[PFS] #7-09 The Blakros Connection (Inactive)

Game Master Baerlie

Map

Inis:

[dice=Ini Merisiel]1d20+11[/dice]
[dice=Ini Clair]1d20+2[/dice]
[dice=Ini Galandaro]1d20+5[/dice]
[dice=Ini Insidion]1d20+2[/dice]
[dice=Ini Toshiro]1d20+1[/dice]

Research Rules:

In order to uncover key information in a library or other collection,
you must succeed at several Research checks. There are several terms to
know.

Complexity: This represents how complex the library is, and it
is the DC for any Research checks.

Knowledge Bonus: Many libraries grant a bonus on certain
Knowledge checks. While researching there, add this bonus on any
Knowledge skill checks made as Research checks.

Knowledge Points (kp): These act as the library’s hit point
total. As you reduce the library’s kp, you will uncover more of its
secrets. Once the kp reaches 0, you have learned all that collection
has to offer during this adventure.

Primary Researcher: One PC must act as the primary researcher,
and it is her skill check that determines if the group succeeds or fail
at researching during that 8-hour period. A high Intelligence score,
multiple ranks in Knowledge skills (or other writing-related skills),
or Skill Focus in one of those skills all make for an excellent primary
researcher.

Secondary Researcher: Up to two PCs can use the aid another
action to assist the primary researcher. Attempting a Research check
requires 8 hours of uninterrupted work, and any spells or other tools
you use to augment their Research checks must last at least 8 hours;
the GM might make an exception for particularly clever use of spells
and abilities.

Read quickly, and don’t let the trail go cold!

Subtier 5-6


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Sovereign Court

male Sam 10/Ftr 1 HP 112| AC 26; Touch 15; FF 24| F +13; R +7; W +8 | CMB +16; CMD 30 | Speed 20 ft | Init +2 | Perc +2 | Stealth: -6 Samurai 10/Fighter 1

"I am unsure of these things."

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Confirm Crit; Perception: 1d20 + 2 ⇒ (19) + 2 = 21

Critical Perception! :D

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

GM Screen:

crit + 1
2d4 - 2 + 2 ⇒ (1, 3) - 2 + 2 = 4

KP20
8h of research

You find some useful information:
The Collection Esoterica contains a substantial list of unusual supernatural objects from around the Inner Sea region and beyond, some even come from.

you can continue your research with Kn. arcana (+3 bonus), Kn. history (+3 bonus), Linguistics or Perception; for the primary researcher: if you have at least 5 ranks in the skill AND it's a class skill for you, you get a d12 instead of a d4 to lower the collection's "knowledge points"; for 5 ranks OR class skill you get a d8; the intelligence modifier is added to the roll; you may also come up with creative solutions on how to be able to research for more than 8 hours a day

Grand Lodge

Merisiel (Pregen) Female Elf
Stats Dmg:
Cha 8 (2 dmg)
Rogue 7 - Init +11 - AC 23, touch 17, flat-footed 17 - hp 25/59 - Fort +5, Ref +11, Will +4, +2 vs. enchantment - Speed 30 ft. - Senses: low-light vision, Perception +13
Ammo:
Daggers 12/12

Excited about the information discovered, Merisiel takes the lead this time in search of more information.

Perception: 1d20 + 13 ⇒ (18) + 13 = 31
kp (class skill): 1d8 ⇒ 2

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

waiting for up to two aid another as this will give some boni as well :) And I just found out that there is a part of the sentence missing: some even come from unidentified lands...

Sovereign Court

male Sam 10/Ftr 1 HP 112| AC 26; Touch 15; FF 24| F +13; R +7; W +8 | CMB +16; CMD 30 | Speed 20 ft | Init +2 | Perc +2 | Stealth: -6 Samurai 10/Fighter 1

Aid attempt: 1d20 + 2 ⇒ (10) + 2 = 12

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

Though no scholar, Insidion has an innate knowledge of many things arcane. He focuses his attention in that area.

knowledge arcana: 1d20 + 8 + 3 ⇒ (9) + 8 + 3 = 20

[dice=lower collection's "knowledge points"]1d12[/dice] Not exactly sure how this works...but there's the roll.

This is a class skill and I have 5 ranks in it.

Grand Lodge

Male Elf
Tracked:
Arcane Reservoir:30/30; Shield Wand:41;InfHeal Wand:35
Arcanist 13-Magaambyan Initiate (HP: 80/80)(AC:24; FF:20,T:17)(F:+10 R:+12 W:+12)(Init:+6)(Perception: +23)

Did we designate a prime researcher?
Galandaro has Arcana at 5 ranks, and Linguistics at 2 ranks

K.Arcana: 1d20 + 11 ⇒ (11) + 11 = 22
Linguistics: 1d20 + 8 ⇒ (11) + 8 = 19
Perception: 1d20 + 10 ⇒ (6) + 10 = 16

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Merisiel said she takes the research lead this time, but if you think somebody else should, it's also fine for me. In this case maybe Insidion is the better choice, he has 5 ranks + class skill and gets the d12. On the other side it might get boring for the rest of the group the checks are made by the same people every day. I can take Merisiel's result this day and Insidion's the next day.

Grand Lodge

Merisiel (Pregen) Female Elf
Stats Dmg:
Cha 8 (2 dmg)
Rogue 7 - Init +11 - AC 23, touch 17, flat-footed 17 - hp 25/59 - Fort +5, Ref +11, Will +4, +2 vs. enchantment - Speed 30 ft. - Senses: low-light vision, Perception +13
Ammo:
Daggers 12/12
GM Baerlie wrote:
Merisiel said she takes the research lead this time, but if you think somebody else should, it's also fine for me. In this case maybe Insidion is the better choice, he has 5 ranks + class skill and gets the d12. On the other side it might get boring for the rest of the group the checks are made by the same people every day. I can take Merisiel's result this day and Insidion's the next day.

No problem for me. If you can consider Galandaro's perception check as an aid another for Merisiel research, even better! :)

EDIT: just an observation: only Galandaro and Insidion have ranks in knowledge arcana, so, only Insidion would aid him in the check, or am I wrong?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

That's correct, but the 20 hits the complexity of the research exactly, a +4 for two aids would (unfortunately) not get another point of kp "damage", so its a d12 + Insidion's intelligence modifier. (= the rolled 10)

For the Perception check of Merisiel (31) plus aid of Toshiro and Galandro you get a total of 35, which grants you the d8 (= the rolled 2 + 3 for the 15 above the complexity of 20, a total of 5 kp)

GM Screen:

KP5 (-20 total)
3d of research

You continue your research for another two days and find the following:

A water-damaged journal contains a sketch of a metal-framed lantern of exquisite (though infernal) design. The writing indicates that the lantern was gifted to the Blakros Museum, but with no legible indication of when or from whom.

The buyer of an auction lot in Kintargo 47 years ago donated many of those items to the museum. However, the reference numbers in the auction lot receipt do not correspond to the entries in the Blakros Museum’s codices of acquisition. In fact, someone altered the codices and replaced the original pages with forgeries to conceal the truth.

Lingustics DC 20:

You can read some of the smudged text in order to learn that someone gifted the lantern to the Blakros Museum 47 years ago. Discovering this fact helps narrow down what age of documents to review, granting all PCs a +2 bonus on all subsequent Research checks attempted in the Collection Esoterica.

5 kp remaining

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Suddenly, in the middle of your researches, something invisible moves around you and starts to poke and hit you randomly.

Perception DC40:

The invisible creature is an invisible stalker.

GM Screen:

Ini Merisiel: 1d20 + 11 ⇒ (18) + 11 = 29
Ini Clair: 1d20 + 2 ⇒ (14) + 2 = 16
Ini Galandaro: 1d20 + 5 ⇒ (19) + 5 = 24
Ini Insidion: 1d20 + 2 ⇒ (8) + 2 = 10
Ini Toshiro: 1d20 + 1 ⇒ (7) + 1 = 8

Ini Invisible Stalker: 1d20 + 8 ⇒ (11) + 8 = 19

Round 1
Merisiel
Galandaro

----
Stalker
----
Clair
Insidion
Toshiro

Grand Lodge

Merisiel (Pregen) Female Elf
Stats Dmg:
Cha 8 (2 dmg)
Rogue 7 - Init +11 - AC 23, touch 17, flat-footed 17 - hp 25/59 - Fort +5, Ref +11, Will +4, +2 vs. enchantment - Speed 30 ft. - Senses: low-light vision, Perception +13
Ammo:
Daggers 12/12

Merisiel stays in total defense (AC 29), hoping that her friends can hit an invisible attacker.

Grand Lodge

Male Elf
Tracked:
Arcane Reservoir:30/30; Shield Wand:41;InfHeal Wand:35
Arcanist 13-Magaambyan Initiate (HP: 80/80)(AC:24; FF:20,T:17)(F:+10 R:+12 W:+12)(Init:+6)(Perception: +23)

Galandaro casts Mage Armor...

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Merisiel protects herself against the invisible stalker while Galandaro casts a spell.

Two invisible fists hit Toshiro.
Attack left: 1d20 + 12 ⇒ (16) + 12 = 28 Damage: 2d6 + 4 ⇒ (1, 6) + 4 = 11
Attack right: 1d20 + 12 ⇒ (15) + 12 = 27 Damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12
Stealth: 1d20 + 40 ⇒ (12) + 40 = 52

Round 1
Merisiel
Galandaro
----
Stalker (invisible)
----
Clair
Insidion
Toshiro

Sovereign Court

male Sam 10/Ftr 1 HP 112| AC 26; Touch 15; FF 24| F +13; R +7; W +8 | CMB +16; CMD 30 | Speed 20 ft | Init +2 | Perc +2 | Stealth: -6 Samurai 10/Fighter 1

Toshiro strikes back. at the square next to him

attack: 1d20 + 11 ⇒ (9) + 11 = 20

damage: 1d8 + 7 ⇒ (3) + 7 = 10

miss chance: 1d100 ⇒ 70

high good

2nd attack

attack: 1d20 + 6 ⇒ (11) + 6 = 17

damage: 1d8 + 7 ⇒ (1) + 7 = 8

miss chance: 1d100 ⇒ 94

high good

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Toshiro attacks the invisible stalker, hitting the creature twice, although the second attack gets deflected by something.

Round 1
Merisiel
Galandaro
----
Stalker (invisible) -10HP
----
Clair
Insidion

Toshiro

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

Insidion snarls as the group comes under assault.

The tiefling draws a scroll from a scroll case, then casts see invisibility. Using mnemonic vestment.

"You will not remain hidden for long, vermin!"

I'll also step back away from it (5'step) before casting the spell.

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Clair notices that Toshiro's hitting something and decides to aim at the space in front of him. She focuses on the negative energy that flows inside her body and channels it into her scythe, causing a black aura to appear around the scythe's blade, and attacks.

Adamantine Scythe: 1d20 + 9 ⇒ (16) + 9 = 25 Damage: 2d4 + 6 ⇒ (4, 4) + 6 = 14
Negative energy damage: 3d6 ⇒ (6, 5, 3) = 14
DC 16 Will for half the energy damage.
Miss chance (High = good): 1d100 ⇒ 22
Bummer... :(

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Insidion casts a spell which causes the invisibile stalker to become visible for him. Claire focuses on the negertive energy inside her body and attempts to use it with her scythe against the stalker, but the swing goes wide and the stalker dodges easily.

Round 2
Merisiel
Galandaro

----
Stalker (invisible) -10HP
----
Clair
Insidion
Toshiro

Insidion:

You can't really tell how this creature looks like. It's an outsider and made of air and does not have a constant shape.

Grand Lodge

Male Elf
Tracked:
Arcane Reservoir:30/30; Shield Wand:41;InfHeal Wand:35
Arcanist 13-Magaambyan Initiate (HP: 80/80)(AC:24; FF:20,T:17)(F:+10 R:+12 W:+12)(Init:+6)(Perception: +23)

"I see nothing!" Galandaro says and stays with his back to a wall keeping his staff in front of him as a defensive bulwark...

total defense

Grand Lodge

Merisiel (Pregen) Female Elf
Stats Dmg:
Cha 8 (2 dmg)
Rogue 7 - Init +11 - AC 23, touch 17, flat-footed 17 - hp 25/59 - Fort +5, Ref +11, Will +4, +2 vs. enchantment - Speed 30 ft. - Senses: low-light vision, Perception +13
Ammo:
Daggers 12/12

"If somebody can throw some glitter over that creature, I can try to do anything!", screams Merisiel, while moves forward cautiously.

Acrobatics (Move Through Threatened Squares): 1d20 + 20 ⇒ (3) + 20 = 23

Still in total defense (AC 29).

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

While Galandaro stays close to the wall Merisiel moves up to the creature while keeping up her defeinsive position.
Aoo vs. Merisiel, the thing has a CMD of 25
Slam vs. Merisiel: 1d20 + 12 ⇒ (16) + 12 = 28

After that the creature continues to slams at Merisiel.
Slam left: 1d20 + 12 ⇒ (7) + 12 = 19
Slam right: 1d20 + 12 ⇒ (15) + 12 = 27

Round 2 & 3
Merisiel
Galandaro

----
Stalker (invisible) -10HP
----
Clair
Insidion
Toshiro

Sovereign Court

male Sam 10/Ftr 1 HP 112| AC 26; Touch 15; FF 24| F +13; R +7; W +8 | CMB +16; CMD 30 | Speed 20 ft | Init +2 | Perc +2 | Stealth: -6 Samurai 10/Fighter 1

Toshiro swings at where the creature was last hoping to hit. But his swings go wild.

It's too quick for me this time"

attack: 1d20 + 11 ⇒ (1) + 11 = 12

damage: 1d8 + 7 ⇒ (3) + 7 = 10

miss chance(high good): 1d100 ⇒ 6

2nd attack

attack: 1d20 + 7 ⇒ (7) + 7 = 14

damage: 1d8 + 7 ⇒ (6) + 7 = 13

miss chance(high good): 1d100 ⇒ 35

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

Insidion finishes his spell, then sees the enemy. "There you are, princess!" he snarls, then moves toward the strange creature.

He pelts the thing with a trio of magic missiles as he moves closer.

MM: 3d4 + 3 ⇒ (4, 1, 4) + 3 = 12

Grand Lodge

Male Elf
Tracked:
Arcane Reservoir:30/30; Shield Wand:41;InfHeal Wand:35
Arcanist 13-Magaambyan Initiate (HP: 80/80)(AC:24; FF:20,T:17)(F:+10 R:+12 W:+12)(Init:+6)(Perception: +23)

Once the others identified where the foe is Galandaro casts glitterdust in the area to outline the creature...

DC15 Will save negates the blinding aspect of the spell

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Toshiro swings at the invisible creature, but with less precision. The first strike misses the target entirely while the second hits the shoulder with the flat side of the katana. Insidion shoots three magic missiles at the air creature while Galandoro lets some glitter rain on the creature.
Will: 1d20 + 4 ⇒ (2) + 4 = 6

Round 2 & 3
Merisiel
Galandaro
----
Stalker (invisible) -22HP blinded
----
Clair
Insidion
Toshiro

Grand Lodge

Merisiel (Pregen) Female Elf
Stats Dmg:
Cha 8 (2 dmg)
Rogue 7 - Init +11 - AC 23, touch 17, flat-footed 17 - hp 25/59 - Fort +5, Ref +11, Will +4, +2 vs. enchantment - Speed 30 ft. - Senses: low-light vision, Perception +13
Ammo:
Daggers 12/12

@GM Baerlie after the glitterdust, now we can see the creature, right?

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Clair again focuses on the negative energy within her and channels it into her scythe. With the glitterdust now showing her the creature's location, Clair swings her scythe at it.

Adamantine Scythe: 1d20 + 9 ⇒ (10) + 9 = 19 Damage: 2d4 + 6 ⇒ (2, 2) + 6 = 10
Negative energy damage: 3d6 ⇒ (4, 5, 3) = 12
DC 16 Will for half the energy damage.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

@Merisiel: that's a good question, the invisible stalker has the Natural Invisibility ability and the description says No true form can be detected. Can glitterdust make something visible which does not have a true form? I don't know which is stronger, the spell or the abiliy XD

Natural Invisibility (Ex):

This ability is constant — an invisible stalker remains invisible at all times, even when attacking. As this ability is inherent, it is not subject to the invisibility purge spell. Against foes that cannot pinpoint it, the invisible stalker gains a +20 bonus on Stealth checks when moving, or +40 when standing still.

Clair attacks the outlined foe with her scythe and hits.
Will DC16: 1d20 + 4 ⇒ (20) + 4 = 24

Round 2 & 3
Merisiel
Galandaro
----
Stalker (invisible) -38HP blinded, glitterdusted & visible 5R
----
Clair
Insidion
Toshiro

Grand Lodge

Merisiel (Pregen) Female Elf
Stats Dmg:
Cha 8 (2 dmg)
Rogue 7 - Init +11 - AC 23, touch 17, flat-footed 17 - hp 25/59 - Fort +5, Ref +11, Will +4, +2 vs. enchantment - Speed 30 ft. - Senses: low-light vision, Perception +13
Ammo:
Daggers 12/12

@GM Baerlie LOL! I don't know either! :x Supposing that Merisiel can see it now...

Now seeing her enemy and flanking it with Toshiro, Merisiel sticks the creature with a rapier.

"Don't get away too soon, you damned!"

+1 keen rapier + flank: 1d20 + 13 ⇒ (9) + 13 = 221d6 + 3 ⇒ (5) + 3 = 8
sneak atk: 4d6 ⇒ (5, 2, 6, 5) = 18

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Merisiel stabs the visible invisible stalker with her rapier and somehow injures the air creature badly.

The invisible stalker slams at Merisiel but misses, the rogue is too fast.
Slam left: 1d20 + 12 ⇒ (6) + 12 = 18
Slam right: 1d20 + 12 ⇒ (2) + 12 = 14

Round 3 & 4
Merisiel
Galandaro

----
Stalker -64HP blinded, glitterdusted & visible 4R
----
Clair
Insidion
Toshiro

Grand Lodge

Male Elf
Tracked:
Arcane Reservoir:30/30; Shield Wand:41;InfHeal Wand:35
Arcanist 13-Magaambyan Initiate (HP: 80/80)(AC:24; FF:20,T:17)(F:+10 R:+12 W:+12)(Init:+6)(Perception: +23)

Galandaro sends a bolt of cold arcane energy at the creature...Exploit Ranged Touch: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14..DMG: 3d6 + 2 + 1 ⇒ (1, 6, 1) + 2 + 1 = 11

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

Insidion's face contorts unnaturally, and the tiefling tears into the stalker in a rage-like state.

Maw attack, arcane strike, rage: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 281d6 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11
Claw attack1, arcane strike, rage: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 171d4 + 6 + 2 + 2 ⇒ (4) + 6 + 2 + 2 = 14
Claw attack2, arcane strike, rage: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 311d4 + 6 + 2 + 2 ⇒ (2) + 6 + 2 + 2 = 12 If crit, 25 dmg total

Claw attack2, arcane strike, rage: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 171d4 + 6 + 2 + 2 ⇒ (3) + 6 + 2 + 2 = 13

Sovereign Court

male Sam 10/Ftr 1 HP 112| AC 26; Touch 15; FF 24| F +13; R +7; W +8 | CMB +16; CMD 30 | Speed 20 ft | Init +2 | Perc +2 | Stealth: -6 Samurai 10/Fighter 1

Toshiro attacks again.

attack: 1d20 + 11 ⇒ (6) + 11 = 17

damage: 1d8 + 7 ⇒ (7) + 7 = 14

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Galandaro shoots a bolt of cold energy at the stalker and hits, followed by three attacks from Insidion where two hit and finally knock the creature out.

combat over

Grand Lodge

Merisiel (Pregen) Female Elf
Stats Dmg:
Cha 8 (2 dmg)
Rogue 7 - Init +11 - AC 23, touch 17, flat-footed 17 - hp 25/59 - Fort +5, Ref +11, Will +4, +2 vs. enchantment - Speed 30 ft. - Senses: low-light vision, Perception +13
Ammo:
Daggers 12/12

"Wow, what was that?", Merisiel exclaims - "are you okay?"

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

Insidion comes to himself, shaking his head of the rage that had overcome him and looking fatigued.

"I don't know...but it appears whoever broke in here left a guardian to keep any clues from being uncovered."

The tiefling searches the corpse thoroughly while he can still see it.

take 20 perception on the corpse

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

@GM & Merisiel: With glitterdust you're not actually making the creature visible. You're just covering the invisible creature with a layer of glittery dust, and you see the outline of the (still invisible) creature 'cause it's covered with glittery dust. It isn't like light versus darkness, where one directly opposes the other.

"A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell."

"Odd experience," Clair mumbles.

"Dibs on the corpse, by the way. I collect strange creatures."

Grand Lodge

Merisiel (Pregen) Female Elf
Stats Dmg:
Cha 8 (2 dmg)
Rogue 7 - Init +11 - AC 23, touch 17, flat-footed 17 - hp 25/59 - Fort +5, Ref +11, Will +4, +2 vs. enchantment - Speed 30 ft. - Senses: low-light vision, Perception +13
Ammo:
Daggers 12/12

@Clair, the point is: what is the difference between "visibly outlining invisible things" and "becomes visible"?

Grand Lodge

Male Elf
Tracked:
Arcane Reservoir:30/30; Shield Wand:41;InfHeal Wand:35
Arcanist 13-Magaambyan Initiate (HP: 80/80)(AC:24; FF:20,T:17)(F:+10 R:+12 W:+12)(Init:+6)(Perception: +23)

"That was unexpected. Good fight friends. Let us search and move on lest there be more of them." Galandaro tells the others and searches the corpse and anything else of interest...

Perception: 1d20 + 9 ⇒ (18) + 9 = 27

Grand Lodge

Merisiel (Pregen) Female Elf
Stats Dmg:
Cha 8 (2 dmg)
Rogue 7 - Init +11 - AC 23, touch 17, flat-footed 17 - hp 25/59 - Fort +5, Ref +11, Will +4, +2 vs. enchantment - Speed 30 ft. - Senses: low-light vision, Perception +13
Ammo:
Daggers 12/12

"So we have some clues to start the investigation", Merisiel pondered.

"We found a water-damaged journal containing a sketch of a metal-framed lantern of exquisite infernal design. The writing indicates that the lantern was gifted to the Blakros Museum, but with no legible indication of when or from whom.

But, it is easy to connect this journal with the donation made by a buyer of an auction lot in Kintargo 47 years ago, since it is clear that someone altered the codices and replaced the original pages with forgeries, just to conceal that the lantern was in this lot.

I think that the next step is gather information about this donator, maybe asking Nigel. What do you think?"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes, but what if a creature does not have a real body to be covered. The invisible stalker is just air and does not have a true form and I was not sure if glitterdust can outline something without a true form. And don't ask me how 'air' is able to hit somebody :D I think there is not much difference in combat as you are able to hit the foe because he does not have concealment any more. What corpse, btw ;)

Galandaro scans the area for anything useful, but the outsider did not leave anything behind.

Sovereign Court

male Sam 10/Ftr 1 HP 112| AC 26; Touch 15; FF 24| F +13; R +7; W +8 | CMB +16; CMD 30 | Speed 20 ft | Init +2 | Perc +2 | Stealth: -6 Samurai 10/Fighter 1

"Yes good idea. Let's show the journal to Nigel. Perhaps he knows where we should look"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

There is one more clue to discover ;)

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

With his see invisibility spell still active, Insidion looks around the room carefully, trying to see if there are any remaining clues.

Take 20 perception for 28. Do we need to do another research attempt to discover the last clue like we have done before? Are we needing rolls?

Grand Lodge

Merisiel (Pregen) Female Elf
Stats Dmg:
Cha 8 (2 dmg)
Rogue 7 - Init +11 - AC 23, touch 17, flat-footed 17 - hp 25/59 - Fort +5, Ref +11, Will +4, +2 vs. enchantment - Speed 30 ft. - Senses: low-light vision, Perception +13
Ammo:
Daggers 12/12
GM Baerlie wrote:
There is one more clue to discover ;)

In this case, @Galandro, please, do the honors. :)

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes, another research attempt is necessary. 5kp are left.

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Having never dealt with an invisible stalker before, Clair's surprised to find out the attacker was made of just air.

Perception, aid: 1d20 + 2 ⇒ (12) + 2 = 14

Clair aids those with better perceptive skills in their attempt to find more clues.

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

Insidion assists in searching for any additional clues, though it is evident he would rather be in action than studying.

knowledge arcana assist to Galandro: 1d20 + 8 ⇒ (5) + 8 = 13

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