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Nice to see the action pick up on this thread
Ka'zaak once again seeing the goblin run away from his tried to catch up. Still practicing nonviolence until he can determine what is actually is going on. He can clearly see that these are apparatuses for thieving, be he did not know of any laws prohibiting stealing that resulted in capitol punishment.
He moves into the room, avoiding the dummies while once again trying to knock the goblin over.
As he lowers his shoulder, he braces for the inevitable attack from the goblin.
So they have crossbows right? So I provoke using Overrun, but if they take the AoO do they provoke with a ranged attack? Ouch, my head!
Overrunn, provoking an AoO: 1d20 + 6 ⇒ (19) + 6 = 25

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ray of frost very refuse (touch, inspired?): 1d20 + 2 - 4 + 1 ⇒ (19) + 2 - 4 + 1 = 18 damage: 1d3 + 1 ⇒ (1) + 1 = 2

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Julian makes a painful face when Kaylee lands on him, but doesn't complain while she tries to get out of the pit.
"Hey, uh, let me help you a bit," Julian says when he sees Kaylee's having trouble climbing out, looking forward to the even better view helping her will provide. It's only then he notices some of the garbage is attacking him.
#$*&! I was too distracted to notice!
Ref: 1d20 + 4 ⇒ (6) + 4 = 10
Fort: 1d20 + 5 ⇒ (6) + 5 = 11
"Guys! There's something weird on me!"
I'll wait for the GM to tell me if there are any immediate effects of the disease before I post my next actions.

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[Dice=ray of frostveryrefuse (touch, inspired?)]1d20+2-4+1 [dice=damage] 1d3+1
"vs." -hate autocorrect.

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Evan hears Kaylee and Julian yell for help and he races over to the edge of the pit. "EWWWWW!! That sinks and it is trying to eat you. Hold still I'll shot it!!!"
Evan brings his hand crossbow up to his eye and carefully aims his shot.
Attack: 1d20 + 3 ⇒ (1) + 3 = 4
He slips just as he pulls the trigger nearly falling flat on his back. The bolt flies straight up and sticks in the ceiling. "Should have used my dagger. I'm much better with it. My dear departed Papa taught me how to kill a swamp rat with throwing knife when I was seven."

GM Crash |

Tomorrow you will feel the effects Julian. And also
1d6 + 4 ⇒ (1) + 4 = 5
was actually supposed to be 1d4 + 2 ⇒ (3) + 2 = 5 I forgot to apply the template to its attack in addition to everything else. So, no change to the damage apparently, just the strength of its attacks.
Knowledge(dungeoneering) to identify this thing, btw.Actually, they are equipped with short bows. And an aoo is only a melee attack, so as long as they use the bows, they can't use them against you on your overruns.
Ka'zaak runs over the goblin as the goblin's bow gets knocked out of its hands. It then draws its dogslicer to attack him drawing an aoo Attack: 1d20 + 2 ⇒ (5) + 2 = 7. Evan attempts to hit the moving refuse. Natula actually hits the refuse a little. Sagart joins Ka'zaak.
Fourth Round
Julian
Natula
Evan
Sagart
Refuse
Fifth Round
Kaylee
Ekkie
Ka'zaak
Goblin
Julian, 9 damage
Kaylee, 4 damage
Refuse, 2 damage

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Knowledge (dungeoneering): 1d20 + 8 ⇒ (9) + 8 = 17

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Seeing the goblin draw his dogslicer and try to attack him, Ka'zaak once again implores the goblin to lay down his arms and surrender. Realizing that the goblin has absolutely no idea what he is saying, Ka'zaak lashes out with his nodachi using the flat of the blade, hoping to knock the goblin out.
AoO mwk cold iron nodachi, Nonlethatl: 1d20 + 7 - 4 ⇒ (10) + 7 - 4 = 13
Nodachi NL damage: 1d10 + 6 ⇒ (5) + 6 = 11

GM Crash |

Natula identifies the refuse as a slime mold. It is resistant to fire and has other ooze traits.
Blind (but have the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight.
Immunity to poison, sleep effects, paralysis, polymorph, and stunning.
Some oozes have the ability to deal acid damage to objects.
Not subject to critical hits or flanking. Does not take additional damage from precision-based attacks, such as sneak attack.
Proficient with its natural weapons only.
Proficient with no armor.
Oozes eat and breathe, but do not sleep.

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Greaaaat. Kaylee just invented jello (that slowly eats away your clothing) wrestling.

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Greaaaat. Kaylee just invented jello (that slowly eats away your clothing) wrestling.
Nice!! LOL!

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Gross...
Kaylee does her best to move away from the ooze and starts cheering on Julian, focusing solely on him with her encouragement.
Using her Enrapturing Performance ability to give only Julian the effects of her inspire courage ability, but to give him a +2 to attack, damage, and saves against fear instead of a +1

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Sagart picks his way through the training equipment and attempts to respect Ka'zaak's wishes and hits with the flat side of his blade.
acrobatics: 1d20 + 2 ⇒ (5) + 2 = 7
NL Melee falchion (two handed) +6 ((two handed) 2d4+6/18-20)
Melee falchion vs ??: 1d20 + 1 + 4 + 1 - 4 ⇒ (14) + 1 + 4 + 1 - 4 = 16
Damage?: 2d4 + 6 ⇒ (3, 2) + 6 = 11

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Inspired by Kaylee's performance, Julian shoots an orb of acid and slashes his wakizashi at the slimy creature. He doesn't seem to care much that the acid attack provokes an attack from the slime.
Acid Splash, Enrapturing Performance: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19 Acid Damage, Enrapturing Performance: 1d3 + 2 ⇒ (1) + 2 = 3
Wakizashi, Enrapturing Performance: 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28 Damage, Enrapturing Performance: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Confirm Crit, Enrapturing Performance, Bestial Wrath Trait: 1d20 + 7 + 2 + 2 ⇒ (17) + 7 + 2 + 2 = 28 Damage, Enrapturing Performance: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11

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Inspired by Kaylee's performance, Julian shoots an orb of acid....
That seemed a bit premature.

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ray of frost (inspired, imprecise ranged touch): 1d20 + 2 + 1 - 4 ⇒ (5) + 2 + 1 - 4 = 4 (intense) cold damage: 1d3 + 1 + 1 ⇒ (2) + 1 + 1 = 4
1d20 + 2 ⇒ (1) + 2 = 3 With typical results....

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"Little one, I will not tell you again. It is time to stop running and speak with us for I will not stay my killing blows forever."
Knowing there is little chance that the goblin understands him, Ka'zaak tries to talk in a soothing voice. Assuming it will not be enough, he once again flashes out with the flat of his blade, hoping to stop the goblin from running.
mwk cold iron nodachi, NL: 1d20 + 7 - 4 ⇒ (14) + 7 - 4 = 17
Nodachi damage, NL: 1d10 + 6 ⇒ (9) + 6 = 15

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Once the sewage stops attacking Julian and the others in the pit Evan lies down on his belly and extends his hand down into the pit to help them out. "Come on up!!"

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Kaylee tries to grab Evan's hand and climb up.
Climb: 1d20 - 1 ⇒ (5) - 1 = 4
But she can't reach him at all.

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climb: 1d20 ⇒ 4 *sigh*
climb (next round after): 1d20 ⇒ 11
climb (and so on): 1d20 ⇒ 13
climb (and so on): 1d20 ⇒ 5
climb (and so on): 1d20 ⇒ 7
climb (and so on): 1d20 ⇒ 19
I'll post again next Tuesday when I'm out. ;)

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15-foot-wide pits--the bane of all first-level characters. ;)

Kalas the Bat |

If bats could talk: "I don't really see a problem here."

GM Crash |

@Natula: Yes you did. And you take. Falling damage: 1d6 ⇒ 1
Ka'zaak's hit connects, knocking the goblin unconscious.[ooc] Combat over...for now.:)
After a minute, Natula is able to get out as well as Julian and Kaylee. Ekkie closes the trap. After a few minutes, Evan is able to disable the trap so it won't open again. Ekkie says "They weren't eating the rats, they were playing rat-a-tat. It's a fun game that I would like to have you all play with me." She then happily explains in gory details about how the game works.

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As Evan helps the three companions out of the pit he tries to hold his breath but begins to turn blue so starts breathing again but only thru his mouth. "I know want I am getting you three as soon as we get back to the house. A BATH!! Peee U! That smell reminds me of home. Did I ever tell you about how I use to live in a swamp. Boy was it fun .... well until it wasn't and my family got killed. But before that we would go along the river and ......" and on and on and on

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"Iomedae, forgive this one for the damage I have inflicted on this little one. Sagart, can you please see to the others? I do not know why they are not with us."
Ka'zaak will wait for the others to come before using his Wand of Cure Light wounds to heal the goblin.
Once the party is assembled again, and the goblin is healed, Ka'zaak begins to question it.
"I am Ka'zaak and I promise no harm will come to you. What are you doing in these sewers besides playing rat-a-tat as Ekkie says? Tell me more about who inhabits these sewers." Ka'zaak listens intently as the goblin, hopefully, begins to tell its story.

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Julian takes out his wand of infernal healing and gives himself a quick tap. Slowly, his wounds heal.
"I had a rope, and even a grappling hook, but this slime thing suddenly decided to attack me."
He puts his wand away and walks a short distance down the corridor, to see if there are multiple doors the party will have to choose from when ready to proceed.

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Kaylee will cast cure light on herself, then follow the group.
clw: 1d8 + 1 ⇒ (4) + 1 = 5

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Sagart whispers to the group..."If this creature will not talk to Ka'zaak, that one," motioning to Ekkie, "...should wear this one's clothes and attempt some deception to get us to the heart of this vile mess... either way, this one," thumping himself on the chest, ",is thirsty for battle and is eager to proceed."
With that, he examines the practice room for any treasure or useful equipment, finding nothing.
Perception: 1d20 + 6 ⇒ (3) + 6 = 9

GM Crash |

The goblin spits at Ka'zaak then speaks in goblin. Translated by Ekkie "Longshanks don't know what we do here. I don't know what we do here other than guard and thieve. When no one around when we guard we play rat-a-tat."
Julian can tell the tunnel continues on further as well as an off lying tunnel right next to him.
Sagart sees nothing of value in the room.

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"There's no sense talking to that one," Julian says over his shoulder. "Knock him out and come join me. We should keep moving."
Julian walks into the off tunnel, hoping his allies will follow.

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Evan follows Julian staying to the shadows.
Stealth: 1d20 + 10 ⇒ (2) + 10 = 12

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Sagart uses some of the materiel in the training room to tie up the miscreant goblin and double gags him for good measure... He then assumes his position near the front of the group, eyes pealed.

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Exhaling deeply, Ka'zaak turns to Julian. "You are correct. Come let us find the leader behind this thieving guild. We can collect him later and bring him to the magistrate. Part of me wants to just turn this over to the magistrate already, but that they were targeting Pathfinders specifically gives me pause."
Nodachi out, Ka'zaak takes his lead and continues down the tunnel once the group has signaled they are ready to progress.
Token moved

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Site's really buggy today. Moved Sagart, and re-up light for myself.

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Yeah this is the first time I've been able to get on paizo's site today, and I've been trying at least twice an hour since 9am..

GM Crash |

It's been the last few days for me.
This new room at the end of the hall is obviously the sleeping quarters for all the goblins in the complex. Smelly bedding, moldy food, and rubbish lie scattered about. The door on the opposite end of the room goes back into the sewers. Back into the main hallway, the follow it until they see another room where they see the other goblin that ran away earlier at the edge of their light. It then scatters away out of the light, deeper into the room. The party enters the room to chase it when they see more of the room. The ceiling of this room has partially collapsed, creating a twostory space to the west while exposing the chamber above to the east. Rubble lies haphazardly about the place, with some other larger pieces serving as tabletops for crude alchemical apparatuses. Soot, scorch marks, and other chemical residues cover many of the chamber’s walls and other surfaces. A sizable slab of jagged debris leans against the broken edge of the upper level’s floor in the room’s center. The upper level seems clear of wreckage and contains several wooden worktables. Opposite the entrance, a set of stone steps that once rose to the upper level are broken away halfway up their length. The whole chamber smells of burnt oil and acrid chemicals.
You can reach the upper level by climbing up the stone slab with a successful DC 20 Climb check or by jumping for the top of the broken stairs with a successful DC 12 Acrobatics check followed by a successful DC 15 Climb check to pull oneself up.
Goblins: 1d20 + 10 ⇒ (6) + 10 = 16
Yarak: 1d20 + 14 ⇒ (5) + 14 = 19
Evan: 1d20 + 8 ⇒ (10) + 8 = 18
Julian: 1d20 + 5 ⇒ (6) + 5 = 11
Ka'zaak: 1d20 + 1 ⇒ (17) + 1 = 18
Kaylee: 1d20 + 5 ⇒ (6) + 5 = 11
Natula: 1d20 ⇒ 6
Sagart: 1d20 + 6 ⇒ (20) + 6 = 26
Evan: 1d20 + 6 ⇒ (14) + 6 = 20
Julian: 1d20 + 4 ⇒ (12) + 4 = 16
Ka'zaak: 1d20 + 3 ⇒ (12) + 3 = 15
Kaylee: 1d20 + 2 ⇒ (2) + 2 = 4
Natula: 1d20 + 2 ⇒ (18) + 2 = 20
Sagart: 1d20 + 2 ⇒ (9) + 2 = 11
Goblins: 1d20 + 2 ⇒ (1) + 2 = 3
Yarak: 1d20 + 4 ⇒ (9) + 4 = 13
Three more goblins pop up out of the rubble, and one approaches out of the darkness on the upper level.
Surprise round
Evan
Ka'zaak
Yarak
Sagart
Goblins
Order
Evan
Natula
Julian
ka'zaak
Yarak
Sagart
Kaylee
Goblins

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On Kaylee's turn:
Acrobatics to jump up: 1d20 + 7 ⇒ (18) + 7 = 25
climb: 1d20 - 1 ⇒ (12) - 1 = 11
Kaylee jumps up but can't quite pull herself up yet.

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Taking a short step into the room, Ka'zaak knows that there are too many for him to subdue them all.
Iomedae guide my sword that those that oppose me may find an honorable and quick death.
Holding his nodachi in front of him, with a resigned expression on his face, Ka'zaak swings through the goblin hoping his martial prowess will dissuade the other goblins from attacking.
mwk cold iron nodachi vs FF AC goblin NW of me: 1d20 + 7 ⇒ (11) + 7 = 18
Nodachi damage: 1d10 + 6 ⇒ (1) + 6 = 7
"Please drop your weapons and surrender. No more need to be hurt."

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Evan guards the rear of the group so they do not get surprised.
Delay

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Sagart steps towards the red eyed goblin directly to his west, battlelust in his eyes, and swings his mighty blade
Melee falchion (two handed) +6 ((two handed) 2d4+6/18-20)
Melee falchion vs goblin: 1d20 + 1 + 4 + 1 ⇒ (8) + 1 + 4 + 1 = 14
Damage?: 2d4 + 6 ⇒ (1, 4) + 6 = 11

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Evan will shoot the goblin digging into his bag. "Watch out guys, the goblin up top has a weird looking weapon."
Hand crossbow: 1d20 + 3 ⇒ (6) + 3 = 9

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Seeing Sagart sandwiched between two goblins, Ka'zaak advances and attacks the nearest goblin.
Though his companions found him a bit still, he moves lithely around the battlefield, wielding his nodachi with an expert arm. Though he is reluctant to kill these goblins as he believes thy are misdirected, his blow goes wide of the intended target.
mwk cold iron nodachi, flank: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12
Nodachi damage: 1d10 + 6 ⇒ (3) + 6 = 9