[PFS_CORE_Aerondor] 06-16 Scion of the Sky Key Part 3 (1-2) (Inactive)

Game Master Aerondor

A note from Ambrus Valsin
Journal entry
Map

init:

[dice=Lassaraleen]1d20+1[/dice]
[dice=Iago]1d20+1[/dice]
[dice=Guillaume]1d20+2[/dice]
[dice=D'lack]1d20+3[/dice]
[dice=Vengrim ]1d20+6[/dice]
[dice=Oberon ]1d20+1[/dice]
[dice=baddies]1d20+3[/dice]

Chroncicles


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The Exchange

Male Keleshite Human Connaisseur 2 | HP 30/30 | AC 16 T 12 F 14 (+6 Ar +2 Dx) | F+5 R+2 W+0 | Init +2 Prc +4 | Spd 40 ft |
feats:
Combat Reflexes, Reach, Stand Still

Well, Guillaume says, unsure as to why Iago is using his blindfold, time to make some priests unhappy. We can't have this thing walking about.

He moves up, and tries to skewer the lizard on his guisarme.

Guisarme: 1d20 + 7 ⇒ (16) + 7 = 232d4 + 6 ⇒ (1, 4) + 6 = 11

Lantern Lodge

Silent tide map

Lasaraleen fires a bolt of ...well, fire.. at the creature, but it is small and agile, and the bolt misses. Iago husstles towards the comotion, while the kobolds scream in fear.

The fearsom Guillaume swings his mighty guisarme at the creature, cutting it badly.

no blindfold :
You notice a collar around the creatures neck

no blindfold and sence motive or know(arcana) DC15:
the creature is quite plump, and is a little docile, inspite of the attack on Oberon.

Status, bold may post
Oberon - 2 damage; Fort DC12 save required.
Vengrin
D'lack

Stinky? 11 damage
Lasaraleen
Guillaume
Iago (blindfolded)

Dark Archive

M Elf Sorcerer/1 HP: 8/8 (NL 3) - Init: +1 - Fort/Ref/Will: +1/+1/+2 - Perception: +2 - AC: 15, T: 11, FF: 10 - CMD: 11. Spells: 1st lvl 2/4

Oberon mean mugs the nasty creature.
K. Arcana: 1d20 + 6 ⇒ (10) + 6 = 16

"Why is this thing so plump? Did it just eat something? Or someone?"

Fort: 1d20 + 1 ⇒ (14) + 1 = 15

Oberon 5ft steps back and tosses a magic missile at the creature. As it sparks across it's face, Oberon loads his crossbow.

M.M.: 1d4 + 1 ⇒ (3) + 1 = 4

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

Thinking that enough people are between him and Stinky, D'lack decided to take a look at the creature.

Know. Arcana: 1d20 + 6 ⇒ (15) + 6 = 21

Stop attacking it ! It seems like a docile dog or a trained animal ! May be with sweet or good words someone could manage to keep it at bay ?

Says D'lack seeing the collar and the animal's attitude.

Stay ! he says with a strong voice to Stinky.

Skill ?: 1d20 ⇒ 20 Handle Animal untrained +3 or Intimidate +7

Lantern Lodge

Silent tide map

Handle animal is trained only, unfortunately

Oberon fires a missile of magic at the creature, while D'lack shouts at it. It looks scared.

Status, bold may post
Vengrin

Stinky? 15 damage (demoralised, 3 rounds)
Lasaraleen
Guillaume
Iago (blindfolded)
Oberon - 2 damage; Fort DC12 save required.
D'lack

Dark Archive

M Human rogue 1 | HP: 12/12 | AC: 17 / T: 13 / FF: 14 | Fort: +3, Ref: +6, Will: +2 | CMB: +0, CMD: 14 | Init: +6, Perception: +5

"A docile dog? We'll see about that." Vengrim chuckles as he ignores D'lack's warning, striking at the creature with both of his swords.

Mwk short sword: 1d20 + 3 ⇒ (9) + 3 = 121d6 ⇒ 5
Short sword: 1d20 + 2 ⇒ (2) + 2 = 41d6 ⇒ 4

Lantern Lodge

Silent tide map

The creature easily avoids Vengrim's clumsy strike, and strikes back itself.

bite Vengrim: 1d20 + 7 - 2 ⇒ (18) + 7 - 2 = 23
damage: 1d6 + 1 ⇒ (2) + 1 = 3

It continues to glare at Oberon.
Another DC12 fort save Oberon

Status, bold may post
Lasaraleen
Guillaume
Iago (blindfolded)
Oberon - 2 damage; Fort DC12 save required.
D'lack
Vengrin -3 damage

Stinky? 15 damage (demoralised, 3 rounds)

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

D'lack moves and casts color spray on the creature.

Will DC14

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Iago approaches slowly but surely, hefting his axe with the manner of one who has already fought without seeing.

Double move, half speed. Yay.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen no longer has a clear shot to the beast, so forgoes any attempt at more fire. She moves up behind the melee.

I cannot see it clearly. You could try to subdue it if it will not play nice and we do not want to hurt it...which sounds crazy to me anyway

She calls forth and reaches to touch a minor blessing on Guillaume. (Guidance for +1 atk or save)

Sarenrae, guide our blades.

The Exchange

Male Keleshite Human Connaisseur 2 | HP 30/30 | AC 16 T 12 F 14 (+6 Ar +2 Dx) | F+5 R+2 W+0 | Init +2 Prc +4 | Spd 40 ft |
feats:
Combat Reflexes, Reach, Stand Still

I see what you're trying to do there, Guillaume says to D'lack. Back in Cheliax, a dentist taught me this move.

Guillaume lets out a mighty roar, heaves his blade and whacks it down on the lizard, aiming for the temple.

Nonlethal Raging Guided Power Attack: 1d20 + 7 - 4 + 2 + 1 - 1 ⇒ (11) + 7 - 4 + 2 + 1 - 1 = 162d4 + 6 + 2 + 2 ⇒ (1, 3) + 6 + 2 + 2 = 14

Lantern Lodge

Silent tide map

will: 1d20 + 2 ⇒ (17) + 2 = 19
The creature, used to supernatual effects based on vision, seems to ignore D'lacks spray of colour.

Guillaume tries a difficult move, it almost doens't pay off, but the word of guidance from Las is sufficient and the reptile gets a terrific blow to the side of its head.

It drops to the ground. Maybe that colour spray was effective afterall?

Status, bold may post
Oberon - 2 damage; Fort DC12 save required.
Vengrin -3 damage

Stinky? 15 damage; 14NL (demoralised, 3 rounds), unconscious
Lasaraleen
Guillaume
Iago (blindfolded)
D'lack

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

Is it dead ? asks D'lack to Lasaraleen.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Well, it sounded like a good thwack. Let me get through guys and I will take a look. My specialty is not 8 legged lizards though!

Lasaraleen will push through the warriors to get a better look at the creature and its medical condition.

heal: 1d20 + 7 ⇒ (20) + 7 = 27 dang, maybe she should have been a octopedheptologist!

"It looks knocked out...but I cannot say how long. Best tie it up and put a bag or something over its head. That usually calms animals down. Although I am not sure why, since it would make me angry.

Dark Archive

M Elf Sorcerer/1 HP: 8/8 (NL 3) - Init: +1 - Fort/Ref/Will: +1/+1/+2 - Perception: +2 - AC: 15, T: 11, FF: 10 - CMD: 11. Spells: 1st lvl 2/4

Another fort save? For what?

Fort: 1d20 + 1 ⇒ (14) + 1 = 15

The Exchange

Male Keleshite Human Connaisseur 2 | HP 30/30 | AC 16 T 12 F 14 (+6 Ar +2 Dx) | F+5 R+2 W+0 | Init +2 Prc +4 | Spd 40 ft |
feats:
Combat Reflexes, Reach, Stand Still

Guillaume calms down a bit, breathing heavily. Between breaths he grumbles these... kobolds... should look... after their pets... with more care...

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

"I just heard a loud noise. What's going on? And why is there talk of dentistry?" asks a confused Iago.

Lantern Lodge

Silent tide map

The creature is still, but still breathes.

"You in so much trouble if you hurt stinky" says the first kobold[/b]"

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

After the creature is bound and bagged, Lasaraleen will turn to address the kobold.

"Nay, we will not hurt it if it does not hurt us. Now. We need to see this priest as you call him. I have some theological discussions that have waited overly long already.

Lantern Lodge

Silent tide map

The kobolds point the way north. There a big set of impressive doors blocks the way forward.

Feel free to arrange yourself

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

Is someone hurt ? Could be a good time to heal ourselve don't you think ?
As Stinky menace is out of the way, we could finish to explore the city ?

Says D'lack.

Dark Archive

M Elf Sorcerer/1 HP: 8/8 (NL 3) - Init: +1 - Fort/Ref/Will: +1/+1/+2 - Perception: +2 - AC: 15, T: 11, FF: 10 - CMD: 11. Spells: 1st lvl 2/4

"Very true. If someone has means to heal, I could use a slight dose."

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

If several are injured, Lasaraleen can channel rather than using too many of folks' wand charges.
I did not realize too many were injured for more than a point or two .

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Iago, exceeded, takes off the blindfold only to be greeted by an unconscious lizard-thing. "Oooo-kay... So I guess we don't have to worry about Stinky then. I would therefore agree with wise D'lack. And maybe someone can give another look at the magical sword we found? Or maybe look into what that red goop happens to be?"

Lantern Lodge

Silent tide map

Current hp
Oberon - 2 damage;
Vengrin -3 damage
Lasaraleen
Guillaume
Iago
D'lack

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen will channel healing to top off the party's fighters once they are ready to open the doors.

"Sarenrae, heal our wounds...

channel: 1d6 ⇒ 6 nice...

Lantern Lodge

Silent tide map

Everyone feels much better. But you are still left in the "town" type area.

And I'm going to assume you moved away from Stinky to avoid healing him.

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Not that I'm paralyzed at the idea of a door, I just want to make sure we're all set with the town" portion. Iago is intrigued by some aspect but couldn't tell you anything about anything. D'lack also seemed interested in some aspects. So if we're good, or I don't hear from anyone (except our GM) soon, Iago will set those questions aside for later and open the door.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

yes moved away from stinky.

Lantern Lodge

Silent tide map

Is the plan to go for the doors, or thoroughly investigate the 'town' for traps^H^H^H^Hloot.

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

Trying to figure that out myself. I think people might be keeping to themselves to not metagame this. Either way, I'll be acting out my piece tomorrow :P

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Hey guys, are we doing this? We can come back and check for artifacts later. We have the VC's sword maybe. What if he or his body is in the next room and needs our help?
I want to talk to that shaman if nothing else.

Lasaraleen is ready to go, but will wait for the guys if they want to do a quick search of the remaining unopened rooms.

Honestly fine with either, but trying to stay IC for her...more as the impatient explorer than the studious scholarly type.

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

Ok.

A little bit disappointed D'Lack agrees to follow Lasaraleen's judgment.

Let's talk to the shaman. Who has the "weapon" against the Golden Guardian ? In case our negociation to recover the Venture Captain doesn't go well?

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Good question. I do not recall who has it .

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

Me neither :P That's why I ask to be sure someone has it if we need it !

Lantern Lodge

Silent tide map

You can choose who carries it. It looks like a mud egg that you have to break open.

Dark Archive

M Elf Sorcerer/1 HP: 8/8 (NL 3) - Init: +1 - Fort/Ref/Will: +1/+1/+2 - Perception: +2 - AC: 15, T: 11, FF: 10 - CMD: 11. Spells: 1st lvl 2/4

Oberon can carry it. Can I just pocket it, or do I need to hold it in my hands?

"I say we head through the door. Let's find some more trouble."

A mischievous smile grows across Oberon's face.

The Exchange

Male Keleshite Human Connaisseur 2 | HP 30/30 | AC 16 T 12 F 14 (+6 Ar +2 Dx) | F+5 R+2 W+0 | Init +2 Prc +4 | Spd 40 ft |
feats:
Combat Reflexes, Reach, Stand Still

Yes, let's, Guillaume says, moving for the door.

Scarab Sages

Male CN Human Fighter 5/Champion 3 | HP: 64/64| AC: 20 (11 Tch, 19 Fl) | CMB: +9 CMD: 20| F: +6, R: +2, W: +4 (+1 vs Fear) | Init: +4 | Perc: +10, SM: +1 | Speed 20ft |Hard to Kill | Mythic Power 6/9 (+1d6), Fleet Charge, Fleet Warrior, Impossible Speed, Penetrating Damage, Amazing Initiative, Recuperation | Active conditions:None.

We'll come back to this later thinks Iago as he cracks his neck and moves up to the door. "I don't see why we need to look for trouble. In my experience, trouble finds you soon enough."

Lantern Lodge

Silent tide map

A huge block of intricately sculpted stone dominates the center of this vast temple chamber. To the east, a flight of stairs leads up to a walkway, which connects to the stone block’s surface.

Six pillars lie around the edges of the room, each decorated with carved patterns of scales and dragon heads. Several large paintings of dragons adorn the floor.

A group of kobolds is frantically praying to a massive golden statue as if they wanted it to wake up. The winged statue is standing atop a fifteen-foot-tall block of stone, its back against a wall decorated with many gold-leaf murals depicting historical scenes. Suddenly, the statue starts moving, flexing its wings, and roaring in a voice resembling a metallic hunting horn.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen steps back a pace, not expecting the large statue to move.

Well, that is a dreadful sight...one you do not see everyday! People turning to statues, now statues starting to move!

She considers and calls out...

Are you the Golden Guardian we have heard so much about?

Lantern Lodge

Silent tide map

I'm gong to give other folk a chance to post reactions and update where they are on the map.

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

What the fu... !? Thinks D'lack seeing the statue moving.

Euh... what... Pea... PEACE ! We come in peace !

(Draconic) ερχόμαστε στην ειρήνη:
We come in peace !

He repeats in draconic while trying to remember something about the statue and showing as a sign of good faith the two kobolds.

Know. Arcana ?: 1d20 + 6 ⇒ (15) + 6 = 21

Dark Archive

M Elf Sorcerer/1 HP: 8/8 (NL 3) - Init: +1 - Fort/Ref/Will: +1/+1/+2 - Perception: +2 - AC: 15, T: 11, FF: 10 - CMD: 11. Spells: 1st lvl 2/4

"Now this is what I've been waiting for!"

Is my Mage Armor still up? Has it been longer than an hour? If so, then boost that up again.

The Exchange

Male Keleshite Human Connaisseur 2 | HP 30/30 | AC 16 T 12 F 14 (+6 Ar +2 Dx) | F+5 R+2 W+0 | Init +2 Prc +4 | Spd 40 ft |
feats:
Combat Reflexes, Reach, Stand Still

Guillaume is amazed at the calmness of Lasaraleen, he himself unable to do anything but keep a firm hold on his Guisarme.

Oberon? he asks.

Lantern Lodge

Silent tide map

"There they are" screams the kobolds.

The golden Guardian turns to regard the Pathfinders.

"You should not have come here!" and flys down toward you, anger in its eyes.

it would be a knowledge(local) check to actually know more about this.

Lassaraleen: 1d20 + 1 ⇒ (2) + 1 = 3
Iago: 1d20 + 1 ⇒ (2) + 1 = 3
Guillaume: 1d20 + 2 ⇒ (20) + 2 = 22
D'lack: 1d20 + 3 ⇒ (10) + 3 = 13
Vengrim : 1d20 + 6 ⇒ (18) + 6 = 24
Oberon : 1d20 + 1 ⇒ (5) + 1 = 6
Mr Gold: 1d20 + 2 ⇒ (3) + 2 = 5

Mage armor is still up. Please make sure your position on the map is accurate, you may start anywhere outside the double doors.

Status, bold may post:
Vengrim
Guillaume
D'lack
Oberon

Golden guy
Iago
Lassaraleen

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

D'lack turns to Oberon Think it's time to use the weapon !

Hoping the weapon works against the creature, D'lack reloads his heavy crossbow.

Dark Archive

M Elf Sorcerer/1 HP: 8/8 (NL 3) - Init: +1 - Fort/Ref/Will: +1/+1/+2 - Perception: +2 - AC: 15, T: 11, FF: 10 - CMD: 11. Spells: 1st lvl 2/4

"Weapon! I didn't know this was a weapon!! Here!!"

He pushes the muddy egg into Lasaraleen's hands.

Oberon draws his wand of Magic Missiles.

"You all might want to get up here. There's some real s!+@ going on, and he's kind of big!"

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen takes the "weapon" from Oberon with a 'what am I supposed to do with it' look on her face.

Waiting for her turn...

The Exchange

Male Keleshite Human Connaisseur 2 | HP 30/30 | AC 16 T 12 F 14 (+6 Ar +2 Dx) | F+5 R+2 W+0 | Init +2 Prc +4 | Spd 40 ft |
feats:
Combat Reflexes, Reach, Stand Still

Break the seal, that's what the frog-face said! Guillaume shouts, impatiently holding his guisarme while moving to the front of the group.

Double move, for some reason I hadn't moved up.

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