[PFS/DMK] 5-07 Port Godless (Inactive)

Game Master Kludde

Maps and handouts


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Liberty's Edge

Female CG Elf Ranger 7 / Wizard 1 | HP: 63/63 | AC: 21 (15 Tch, 17 Fl) | CMB: +8, CMD: 23 | F: +8, R: +11, W: +8 | Init: +6 | Perc: +22, SM: +5 | Speed 30ft | Color Spray 1/1; Reduce Person 1/1 | Active conditions:

Elenial takes Pandora's dagger and moves to the sauna curtain.
Not sure if it fits in a combat round, but can Elenial try to hear how many people are in the sauna?
Perception: 1d20 + 13 ⇒ (5) + 13 = 18

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

Please, apply a +2 to hit and damage to Chasik attacks

Pandora gives Elenial his dagger and while keeping her inspiring song up casts an alter self spell taking the shape of a lizardfolk!
+2 Str, and gain bite and 2x claw natural attacks

She then moves closer to the sauna.


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Chasik pushes on again, and smacks one of the Legionaires over the head. Elenial moves over to the sauna, and tries to count the number of enemies. (There's one visible, but there's more movement behind the curtains in the south end of the room)

Pandora turns into a lizard folk, with sharp claws and fangs!

---
Elenial
Kintampo
Shadown Lion
Jakarno

Pandora
Chasik
---
Legionaire - Blue (Blinded 4)
Legionaire - Green (Blinded 4)
Legionaire - Red (13)
Legionaire - Purple (23)
Legionaire - Orange
Legionaire - Yellow
---

Sovereign Court

M Wayang
Shadow:
58/58 HP | AC: 21, T:13, FF:19 | F:+7, R:+4, W:+1 (+2 vs Fear) | CMB:+9, CMD:21 | Init:+2 | Percep:+6
Apples:
51/51 | AC:21 T:11 FF:20 | F:+8 R:+6 W:+3 | CMB:+8 CMD:+19 | Percep:+5 |

Shadow continues to fight with his blade sheathed and gives a sharp whistle to call Apples to him.

Melee vs red: 1d20 + 11 - 4 ⇒ (17) + 11 - 4 = 24
damage: 1d6 + 5 ⇒ (6) + 5 = 11

Apples can double move for 80 feet. GM feel free to add Apples in when you think he will get there.


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Shadow Lion gives a sharp whistle, but for now, he hears no response. (How well does apples descend spiral staircases?)

Shadow Lion then proceeds to whomp the Legionnaire over the head

---
Elenial
Kintampo
Shadown Lion
Jakarno
Pandora
Chasik
---
Legionaire - Blue (Blinded 4)
Legionaire - Green (Blinded 4)
Legionaire - Red (24)
Legionaire - Purple (23)
Legionaire - Orange
Legionaire - Yellow
---

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

Yet again, Shadow Lion dealt +2 damage from the inspire courage.
Thus, red is at 26 damage.
Thanks!

Sovereign Court

M Wayang
Shadow:
58/58 HP | AC: 21, T:13, FF:19 | F:+7, R:+4, W:+1 (+2 vs Fear) | CMB:+9, CMD:21 | Init:+2 | Percep:+6
Apples:
51/51 | AC:21 T:11 FF:20 | F:+8 R:+6 W:+3 | CMB:+8 CMD:+19 | Percep:+5 |

Apples would probably take the stairs at half speed

-Posted with Wayfinder


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Can somebody post actions for Jakarno and/or Kintampo?

---
Elenial
Kintampo
Shadown Lion
Jakarno
Pandora
Chasik
---
Legionaire - Blue (Blinded 4)
Legionaire - Green (Blinded 4)
Legionaire - Red (26)
Legionaire - Purple (23)
Legionaire - Orange
Legionaire - Yellow
---

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

I can't leave you guys alone, can I? ;-)

Kintampo lightly touches the Taldan next to him on the shoulder while whispering "you're invisible for a short while, move quickly", the Garundi man then moves forward, next to Pandora.

Vanish, 5 rounds


Venture Lieutenant Play by Post PBP GM kit

Dingo moves at amazing speed to the sauna and casts a spell. A torrent of snow, rain and hail disables sight to the legionaries

Cast Shadow Conjuration for Sleet Storm. See map for area.


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Thank you. Meet me at the Crumbling Caryatid, it's in the north of Azir., Eando says, then rushes for the secret exit.

Okay, so I just wasted fifteen minutes trying to make sense of the presence of 'Dingo' on your character sheet. You meant Jakarno, right?

Jakarno casts an illusory sleet storm, and all legionnaires seem to fall for it.

Will: 1d20 + 3 ⇒ (4) + 3 = 7
Will: 1d20 + 3 ⇒ (4) + 3 = 7
Will: 1d20 + 3 ⇒ (4) + 3 = 7

Retreat, retreat the Legionaires in the sauna shouts, followed by a careful shuffling and the sound of a man slipping and falling.

Acro: 1d20 + 2 ⇒ (7) + 2 = 9
Acro: 1d20 + 2 ⇒ (1) + 2 = 3
Acro: 1d20 + 2 ⇒ (11) + 2 = 13

With the panicked shouts of their companions clearly audible, the other legionnaires turn to deadly tactics: two of them attack, while the third moves around.

Scimitar, Chasik: 1d20 + 10 ⇒ (9) + 10 = 19
Scimitar, Shadow Lion: 1d20 + 10 ⇒ (7) + 10 = 17

---
Elenial
Kintampo
Shadown Lion
Jakarno
Pandora
Chasik

---
Legionaire - Blue (Blinded 3, Sleet storm)
Legionaire - Green (Blinded 3, Sleet Storm, Prone)
Legionaire - Red (26)
Legionaire - Purple (23)
Legionaire - Orange (Sleet storm'd)
Legionaire - Yellow
---


Venture Lieutenant Play by Post PBP GM kit

Sorry GM. We know Jakarno as Dingo ;-)


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Ah, yeah, of course. I forgot about that bit, I blame my sleep pattern. Dingo just sounds like a familiar name to me ;-)

Sovereign Court

M Wayang
Shadow:
58/58 HP | AC: 21, T:13, FF:19 | F:+7, R:+4, W:+1 (+2 vs Fear) | CMB:+9, CMD:21 | Init:+2 | Percep:+6
Apples:
51/51 | AC:21 T:11 FF:20 | F:+8 R:+6 W:+3 | CMB:+8 CMD:+19 | Percep:+5 |

Shado steps over to the legionaire trying to slip past and strikes out with his sheathed katana.

NL vs purple: 1d20 + 11 - 4 + 2 ⇒ (16) + 11 - 4 + 2 = 25
Damage: 1d6 + 5 + 2 ⇒ (1) + 5 + 2 = 8
NL vs purple: 1d20 + 7 - 4 + 2 ⇒ (13) + 7 - 4 + 2 = 18
Damage: 1d6 + 5 + 2 ⇒ (1) + 5 + 2 = 8


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The legionnaire in the water looks woozy after two solid knocks on the head.

---
Elenial
Kintampo

Shadown Lion
Jakarno
Pandora
Chasik

---
Legionaire - Blue (Blinded 3, Sleet storm)
Legionaire - Green (Blinded 3, Sleet Storm, Prone)
Legionaire - Red (26)
Legionaire - Purple (39)
Legionaire - Orange (Sleet storm'd)
Legionaire - Yellow
---

Liberty's Edge

Female CG Elf Ranger 7 / Wizard 1 | HP: 63/63 | AC: 21 (15 Tch, 17 Fl) | CMB: +8, CMD: 23 | F: +8, R: +11, W: +8 | Init: +6 | Perc: +22, SM: +5 | Speed 30ft | Color Spray 1/1; Reduce Person 1/1 | Active conditions:

Hearing the other legionaires in the saune retreating Elenial double moves along the pool to the legionaire closest to her. purple

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

Assuming we see the sleet for what it is in reality:

Pandora emerges through the illusionary sleet and bites the legionnaire with her sharp teeth.
Bite+IC (blinded): 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
B/P/S damage+IC: 1d4 + 4 + 2 ⇒ (3) + 4 + 2 = 9

Otherwise:

Pandora approaches the sleet as close as she can without being harmed by it. She then readies a bite attack towards the first legionnaire at reach.
Bite+IC (blinded): 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
B/P/S damage+IC: 1d4 + 4 + 2 ⇒ (3) + 4 + 2 = 9


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I don't think you ar exempt from the shadow conjuration/sleet storm. I can't find anything in either spell that would exclude the party members.

Elenial moves back to the pool area, while Pandora defends the edge of the sleet storm by herself.

---
Elenial
Kintampo
Shadown Lion
Jakarno
Pandora
Chasik
---
Legionaire - Blue (Blinded 3, Sleet storm)
Legionaire - Green (Blinded 3, Sleet Storm, Prone)
Legionaire - Red (26)
Legionaire - Purple (39)
Legionaire - Orange (Sleet storm'd)
Legionaire - Yellow
---

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

Chasik, will take another two swings at the guard. He still fights without wishing to harm.

All NL

1d20 + 12 - 4 ⇒ (12) + 12 - 4 = 201d20 + 7 - 4 ⇒ (5) + 7 - 4 = 8

1d8 + 3 + 6 ⇒ (4) + 3 + 6 = 13


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Chasik bashes the guard on the head once more, resulting in another groggy-looking legionnaire.

---
Elenial
Kintampo
Shadown Lion
Jakarno
Pandora
Chasik
---
Legionaire - Blue (Blinded 3, Sleet storm)
Legionaire - Green (Blinded 3, Sleet Storm, Prone)
Legionaire - Red (39)
Legionaire - Purple (39)
Legionaire - Orange (Sleet storm'd)
Legionaire - Yellow
---

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Kintampo moves forward and casts glitterdust (DC14) at the soldiers fighting Shadow Lion and Chasik. He is followed by Dingo aka Jakarno.

Kintampo yells to Pandora "Retreat, let's get out of here"

Double move for Dingo aka Jakarno


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Will: 1d20 + 3 ⇒ (2) + 3 = 5
Will: 1d20 + 3 ⇒ (10) + 3 = 13

With the glittering dust blinding the two legionnaires, only the legionnaire in the bath can see what is going on. Beverly harmed, and slightly panicked, he shouts fall back, and regroup at the exit, they've nowhere to go

Pandora gets an AoO on orange, everybody gets an AoO on purple

They're retreating of sort - the way to the sauna is clear. You may choose to continue combat, or follow Eando through the exit.

---
Elenial
Kintampo
Shadown Lion
Jakarno
Pandora
Chasik

---
Legionaire - Blue (Blinded 3, Sleet storm)
Legionaire - Green (Blinded 3, Sleet Storm, Prone)
Legionaire - Red (39, blinded)
Legionaire - Purple (39)
Legionaire - Orange (Sleet storm'd)
Legionaire - Yellow (blinded)
---

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

The lizard bard launches her mouth to the front and bites the creature with all her strength trying to take from it all the desire to ever return.
Bite AoO+IC (blinded): 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
B/P/S damage+IC: 1d4 + 4 + 2 ⇒ (4) + 4 + 2 = 10

Note we cannot retreat into the passage without recovering first our equipment. Is it in the floor up Kludde?

Liberty's Edge

Female CG Elf Ranger 7 / Wizard 1 | HP: 63/63 | AC: 21 (15 Tch, 17 Fl) | CMB: +8, CMD: 23 | F: +8, R: +11, W: +8 | Init: +6 | Perc: +22, SM: +5 | Speed 30ft | Color Spray 1/1; Reduce Person 1/1 | Active conditions:

Elenial tries to hit the retreating leggionaire with Pandora's dagger but almost drops it.
Attack: 1d20 + 7 ⇒ (1) + 7 = 8


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Your equipment is in the entrance, one floor up. Picking it up is as easy (or as hard) as presenting the tokens you've received.

Pandora bites the fleeing legionnaire in the ankle as he tries to get away. He let out an angsty yelp as he tries to get free and runs for it. Elenial's attack is far clumsier, and strikes only damp air.

---
Elenial
Kintampo
Shadown Lion
Jakarno
Pandora
Chasik

---
Legionaire - Blue (Blinded 3, Sleet storm)
Legionaire - Green (Blinded 3, Sleet Storm, Prone)
Legionaire - Red (39, blinded)
Legionaire - Purple (39)
Legionaire - Orange (10, Sleet storm'd)
Legionaire - Yellow (blinded)
---

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Deciding that he can get his belongings at a later time Kintampo moves towards the hidden exit.

Double move

Sovereign Court

M Wayang
Shadow:
58/58 HP | AC: 21, T:13, FF:19 | F:+7, R:+4, W:+1 (+2 vs Fear) | CMB:+9, CMD:21 | Init:+2 | Percep:+6
Apples:
51/51 | AC:21 T:11 FF:20 | F:+8 R:+6 W:+3 | CMB:+8 CMD:+19 | Percep:+5 |

Shadow continues his attempts to knock one of the legionaires out.

NL melee: 1d20 + 11 - 4 + 2 ⇒ (10) + 11 - 4 + 2 = 19
damage: 1d6 + 5 + 2 ⇒ (6) + 5 + 2 = 13

NL: 1d20 + 7 - 4 + 2 ⇒ (4) + 7 - 4 + 2 = 9
damage: 1d6 + 5 + 2 ⇒ (6) + 5 + 2 = 13

-Posted with Wayfinder


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Kintampo moves back while Shadow Lion pushes on, knocking out one of the legionnaires. (purple)

Ok, ALL legionnaires are now blinded/obscured from sight in some way. They're retreating, so I'll call combat over unless you want to push on.

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

Seeing the legionnaires retreat, Chasik allows them to go. He awaits for them all to leave, then goes to the sauna to meet with everyone.

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

I don't think it is a good idea to let them just leave, as they will know we haven't come out from the main door. But I will go with the party. I will not leave the bath without my equipment though.

Once she is sure the legionaries are left, Pandora stealthily moves up to the area of the cloakroom and delivers her token with a grin "This baths are a bit messy, I will better leave now, can I have my belongings please?" If possible she will help retrieve her companions equipment too.
Stealth: 1d20 + 8 ⇒ (16) + 8 = 24
Diplomacy: 1d20 + 10 ⇒ (20) + 10 = 30

Once she has everything, she doesn't wait to fit inside her armor, but instead descends to join the party and follow the Taldan man secret passage.


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The Legionaires are regrouping, and they'll probably come back for another assault. You cannot reach the entrance right now without going past them, but you will probably be able to do so later


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Moving this forward a bit

The pathfinders manage to escape through the sewer, and Pandora manages to discreetly retrieve the group's adventuring gear once the smoke has cleared. Meeting up with Eando at the Cumbling Caryatid, he seems most displeased: Great job you did there, blowing my cover! he says sarcastically.

I know where the Riftwardens are, but it’s not an answer you’re going to like, Kline says with grimace. They attempted a raid on a compound full of Blackfire Adepts who were masquerading as slavers, but the plan didn’t work as they had hoped. For all their talent at magic, the Riftwardens aren’t the best at keeping their heads down when planning an attack. The Blackfire Adepts caught wind of their plan and struck first, capturing all four of the Riftwardens perhaps a week ago. From what I’ve been able to gather, the Blackfire Adepts are planning on moving to greener pastures—which could mean practically anywhere other than Rahadoum—and they’ve been making the most of their remaining time in Azir by interrogating their captives rather ruthlessly. It seems the Blackfire Adepts just can’t pass up a good opportunity to gloat over their arch nemeses, but they’re sure to tire of it soon and just execute the lot of them. Last I heard, the slavers are departing on a caravan the morning after tomorrow, and you can bet that the Riftwardens will be dead before then.

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Kintampo curses in Osirani before asking "And do you have any idea where these slavers can be found now so we can try to free those Riftwardens?


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The compound is in the northwestern edge of the city, a quieter part of town, which is probably why the Blackfire Adepts chose the location.

Eando also offer a bit of free advice, frustrated as he is from the experience in the bathhouse: [b]Remember that explosions and swordplay are fine in a dungeon, but you’re looking at an urban raid in a city with a good police force at an estate that pays its taxes. Once you start cutting down Blackfire Adepts, you won’t have long before the local guards surround the place. Act decisively.[/b

Feel free to ask Eando more questions or make a diplomacy(gather info) or K(local) check


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>Tumbleweed<

Anybody there?

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

"Thanks, any idea what we can expect in their compound"

Knowledge Local: 1d20 + 3 ⇒ (15) + 3 = 18

Still stupefied by what happened in the baths(what happens in the baths stays in the baths)

Sovereign Court

M Wayang
Shadow:
58/58 HP | AC: 21, T:13, FF:19 | F:+7, R:+4, W:+1 (+2 vs Fear) | CMB:+9, CMD:21 | Init:+2 | Percep:+6
Apples:
51/51 | AC:21 T:11 FF:20 | F:+8 R:+6 W:+3 | CMB:+8 CMD:+19 | Percep:+5 |

Know local: 1d20 + 5 ⇒ (16) + 5 = 21

Shadow Lion takes the man aside for a moment.

GM:
"It appears you are in a bit of a bid here. I know you have some issues with the decemvirate, but there are others with ties to the society that could use a man of your talents."diplomacy: 1d20 + 9 ⇒ (16) + 9 = 25for soverign court faction card.

-Posted with Wayfinder

Sovereign Court

will save reroll 1/1 | Heroic Defiance 1/1 Human (Taldor) Fighter (Unbreakable) 10.2 | HP 137/137 | AC 28 | TCH 12 | FF 27 | Perc +0 | Initiative +2 | Stealth -4 | CMD 21 | F/R/W: 14/9/10 (+2 vs compulsion/charm, +2 vs mind affect)

Subtle is not my strong suit, but I guess I can try to be less hostile. Hmm, so how big is the estate? How many agents are there at the compound?


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There is quite a bit of rumours in the city, something about a group of renegades attacking Legionnaires in the bathhouse. For some reason, the Legionnaires were unable to give a thorough description of the attackers, and most onlookers just talk about 'sudden fog' and 'glittering particles'. A strange tale indeed.

Kintampo, Shadow Lion:

The Blackfire Adepts’ compound is located in the northwestern edge of the city, which tends to see slightly less foot traffic. The compound purchases a large quantity of fish soup and bread each day to feed the slaves, and the owners allow the delivery people to enter the compound. Depending on the circumstances, a serious incident could see the city watch show up in anywhere between 5 and 20 minutes. The compound has its own guards, but they can’t compare to the full force of Azir’s city watch.

Shadow Lion:

As is the case in most parts of the Inner Sea region, the Blackfire Adepts are not tolerated in Azir. Although tipping off the authorities would ensure that a small army descends on the Blackfire Adepts, the Pure Legionnaires would almost certainly round up any they find on the property for questioning—including the party and Riftwardens. Few would dare deny the Pure Legion entry, and even the Blackfire Adepts would likely admit these soldiers to avoid causing a larger incident. Several nearby robberies over the past month have inspired the city watch in this district to patrol more frequently; they would likely show up in 5 to 12 minutes of anyone sounding an alarm.

Kintampo:

In this part of the plot arc, Scarab Sage members are looking for information on the diamond sage. Just so you now ;-)

The compound is of considerable size, it spans about 150-ish feet on the side of the road. I'm pretty sure there is more than one way in - you may want to scout it out.

The Blackfire Adepts seek the destruction of civilization using terrible outsiders. They’re not nice people, and the Riftwardens oppose them. If you need a comparison, think of them like the Aspis Consortium to your Society, though that assumes either side qualifies as ‘the good guys.’

Shadow Lion:

Endow remains friendly, but staunch: Look, sir, you shouldn't test my patience. The fact that I'm aiding you doesn't mean I have any desire to rejoin the service of the Decemvirate, or with anyone associating with them. I have my own business to tend to, and my business is my business.

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

GM:
Before the pathfinders depart from Eando's company Kintampo asks him

[b]"I apologize for the fuss we caused in the baths, although I think the invisibility spell I cast on you helped you out a lot. Perhaps you could do me a favor in return, if you would happen to have any information regarding the whereabouts of someone called the Diamond Sage?

Diplomacy: 1d20 - 1 ⇒ (3) - 1 = 2
Diplomacy Reroll, 2 stars: 1d20 + 2 - 1 ⇒ (15) + 2 - 1 = 16
[ooc]Hope that is enough, with a possible circumstance modifier. Wink, wink, nod, nod, know what I mean?


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Kintampo:

Eando doesn't quite react well to the insinuation that he owes Kintampo a favour. Instead, he ignores the question and asks: You mentioned Sascha Al-Sharif earlier. What news do you have of her?

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

GM:
"The news I have from Sasha Antif-Arah is that she sends her regards—healthy and alive from Andoran." Kintampo throws out, unsure what the man is wanting from him or looking for.


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If you had done 'veteran's vault' or 'fortress of the nail', you'd have known more about Sascha. You can always bluff ;-)

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Kintampo waits for a reaction for a bit and then departs "Just say so when you don't know!" he grumbles as he moves away.

After joining up with his fellow pathfinders he asks "So how are we to do this? I am not that good in the sneaky stuff, as some Aspis agents in Bloodcove where happy to point out to me."


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I have set up the map of the compound, and the outline you would gleam from a casual scouting session. If you want to scout more, you probably want to do a search, complete with perception check.

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Kintampo does a circuit of the compound.

Perception: 1d20 + 9 ⇒ (14) + 9 = 23


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Kintampo discovers that the sewers of Azir extend to the Black Adepts’ compound, but as the surrounding area has become drier and drier over the centuries, little water flows there. A set of doors near the compound’s foundation in the sewers may grant access to the facility.

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

"What do you think of this plan: we enter through the sewers, overwhelm those Blackfire adepts quick and with force, free the Riftwardens and get out through the sewers again. We have to be quick about it or the soldiers will be there before we are gone, we should have some 15 minutes."

Scarab Sages

HP 57/57 | Ac 20 T 14 FF 17 (excl+4 shield spell) | I+3 | F+8 R+6 W+6| P+11 | Arcane Pool 5/5 | Reroll 1/1

Anyone else here? I would like to have this scenario finished in the next two weeks, so if possible can we pick up the pace somewhat?


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I'm echoing that sentiment. Could we have a bit more activity? Let me know if anything is unclear about the current situation, or whether you need a recap.

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