[PFS CORE] GM Chadius's The Dalsine Affair 2-21 (subtier 1-2) (Inactive)

Game Master chadius


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Grand Lodge

M Vudrani Human Barbarian 1 Init +2 AC 17(15 in rage) FF 15(13 in rage T 12(10 in rage) Fort +4(+6 when Raging) Ref +2 Will +0(+2 when Raging) HP 10/17 Per +4 CMD 17(19 in rage) Rage 9/12

I was right before Gratius in the init order, you seem to have forgotten to place me in the order.

If allowed Aritian begins his rage

will: 1d20 ⇒ 1+2 if raging
perception: 1d20 + 4 ⇒ (2) + 4 = 6


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |
Aritian Leyweave wrote:

I was right before Gratius in the init order, you seem to have forgotten to place me in the order.

If allowed Aritian begins his rage

Yes, I did miss you. Sorry about that.

Saldoc:
As you approach the man at the top of the stairs, he seems to flicker slightly. It's an illusion!

Torrential:
Dalsine's on top of the stairs, but you heard spellcasting near the bottom of the stairs. (See the blue square on the map)


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

Round 1

Dalsine
Colleen
Vash
Saldoc
Aritian
Torrential
Gratius

Grand Lodge

Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

Its an illusion! He's not here! Saldoc waves his weapons thru the illusion of the man in an attempt to prove his point.

Grand Lodge

Male N/N Human Weather Druid/1 | HP: 10/10 | AC: 15, 14FF, 11T | CMB: +2, CMD: 13 | F:4, R:1, W:5 | Init: +3 | Perc+7, HaAni+5, KnGeo+5, KnNat+7, SpCft+5, Surv+9 | Speed 30ft | Active Conditions: None

"Try near the bottom of the steps. I think it sounded like his voice came from there." He mutters, "if only they had given me a good bloodhound instead of a goat."

Torrential will cast Shillelagh and move into the spot where he thinks the voice came from. If he's right, he will not make it!

I moved his icon on top of the space. If prevented, please move him back east a space


Aritian will rush to the bottom of the stairs directly next to Torrential.

Liberty's Edge

Female Human Ranger 3 | hp 28 | AC 17 T 13 FF 14 | CMD 18 | F +5 R +6 W +1 | Spd 30' | Init +3 (+5 urban) | KnGeo +6, KnNat +6, Perc +6, SensM +0, Surv +5| Favored Enemy (humans) +2, favored terrain (urban +2) |

will save: 1d20 ⇒ 3

perception: 1d20 + 4 ⇒ (8) + 4 = 12

Saldoc Tisbane wrote:
Its an illusion! He's not here!

"Then who's that?"

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

@GM did Gratius hear anything ?

Gratius ready an attack on any enemy coming to range.

Ready Attack (glaive): 1d20 + 7 ⇒ (18) + 7 = 25 +2 vs human
Damages: 1d10 + 6 ⇒ (7) + 6 = 13 +2 vs human
miss chance (>50%): 1d100 ⇒ 44

Grand Lodge

M Vudrani Human Barbarian 1 Init +2 AC 17(15 in rage) FF 15(13 in rage T 12(10 in rage) Fort +4(+6 when Raging) Ref +2 Will +0(+2 when Raging) HP 10/17 Per +4 CMD 17(19 in rage) Rage 9/12

I apologize for not posting under my alias


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

Remember, you can only disbelieve the illusion if you interact with the yellow-outlined image atop the stairs. You'll have to beat a Will Save DC 13 save to do so.

Gratius:
Dalsine's on top of the stairs, but you heard spellcasting near the bottom of the stairs. (See the blue square on the map)

Colleen sees the weapon and Dalsine, but his laugh is so obnoxious... her eyes must be deceiving her.

Torrential enhances his weapon and advances, leaving himself wide open.
Rapier: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

He feels a rapier drive through his gut as Chalfon Dalsine appears underneath the stairs.


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

Round 1

Dalsine
Colleen
Vash
Saldoc
Aritian I'm not sure if you double moved or not
Torrential (4 damage)
Gratius Change your action?

Grand Lodge

M Vudrani Human Barbarian 1 Init +2 AC 17(15 in rage) FF 15(13 in rage T 12(10 in rage) Fort +4(+6 when Raging) Ref +2 Will +0(+2 when Raging) HP 10/17 Per +4 CMD 17(19 in rage) Rage 9/12

I did not double move.

If Dalsine is revealed would I be able to attack him? If not Ariritan moves to the top of the stairs.

begin rage

attack: 1d20 + 6 ⇒ (2) + 6 = 8
damage: 2d6 + 12 ⇒ (5, 3) + 12 = 20

If I can't attack

will save: 1d20 + 2 ⇒ (11) + 2 = 13

Grand Lodge

Male N/N Human Weather Druid/1 | HP: 10/10 | AC: 15, 14FF, 11T | CMB: +2, CMD: 13 | F:4, R:1, W:5 | Init: +3 | Perc+7, HaAni+5, KnGeo+5, KnNat+7, SpCft+5, Surv+9 | Speed 30ft | Active Conditions: None
GM chadius wrote:

Torrential enhances his weapon and advances, leaving himself wide open.

[dice=Rapier]1d20+9
[dice=Damage]1d6+1

"Looks like I was right. He's right here! Ouch. Mind if you take that thing out of my gut?"

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

Gratius will move and strike as an enemy reveals himself to them.

reduce my attack by 4 for cover.


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

Gratius drives his glaive through the now visible Dalsine. Aritian is unable to follow through.

Round 1

Dalsine (15 damage)
Colleen
Vash
Saldoc
Aritian RAGE
Torrential (4 damage)
Gratius

Liberty's Edge

Female Human Ranger 3 | hp 28 | AC 17 T 13 FF 14 | CMD 18 | F +5 R +6 W +1 | Spd 30' | Init +3 (+5 urban) | KnGeo +6, KnNat +6, Perc +6, SensM +0, Surv +5| Favored Enemy (humans) +2, favored terrain (urban +2) |

pirate parkour: 1d20 + 7 ⇒ (19) + 7 = 26

Colleen attempts to leap atop the table, then with one boot on the seat and one on top of the chair's back ride it to the ground and come up fightin' at the base of the stairwell.

"Well let's figure out which one of you bleeds."

rapier (favored enemy: hoo-mon!): 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25 damage: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6

THREAT

Confirm?: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25 additional damage: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6

Well that's eerily consistent.


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

With an ounce of derring-do, Colleen quickly slides a chair across the ground and drives her rapier right through Dalsine, causing him to spit up some blood. He won't be able to withstand another blow.

Round 1

Dalsine (27 damage)
Colleen
Vash
Saldoc
Aritian RAGE
Torrential (4 damage)
Gratius

Grand Lodge

M Vudrani Human Barbarian 1 Init +2 AC 17(15 in rage) FF 15(13 in rage T 12(10 in rage) Fort +4(+6 when Raging) Ref +2 Will +0(+2 when Raging) HP 10/17 Per +4 CMD 17(19 in rage) Rage 9/12

Should we forgo ashes turn?


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

Vash delays, waiting for an opportune moment to strike.

Realizing he has to act quickly, Dalsine tries to cast and fight at the same time.

DC 17 Concentration check: 1d20 + 8 ⇒ (20) + 8 = 28
Clockwise from Torrential: 1d3 ⇒ 1
Rapier, Spell Strike, Spell Combat: 1d20 + 9 - 2 ⇒ (16) + 9 - 2 = 23
Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Shocking Grasp: 4d6 ⇒ (3, 6, 3, 6) = 18
That's 25 damage, ouch! You have 6 HP and 12 Con, so I think this kills you.
Dalsine drives his electrically charged rapier through Torrential, killing the druid outright.

Clockwise from Colleen: 1d2 ⇒ 2
Rapier, Spell Strike, Spell Combat: 1d20 + 9 - 2 ⇒ (16) + 9 - 2 = 23
Damage: 1d6 + 1 ⇒ (6) + 1 = 7
He turns his attention to the raging barbarian in front of him, driving his weapon under his ribs.

Round 2

Dalsine (27 damage)
Colleen
Vash
Saldoc
Aritian RAGE (7 damage)
Torrential (29 damage, dead)
Gratius

Grand Lodge

Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

Saldoc will come down the stairs and try to stab the man!

Shortsword: 1d20 + 2 ⇒ (5) + 2 = 7 for Damage: 1d6 + 2 ⇒ (4) + 2 = 6

I'll get you for that... next time!

Grand Lodge

M Vudrani Human Barbarian 1 Init +2 AC 17(15 in rage) FF 15(13 in rage T 12(10 in rage) Fort +4(+6 when Raging) Ref +2 Will +0(+2 when Raging) HP 10/17 Per +4 CMD 17(19 in rage) Rage 9/12

HEY I KINDA LIKED THAT GUY WHAT THE HELL

attack: 1d20 + 6 ⇒ (12) + 6 = 18
damage: 2d6 + 12 ⇒ (6, 1) + 12 = 19

Grand Lodge

Male N/N Human Weather Druid/1 | HP: 10/10 | AC: 15, 14FF, 11T | CMB: +2, CMD: 13 | F:4, R:1, W:5 | Init: +3 | Perc+7, HaAni+5, KnGeo+5, KnNat+7, SpCft+5, Surv+9 | Speed 30ft | Active Conditions: None

Ack! Sputter. Expire.

Grand Lodge

HP: 11/11 | AC: 15; T: 13; FF: 12; CMD: 14 | Fort: +2; Ref: +5; Will: +1 | Init: +3; Perc: +1; Stealth +9; Knowledge ( Dungeoneering) +1 Human Rouge 1

. Sorry just returned to civilization. Was camping and turned out to be no signal period.

will save: 1d20 + 1 ⇒ (14) + 1 = 15
perception: 1d20 + 1 ⇒ (10) + 1 = 11

Vash moves next to Colleen and Gratius.

can't move myself on my phone. Can this be my move from last turn?

Grand Lodge

M Vudrani Human Barbarian 1 Init +2 AC 17(15 in rage) FF 15(13 in rage T 12(10 in rage) Fort +4(+6 when Raging) Ref +2 Will +0(+2 when Raging) HP 10/17 Per +4 CMD 17(19 in rage) Rage 9/12

so who all is willing to toss In treasure to raise Torrential? I'll give up my whole share if we can get enough to raise him. His characters pretty interesting and it'd be a shame if he doesn't make it out of this.

Liberty's Edge

Female Human Ranger 3 | hp 28 | AC 17 T 13 FF 14 | CMD 18 | F +5 R +6 W +1 | Spd 30' | Init +3 (+5 urban) | KnGeo +6, KnNat +6, Perc +6, SensM +0, Surv +5| Favored Enemy (humans) +2, favored terrain (urban +2) |

Torrential who? ...Yes, he certainly lived up to his name says a person who was standing next to him at the end. Sure, after I spend a little on dry cleaning.

improved feint: 1d20 + 6 ⇒ (10) + 6 = 16

rapier (favored enemy): 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11 1d6 + 2 + 2 ⇒ (3) + 2 + 2 = 7

"Whoa! It's really slippery over here... Where did the druid go? There was that bright flash and-."

Dark Archive

AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

Unfortunately I don't think we will be able to gather 5450 gp to raise our friend :(

You will pay for that Dalsine !

Gratius strikes the man with his glaive.

Glaive: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
Damages: 1d10 + 6 + 2 ⇒ (2) + 6 + 2 = 10


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

So close with these rolls, guys
The party quickly swarms Dalsine, but they are unable to get past his defenses. Aritian comes closest, with the nobleman dodging his greatsword with unnatural grace. Colleen does manage to trick him, but is unable to get her blade past his armor.

Round 2

Dalsine (27 damage)
Colleen
Vash
Saldoc
Aritian RAGE (7 damage)
Torrential (29 damage, dead)
Gratius

Vash to end round 2.

Grand Lodge

M Vudrani Human Barbarian 1 Init +2 AC 17(15 in rage) FF 15(13 in rage T 12(10 in rage) Fort +4(+6 when Raging) Ref +2 Will +0(+2 when Raging) HP 10/17 Per +4 CMD 17(19 in rage) Rage 9/12

Hey guys it may be a good idea to move into a flank. Assuming he deosn't move we can all get into a flank next turn except maybe vash. The to hit bonus should be enough to end him.

Grand Lodge

Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

I assumed I could not yet flank without provoking due to the stairway. I'll be shifting over next turn.

Grand Lodge

Male N/N Human Weather Druid/1 | HP: 10/10 | AC: 15, 14FF, 11T | CMB: +2, CMD: 13 | F:4, R:1, W:5 | Init: +3 | Perc+7, HaAni+5, KnGeo+5, KnNat+7, SpCft+5, Surv+9 | Speed 30ft | Active Conditions: None
Aritian Leyweave wrote:
so who all is willing to toss In treasure to raise Torrential? I'll give up my whole share if we can get enough to raise him. His characters pretty interesting and it'd be a shame if he doesn't make it out of this.

No need for that. He had ZERO experience. Torrential just happens to have a twin by the name of Deluge too :) If I had to lose a character, losing on on the first adventure is the best way to do it, and being novaed by a Magus is a nice way to go. I'm thinking Deluge will concentrate on the sling and fight from the rear after he hears about how his dear bro went.

Grand Lodge

HP: 11/11 | AC: 15; T: 13; FF: 12; CMD: 14 | Fort: +2; Ref: +5; Will: +1 | Init: +3; Perc: +1; Stealth +9; Knowledge ( Dungeoneering) +1 Human Rouge 1

Vash moves next to Aritian and Colleen and brings out his short sword. He stikes out at Dalsine.

short sword: 1d20 + 3 ⇒ (12) + 3 = 15
damage: 1d6 + 1 ⇒ (3) + 1 = 4

still just have phone. Please move me


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

As Vash closes in and misses,
Dalsine prepares another mix of magic and finesse.

Concentration DC 17: 1d20 + 8 ⇒ (13) + 8 = 21
Targeting Clockwise from Colleen: 1d4 ⇒ 3
Rapier +1, Spellstrike, Spell Combat: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Shocking Grasp: 4d6 ⇒ (5, 5, 2, 1) = 13

Crit Confirm: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
Crit Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Crit Shocking Grasp: 4d6 ⇒ (2, 4, 3, 5) = 14

36 damage to Aritian...I wish my PCs rolled this well
Another burst of lightning travels through his rapier, blowing Aritian off his feet. It doesn't look like he's standing up...

Targeting Clockwise from Colleen: 1d3 ⇒ 3
Rapier +1, Spell Combat: 1d20 + 9 - 2 ⇒ (10) + 9 - 2 = 17
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

With another action he drives his rapier through Saldoc.

Round 3

Dalsine (27 damage)
Colleen
Vash
Saldoc (3 damage)
Aritian (43 damage, dead)
Gratius

I promise I'm not trying to kill you guys, but when Magi get lucky with their rolls this happens.

Grand Lodge

M Vudrani Human Barbarian 1 Init +2 AC 17(15 in rage) FF 15(13 in rage T 12(10 in rage) Fort +4(+6 when Raging) Ref +2 Will +0(+2 when Raging) HP 10/17 Per +4 CMD 17(19 in rage) Rage 9/12

[ooc] I understand. Who's idea was it to add a shocking grasp magus to this low a tier? The burst on a magus is insane at low levels.

Liberty's Edge

Female Human Ranger 3 | hp 28 | AC 17 T 13 FF 14 | CMD 18 | F +5 R +6 W +1 | Spd 30' | Init +3 (+5 urban) | KnGeo +6, KnNat +6, Perc +6, SensM +0, Surv +5| Favored Enemy (humans) +2, favored terrain (urban +2) |
Torrential wrote:
Torrential just happens to have a twin by the name of Deluge too :) If I had to lose a character, losing on on the first adventure is the best way to do it, and being novaed by a Magus is a nice way to go. I'm thinking Deluge will concentrate on the sling and fight from the rear after he hears about how his dear bro went.

Wisdom is indeed a monk virtue. Maybe he can team up with Agirran the Fury.

Seeing another fiery explosion consume one of her company, Colleen feels a fiery eruption building with in her. Hate burns her from the inside out. In a rage of impassioned swordplay she cries aloud: "Shoelaces!" And spares a glance at her opponent's feet.

bluff (improved feint, favored enemy: human): 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13

mwk rapier (favored enemy: human): 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25 damage: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8
THREAT
confirm?: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18 additional damage: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

Colleen has had enough of his magic-induced murder and drives her rapier through Dalsine. He collapses, dropping his spellbook and his goods.

Dalsine's Spellbook:

  • cat’s grace
  • invisibility
  • corrosive touch
  • shield
  • shocking grasp
  • acid splash
  • daze
  • flare
  • read magic
  • burning hands
  • chill touch
  • magic missile
  • mount
  • obscuring mist
  • silent image
  • reduce person
  • true strike
  • and all cantrips
  • Before the Dalsine mansion guards arrive, the party uses this time to gather the evidence that would link the Dawnflowers to Muesello. They also collect their fallen members.

    Back in Absalom, you receive a letter from Muesello himself. He says the Dalsine family personally apologized to him, and gave him a generous gift. They said the family did not condone Dalsine's actions, and he will punished severely for the confusion he caused and the lives taken. Muesello also mentions the Dawnflowers are alive and well, and they plan to journey back to Taldor in a few months.

    Musello also thanks you for your assistance in saving the Dawnflowers and exposing Dalsine's treachery. He regrets how his decisions cost the lives of not on innocent Dawnflowers, but also brave Pathfinders.
    The End. Please report your chronicle info in the discussion thread if you haven't already.

    Liberty's Edge

    Female Human Ranger 3 | hp 28 | AC 17 T 13 FF 14 | CMD 18 | F +5 R +6 W +1 | Spd 30' | Init +3 (+5 urban) | KnGeo +6, KnNat +6, Perc +6, SensM +0, Surv +5| Favored Enemy (humans) +2, favored terrain (urban +2) |

    Colleen gives the rapier a sharp twist before letting the man drop.

    Grand Lodge

    Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

    Saldoc, seriously wounded but alive, helps with carrying off his new but now lost friends. This is dangerous work! Maybe I should just be a street urchin.

    Dark Archive

    AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

    Gratius was shocked by the death of a second comrade.
    Before he could act Coleen strikes the man and he falls uncouncscious.

    The price to pay for saving some people was quite high, may be too high but a mission is a mission and they've done their job.

    he prayed for his comrades soul and go back to the lodge.

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    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    Hello everyone and welcome to the CORE run of 2-21: The Dalsine Affair.

    This game is available for tier 1-7 PCs, with subtiers in the 1-2,3-4 and 6-7 range. It looks like we'll be doing the 1-2 subtier, based on who has signed up, but feel free to discuss it out here. Remember you can always bring a pregen character and apply the credit to your PC.

    Note that the final battle may be rough. Maybe. I've had ones where it ended with a single spell, and others where a lucky crit prevented a party wipe.

    Use this thread to discuss who you'll bring along. Please update your profile so it has a quick stat block. You can look at GM Chadius's profile for an example. This makes it easy to refer to your most important stats.

    Sovereign Court

    Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

    I was planning on being this guy. Stat block is updated, but waiting on a chronicle sheet to be corrected and then scan in all my chronicles tomorrow. As far as ready to play, he is all updated and ready, just won't have the last chronicle and final inventory tracking sheet up until tomorrow. The things I purchased for him are already incorporated into his stat block.

    Grand Lodge

    Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

    I need to set up his profile and such but we'll go with this guy.

    Liberty's Edge

    Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

    William Hawk, reporting for mayhem.


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    Good to see you again Will Hawk.

    The Exchange

    HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

    I was thinking of bringing Auri, but could vary if everyone else wants low tier.

    Auri is not big on subtle, but is more than happy to talk with folk rather than hit them with a sword. Just don't try and hide her (or her sword).

    Liberty's Edge

    (Core) HP 37/37 AC 20 TAC 15 FF 16 | CMD 12 | F +6 R +8 W +5 (+2 vs fear) Res 10 elec | Reroll: 1/1 Er: 8/8 L1: 4/8 L2: 2/4 | Senses +0
    Skills:
    Acrobatics+6,Bluff+11,Climb-1,Diplomacy+6,Escape+4,Fly+6,HandleAni+6,Inti+9 ,K.Arcana+8,K.History,+8,K.Planes+8,Ling+3,SenseMotive-2,Spelcraft+8,Stealt h+8,Survival-2,Swim -3,UMD+12,Concentration+10
    Male Halfling Sorcerer 5 | - (Inactive)

    Thanks for letting me in!

    I would like to play with Ledt, a halfling sorcerer 4.

    I will have a check on him because I have not played it lately, but I think he is basically ready.


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    Character Levels: 3 + 1 + 3 + 5 + 4 + 4 = 20 Divided by 6 = 3.333333...

    Right now it sounds like we will run this in the 3-4 tier. Aui and Saldoc would be out of tier.

    Grand Lodge

    Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

    No worries. Its the first rodeo for this PC so if he dies, he dies. I'll just use a made-up name for the chronicle and try again!

    The Exchange

    HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

    Auri will be out of tier no matter what with this scenario. My other option is Prisim, a second level sorcerer. Given we have Ledt that isn't fantastic in terms of character versatility. And would still have us in tier 3-4 but a little light on muscle.

    Sovereign Court

    Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

    Honestly, I think the current party sounds just fine as is. I could switch to my Ranger 3 if we were light on muscle but I think the party mix is good the way it is.

    Fun note: One of the highest charisma parties I've seen. :)

    Grand Lodge

    HP: 11/11 | AC: 15; T: 13; FF: 12; CMD: 14 | Fort: +2; Ref: +5; Will: +1 | Init: +3; Perc: +1; Stealth +9; Knowledge ( Dungeoneering) +1 Human Rouge 1

    Vash reporting for duty.

    Grand Lodge

    Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

    Right. Since it looks like we are going for Tier 3-4, I guess that I shall bring Radagast to the party ;-)

    Grand Lodge

    HP: 11/11 | AC: 15; T: 13; FF: 12; CMD: 14 | Fort: +2; Ref: +5; Will: +1 | Init: +3; Perc: +1; Stealth +9; Knowledge ( Dungeoneering) +1 Human Rouge 1

    I only have a level one player. But no worries. Vash will fight hard.


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    Hmm. It looks like we have 7 PCs. I believe that's alright under PFS, but it may get a bit crowded. Check your character in on the gameplay tab when ready.


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    I'm planning to start in 1-2 days. Please check in on the gameplay tab.

    Grand Lodge

    HP: 11/11 | AC: 15; T: 13; FF: 12; CMD: 14 | Fort: +2; Ref: +5; Will: +1 | Init: +3; Perc: +1; Stealth +9; Knowledge ( Dungeoneering) +1 Human Rouge 1

    Sounds good to me. Just want to let you know that I work 14 hrs on Tue, Fri and Sat. On those days I will post very early or very late but I will post.


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    So level 1, 1, 3, 3, and 4 have checked into the Gameplay tab.

    1 + 1 + 3 + 3 + 4 = 12 putting APL at 2.1. That says I run the subtier 1-2 version.

    Grand Lodge

    Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

    It's actually 2.4, but that doesn't change the tier calculation ;-)

    In that case, I will change my character, and bring something appropriate for Tier 1-2.

    Sovereign Court

    Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

    If ya'll don't mind, I'd like to stick to who I'm playing. I want to get him higher. :)

    The Exchange

    HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

    When it comes to day jobs, you all get a +3 circumstantial bonus from Auri. Hurrah! She knows who you need to know to get a good sale.

    BTW for level calculation purposes, Auri is 5th not 4th. That may bump up the tier, sorry about the delay in posting, this wasn't showing up in my list of forums for some reason.

    Dark Archive

    AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

    Join you with this guy :)

    Grand Lodge

    Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

    Okay, so that puts us at 1+1+3+3+4+5=17/6 = 2.833, which rounds to 3 (making us Tier 3-4)?

    Dark Archive

    AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

    Gratius is level 2, need to upgrade his sheet

    Liberty's Edge

    Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

    Will spins around three times, trying to keep track of who is on this adventure and who is not...


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    Uhoh.

    So, I needed people to post into the gameplay tab so I knew who was playing what. But now 8 PCs have signed in and I can only run with 7 PCs.

    The correct solution is to split this into two groups:

    subtier 3-4
    Auriferous
    Will Hawk
    Simon~
    Ledt
    Radagast the Brown

    subtier 1-2
    Gratius Laelius
    Saldoc Tisbane
    Vash Steel
    One of my alternates
    I'll make a new thread in a bit to resolve this.

    Grand Lodge

    Male Human Rogue [2] | HP 17/17 | AC 17 T 13 FF 14 | CMB +2 CMD 15 | F +3 R +7 W +2 | Int +3 | Perc +6 | Acro/Diplo/EA/Ling/SoH/Stealth +6 | DD +9 | SM +1 | K: Arcana +8 | Climb/Swim +4 | UMD +5

    I thought Radagast was being replaced by another PC?


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    If Redagast is changing to the lower subtier then we'll have enough to run both tables right now. But for now,

  • Gratius Laelius
  • Saldoc Tisbane
  • Vash Steel

    Please report to the subtier 1-2 version, here.

    Sorry for the confusion, everyone.

  • Dark Archive

    AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

    @GM could you suppress my character from the game ?
    Thanks ! I will check on the tier 1-2 game :)

    Sovereign Court

    Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

    Going to a local Con Friday-Sunday (March 18 - March 20). Will be more scarce.

    Grand Lodge

    Male N/N Human Weather Druid/1 | HP: 10/10 | AC: 15, 14FF, 11T | CMB: +2, CMD: 13 | F:4, R:1, W:5 | Init: +3 | Perc+7, HaAni+5, KnGeo+5, KnNat+7, SpCft+5, Surv+9 | Speed 30ft | Active Conditions: None

    Dotting in

    Liberty's Edge

    Female Human Ranger 3 | hp 28 | AC 17 T 13 FF 14 | CMD 18 | F +5 R +6 W +1 | Spd 30' | Init +3 (+5 urban) | KnGeo +6, KnNat +6, Perc +6, SensM +0, Surv +5| Favored Enemy (humans) +2, favored terrain (urban +2) |

    Player Great Green God
    Character Colleen Ravenhair -CORE-
    PFS # 139009-31
    Faction Liberty's Edge
    Day Job Profession (sailor): 1d20 + 4 ⇒ (20) + 4 = 24

    Liberty's Edge

    (Core) HP 37/37 AC 20 TAC 15 FF 16 | CMD 12 | F +6 R +8 W +5 (+2 vs fear) Res 10 elec | Reroll: 1/1 Er: 8/8 L1: 4/8 L2: 2/4 | Senses +0
    Skills:
    Acrobatics+6,Bluff+11,Climb-1,Diplomacy+6,Escape+4,Fly+6,HandleAni+6,Inti+9 ,K.Arcana+8,K.History,+8,K.Planes+8,Ling+3,SenseMotive-2,Spelcraft+8,Stealt h+8,Survival-2,Swim -3,UMD+12,Concentration+10
    Male Halfling Sorcerer 5 | - (Inactive)

    Grappled creatures cannot make AoO, and anyway he cannot 5-foot step and will suffer moving around, so hopefully he will probably not have much more AoOs even if he gets the save done ^_^


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    3-4 Tier: We are at the final battle. I'll start working on Chronicles after this fight using the information you gave me. If you want to apply chronicles to a different character, please post it in this thread.


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    1-2 Tier: We are at the final battle. I'll start working on Chronicles after this fight using the information you gave me. If you want to apply chronicles to a different character, please post it in this thread.

    Grand Lodge

    Male N/N Human Weather Druid/1 | HP: 10/10 | AC: 15, 14FF, 11T | CMB: +2, CMD: 13 | F:4, R:1, W:5 | Init: +3 | Perc+7, HaAni+5, KnGeo+5, KnNat+7, SpCft+5, Surv+9 | Speed 30ft | Active Conditions: None

    In case you need it - character info

    Player Name: miteke
    Character Name: Torrential
    PFS ID: 141936-9
    Faction: Grand Lodge
    Day Job: None
    Progression: Normal

    Grand Lodge

    M Vudrani Human Barbarian 1 Init +2 AC 17(15 in rage) FF 15(13 in rage T 12(10 in rage) Fort +4(+6 when Raging) Ref +2 Will +0(+2 when Raging) HP 10/17 Per +4 CMD 17(19 in rage) Rage 9/12

    My info

    Player name: fearcypher
    Character Name: Aritian Leyweave

    PFS ID: 59781-2
    Progression: Normal

    Sovereign Court

    Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

    (Subtier 3-4)

    Player Name: Andrew
    Character Name: Simon
    PFS ID: 43439-51
    Faction: Sovereign Court
    Day Job: Craft (Clothing): 1d20 + 10 ⇒ (17) + 10 = 27 50 gp
    Progression: Normal

    Dark Archive

    AC13(T11,FF12) CMD18| HP 28/28| F +6 R +3 W +4 | Init +1, Perc +9, Sense Motive +1 |

    (Subtier 1-2)

    Player Name: Florent
    Character Name: Gratius
    PFS ID: 22523-31
    Faction: Dark Archive
    Day Job: Profession (Soldier): 1d20 + 5 ⇒ (4) + 5 = 9 could use my reroll on this
    Progression: Normal


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    (Subtier 3-4)

    Thanks for playing, folks!

    I have received chronicle info from Simon so far. Please post your chronicle info in this thread so I can report. I'll get the Chronicles up in a few days.

    Auriferous
    Will Hawk
    Simon~
    Ledt
    Radagast the Brown

    Liberty's Edge

    (Core) HP 37/37 AC 20 TAC 15 FF 16 | CMD 12 | F +6 R +8 W +5 (+2 vs fear) Res 10 elec | Reroll: 1/1 Er: 8/8 L1: 4/8 L2: 2/4 | Senses +0
    Skills:
    Acrobatics+6,Bluff+11,Climb-1,Diplomacy+6,Escape+4,Fly+6,HandleAni+6,Inti+9 ,K.Arcana+8,K.History,+8,K.Planes+8,Ling+3,SenseMotive-2,Spelcraft+8,Stealt h+8,Survival-2,Swim -3,UMD+12,Concentration+10
    Male Halfling Sorcerer 5 | - (Inactive)

    Slow progression please

    Faction Journal goals: Would I qualify for "Defy local law or tradition in a way that assists you and your allies without endangering the mission or threatening innocents." after helping face the local guard to save the Dawnflowers?

    Player: Daniel
    Character: Ledt
    ID: 134452-6
    Faction: Liberty's edge
    Day job: If not qualifying for FJC, I will forgo this to distribute revolutionary materials, otherwise Craft (alchemy): 1d20 + 6 ⇒ (3) + 6 = 9
    Progression: Slow

    Liberty's Edge

    Male Human Ranger 2/Rogue 4 | HP: 40/40| AC: 22 (16 Tch, 16 Fl) | CMD: 22/24 v disarm | F: +5, R: +12, W: +3 | Init: +3 | Perc: +9/+11 v Human, SM: +6/+8 v Human | Active conditions: none

    Player Name: PJP
    Character Name: Will Hawk
    PFS ID: 150786-12
    Faction: Liberty's Edge
    Day Job: Not a chance
    Progression: Normal

    I don't know if helping the Dawnflowers to escape counts as
    Liberate one or more slaves, captives, or hostages during an adventure.
    ?


    1 person marked this as a favorite.
    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    (Subtier 3-4)

    Auriferous
    Will Hawk - I don't think that counts towards your faction goals, unfortunately.
    Simon~ - Counts towards faction goals
    Ledt - Slow Progression - Counts towards faction goals
    Radagast the Brown

    Grand Lodge

    Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

    PM sent :-)

    The Exchange

    HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

    Player B Viggers
    Character Auriferous
    PFD ID 100387-12
    Faction The Exchange
    Day job 1d20 + 12 ⇒ (3) + 12 = 15
    -> Will use reroll on a take ten for 10+12+2=24 (20gp)
    Progression normal

    NB Auri can help everyone else with their day jobs, so they get +3 - from her being chair of the board.

    Many thanks for the game.

    Sovereign Court

    Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

    Ah, that means Simon got 75 gp on his day job instead of 50 gp. :)


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    (Subtier 3-4)

    Here are your chronicles.

    Please tell me if any corrections are needed so I can update the chronicles and get you guys reported.

    Sovereign Court

    Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

    Oh crap, I forgot to ask!

    BBEG Fight Spoilers (in case Tier 1-2 is still going):
    I can see the scenario myself (having access to it and all...). Do you want to mark what I take from his spellbook? I'll let you know if yes when I have a chance to look at it.


    4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

    Simon:

    Oh, do you mean his spellbook? I forgot about that. Here's what's inside:

  • acid arrow
  • cat’s grace
  • frigid touch
  • invisibility
  • corrosive touch
  • magic missile
  • shield
  • shocking grasp
  • alter self
  • burning hands
  • chill touch
  • expeditious retreat
  • magic missile
  • minor image
  • mount
  • obscuring mist
  • silent image
  • reduce person
  • true strike
  • and all cantrips

  • Sovereign Court

    Gnome Enchanter (CORE) 7 | HP 67/51 | AC 17*^ | T 13^ (17 incorporeal)* | FF 15* | CMD 12^ | F +7 | R +7^ | W +7 | +2 vs. illusion | Init +7 | Perc +1 | Sense Motive -1 | Dazing Touch 8/8 | Arcane Bond 1/1 | Reroll 1/1 | Active Conditions: False Life (16 HP), Haste(^), Mage Armor (*)

    GM chadius:
    Planning on taking:

    2nd-Alter Self, Cat's Grace, Frigid Touch
    1st-Corrosive Touch, Mount, True Strike

    Total Scribing Cost: 150 gp

    EDITED: Forgot I already had Expeditious Retreat. If you already edited the chronicle I'll just cross that one mine. :)

    Tier 3-4 People:
    Remember, you can get Frigid Touch on your spell list since the scroll is on the chronicle according to this blog post. You have to buy the scroll and use it to add it to your spell list, and spontaneous casters still have to use their known spell slots to get it. Since it's on the chronicle sheet, you can do it later if desired.

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