of black tentacles look to be a spell effect more than a monster.
The one monster in the corridor, though, steps back and fires two more arrows, at Kintampo
Longbow, Kintampo: 1d20 + 13 ⇒ (16) + 13 = 291d8 ⇒ 5
Longbow, Kintampo: 1d20 + 13 ⇒ (5) + 13 = 18
With the sound of trashing tentacles behind him, Kintampo hears noise coming out of the room in front of him: someone or something is casting a spell.
---
Kintampo
Shadow Lion
Apples
Chasik
Elenial
Barry
Pandora (Grappled)
---
Xill
???
---

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Gripping his lance in both hands Shadow spurs his boar into a charge.
Cold iron lance: 1d20 + 11 + 3 - 2 ⇒ (16) + 11 + 3 - 2 = 28 +3 for charge and banner, -2 for power attack.
Damage: 2d6 + 24 ⇒ (1, 3) + 24 = 28

DM Kludde |

A lumbering mass of metal and armour comes rolling down the hall of the back of a boar, and hits the Xill full-on in a nasty drive-by attack.
---
Kintampo
Shadow Lion
Apples
Chasik
Elenial
Barry
Pandora (Grappled)
---
Xill (28)
???
---

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Shadow Lion, didn't you forget to add in the +2 from inspire courage on attack and damage?
Kintampo concentrates on his quarterstaff, casts a spell and moves towards the Xill and strikes at the weird creature!
Attack, Flank, Bard: 1d20 + 11 + 2 + 2 ⇒ (9) + 11 + 2 + 2 = 24 Add 2 if it has metal armor or weapons
Bludgeoning Damage, Bard: 1d6 + 9 + 2 ⇒ (6) + 9 + 2 = 17 Plus
Electric Damage: 5d6 ⇒ (1, 5, 4, 6, 3) = 19
Caster Level Check for SR: 1d20 + 5 ⇒ (14) + 5 = 19
Swift: Use Arcane Pool to add +2 enhancement bonus to staff
Standard: Spellstrike, cast Shocking Grasp and deliver after move using staff
Move: move

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Chasik will drink the potion of enlarge person. He grows, and keeps growing until those near think he will crash into the ceiling, but he stops just before. He moves forward, and stops behind Kintampo, drawing his silver hammer as he goes.
Current AC is 25

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Pandora keeps singing while fighting to free herself from the tentacles.
Escape artist: 1d20 + 7 ⇒ (6) + 7 = 13

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Seeing she can't do anything useful against the tentacles she shoots an arrow at the spell casting creature.
Arrow: 1d20 + 2 - 4 ⇒ (2) + 2 - 4 = 0 mhm...

DM Kludde |

The Xill jitters and jerks as the electric energy of Kintampo's attack courses through it, and looks about to collapse. Pandora keeps struggling against the tentacles, while Chasik moves up to Kintampo and Elenial returns fire.
Maintain Grapple, Damage: 1d20 + 12 + 5 ⇒ (14) + 12 + 5 = 311d6 + 4 ⇒ (2) + 4 = 6
The sound real a crescendo, and suddenly a hound-like creature appears between Elenial and Kintampo.
The Xill decides to drop its bows, and starts clawing and biting at Kintampo
Bite, Kintampo: 1d20 + 12 ⇒ (12) + 12 = 241d3 + 3 ⇒ (1) + 3 = 4 Can I have a fort save?
Claw, Kintampo: 1d20 + 13 ⇒ (5) + 13 = 18
Claw, Kintampo: 1d20 + 13 ⇒ (16) + 13 = 291d4 + 3 ⇒ (1) + 3 = 4
Claw, Kintampo: 1d20 + 13 ⇒ (2) + 13 = 15
Claw, Kintampo: 1d20 + 13 ⇒ (17) + 13 = 301d4 + 3 ⇒ (2) + 3 = 5
More arcane sounds emerge from the room.
---
Kintampo
Shadow Lion
Apples
Chasik
Elenial
Barry
Pandora (Grappled)
---
Xill (64)
???
Hound
---

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Seeing something materializing in front of her Elenial continues to shoot at the spellcaster.
Arrow: 1d20 + 12 - 4 + 2 ⇒ (11) + 12 - 4 + 2 = 21 -4 for beeing in cover behind Kintempo, 2+ inspire courage
Damage: 1d8 + 2 + 2 ⇒ (6) + 2 + 2 = 10
I had a typo in my round 1 attack, it should be +12 instead of +2...
Barry approaches the hound and bites.
Bite: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10

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Forgotten by the gods Pandora tries to sleep his left arm out of the tentacles without success as another tentacle holds her at the very same moment.
Escape artist: 1d20 + 7 ⇒ (2) + 7 = 9
"Continue fighting! End them! You are the heroes!" the woman sings keeping her inspiring words to help her companions.
HP 13/36
IC 9/15

DM Kludde |

Elenial's well-aimed arrow brings down the multi-armed creature, while Barry menacingly snaps at the hound. (The Xill was not the one casting spells!)
Pandora is still struggling against the tentacles, in a desperate fight for survival.
---
Kintampo
Shadow Lion
Apples
Chasik
Elenial
Barry
Pandora (Grappled)
---
Xill (64)
???
Hound
---

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On phone so cannot edit map. I am size large, and should be right behind Kintampo, but since retconning that would be a pain, I will settle being large and directly behind Elenial when I start my turn. Thank you :)

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Shadow leaves the hound in the capable hands of his fellow Pathfinders. Stearing Apples to look for the caster still hidden in the room the wayang stores his lance and quick draws his katana.
Apples has 80 foot movement on a double move. Leaving it to the GM to close distance on the map if the caster is visable behind some of the items in the room.

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Fortitude Save: 1d20 + 7 ⇒ (18) + 7 = 25
Assuming the xill is dead (he is still in initiative order and on map)
Kintampo waits until the caster shows himself or he can locate him.
Perception: 1d20 + 9 ⇒ (5) + 9 = 14
Delay

DM Kludde |

The xill is dead indeed
Miss chance: 1d100 ⇒ 8
Shadow Lion manages to pinpoint the position of the invisible caster, but still misses as he blindly swing his katana.
Kintampo suffers no ill effects from the Xill's bite - for now - and clearly hears the sounds coming from the back of the room.
---
Kintampo
Shadow Lion
Apples
Chasik
Elenial
Barry
Pandora (Grappled)
---
Sophini
Hound
---

DM Kludde |

So, erm, Pandora has about two rounds left on the clock. Escaping a grapple will be hard when unconscious. Anything anybody wants to do about that?

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With a great effort Pandora finally escapes the tentacles and moves at all her speed trying to avoid the black limbs while steel singing.
Escape artist: 1d20 + 7 ⇒ (16) + 7 = 23
Moving at half speed due to difficult terrain

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Chasik, waits for Elenial and her companion to move out of the way, then steps up to swing twice at the hound from the abyss.
Swing 1, power, inspire: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31
swung 2, power, inspire: 1d20 + 8 + 2 - 3 ⇒ (19) + 8 + 2 - 3 = 26
damage: 2d6 + 6 + 2 + 4 ⇒ (1, 1) + 6 + 2 + 4 = 14
damage: 2d6 + 6 + 2 + 4 ⇒ (2, 2) + 6 + 2 + 4 = 16

DM Kludde |

What weapon does Chasik use?

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I'm currently on the road, but I think Elenial has a rope. Is it possible to throw one end to Pandora and pull to make it easier for her to break the grapple?
-Posted with Wayfinder

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I am free, but because it took me 1 standard action to free, I could only perform 1 move action, and due to tentacles being difficult terrain I could only move 3 squares and thus I am still potentially endangered by the tentacles.
Thanks very much for the attempt Elenial!

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I'm sorry, I missed that in Wayfinder.
Seeing Chasik behind her Elenial withdraws from the hound. She tells Berry to do the same.
Handle Animal: 1d20 + 7 ⇒ (4) + 7 = 11

DM Kludde |

Chassis brings down the hound with two well-aimed blows, while Pandora finally breaks free and manages to move somewhat.
From a slightly larger distance, Shadow Lion hears the start of an incantation, a spell that takes a while to cast.
The tentacles grab a hold of Pandora again...
Tentacles: 1d20 + 12 ⇒ (13) + 12 = 251d6 + 4 ⇒ (3) + 4 = 7
--
Kintampo
Shadow Lion
Apples
Chasik
Elenial
Barry
Pandora
---
Sophini
---

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Shadow has Apples track the caster by scent and attacks again.
Adamantine Katana,PA: 1d20 + 11 + 2 - 2 ⇒ (16) + 11 + 2 - 2 = 27
damage: 1d6 + 6 + 6 + 2 ⇒ (1) + 6 + 6 + 2 = 15
Miss chance: 1d100 ⇒ 23

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Pandora is squished again by the tentacles. She yells in pain "No! Not again!"
Escape artist: 1d20 + 7 ⇒ (17) + 7 = 24
With a great effort the woman squeezes past the tentacles and finally runs past the deadly area while drawing her bow.
Inspire courage +2 still on effect

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Kintampo, clear the way!
Chasik will charge forward until he stops where Shadow Lion is attacking
charge, power, vital, courage: 1d20 + 13 + 2 + 2 ⇒ (7) + 13 + 2 + 2 = 24
dam: 4d6 + 4 + 6 + 2 ⇒ (5, 6, 4, 5) + 4 + 6 + 2 = 32
miss low: 1d100 ⇒ 33

DM Kludde |

With the help of Elenial, Pandora manages to finally clear the tentacles - just in the nick of time!
Chasik and Shadow Lion try to take down the spell caster, but both of them are just slashing in the dark.
--
Kintampo
Shadow Lion
Apples
Chasik
Elenial
Barry
Pandora
---
Sophini
---

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Kintampo casts a shocking grasp and moves forward from where he heard the casting. He then tries to hit the invisible caster.
Attack: 1d20 + 11 ⇒ (5) + 11 = 16 Add 2 if he has metal armor / weapon
Bludgeoning Damage: 1d6 + 9 ⇒ (1) + 9 = 10
Acid Damage: 5d6 ⇒ (2, 6, 1, 3, 6) = 18
Miss Chance, high = hit: 1d100 ⇒ 31
but misses

DM Kludde |

Kintampo tries to discharge his electric spell, but fails to find the caster.
Another creature appears, a disembodied head with flapping, bat-like wings, while the spell-caster appears as well, creating a mass of glittering particles to descend over Kintampo and Shadow Lion
DC 17 will or be blinded
--
Kintampo
Shadow Lion
Apples
Chasik
Elenial
Barry
Pandora
---
Sophini
---