[PFS] Crypt of the Everflame (Inactive)

Game Master Chyrone

Time for a dungeon crawl.


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The orc takes the pick to the flank, and with it, he fades as he hits the ground, leaving you all just at the path, alone again.

Resuming the journey, a DC 10 survival check please.
If for some unlikely luck, you don't pass, your trip takes 3 extra hours for every time there is no 10 between you.

So to be safe, roll for 3 checks.

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Licen uses studied target on the last one and attacks

Greatsword: 1d20 + 7 ⇒ (10) + 7 = 172d6 + 7 ⇒ (2, 6) + 7 = 15

"They aren't real.. look see!" says Licen as he slashes at one


You got ninja'd ;)

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Survival: 1d20 + 5 ⇒ (20) + 5 = 25

Survival: 1d20 + 5 ⇒ (19) + 5 = 24

Survival: 1d20 + 5 ⇒ (19) + 5 = 24

Highest rolls i've made in ages and when I needeed a 5

"This way all"

Licen sets off to the crypt


Having followed the map for most of the day, the sunlight begins to fade and a cold wind begins to rattle through the leafless forest.

There is now no sign of civilization in sight......

Finding a suitable camping spot:
1 survival check from each, a DC 10 is required to find a suitable spot to set up camp for the night.
If you pass, you find a nice grassy spot, with ample bushes covering three sides.
If you don't, you'll have to settle for lumpy ground, with less bushes covering your spot.
If the latter, everybody makes a DC 13 fort roll or you'll be fatigued the next day.

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Survival: 1d20 + 5 ⇒ (4) + 5 = 9

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.

Survival: 1d20 - 2 ⇒ (15) - 2 = 13

Grand Lodge

male human swashbuckler(rondelero)9/brawler 1, HP 102, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

survival, untrained: 1d20 + 1 ⇒ (1) + 1 = 2

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100

Survival: 1d20 - 1 ⇒ (14) - 1 = 13

Mercutio finds a lovely space to unfold and place his cot.

Yes, I had my own cot with me the whole time!

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

Survival, untrained: 1d20 - 2 ⇒ (19) - 2 = 17

Although not skilled in knowledge of wilderness survival, Brayden finds a cozy area between some bushes to lay out his bedroll and blanket.


Brayden, Maladash and Mercutio find a nice grassy spot for the group to set up camp.
You gather firewood as quickly as you can, as the sun sets under in Fangwood.

As the fire has been lit, you sit down, eating some (or making stew of) of the rations you've been given.
The fire is the only source of light, with no stars or moon in the sky.

From time to time, you hear sounds of nocturnal wildlife.
1d5 ⇒ 5, which at some point gave Licen Setokill a slight jumpscare, from it being unexpectedly close.

Since some of you automatically make the DC 5 perception, you share it between each other already.
In the distance, you hear the howling of wolves. With pauses of time, the sound draws closer, until suddenly it had stopped.

Perception:

Brayden: 1d20 - 2 ⇒ (6) - 2 = 4
Maladash: 1d20 - 2 ⇒ (1) - 2 = -1
Mercutio: 1d20 - 1 ⇒ (11) - 1 = 10
Mykel: 1d20 + 5 ⇒ (19) + 5 = 24
Licen: 1d20 + 5 ⇒ (6) + 5 = 11

Stealth: 1d20 + 6 ⇒ (20) + 6 = 26

But then, you think nothing of it. No more howling is good, maybe they found a tasty hare or deer just now.

Perception & init:

Brayden: 1d20 - 2 ⇒ (3) - 2 = 1
Maladash: 1d20 - 2 ⇒ (10) - 2 = 8
Mercutio: 1d20 - 1 ⇒ (16) - 1 = 15
Mykel: 1d20 + 5 ⇒ (8) + 5 = 13
Licen: 1d20 + 5 ⇒ (14) + 5 = 19

Stealth,+6 each: 3d20 ⇒ (10, 15, 7) = 32

-----------------------------
Init surprise round
Licen, blue, green: 1d20 + 2 ⇒ (15) + 2 = 171d20 + 2 ⇒ (14) + 2 = 161d20 + 2 ⇒ (12) + 2 = 14

Init
Brayden: 1d20 + 3 ⇒ (19) + 3 = 22
LicenceToKill: 1d20 + 2 ⇒ (7) + 2 = 9
Maladash: 1d20 + 2 ⇒ (3) + 2 = 5
Mercutio: 1d20 + 3 ⇒ (1) + 3 = 4
Mykel: 1d20 + 6 ⇒ (12) + 6 = 18

Blue: 1d20 + 2 ⇒ (13) + 2 = 15
Green: 1d20 + 2 ⇒ (3) + 2 = 5
Red: 1d20 + 2 ⇒ (18) + 2 = 20

1 Maladash, 2 wolf: 1d2 ⇒ 2

Then, something catches the eye of Licen, a pack of wolves, of which only one had avoided his attention.
Licen Setokill gets 1 action for the surprise round.

Wolves, round 1

Brayden
------------
Red
------------
Mykel
------------
Blue, Green
------------
Maladash & Mercutio

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

"Foolish beasts..." Brayden mutters as he moves ahead and draws his longsword and shield.


Yes, but 2 of my wolves get a surprise round too, incredible stealth skills. But Licen has higher in surprise init.
You're comfortably sitting, you might not need to move all the way there.

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

I should read your ooc more carefully. Yeah, I moved myself back.

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Licen yells in case some are still asleep "Wake up, wolves! Wake up! wolves!

If he doesn't have his sword out he draws it, if he does he uses studied target on red wolf


Either is a move action, but drawing your sword during a move action is usually done during movement.

Licen quickly draws his sword, as the wolves catch his eye.
Blue sets in a charge. This can be done, but just at normal movement speed.
Blue vs Brayden, vs prone: 1d20 + 2 + 2 + 4 ⇒ (9) + 2 + 2 + 4 = 17Bite: 1d6 + 1 ⇒ (3) + 1 = 4
Sitting = prone already, so no trip maneuver.
Green sets a charge on 1 Brayden, 2 Licen: 1d2 ⇒ 1
Green vs Brayden, vs prone: 1d20 + 2 + 2 + 4 ⇒ (20) + 2 + 2 + 4 = 28Dmg: 1d6 + 1 ⇒ (1) + 1 = 2
Crit?: 1d20 + 2 + 2 + 4 ⇒ (20) + 2 + 2 + 4 = 28Dmg: 1d6 + 1 ⇒ (3) + 1 = 4
It seems two of the wolves hold Brayden for a juicy steak.
---------------------------------------
Wolves, round 1

Brayden
------------
Red
------------
Mykel
------------
Blue, Green
------------
Maladash & Mercutio

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

Ninjaed my question because I figured it out... I see your rolls are back Chyrone

Now covered in teeth marks and blood, Brayden swings at the wolf from the ground.
Longsword: 1d20 + 5 - 4 ⇒ (7) + 5 - 4 = 8 Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.

I really cry from what is happening now. Rather from the fact that I'm still flat-footed and can't make reroll all this!


You'll see my rolls are ups and downs, as they should be.

Wolves, round 1

Brayden lashes out at the wolf, which lets out a growl as it ducks to avoid being hit.
------------
Red *Grrrr* Bite: 1d20 + 2 + 4 ⇒ (4) + 2 + 4 = 10
------------
Mykel, Licen Mykel's action's going off 1st though.
------------
Blue, Green
------------
Maladash & Mercutio

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

posting with opportunity, i'll repost later if needed

Studied target on green and attack

greatsword+PA: 1d20 + 6 ⇒ (20) + 6 = 262d6 + 13 ⇒ (4, 5) + 13 = 22

greatsword+PA Crit confirm: 1d20 + 6 ⇒ (3) + 6 = 92d6 + 13 ⇒ (3, 6) + 13 = 22

Grand Lodge

male human swashbuckler(rondelero)9/brawler 1, HP 102, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Mykel stands up and draws his blade.

Maybe we can sleep when we are done with these curs.


Wolves, round 1

Brayden lashes out at the wolf, which lets out a growl as it ducks to avoid being hit.
------------
Red bites and misses Brayden.
------------
Mykel stands up, meanwhile Licen hews down a wolf, most violently.
------------
Bite blue vs prone Brayden: 1d20 + 2 + 4 ⇒ (10) + 2 + 4 = 16Juicyhumansteak: 1d6 + 1 ⇒ (3) + 1 = 4
The savage bite wounds inflicted on Brayden, cause him to faint of blood loss.
Red charge vs prone Licen: 1d20 + 2 + 2 + 4 ⇒ (19) + 2 + 2 + 4 = 27Gnawgnaw: 1d6 + 1 ⇒ (2) + 1 = 3
Red wolf sinks its teeth in Licen's arm.
------------
Maladash & Mercutio

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.

Maladash slowly gets up and adjusts his mask.

"JaH Daddy, maqDar targhmey!" - once again he says in language similar to something between a growl and a burp.

He waves his hand, and Brayden covers the unpleasant tingling. He feels that his wounds are tightened, however, in the energy that fills him boils anger and mental breakdown... Apparently, as in the one who just sent it.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100

"The creatures of the night, what bea-oh, DAMMIT, not again!"

heavy pick, Bloodrage: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 1d6 + 5 ⇒ (2) + 5 = 7


Maladash quickly responds, and heals Brayden, who now again properly occupies his own square.
Mercutio then gets up, and has to walk around Brayden to get to the wolf.
-----------------------

Wolves, round 3

Brayden
---------------
Red
---------------
Mykel & Silen
---------------
Blue
---------------
Maladash & Mercutio

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

"Maladash...Thank you." The still bloody Brayden attempts to stand up.

If he doesn't pass out from the AoO,
Longsword: 1d20 + 5 ⇒ (10) + 5 = 15 Damage: 1d8 + 4 ⇒ (8) + 4 = 12


AoO: 1d20 + 2 + 4 ⇒ (12) + 2 + 4 = 18Juicyhumansteak: 1d6 + 1 ⇒ (2) + 1 = 3
Well..not due to the aoo, no.

Though Brayden takes another bite while standing up, (going to disabled), he strikes at the wolf. His strike hits, but the strain on his injured body causes him to pass out again.
I'm assuming they'll finish it before your next turn, but roll for a stabilize anyway.
---------------
Red More biting in Silen's arm: 1d20 + 2 + 4 ⇒ (10) + 2 + 4 = 16Dmg: 1d6 + 1 ⇒ (2) + 1 = 3
It's continued chewing draws more blood in the strong man's arms.
---------------
Mykel & Silen
---------------
Blue
---------------
Maladash & Mercutio

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.
Quote:
AoO: 1d20 + 2 + 4 ⇒ (12) + 2 + 4 = 18

It is time to begin to use it! I want to ask you to reroll this attack ;)


Rebite: 1d20 + 2 + 4 ⇒ (12) + 2 + 4 = 18

:3

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.

S**t happens ))


Yup, for example our GM of Way of the Wicked, rolls major save results against our spells about 9 out of 10 all the time.
Bard: command > pass
Deathknight: channel negative energy: > pass.
Sorcerer (me): fireball: > 7 out of 8 pass.
Only by sheer dmg did they drop. Whereas in reverse....not too often.

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Wolves have a trip attack which is separate and goes off if the main attack hits, so they need to roll vs CMD to trip

Licen uses studied target on the wolf

Licen will attack the wolf in return

Greatsword+PA: 1d20 + 6 ⇒ (6) + 6 = 122d6 + 13 ⇒ (3, 4) + 13 = 20


Trip Brayden?: 1d20 + 2 + 4 ⇒ (8) + 2 + 4 = 14
Brayden did not get tripped.
I didn't roll one for Licen, as he was attacking from sitting position.

Licen's strike would have struck down a second wolf, but the lupine dodges just in time.
Mykel
------------
Blue
------------
Maladash & Mercutio

Grand Lodge

male human swashbuckler(rondelero)9/brawler 1, HP 102, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Mykel hops over the fire, landing between the wolves.

acrobatics: 1d20 + 8 ⇒ (12) + 8 = 20

unsure if I need to avoid the AoO or not..let me know if I have to.

He swings his blade at a wolf. the blue one

attack: 1d20 + 7 ⇒ (6) + 7 = 131d8 + 4 ⇒ (2) + 4 = 6

He then takes up a defensive stance, anticipating that the wolf will attack him.

doing Parry/riposte if attacked

parry: 1d20 + 7 ⇒ (4) + 7 = 11

riposte: 1d20 + 7 ⇒ (10) + 7 = 171d8 + 4 ⇒ (4) + 4 = 8


A jump is movement, so yes.

Blue had taken aoo already.
AoO red: 1d20 + 2 ⇒ (5) + 2 = 7Dmg: 1d6 + 1 ⇒ (2) + 1 = 3
The wolf's jaws miss the leaping Mykel....who's feeling quite warm at the rear, leaping dangerously above the flames.
His own attack falls somewhat short, and the wolf ducks.
-----------------
Red Bite bigmanarm: 1d20 + 2 + 4 ⇒ (13) + 2 + 4 = 19Dmg: 1d6 + 1 ⇒ (3) + 1 = 4
Its jaws continue to chew on Silen's arm.
As Maladash has used his misfortune on blue's attack, i think red's safe.
-----------------
Maladash & Mercutio

Grand Lodge

male human swashbuckler(rondelero)9/brawler 1, HP 102, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

ahh..must have missed blue's AoO...

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.

Today, Maladash obviously decided that he is a healer. Salvation of others - feature of the night for a strange half-orc:

CLW: 1d8 + 1 ⇒ (3) + 1 = 4

Again, Brayden feels that consciousness returned to him.

After that, Maladash pulls out his weapon.


I am reminded of this, specifically 3:35 - 4:20.

Mercutio
---------------
You can post ahead Brayden

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.

LOL .)))) Very similar )

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

Brayden opens his eyes again. He mutters, "Half-orc, I hereby declare you the backup Paladin of our team. The savior of the savior..." He trails off, still weak and bloody, and attempts to slice his longsword at the wolf while still prone.

Longsword: 1d20 + 5 - 4 ⇒ (16) + 5 - 4 = 17 Damage: 1d8 + 4 ⇒ (7) + 4 = 11

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Licen is putting on a brave face but he appears to be wobbly on his feat.. shock and blood loss setting in.

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100

heavy pick, Bloodrage, flank: 1d20 + 8 ⇒ (18) + 8 = 26
damage: 1d6 + 5 ⇒ (2) + 5 = 7


Mercutio strikes down blue.
--------------------------

Brayden, robber of a target, stands up and approaches the last remaining wolf.
------------
Red wolf has seen its pack members fall, and follows self preservation instinct and turns tail, withdrawing.

Do Brayden and Mykel want to take aoo against it?
The wolf will roll for acro if you do.

Grand Lodge

male human swashbuckler(rondelero)9/brawler 1, HP 102, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

sure...put it out of our misery....lol

Mykel swings at the wolf, trying to ensure a peaceful evening.

attack: 1d20 + 7 ⇒ (20) + 7 = 271d8 + 4 ⇒ (8) + 4 = 12

crit: 1d20 + 7 ⇒ (13) + 7 = 201d8 + 4 ⇒ (7) + 4 = 11


Haha, brute.

Acro vs Mykel: 1d20 + 2 ⇒ (19) + 2 = 21
Maladash will likely force a reroll.
Acro vs Mykel: 1d20 + 2 ⇒ (19) + 2 = 21

It will escape Mykel.

Might as well roll against Brayden.
Acro vs Brayden: 1d20 + 2 ⇒ (19) + 2 = 21

Lucky dog..sort to speak.
------------------------

Striking down the wolves' attack, the team can now finally rest.

Your spell recovery will not be hampered by the encounter.

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100
Chyrone wrote:

Your spell recovery will not be hampered by the encounter.

In which case Maladash will want to heal Brayden and Licen as much as he is able before we go back to sleep.


I reckon so.

You can all roll a perception and a reflex save.
Perception is just 1 for the team's result, but the reflex is for individual result.

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100

Perception: 1d20 - 1 ⇒ (20) - 1 = 19

Reflex save: 1d20 ⇒ 15

I dumped/neglected Wisdom and Dexterity so I could put those points in Inherent Superiority.

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

Perception: 1d20 - 2 ⇒ (9) - 2 = 7
Reflex save: 1d20 + 1 ⇒ (9) + 1 = 10

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100
Brayden Foxley wrote:

[dice=Perception]1d20-2

[dice=Reflex save]1d20+1

*shields eyes* Poor Brayden...if this were a movie, he'd be played by Don Knotts.

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