[PFS_Aerondor] 06-10 The Wounded Wisp - Tier 1 (Inactive)

Game Master Aerondor

Map and handouts

init:

[dice=Ayo]1d20+1[/dice]
[dice=Khana]1d20+1[/dice]
[dice=RumbleRock]1d20+1[/dice]
[dice=smiley]1d20+2[/dice]
[dice=Ilsensine]1d20+5[/dice]
[dice=Nigel]1d20+0[/dice]
[dice=baddies]1d20-1[/dice]

Chronicles

Closing letter


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Grand Lodge

Male Dhampir DEAD

Nigel frowns.

"I thought there was only supposed to be one gnome?"

The Exchange

Male Andoran Dwarven Brawler/3 (HP:30/30 | AC:18 T:12 FF:16 (+4 vs Giants) | CMB:+5 CMD:17 | F:+5 R:+5 W:+3 | Init:+2 | Perc:+6 Darkvision 60ft | Speed:20 ft) Unarmed +7 or BF +5/+5 (d6+3), PA +6 or PBF +4/+4 (d6+5) | QRS 0/1 MF 3/4
Skills:
Acrobatics +6 Climb +7 Diplomacy +1 Escape Artist +6 Fly +2 Heal +2 HA +3 Knowledge (History:Dwarves) +1 (Local) +3 Perception +6 Ride +6 Sense Motive +6 Stealth +1 Stonecunning +8 Survival +2 Swim +7
Bull Rush +8/18 Dirty Trick +6/18 Disarm +7/18 Drag +6/18 Grapple +7/19 Overrun +8/18 Reposition +6/18 Steal +7/18 Sunder +6/18 Trip +6/18

Smiley bangs louder.

THUNKTHUNKTHUNKTHUNK

Ho, there! Anyone home?

Grand Lodge

Oread Monk (Sensei/Quinggong) 3 | HP 30/30 | F+5, R+5, W+8 (+2 vs Enchantment spells and effects | AC (22)18/17/15 | Init. +2, Perception +9 | Darkvision 60' |

Group am here on Society business. Gnome home?

Lantern Lodge

Silent tide map

There is no reply from the house.

Sovereign Court

AC 25 T 13 FF 23| HP 48/48 5resist acid, cold, electricity 5)| F +8 R +3 W +8 (+1 vs charm/compulsion)| Init +5| Perc +11| Judgment 1/2
Spells Per Day Remaining:
2-3/3 1-5/5
Spells/Effects Active:
AC Judgment

@Smiley Ayo's already got her eyes on someone, and Smiley isn't her type in multiple respects ;)

The GM had you marked as down 7 HP, so it looked like you needed healing

Ayo takes up position outside the window with the view of the gnome leafing through books. She knocks on the window and waves at him in hopes of grabbing his attention. She finally begins shouting into window, exaggerating her enunciation to make it easier on him to read her lips if he can't hear her.

"GNOME. WE WISH TO SPEAK WITH YOU."

Grand Lodge

Male Dhampir DEAD

"Perhaps he is vision-impaired, as well as deaf?"

With a shrug, Nigel whips out some finely-crafted tools, and attempts to delicately pick the lock on the front door.

Disable Device: 1d20 + 6 ⇒ (10) + 6 = 16.

Lantern Lodge

Silent tide map

Not only vision impaired, but also in need of good locks. It takes a moment or two, but before long Nigel has opened the door.

A large sofa sits awkwardly near the entrance, facing toward the center of the room. Sets of chairs and tables are arranged throughout, and statues of grandiose gnomes occupy the corners of the room. A set of stairs at the northern edge of the chamber leads down. A second set of stairs leads up.

Grand Lodge

Male Dhampir DEAD

Nigel raises an eyebrow.

"Well, he certainly has an... interesting... taste in decor!"

The Exchange

Male Andoran Dwarven Brawler/3 (HP:30/30 | AC:18 T:12 FF:16 (+4 vs Giants) | CMB:+5 CMD:17 | F:+5 R:+5 W:+3 | Init:+2 | Perc:+6 Darkvision 60ft | Speed:20 ft) Unarmed +7 or BF +5/+5 (d6+3), PA +6 or PBF +4/+4 (d6+5) | QRS 0/1 MF 3/4
Skills:
Acrobatics +6 Climb +7 Diplomacy +1 Escape Artist +6 Fly +2 Heal +2 HA +3 Knowledge (History:Dwarves) +1 (Local) +3 Perception +6 Ride +6 Sense Motive +6 Stealth +1 Stonecunning +8 Survival +2 Swim +7
Bull Rush +8/18 Dirty Trick +6/18 Disarm +7/18 Drag +6/18 Grapple +7/19 Overrun +8/18 Reposition +6/18 Steal +7/18 Sunder +6/18 Trip +6/18

Opposites attract, Dollface. You'll come around.

Smiley moves into the room and approaches the door to the study.

Pull up yer britches and stop scratching yer itches, Smiley Stonegirdle is comin' in!

He moves to open the door.

He will open the door if nobody stops him.

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman

Khāṇa wastes no time in entering and looking around.

Perception: 1d20 + 7 ⇒ (12) + 7 = 19

Do I smell anything interesting?

Lantern Lodge

Silent tide map

Brimstone. Khana smells brimstone.

It must be coming from those horrible large beetles that just appeared in the middle of the room.

init:

Ayo: 1d20 + 1 ⇒ (4) + 1 = 5
Khana: 1d20 + 1 ⇒ (9) + 1 = 10
RumbleRock: 1d20 + 1 ⇒ (13) + 1 = 14
smiley: 1d20 + 2 ⇒ (1) + 2 = 3
Ilsensine: 1d20 + 5 ⇒ (15) + 5 = 20
Nigel: 1d20 + 0 ⇒ (11) + 0 = 11
baddies: 1d20 - 0 ⇒ (10) - 0 = 10

Status, bold may post:
Ilsensine
Rumblerock
Nigel
Khana

Beetles
Ayo
Smiley

Grand Lodge

Male Dhampir DEAD

Nigel steps forward, and takes a stab at the yellow beetle with his long spear...

MW Cold Iron Longspear: 1d20 + 1 ⇒ (14) + 1 = 15, for 1d8 ⇒ 8 damage.

...before offering Khana some words of advice:

"They usually have a weak point in their chitin at the joins between segments."

Combat Advice: +2 on your next attack roll.

Lantern Lodge

Silent tide map

And he demonstrates exactly where.

The beetle with the yellow carapace vanishes in a puff of brimstone.

Status, bold may post:
Ilsensine
Rumblerock
Khana

Beetles
Ayo
Smiley
Nigel

The Exchange

Male Andoran Dwarven Brawler/3 (HP:30/30 | AC:18 T:12 FF:16 (+4 vs Giants) | CMB:+5 CMD:17 | F:+5 R:+5 W:+3 | Init:+2 | Perc:+6 Darkvision 60ft | Speed:20 ft) Unarmed +7 or BF +5/+5 (d6+3), PA +6 or PBF +4/+4 (d6+5) | QRS 0/1 MF 3/4
Skills:
Acrobatics +6 Climb +7 Diplomacy +1 Escape Artist +6 Fly +2 Heal +2 HA +3 Knowledge (History:Dwarves) +1 (Local) +3 Perception +6 Ride +6 Sense Motive +6 Stealth +1 Stonecunning +8 Survival +2 Swim +7
Bull Rush +8/18 Dirty Trick +6/18 Disarm +7/18 Drag +6/18 Grapple +7/19 Overrun +8/18 Reposition +6/18 Steal +7/18 Sunder +6/18 Trip +6/18

Even the Initiative dice want us to be together, Dollface. :-)

Grand Lodge

Oread Monk (Sensei/Quinggong) 3 | HP 30/30 | F+5, R+5, W+8 (+2 vs Enchantment spells and effects | AC (22)18/17/15 | Init. +2, Perception +9 | Darkvision 60' |

Rumble moves forward and attacks.

Attack 1d20 + 4 ⇒ (6) + 4 = 10

Damage 1d6 + 4 ⇒ (1) + 4 = 5

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman

"Ah, so you can teach by example, too! Good to know."

I don't suppose I gain higher ground advantage for standing on the sofa?

greataxe vs red: 1d20 + 4 ⇒ (17) + 4 = 21
damage: 1d12 + 3 ⇒ (3) + 3 = 6

Liberty's Edge

Elf Wizard 1 / Druid 1 | HP 15/15 | AC 17; Tch 13; FF 14 | F +3; R +3; W +6 | CMB-1; CMD 12 | Speed 30 ft | Init +9 | MW Longbow: +4 (1d8-1/x3) | Perc+10

"Guardians!" Ilsensine warns, though some of the others have already moved to action.

She draws her bow and hastily fires an arrow, though her aim is poor.

MW longbow: 1d20 + 3 ⇒ (4) + 3 = 71d8 - 1 ⇒ (4) - 1 = 3

Lantern Lodge

Silent tide map

Rumblerock and Ilsensine are quick but inaccurate. Khana shows them how it is done, producing another puff of smoke and smell of brimstone as a second beetle vanishes.

The final one attacks Smiley
smiting: 1d20 + 1 ⇒ (15) + 1 = 16
It hits with infernal power!
damage: 1d4 + 1 ⇒ (3) + 1 = 4

Status, bold may post:
Ayo
Smiley 4 damage
Nigel
Ilsensine
Rumblerock
Khana

Beetles

Grand Lodge

Male Dhampir DEAD

Nigel steps forward, and takes a swing at the remaining beetle.

MW Cold Iron Longspear: 1d20 + 1 ⇒ (13) + 1 = 14, for 1d8 ⇒ 7 damage.

He then offers some advice to Smiley:

"See - there is another weak point at their eyes - it provides direct access to their primary neural cluster!"

Combat Advice: +2 on your next attack.

Grand Lodge

Oread Monk (Sensei/Quinggong) 3 | HP 30/30 | F+5, R+5, W+8 (+2 vs Enchantment spells and effects | AC (22)18/17/15 | Init. +2, Perception +9 | Darkvision 60' |

Rumble moves and attacks yet again at the remaining monster.

Attack 1d20 + 4 ⇒ (9) + 4 = 13

Damage 1d6 + 4 ⇒ (3) + 4 = 7

The Exchange

Male Andoran Dwarven Brawler/3 (HP:30/30 | AC:18 T:12 FF:16 (+4 vs Giants) | CMB:+5 CMD:17 | F:+5 R:+5 W:+3 | Init:+2 | Perc:+6 Darkvision 60ft | Speed:20 ft) Unarmed +7 or BF +5/+5 (d6+3), PA +6 or PBF +4/+4 (d6+5) | QRS 0/1 MF 3/4
Skills:
Acrobatics +6 Climb +7 Diplomacy +1 Escape Artist +6 Fly +2 Heal +2 HA +3 Knowledge (History:Dwarves) +1 (Local) +3 Perception +6 Ride +6 Sense Motive +6 Stealth +1 Stonecunning +8 Survival +2 Swim +7
Bull Rush +8/18 Dirty Trick +6/18 Disarm +7/18 Drag +6/18 Grapple +7/19 Overrun +8/18 Reposition +6/18 Steal +7/18 Sunder +6/18 Trip +6/18

"Har!"

Smiley launches a five-finger poke at the beast's exposed eye.

Punch, Advice: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12 Damage: 1d6 + 3 ⇒ (5) + 3 = 8

-Posted with Wayfinder

Lantern Lodge

Silent tide map

Under the combined assault the third of the beetles turns to foul smelling brimstone and returns to its infernal home.

The house of Fimbrik is again quiet.

The Exchange

Male Andoran Dwarven Brawler/3 (HP:30/30 | AC:18 T:12 FF:16 (+4 vs Giants) | CMB:+5 CMD:17 | F:+5 R:+5 W:+3 | Init:+2 | Perc:+6 Darkvision 60ft | Speed:20 ft) Unarmed +7 or BF +5/+5 (d6+3), PA +6 or PBF +4/+4 (d6+5) | QRS 0/1 MF 3/4
Skills:
Acrobatics +6 Climb +7 Diplomacy +1 Escape Artist +6 Fly +2 Heal +2 HA +3 Knowledge (History:Dwarves) +1 (Local) +3 Perception +6 Ride +6 Sense Motive +6 Stealth +1 Stonecunning +8 Survival +2 Swim +7
Bull Rush +8/18 Dirty Trick +6/18 Disarm +7/18 Drag +6/18 Grapple +7/19 Overrun +8/18 Reposition +6/18 Steal +7/18 Sunder +6/18 Trip +6/18

Smiley moves to open the door to the study.

Lantern Lodge

Silent tide map

This study contains a round table surrounded by chairs, and the walls are replete with tome-laden bookshelves.

A gnome wanders the shelves, pulling out books from time to time. He does not appear to have noticed Smiley.

The Exchange

Male Andoran Dwarven Brawler/3 (HP:30/30 | AC:18 T:12 FF:16 (+4 vs Giants) | CMB:+5 CMD:17 | F:+5 R:+5 W:+3 | Init:+2 | Perc:+6 Darkvision 60ft | Speed:20 ft) Unarmed +7 or BF +5/+5 (d6+3), PA +6 or PBF +4/+4 (d6+5) | QRS 0/1 MF 3/4
Skills:
Acrobatics +6 Climb +7 Diplomacy +1 Escape Artist +6 Fly +2 Heal +2 HA +3 Knowledge (History:Dwarves) +1 (Local) +3 Perception +6 Ride +6 Sense Motive +6 Stealth +1 Stonecunning +8 Survival +2 Swim +7
Bull Rush +8/18 Dirty Trick +6/18 Disarm +7/18 Drag +6/18 Grapple +7/19 Overrun +8/18 Reposition +6/18 Steal +7/18 Sunder +6/18 Trip +6/18

Smiley moves into the study and tries to get the gnome's attention.

Ho! Har! You there!

If unsuccessful, he will move to touch the gnome on the shoulder.

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman

Did I get anything out of my Perception result of 19 earlier?

"Smiley. That's an illusion. Nobody's home."

"Anymore."

Sovereign Court

AC 25 T 13 FF 23| HP 48/48 5resist acid, cold, electricity 5)| F +8 R +3 W +8 (+1 vs charm/compulsion)| Init +5| Perc +11| Judgment 1/2
Spells Per Day Remaining:
2-3/3 1-5/5
Spells/Effects Active:
AC Judgment

Ayo will go over to the double doors on the west side of building--far away from the dwarf--and into the room beyond, searching for anything of note that might relate to the disappearance of the owner or the contents of the letter.

Perception: 1d20 + 6 ⇒ (12) + 6 = 18

The Exchange

Male Andoran Dwarven Brawler/3 (HP:30/30 | AC:18 T:12 FF:16 (+4 vs Giants) | CMB:+5 CMD:17 | F:+5 R:+5 W:+3 | Init:+2 | Perc:+6 Darkvision 60ft | Speed:20 ft) Unarmed +7 or BF +5/+5 (d6+3), PA +6 or PBF +4/+4 (d6+5) | QRS 0/1 MF 3/4
Skills:
Acrobatics +6 Climb +7 Diplomacy +1 Escape Artist +6 Fly +2 Heal +2 HA +3 Knowledge (History:Dwarves) +1 (Local) +3 Perception +6 Ride +6 Sense Motive +6 Stealth +1 Stonecunning +8 Survival +2 Swim +7
Bull Rush +8/18 Dirty Trick +6/18 Disarm +7/18 Drag +6/18 Grapple +7/19 Overrun +8/18 Reposition +6/18 Steal +7/18 Sunder +6/18 Trip +6/18

"Now's not the time to slip inta somethin' more slinky, Dollface. Yer pretty just as ye are!"

I figured out the illusions long ago, but Smiley's still not sure.

-Posted with Wayfinder

Perception: 1d20 + 6 ⇒ (5) + 6 = 11

Lantern Lodge

Silent tide map

Khava notices there is a lack of dust on any surfaces. The carpet and sofa show virtually no wear, and the tables and clear.

Ayo checks out the bedroom. It is empty of items of interest. Unless she has a thing for rather out of fashion gnomish underwear.

In the study, Smiley is ignored by the gnome, and eventually puts his hand through him.

Arrghhhh it's a ghost gnome!

Or maybe an illusion, up to you to decide really.

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman

"This doesn't make sense. This home has been vacant for some time, but where's the dust? The carpet and sofa are like new...it's like this house was barely ever lived in to begin with!"

She moves on to the remaining room.

Perception in D2: 1d20 + 7 ⇒ (6) + 7 = 13

The Exchange

Male Andoran Dwarven Brawler/3 (HP:30/30 | AC:18 T:12 FF:16 (+4 vs Giants) | CMB:+5 CMD:17 | F:+5 R:+5 W:+3 | Init:+2 | Perc:+6 Darkvision 60ft | Speed:20 ft) Unarmed +7 or BF +5/+5 (d6+3), PA +6 or PBF +4/+4 (d6+5) | QRS 0/1 MF 3/4
Skills:
Acrobatics +6 Climb +7 Diplomacy +1 Escape Artist +6 Fly +2 Heal +2 HA +3 Knowledge (History:Dwarves) +1 (Local) +3 Perception +6 Ride +6 Sense Motive +6 Stealth +1 Stonecunning +8 Survival +2 Swim +7
Bull Rush +8/18 Dirty Trick +6/18 Disarm +7/18 Drag +6/18 Grapple +7/19 Overrun +8/18 Reposition +6/18 Steal +7/18 Sunder +6/18 Trip +6/18

Smiley studies the illusory gnome for a while, then steps inside it to mimic its movements.

Har! Look at me! I'm a gnome now. I'm readin' a book! Now I'm walkin'! Hoo-ha!

After (presumably) the uncontrolled laughter dies down (it might take a few minutes for such a funny joke), Smiley wanders over to the remaining door.

Perception: 1d20 + 6 ⇒ (13) + 6 = 19

Grand Lodge

Oread Monk (Sensei/Quinggong) 3 | HP 30/30 | F+5, R+5, W+8 (+2 vs Enchantment spells and effects | AC (22)18/17/15 | Init. +2, Perception +9 | Darkvision 60' |

I've got a terrible bout of food poisoning. It might be a couple of days before I am back posting full speed.

Lantern Lodge

Silent tide map

Smiley is indeed lucky that the figure appears to be a very benign ghost, if indeed ghost it is.

The forth room is the ornate meeting room. There is no sign of the gnome in here at the moment.

This chamber contains enough chairs, pillows, and desks to accommodate at least six visitors. An examination of the table in the southwest corner reveals a neatly penned letter (linked above).

A gnome (quickly established to also be either a ghost or an illusion)

Underneath the letter is a hastily scrawled note in similar handwriting, which contains the name "Hollis

Looking around, Khana spots a couple of potion bottles on the windowsill in front of the curtain.

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman

Khāṇa helps herself to the note, and then to the potions, carefully sniffing or sampling each.

Perception to identify potion: 1d20 + 9 ⇒ (5) + 9 = 14
Perception to identify potion: 1d20 + 9 ⇒ (2) + 9 = 11
Perception to identify potion: 1d20 + 9 ⇒ (11) + 9 = 20

Lantern Lodge

Silent tide map

Bletch, poison, for sure.

Nahh, just kidding.

But they do taste bad. Khana can't identify either of them.

The Exchange

Male Andoran Dwarven Brawler/3 (HP:30/30 | AC:18 T:12 FF:16 (+4 vs Giants) | CMB:+5 CMD:17 | F:+5 R:+5 W:+3 | Init:+2 | Perc:+6 Darkvision 60ft | Speed:20 ft) Unarmed +7 or BF +5/+5 (d6+3), PA +6 or PBF +4/+4 (d6+5) | QRS 0/1 MF 3/4
Skills:
Acrobatics +6 Climb +7 Diplomacy +1 Escape Artist +6 Fly +2 Heal +2 HA +3 Knowledge (History:Dwarves) +1 (Local) +3 Perception +6 Ride +6 Sense Motive +6 Stealth +1 Stonecunning +8 Survival +2 Swim +7
Bull Rush +8/18 Dirty Trick +6/18 Disarm +7/18 Drag +6/18 Grapple +7/19 Overrun +8/18 Reposition +6/18 Steal +7/18 Sunder +6/18 Trip +6/18

Perception potion 1: 1d20 + 6 ⇒ (17) + 6 = 23
Perception potion 2: 1d20 + 6 ⇒ (12) + 6 = 18

-Posted with Wayfinder

Lantern Lodge

Silent tide map

You see it was the second layer in the potion that was the poison, not the first!

Or maybe it was a potion of cure moderate wounds. That second tasted even worse. Smiley instantly recognises lesser restoration. Just what you need after a hard night on the turps.

Grand Lodge

Male Dhampir DEAD

Nigel sighs, and pinches the bridge of his nose after reviewing the note.

"Well, he certainly sounds like a typical gnome... I guess we should head to the cemetery next...?"

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman

"Excellent idea."

Sovereign Court

AC 25 T 13 FF 23| HP 48/48 5resist acid, cold, electricity 5)| F +8 R +3 W +8 (+1 vs charm/compulsion)| Init +5| Perc +11| Judgment 1/2
Spells Per Day Remaining:
2-3/3 1-5/5
Spells/Effects Active:
AC Judgment

Sorry, busy weekend

Ayo folds her arms. She scans the room slowly, deliberately, making sure that nothing jumps out to her as something important. Satisfied that there is nothing, she moves for the door.

"I approve of this course of action, Nigel."

Liberty's Edge

Elf Wizard 1 / Druid 1 | HP 15/15 | AC 17; Tch 13; FF 14 | F +3; R +3; W +6 | CMB-1; CMD 12 | Speed 30 ft | Init +9 | MW Longbow: +4 (1d8-1/x3) | Perc+10

Ilsensine examines the letter and notes they have found.

"Clearly the gnome has not been here in quite some time," she says. "I concur that we should visit the cemetery next," she adds.

Grand Lodge

Oread Monk (Sensei/Quinggong) 3 | HP 30/30 | F+5, R+5, W+8 (+2 vs Enchantment spells and effects | AC (22)18/17/15 | Init. +2, Perception +9 | Darkvision 60' |

"Rumble am agree! To the cemetery!"

Lantern Lodge

Silent tide map

It is a wet, cold and depressing afternoon.

After the relative warmth of Frimbrik's house, the thought of another slog through the streets of Absalom to a depressing place like a graveyard is hardly uplifting.

Feel free to all make a fort save for me, include bonuses against disease or endurance

The cemetery is attached to a small church to asmodeus.

The main gates stand open, and a solitary figure can be seen walking among the gravestones.

Grand Lodge

Oread Monk (Sensei/Quinggong) 3 | HP 30/30 | F+5, R+5, W+8 (+2 vs Enchantment spells and effects | AC (22)18/17/15 | Init. +2, Perception +9 | Darkvision 60' |

Fort 1d20 + 4 ⇒ (9) + 4 = 13

The oread marches through the nasty streets. "Look, man ahead. Why man be out here at graveyard?"

The Exchange

NN female Half-Orc Investigator 4
Spoiler:
|AC 16, T 11, FF 15|HP: 27/27|F +4, R +7, W +9 (+2 vs death/negative energy)|Init +1, Perc +10|CMB +5 CMD 16|5/5 Inspiration, 7/7 Necroforensics, 1/1 Luck, 1/1 Showman

Fortitude save: 1d20 + 4 ⇒ (1) + 4 = 5 These things do happen.

Lantern Lodge

Silent tide map

Khana is sure she is coming down with a cold.

Grand Lodge

Male Dhampir DEAD

Fort: 1d20 + 5 ⇒ (17) + 5 = 22.

Nigel sighs, ruefully.

"This is hardly a pleasant day, although I suppose it is thematically appropriate for a visit to a graveyard..."

Sovereign Court

AC 25 T 13 FF 23| HP 48/48 5resist acid, cold, electricity 5)| F +8 R +3 W +8 (+1 vs charm/compulsion)| Init +5| Perc +11| Judgment 1/2
Spells Per Day Remaining:
2-3/3 1-5/5
Spells/Effects Active:
AC Judgment

Fortitude Save: 1d20 + 5 ⇒ (16) + 5 = 21

Ayo powers through the rain, remaining stoic like a statue throughout the party's journey through it.

"Indeed, Nigel. I prefer to have Shizuru's Sun shining upon me."

Lantern Lodge

Silent tide map

perception DC 15 or know(religion) dc 15:
The lone figure is dressed as a priest of asmodeus

"Aahhhh tissue."

Water starts to seep through even your supposedly water proof cloaks. Guess there is nobody in Absalom who gives money back guarantees on them.

Grand Lodge

Male Dhampir DEAD

Knowledge(Religion): 1d20 + 9 ⇒ (19) + 9 = 28.

Nigel frowns, and whispers to Ayo:

"The lone figure up ahead is dressed as a priest of Asmodeus..."

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