[PFS/DMK] 5-02-II The Wardstone Patrol (Inactive)

Game Master Kludde

Map and handouts


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Swayaah, fortunately, keeps it together, and together with Wadi, she manages to soak the swarm in holy water, filling the air with the smell of burning chitin.

---
Aetherys
Dvalin
Saera

Wadi
Swayaah
Krux
---
Wasp swarm (26)
Wasp swarm (15)
---

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

Fort: 1d20 + 6 ⇒ (10) + 6 = 16
Fort: 1d20 + 6 ⇒ (2) + 6 = 8
Fort, Reroll 3 stars: 1d20 + 6 + 3 ⇒ (12) + 6 + 3 = 21

Aetherys retreats by taking a step bacl and grabs another holy water vial, then throws it at the most wounded swarm.
RTA: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 2d4 ⇒ (3, 3) = 6 *1.5

Scarab Sages

HP 50/52 | AC19 (+2 vs Flying) T12 FF17 | Init +4 (+2 Underground) Perc +10 (+2 vs Flying) CMB +10 CMD 19 | F+9 R+3 W+12 (+2 Poison, Spells) | CN Mountain Dwarf | Inquisitor (Witch Hunter) 4 / Cleric (Crusader) 2 / Divine Scion (Cleric) 1 | Greatsword +9; 2d6+5 (19-20/x2) | sheet

Round 2
Dvalin lights his holy fountain firework and tosses it between the two swarms ...
Throw: 1d20 + 6 ⇒ (14) + 6 = 20
Round 1/10 Swarm North: 1d4 ⇒ 2
Round 1/10 Swarm South: 1d4 ⇒ 2

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Krux drinks the potion of verman repellent and moves another 30 feet away from the swarms.

Curses! Krux can do nothing against swarms and retrieving items is a standard action for him due to his oracle curse.

Dark Archive

F Tiefling Gunslinger (Musket Master)/3 (HP 25/25 | AC:20 | T:14 | FF:16 | CMB:5 | CMD:18 | Fort:+4 | Ref:+6 | Will:+4 | Init:+3 [+2 with at least 1 grit] | Perc:+7 | Speed:30 [20 with backpack]) PFS#: 115025-7
Grit:
3/3

Saera 5-foot steps backward, takes another flask of holy water, and throws it at the southwestern corner of the red swarm.

Ranged Touch Attack, Holy water: 1d20 + 6 ⇒ (2) + 6 = 8 Damage: 2d4 ⇒ (4, 1) = 5


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Aeehrys throws another vial of holy water, and douses the swarm in it. Even if it still doesn't disperse, the holy water fountain that Dvalin sets up does the job: the northernmost swarm dissipates, though the other one is still very much alive and buzzing in thorny hatred.

Krux runs out of options, while Saera sees her splash go wide, but still cause some splashing damage.

Miss direction: 1d8 ⇒ 4

The swarm catches up with Swayaah again

Damage: 2d6 ⇒ (6, 4) = 10 Another two fort saves, please

---
Aetherys
Dvalin
Saera
Wadi
Swayaah
Krux

---
Wasp swarm (19)

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

There were 10 holy water vials, which means 2 each, except for the clumsier characters, I assume.

"Running out of options here. Anyone still has a vial? Krux?"

If someone says he still has one, she'll move to that person and offer to throw it for him/her.

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"Hurry up with those! How am I gonna get a date when my face looks like a watermelon? Pffft! Pffft!"

Fort Save: 1d20 + 3 ⇒ (11) + 3 = 14
Fort Save: 1d20 + 3 ⇒ (20) + 3 = 23

Swayaah's constant wisecracking seems to help her keep control as she flees the swarm and grabs her wand of Cure Light Wounds.

Dark Archive

F Tiefling Gunslinger (Musket Master)/3 (HP 25/25 | AC:20 | T:14 | FF:16 | CMB:5 | CMD:18 | Fort:+4 | Ref:+6 | Will:+4 | Init:+3 [+2 with at least 1 grit] | Perc:+7 | Speed:30 [20 with backpack]) PFS#: 115025-7
Grit:
3/3

I already used 2, so I'll use some other flasks.

Saera 5-foot steps up to Aetherys. "I have alchemist's fire and acid with me!"

She retrieves a flask from her backpack and throws it at the southeastern corner of the swarm.

Ranged Touch Attack, Alchemist's Fire: 1d20 + 6 ⇒ (3) + 6 = 9 Damage: 1d6 ⇒ 2

Miss direction: 1d8 ⇒ 2

I have 1 more Alchemist's Fire and 3 Acid for those who can reach me.

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

Aetherys grasps one of the vials offered by Saera, then throws it at the swarm.

RTA, acid flask: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d6 ⇒ 3

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi nods in thanks to Saera's offer. Next time I will be better prepared...

He steps next to her and takes the acid flack, lobbing it at the remaining swarm tring to splash Swayaah.

I would still date you Swayaah...whatever your face looks like...

RTA Acid: 1d20 + 2 ⇒ (10) + 2 = 12; damage: 1d6 ⇒ 4


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Aetherys keeps up the holy water bath. Swayaah clears the area, as Saera moves to more drastic measures, bringing in Alchemist's fire. Unfortunately, she misses, but not before splashing Sir Ilivan in some fire - as well as the swarm. Wadi tries to hit the swarm with acid, but misses as well, his acid pretty much landing in the same spot as Saera's fire.

Miss Dir: 1d8 ⇒ 2

---
Aetherys
Dvalin
Saera
Wadi
Swayaah
Krux
---
Wasp swarm (26)

Scarab Sages

HP 50/52 | AC19 (+2 vs Flying) T12 FF17 | Init +4 (+2 Underground) Perc +10 (+2 vs Flying) CMB +10 CMD 19 | F+9 R+3 W+12 (+2 Poison, Spells) | CN Mountain Dwarf | Inquisitor (Witch Hunter) 4 / Cleric (Crusader) 2 / Divine Scion (Cleric) 1 | Greatsword +9; 2d6+5 (19-20/x2) | sheet

Round 3 Holy Fountain Fireworks 2/10 rounds
Holy Fountain Fireworks damage: 1d4 ⇒ 2
Dvalin tosses his second vial of holy water at the swarm ...
Throw: 1d20 + 6 ⇒ (14) + 6 = 20 for Holy Water: 2d4 ⇒ (1, 3) = 4
"I only have 1 vial left .."


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With the splashing holy water, and the extra dousing that Dvalin adds, doing its work, the last wasp swarm finally dissipates.

Combat over

Sir Ilivan, who has look on, unable to affect the swarm is finally able to converse normally again, after the pollen encounter. This is getting too much for me. My actions... I have become a liability. I have simply seen too much horror in this war, that much is clear now. My thoughts... stumped. I was unable to help those villagers, and we would not have gone on this mission save for your convincing. Enough is enough. I will finish this mission, and by Iomedae, we will rescue those cavalrymen! When we are, done I will resign. It is time for a new generation.

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

"You will do what you think is just. You are noble at heart, Sir Ilivan, never doubt that. I will stand by your side!"


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A dry, narrow gulch follows a dried-up creek bed appears to have been the site of numerous battles. Rusted weapons, broken arrows, and the occasional skull are strewn about the landscape. The walls of the gulch narrow, creating a natural choke point.

At the other end of the valley, a group of exhausted crusaders can be seen among several demons. One of the demons carries a fiery sword.

GM rolls:

init, Saera: 1d20 + 5 ⇒ (19) + 5 = 24
init, Swayaah: 1d20 + 1 ⇒ (1) + 1 = 2
init, Krux: 1d20 + 3 ⇒ (13) + 3 = 16
Init, Wadi: 1d20 + 1 ⇒ (17) + 1 = 18
Init, Aetherys: 1d20 + 8 ⇒ (13) + 8 = 21
Init, Dvalin: 1d20 + 4 ⇒ (10) + 4 = 14

Init, Drecthes: 1d20 + 0 ⇒ (20) + 0 = 20
Init, Fiery Demon: 1d20 + 7 ⇒ (12) + 7 = 19

---
Saera
Aetherys

---
Demon
Demon
Fiery Demon
Crusaders (total: 8)
---
Wadi
Krux
Dvalin
Swayaah
---

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Swayaah offers to shake Sit Ilivan's hand...carefully.

"Let's go rescue them. You've earned your rest, and gave your life to protect us from the Abyss. They will never take your soul."

She takes this opportunity to heal herself, Sir Ilivan and Aetherys if they accept.

Swayaah
Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3
Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7
Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2
Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8

Sir Ilivan
Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2

Aetherys
Cure Light Wounds: 1d8 + 1 ⇒ (7) + 1 = 8

39 charges remain

Walking up to the dried up creek, Swayaah sees her prey. "All eight of them are still alive. Let's see if we can get them out of here."

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Krux hurries back to his companions and kneels down in shame.

"I apologize for my cowardice. I have a fear of swarms and powerless to combat them. Thank you all for your valiant efforts in defeating those pests. You have my deepest gratitude."

He stands and turns to Sir Ilvan placing a hand on his shoulder.

"We are proud of your actions today. You show true grit in facing your nightmares. We can be defeated in body, but undefeated in our spirits."

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

Thanks for the healing!

Aetherys makes a wand appear in her hand with a flick of the wrist, and uses it before she storms off to meet the demons in battle.
Swift: activate wrist sheath to retreive wand of shield.
Standard: Cast shield.
Move: Move 30 feet.

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi grimaces as he sees the demons ahead. Making sure his crossbow is loaded he hefts it ready to fire ,moving up behind Aetherys. Instead of firing, he elects to protect himself further.

Round 1:
Move action: Move 30'
Standard: Cast Shield.


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Aetherys casts a protective spell while moving up, giving Wadi the right amount of inspiration to start doing the same...

---
Saera
Aetherys
---
Demon
Demon
Fiery Demon
Crusaders (total: 8)
---
Wadi <--Moves and casts shield
Krux
Dvalin
Swayaah
---

Dark Archive

F Tiefling Gunslinger (Musket Master)/3 (HP 25/25 | AC:20 | T:14 | FF:16 | CMB:5 | CMD:18 | Fort:+4 | Ref:+6 | Will:+4 | Init:+3 [+2 with at least 1 grit] | Perc:+7 | Speed:30 [20 with backpack]) PFS#: 115025-7
Grit:
3/3

Saera moves past Aetherys and Wadi, taking her musket from her bandoleer as she moves. She aims blue dretch and shoots a cold iron bullet at it.

spending 1 grit to still fire versus Touch AC, despite firing from within my musket's 2nd range increment.
Touch attack: Cold iron bullet, -1 Deadly Aim, -2 2nd Range Increment: 1d20 + 7 - 1 - 2 ⇒ (14) + 7 - 1 - 2 = 18 Damage, +2 DA: 1d12 + 2 ⇒ (1) + 2 = 3

Her shot's quite accurate, but misses the impact she was hoping for.


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Sara's shot from afar hits the demon, blowing a deep dash, with slight white mist swirling up from the wound.

The demon standing over the crusader kills one of the helpless men off, as he cackles with glee.

The other two demons stand behind the crusaders, using them as a human shield. The fiery demons send for a little glad ball, that blossoms into a ball of fire, centered on Aetherys and Saera. Wadi only walks up later, so is not in range yet

Fireball: 6d6 ⇒ (2, 1, 2, 6, 3, 6) = 20 DC 15 RFX for half

---
Wadi
Krux
Dvalin
Swayaah

Saera
Aetherys

---
Demon
Demon
Fiery Demon
Crusaders (7 left)
---
---

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Swayaah decides to be a bit more cautious and moves up. While doing so her tail grabs the potion of Shield of Faith, and she chugs it down. A shield of pure force hovers in front of her. "Cool."

Scarab Sages

HP 50/52 | AC19 (+2 vs Flying) T12 FF17 | Init +4 (+2 Underground) Perc +10 (+2 vs Flying) CMB +10 CMD 19 | F+9 R+3 W+12 (+2 Poison, Spells) | CN Mountain Dwarf | Inquisitor (Witch Hunter) 4 / Cleric (Crusader) 2 / Divine Scion (Cleric) 1 | Greatsword +9; 2d6+5 (19-20/x2) | sheet

Round 1
Dvalin retrieves and applies Holy Weapon Balm to his +1 Greatsword ... and does a 5 ft step forward.

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

A real fireball! I hope that was his last one!

"If you focus your attacks on the fiery demon, there is a chance I can control the other two."

Krux steps forward and casts Sleep (Will DC 18) on the (blue) demon carefully placing it away from the crusuaders.

One round casting time.

Arcane Failure 10%: 1d100 ⇒ 35

Dark Archive

F Tiefling Gunslinger (Musket Master)/3 (HP 25/25 | AC:20 | T:14 | FF:16 | CMB:5 | CMD:18 | Fort:+4 | Ref:+6 | Will:+4 | Init:+3 [+2 with at least 1 grit] | Perc:+7 | Speed:30 [20 with backpack]) PFS#: 115025-7
Grit:
3/3

Ref: 1d20 + 6 ⇒ (9) + 6 = 15

Saera manages to avoid half the fireball's damage, and her natural resistance versus fire decreases the damage a bit more.

She moves closer to the demons, ending just a few feet too far from the fiery demon to stay within her musket's first range increment. After using an alchemical cartridge with a cold iron bullet to rapidly reload her musket, Saera shoots a bullet at the fiery demon.

Spending 1 more grit to still fire versus Touch AC, despite firing from within my musket's 2nd range increment.
Touch attack: Cold iron bullet, -1 Deadly Aim, -2 2nd Range Increment: 1d20 + 7 - 1 - 2 ⇒ (11) + 7 - 1 - 2 = 15 Damage, +2 DA: 1d12 + 2 ⇒ (4) + 2 = 6

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

Seeing the fiery bead aimed her way, Aetherys conjures a wave shield to protect her.
Ref: 1d20 + 7 ⇒ (5) + 7 = 12 Ouch, that's full damage, minus 3 from the wave shield.

Aetherys casts another warding spell, sending a bone flying around her to deflect any incoming blow, then she moves out towards the demons.

Casting defending bone, gaining DR 5/bludgeoning (max 35 pts total).


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Saera manages to avoid the brunt of the fiery blast, but Aetherys take it full on. Fortunately, she manages to send a wave of water to intervene. Saera retaliates with another shot, which is another direct hit on the demon.

Swayaah and Dvalin get ready for the fight, while Krux weaves a sleep spell.

Will: 1d20 + 3 ⇒ (20) + 3 = 23

The red demon executes another crusader, looking tauntingly at the approaching pathfinders. The blue one runs up at Saera, and slashes at her with a claw.

Claw, Saera: 1d20 + 4 ⇒ (14) + 4 = 18

The fiery demons moves up, sword in hand. Ready action

---
Wadi
Krux
Dvalin
Swayaah
Saera
Aetherys

---
Demon (3)
Demon
Fiery Demon (6)
Crusaders (7 left)
---

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

Seeing that she's closing in on the demons, she steps into nothingness, disappearing from view.

Casting vanish, then moving forward.

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Swayaah howls, drawing her cold iron earthbreaker and then charges right at the demon threatening Seara.

Mwrk Cold Iron Earthbreaker, Charge, Power Attack: 1d20 + 7 + 2 - 1 ⇒ (12) + 7 + 2 - 1 = 20
Damage: 2d6 + 4 + 3 ⇒ (4, 2) + 4 + 3 = 13

"Back off, she likes her distance. But if you wanna play rough, I'm your game!"

Scarab Sages

HP 50/52 | AC19 (+2 vs Flying) T12 FF17 | Init +4 (+2 Underground) Perc +10 (+2 vs Flying) CMB +10 CMD 19 | F+9 R+3 W+12 (+2 Poison, Spells) | CN Mountain Dwarf | Inquisitor (Witch Hunter) 4 / Cleric (Crusader) 2 / Divine Scion (Cleric) 1 | Greatsword +9; 2d6+5 (19-20/x2) | sheet

Round 2 Running AC 17
Dvalin runs toward the group of crusaders ...

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi advances closer to the action and looses a bolt at the red demon, hoping to anger it so it will turn its attention to the greater threat.

Round 2:
Move: Move 30' forward.
Standard: Fire Crossbow. Cold Iron bolt: 1d20 + 2 ⇒ (7) + 2 = 9; damage: 1d8 ⇒ 6

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Krux double moves adjacent to Saera Dyar.


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Aetherys moves vanishes from sight. Swayaah delivers a crushing blow to the dretch in front of her, while Krux and Dvalin rush forward. Wadi fires his crossbow, but misses the mark.

---
Wadi
Krux
Dvalin
Swayaah
Saera
Aetherys
---
Demon (3)
Demon
Fiery Demon (6)
Crusaders (6 left)
---


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Can I get an action for Saera?


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I meant: can any of the other players post an action for Saera?

(now that the CL game is finished)

Dark Archive

F Tiefling Gunslinger (Musket Master)/3 (HP 25/25 | AC:20 | T:14 | FF:16 | CMB:5 | CMD:18 | Fort:+4 | Ref:+6 | Will:+4 | Init:+3 [+2 with at least 1 grit] | Perc:+7 | Speed:30 [20 with backpack]) PFS#: 115025-7
Grit:
3/3

Saera 5-foot steps away from the dretch and reloads her musket with a cold iron bullet and black powder. She directly shoots the bullet at the dretch.

Touch attack: Cold iron bullet, -1 Deadly Aim: 1d20 + 7 - 1 ⇒ (18) + 7 - 1 = 24 Damage, +2 DA: 1d12 + 2 ⇒ (6) + 2 = 8

"Bad idea to walk up to me while I hold this!"


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Saera blasts the closest demon, which gives out a otherworldly yelp as it takes the hit, then starts clawing and biting at Swayaah

Bite, Swayaah: 1d20 + 4 ⇒ (10) + 4 = 14
Claw, Swayaah: 1d20 + 4 ⇒ (14) + 4 = 181d4 + 1 ⇒ (3) + 1 = 4
Claw, Swayaah: 1d20 + 4 ⇒ (10) + 4 = 14

The demon furthest away performs another execution, slicing the throat of a helpless crusader. The fiery demon cackles, then moves into range of Dvalin, leaving a trail of burning footprints, and exhales a jet of burning blood at him.

damage, burning blood: 5d6 ⇒ (4, 5, 5, 4, 6) = 24 RFX DC 17 for half

---
Wadi
Krux
Dvalin
Swayaah
Saera
Aetherys

---
Demon (11)
Demon
Fiery Demon (6)
Crusaders (5 left)
---

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Hey DM Kludde, did Swayaah miss last round with her charge attack? AC 20 for 13 Damage. I don't see the damage in the initiative.


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No, she didn't miss, I just forgot to records the damage. It does mean that the closest Dretch is, in fact, utterly dead. Those four points of damage never happen.

---
Wadi
Krux
Dvalin
Swayaah
Saera
Aetherys

---
Demon - Dead
Demon
Fiery Demon (6)
Crusaders (5 left)
---

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

Phew. I was worried this thing had AC 21+ for a second there (or DR 15/ NOT cold iron...)

"Nice shot, Saera!" Swayaah does a quick hop as she regains her balance and cheers over Saera's kill. "I'm gonna help our Dwarven friend there. No idea where Aetherys is, but we're bringing them all home."

Swayaah decides that charge attacks were fun, and charges the flame demon. "Naughty demon! Spitting on people like that!"

Mwrk Cold Iron Earthbreaker, Charge, Power Attack: 1d20 + 7 + 2 - 1 ⇒ (8) + 7 + 2 - 1 = 16
Damage: 2d6 + 4 + 3 ⇒ (6, 4) + 4 + 3 = 17

Probably bouncing off its armor...

Scarab Sages

HP 50/52 | AC19 (+2 vs Flying) T12 FF17 | Init +4 (+2 Underground) Perc +10 (+2 vs Flying) CMB +10 CMD 19 | F+9 R+3 W+12 (+2 Poison, Spells) | CN Mountain Dwarf | Inquisitor (Witch Hunter) 4 / Cleric (Crusader) 2 / Divine Scion (Cleric) 1 | Greatsword +9; 2d6+5 (19-20/x2) | sheet

Round 3 HP 7/31
Reflex: 1d20 + 3 ⇒ (4) + 3 = 7
Shoot ... I knew I mistimed my judgement ...
Dvalin judges the fiery demon with the judgement of sacred resistance 4 (fire) ...
... steps forward 5 ft and attacks with his great sword and destructive smite ...
1d20 + 7 ⇒ (11) + 7 = 18 for Slashing: 2d6 + 7 ⇒ (2, 4) + 7 = 13 and Holy Balm: 2d4 ⇒ (2, 4) = 6 and a Reflex DC10 save or Holy: 1d4 ⇒ 4 next round.

Grand Lodge

Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Krux moves 30 feet northeast and casts Murderous Command (Will DC 18) on the fiery demon.

"Your ally is disobedient. Kill him."

SR check if applicable: 1d20 + 2 ⇒ (19) + 2 = 21

Dark Archive

Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi mutters another curse under his breath here as another crusader perishes. I have to do something here, else that demon is going to slaughter them like lambs!

He moves up closer to the action and sends a fiery ray at the executioner demon.

Round 3:
Move: Move closer.
Standard: Use Elemental Ray Ranged Touch: 1d20 + 2 ⇒ (8) + 2 = 10; Fire damage: 1d6 + 2 ⇒ (2) + 2 = 4

Silver Crusade

Female Elf Magus (Bladebound) 9 | HP 68/68 | AC: 26 T: 16 FF: 21 CMD: 23 | F+11 R+12 W+9 | Init +9 | Perception +13

Still invisible, Aetherys moves around the demon that executes the crusaders cowardly, and slashes at it, aiming for the creature's heart. Before doing so, she empowers her weapon with eldritch energy.

Swift action to make my scimitar +3 keen, then move and attack.
+3 keen Dawnblade (bypasses cold iron & silver), attacking from invisible: 1d20 + 11 + 2 ⇒ (10) + 11 + 2 = 231d6 + 8 ⇒ (3) + 8 = 11

"Leave these crusaders alone, your quarry is with me and me alone."


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Swayaah swing, but hits only the demon's tough hide. Dvalin, on the other hand, slashes in with his mighty great sword, and slashes through the demon, burning it with righteous might.

Crux then tries to confuse the demon with a powerful spell, cast with great determination.

Will: 1d20 + 3 ⇒ (2) + 3 = 5

A scorching ray from Wadi's hands just barely misses the executioner demon, exactly when Aetherys appears and strikes the demon a near-mortal blow.

---
Wadi
Krux
Dvalin
Swayaah
Saera
Aetherys
---
Demon - Dead
Demon (11)
Fiery Demon (25)
Crusaders (5 left)
---

Dark Archive

F Tiefling Gunslinger (Musket Master)/3 (HP 25/25 | AC:20 | T:14 | FF:16 | CMB:5 | CMD:18 | Fort:+4 | Ref:+6 | Will:+4 | Init:+3 [+2 with at least 1 grit] | Perc:+7 | Speed:30 [20 with backpack]) PFS#: 115025-7
Grit:
3/3

Saera 5-foot steps east, reloads once again with a cold iron bullet and a dose of black powder, and tries to shoot the fiery demon.

Touch attack: Cold iron bullet, -1 Deadly Aim: 1d20 + 7 - 1 ⇒ (4) + 7 - 1 = 10 Damage, +2 DA: 1d12 + 2 ⇒ (2) + 2 = 4


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Saera's bullet melts in the presence of the fiery demon, and causes no harm.

The executer demon hisses as Aetherys appears, and turns his attention on her. He waves two gory claws at the magus, entrails still entangled in it, and snaps forward as well. None of these attacks impress Aetherys, however.

Claw, Aetherys: 1d20 + 4 ⇒ (5) + 4 = 9
Claw, Aetherys: 1d20 + 4 ⇒ (2) + 4 = 6
Bite, Aetherys: 1d20 + 4 ⇒ (10) + 4 = 14

The fiery demon is cornered by Swayaah and Dvalin, and he decides to step sideways, swinging his flaming sword for a painful cut to the arm of Swaayah. Fortunately, Swayaah knows how to cope with the burning of the sword rather well.

Longsword, Swaayah: 1d20 + 11 ⇒ (15) + 11 = 261d6 + 3 + 1d6 ⇒ (3) + 3 + (3) = 9 3 of that is fire...
Longsword, Swayaah: 1d20 + 6 ⇒ (4) + 6 = 10

---
Wadi
Krux
Dvalin
Swayaah
Saera
Aetherys

---
Demon (11)
Fiery Demon (25)
Crusaders (5 left)
---

Grand Lodge

Spells 3/2/1| Controlled Rage 12/12 | GM Folio Reroll +2 | HP 109/109 | AC 23 T 14 FF 22 | Saves: 13/9/8 (Evasion, +2 vs Evil, +2 vs Spells and Spell-Like) | CMD 28 | Perception +17 | Init +1 Female Tiefling | Urban Ranger 10, Urban Barbarian 1 | Animal Companion |

"Thanks, mom." Swayaah mumbles as the sword cuts deep, but the flames do no more than tickle.

Regaining her footing, Swayaah steps to the demon's side to help set up flanking. She decides to focus on accuracy over raw power.

Mwrk Cold Iron Earthbreaker: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8

Her tail swiftly grabs her wand of cure light wounds. This may be needed soon...

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