[Outpost][PFS] 01-56 The Jester's Fraud by DM DoctorEvil (Inactive)

Game Master DM DoctorEvil

The Jester's Citadel


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Welcome to the PBP version of scenario 01-56 The Jester's Fraud as part of the Outpost online game convention. This scenario is for PFS characters level 3-7. We will muster up to 5 spots for the table per Outpost rules, but it seems we currently have just 4 signed up.

Originally, Season 1 scenarios were written for 4 players, so that should work out just as fine, as long as everyone musters.

If you find the thread, please include the basic PFS info needed for Chronicle sheets:

Player Name
Character Name
PFS# including charcter extension
Faction
Day Job (you can roll if you like)

Looking forward to starting the game on March 5th when Outpost officially kicks off.

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

I'm happy to appear as a 5th.
Player: B Viggers
Character: Valandil
PFS: 100387-2
Faction: Grand Lodge
Day job: reserved, might do a FJC, or roll. Calligraphy at +21

Silver Crusade

Male Half-Orc Paladin (Redeemer) 6 | HP: 58/58 | AC: 21 | T: 11 | FF: 21 | CMD: 22 | Fort: +11 (+12 poison, immune disease) | Ref: +6| Will: +8 | Init: +2 | Perc: -1 | Sense Motive: -1 | Lay on Hands: 5/8 | Smite: 2/2

Player Name: John Morgan aka Greenclaw
Character Name: Stugbu
PFS#: 74677-5
Faction: Silver Crusade
Day Job: None

Scarab Sages

Male LN Halfling Monk (Underfoot Adept) 6 | HP 51/51 | AC 23 T 22 FF 17 | CMB +6 (+12 trip), CMD 25 (29 trip) | F: +8, R: +11, W: +8 | Init: +7 | Perc: +10, SM: +8 | Speed 50ft | Ki Pool: 5/5 | Active conditions: None.

Player Name: Shalm
Character Name: Wit Stills the Risen
PFS# including charcter extension: 69739-1
Faction: Scarab Sages
Day Job (you can roll if you like): Earns back 1 PP instead of a Day Job roll using boon from a module

Sovereign Court

CN Dwarf Cleric 6 / Rogue 1

Player Name Aaron
Character Name Touchy
PFS# 84637-9
Faction Sovereign Court
Day Job Touchy makes candy!: 1d20 + 10 ⇒ (14) + 10 = 24
(may forgo the day job for a faction card item, if appropriate)

Sovereign Court

CN Dwarf Cleric 6 / Rogue 1

Valandil, you might want to fill your name in on the spreadsheet... else someone else might try to sign up in the empty spot!


Thanks for mustering so far. Waiting on one more (ElektraDawn) I will send them a PM as an alert. Welcome to Valandil as 5th.

My mistake above, but this adventure is 5-9, not 3-7. We are a solid 6 with the 4 mustered so far. Will see if the last PC shifts that subtier any.

Look forward to starting on or about 3/5.

Dark Archive

| HP 51/51 | AC 20 T 11 F 19 (+1 in surprise rounds or when flat-footed) | Fort +6 Ref +4 Will +8 (+1 in surprise rounds or flat-footed, +4 vs death effects, +2 vs negative energy, energy drain, necromancy spells) | Init +2 | Perception +2 | Female Aasimar Oracle 6 | Active Spells/effects: Deathwatch (40? min), Bless (10 rounds) | Life Links Active: 5/6 (Fifi, Gru'Gar, Hsoko, Shayna, Taarik)

Hi there! :)

Player Name Cindy
Character Name Sindelle Lifewater
PFS# including charcter extension 57894-1
Faction Dark archive
Day Job Perform (dance/courtesan): 1d20 + 12 ⇒ (12) + 12 = 24

Looking forward to playing with everyone!

~


Great! Everyone is here. Looks like we'll be in the 5-6 subtier. It's just over a week before we are supposed to start, so hang on and keep your eye open for updates.

Sovereign Court

CN Dwarf Cleric 6 / Rogue 1

Doc, can you open up the gameplay thread, so we can track the thread easier?

Oh, and nice to see you back in the GM chair! Milo has grown some since we last met... though he's still impossible for anyone to understand.


Good to see you to. Haven't thought of old Milo for a while, but glad he's still playing!

Opened the Gameplay thread for dotting per your request. Feel free to RP or introduce each other while we are waiting for the clock to start.

Grand Lodge

Grit 3/3, Boots of Speed 7/10 LG Tiefling Musketmaster 6/Karmic Monk 2 Init+8 Per +19| mage armor AC 27 t 23 ff 18 | HP 67/67 Svs F +12/R +16/W +10 | Resist cold 7, electricity 7, fire 7 Evasion Speed 30

Player Name: kolhe004
Character Name: Ignatius Hellfire
PFS#: 125869-3
Faction: Grand Lodge
Day Job: Craft:Alchemy: 1d20 + 8 ⇒ (8) + 8 = 16

I'm realizing that I have capacity for one more game, so I'm signing up for that last slot!


Ignatius Hellfire wrote:

Player Name: kolhe004

Character Name: Ignatius Hellfire
PFS#: 125869-3
Faction: Grand Lodge
Day Job: [dice=Craft:Alchemy]1d20+8

I'm realizing that I have capacity for one more game, so I'm signing up for that last slot!

Sorry Ignatius, but the 5th spot is already taken for this game. Since this is a Season 1 scenario, the Outpost braintrust is holding the game to just 5 spots. I appreciate the interest, but we now full. Have to catch you on the next one.

Sovereign Court

CN Dwarf Cleric 6 / Rogue 1
Touchy wrote:
Valandil, you might want to fill your name in on the spreadsheet... else someone else might try to sign up in the empty spot!

Hate to say I told you so... =)

Silver Crusade

Male Half-Orc Paladin (Redeemer) 6 | HP: 58/58 | AC: 21 | T: 11 | FF: 21 | CMD: 22 | Fort: +11 (+12 poison, immune disease) | Ref: +6| Will: +8 | Init: +2 | Perc: -1 | Sense Motive: -1 | Lay on Hands: 5/8 | Smite: 2/2

D'OH, just accidentally dotted into this GamePlay thread with a wrong character (Doc, you just took over another game that I'm in and meant to post there with the other PC).

Is there any way I can remove that character (Boftil) from the character list, or is it not really a problem worth stressing about?


I removed Boftil from the active character list, so no worries.

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

Sorry for not putting my name on the sheet. I lost a lot of thread dot's in the board swap over, so didn't even notice the comment about heading over there. Still should have through about it.


No worries.

With the existing 5, our APL is 5.8 which means we will be playing down in the 5-6 subtier.

I posted the opening entry, and am fine with starting early, if you want to react and respond.

As with all early season scenarios, there are the faction missions available. While they don't count for PP awards as they did then, I am happy to share yours for flavor alone, you can feel free to complete or not. Just LMK here if you want to see yours...

Good luck in the barren sticks of backwater Taldor!

Sovereign Court

CN Dwarf Cleric 6 / Rogue 1

Alright, in retrospect, I realize that was probably more inappropriate than it needed to be.

I didn't start typing with that in mind, it just kind of flowed naturally.

Though, if it helps, upon rereading it, it insults him just as badly =)

Anyway, I'll try to keep it to a minimum going forward.

Dark Archive

| HP 51/51 | AC 20 T 11 F 19 (+1 in surprise rounds or when flat-footed) | Fort +6 Ref +4 Will +8 (+1 in surprise rounds or flat-footed, +4 vs death effects, +2 vs negative energy, energy drain, necromancy spells) | Init +2 | Perception +2 | Female Aasimar Oracle 6 | Active Spells/effects: Deathwatch (40? min), Bless (10 rounds) | Life Links Active: 5/6 (Fifi, Gru'Gar, Hsoko, Shayna, Taarik)

I can't speak for anyone else but *I* laughed ;)

Scarab Sages

Male LN Halfling Monk (Underfoot Adept) 6 | HP 51/51 | AC 23 T 22 FF 17 | CMB +6 (+12 trip), CMD 25 (29 trip) | F: +8, R: +11, W: +8 | Init: +7 | Perc: +10, SM: +8 | Speed 50ft | Ki Pool: 5/5 | Active conditions: None.

Now you're making me laugh, Touchy :)

Scarab Sages

Male LN Halfling Monk (Underfoot Adept) 6 | HP 51/51 | AC 23 T 22 FF 17 | CMB +6 (+12 trip), CMD 25 (29 trip) | F: +8, R: +11, W: +8 | Init: +7 | Perc: +10, SM: +8 | Speed 50ft | Ki Pool: 5/5 | Active conditions: None.

Sorry, read "rest of the party" as everyone, but obviously it meant everyone but me. I'll change as needed.


Wit Stills wrote:
Sorry, read "rest of the party" as everyone, but obviously it meant everyone but me. I'll change as needed.

i'll be more specific from now on thanks...

Sovereign Court

CN Dwarf Cleric 6 / Rogue 1

I must admit, I'm somewhat disappointed that didn't work 8(

Chalk it up to performance issues... all start, no finish.

Dark Archive

| HP 51/51 | AC 20 T 11 F 19 (+1 in surprise rounds or when flat-footed) | Fort +6 Ref +4 Will +8 (+1 in surprise rounds or flat-footed, +4 vs death effects, +2 vs negative energy, energy drain, necromancy spells) | Init +2 | Perception +2 | Female Aasimar Oracle 6 | Active Spells/effects: Deathwatch (40? min), Bless (10 rounds) | Life Links Active: 5/6 (Fifi, Gru'Gar, Hsoko, Shayna, Taarik)

Isn't that why I'm here? ;)

Sovereign Court

CN Dwarf Cleric 6 / Rogue 1

Ouch... I'm at a loss for how we survive this at the moment.

Hopefully the RNG will turn in our favor.

Sovereign Court

CN Dwarf Cleric 6 / Rogue 1
Valandil Anwamanë wrote:
Wizards use their own level for staves - although I agree this is a bit of an unusual staff so its not 100% clear whether that would be the case with this one.

Although true, in general, the quarterstaff of entwined serpents is not a stave in that sense (it's not even a spell trigger item). It is a weapon, that just happens to allow you to cast a CL3 magic missile whenever you want.

(Uses craft weapon to make, not craft staff, and can be used by anyone whether its on their spell list or not)

Sindelle is correct.

Dark Archive

| HP 51/51 | AC 20 T 11 F 19 (+1 in surprise rounds or when flat-footed) | Fort +6 Ref +4 Will +8 (+1 in surprise rounds or flat-footed, +4 vs death effects, +2 vs negative energy, energy drain, necromancy spells) | Init +2 | Perception +2 | Female Aasimar Oracle 6 | Active Spells/effects: Deathwatch (40? min), Bless (10 rounds) | Life Links Active: 5/6 (Fifi, Gru'Gar, Hsoko, Shayna, Taarik)

I played a starfinder game at gen con and the pfs table next to me had 3 people with that quarterstaff and their gm was a venture captain and they had that exact discussion which is why I knew about it! It's still a crazy good item! If Sindelle followed Nethys I'd totally save up and buy it for her!

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

I've not seen it clarified anywhere. I've tended to go with the 2d4+2 for the two missiles which it is specific about, and my level for any caster level checks. But happy to swing the other way as it is a pretty neat staff no matter what. And Val didn't know about the spell resistance anyway.

Dark Archive

| HP 51/51 | AC 20 T 11 F 19 (+1 in surprise rounds or when flat-footed) | Fort +6 Ref +4 Will +8 (+1 in surprise rounds or flat-footed, +4 vs death effects, +2 vs negative energy, energy drain, necromancy spells) | Init +2 | Perception +2 | Female Aasimar Oracle 6 | Active Spells/effects: Deathwatch (40? min), Bless (10 rounds) | Life Links Active: 5/6 (Fifi, Gru'Gar, Hsoko, Shayna, Taarik)

Sorry I work lots over weekends so I don't get a lot of time to post.


I generally have more time on the weekends, so apologize if we got out in front of you. Stugbu did an admirable job as the face of the group meanwhile.

As a heads up -- I will be leaving tomorrow AM for Spring Break/Campus tours with the family. My ability to post daily may be affected, so please be patient. We will return on Saturday.

Dark Archive

| HP 51/51 | AC 20 T 11 F 19 (+1 in surprise rounds or when flat-footed) | Fort +6 Ref +4 Will +8 (+1 in surprise rounds or flat-footed, +4 vs death effects, +2 vs negative energy, energy drain, necromancy spells) | Init +2 | Perception +2 | Female Aasimar Oracle 6 | Active Spells/effects: Deathwatch (40? min), Bless (10 rounds) | Life Links Active: 5/6 (Fifi, Gru'Gar, Hsoko, Shayna, Taarik)

Hey no problem it happens to me a lot with these hours!


Without your exemplary Diplomacy rolls, the encounter with Wager would've likely devolved into combat, so you avoided that artfully. Now you just need to choose how best to finish the mission of getting back the artifacts from the Jester.

Scarab Sages

Male LN Halfling Monk (Underfoot Adept) 6 | HP 51/51 | AC 23 T 22 FF 17 | CMB +6 (+12 trip), CMD 25 (29 trip) | F: +8, R: +11, W: +8 | Init: +7 | Perc: +10, SM: +8 | Speed 50ft | Ki Pool: 5/5 | Active conditions: None.

Sorry all, I'm out of town for work for a few days so I'll be slow posting until Thursday. Feel free to bot me.

Dark Archive

| HP 51/51 | AC 20 T 11 F 19 (+1 in surprise rounds or when flat-footed) | Fort +6 Ref +4 Will +8 (+1 in surprise rounds or flat-footed, +4 vs death effects, +2 vs negative energy, energy drain, necromancy spells) | Init +2 | Perception +2 | Female Aasimar Oracle 6 | Active Spells/effects: Deathwatch (40? min), Bless (10 rounds) | Life Links Active: 5/6 (Fifi, Gru'Gar, Hsoko, Shayna, Taarik)

yea I'm still just really confused as to what we're supposed to do...how could they have this kind of a set up with no map?


The final act of the scenario occurs here at Rhoetius, but it may be a little complex. Let me know if I am not being clear on my explantion of the setting, provided you get inside...

I had not read or played this scenario before offering to run it for Outpost. I am not a big fan. While the concept is interesting the execution of the encounters is not. (like no map for the slug battle). Likely no more than 2 stars if I had to write a review.

I'll try to flesh the last act out better than its written, but bear with me.

Silver Crusade

Male Half-Orc Paladin (Redeemer) 6 | HP: 58/58 | AC: 21 | T: 11 | FF: 21 | CMD: 22 | Fort: +11 (+12 poison, immune disease) | Ref: +6| Will: +8 | Init: +2 | Perc: -1 | Sense Motive: -1 | Lay on Hands: 5/8 | Smite: 2/2

No problems at all. I for one have been enjoying the scenario so far. Thanks again for picking up our orphaned table.

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

It's going fine. A number of early scenario's didn't include all hte maps, which can be frustrating. I think the one you selected did a good job.

Sovereign Court

CN Dwarf Cleric 6 / Rogue 1

One week to go!


Can possibly finish on time. If not, slightly after the deadline. Depends on what you choose to do.

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

I'll be out for the next couple of days, please bot me as required.


Thanks for the heads up. Maybe we'll be done when you return?

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

Suggestions for actions:
Grease on the mace. (DC 18)
Full round summons probably level 3, but only if things look dicey.
Possibly another ice spear.


I've got to report the game before we finish so the Venture Officers can tally up the results and get it all official. If you roll a 1 or a 20, you win a boon. If you win, i need your email address.

Valandil: 1d20 ⇒ 17
Touchy: 1d20 ⇒ 8
Stugbu: 1d20 ⇒ 16
Sindelle: 1d20 ⇒ 15
Wit: 1d20 ⇒ 9
DM DoctorEvil: 1d20 ⇒ 16

eh, no winners. I will report the game to Outpost HQ tonight, but we will still try to finish it up, with a bit to go.

Scarab Sages

Male LN Halfling Monk (Underfoot Adept) 6 | HP 51/51 | AC 23 T 22 FF 17 | CMB +6 (+12 trip), CMD 25 (29 trip) | F: +8, R: +11, W: +8 | Init: +7 | Perc: +10, SM: +8 | Speed 50ft | Ki Pool: 5/5 | Active conditions: None.

Hi all - I wanted to let you know that I've just been selected to serve on a jury, so I my posting will be sporadic at best for the immediate future (so probably as long as this scenario lasts). Please feel free to bot me as necessary. Thanks!


I am traveling this weekend, Friday-Sunday, and may not be able to post during that time. Will return to regular schedule on Sunday evening.

Dark Archive

| HP 51/51 | AC 20 T 11 F 19 (+1 in surprise rounds or when flat-footed) | Fort +6 Ref +4 Will +8 (+1 in surprise rounds or flat-footed, +4 vs death effects, +2 vs negative energy, energy drain, necromancy spells) | Init +2 | Perception +2 | Female Aasimar Oracle 6 | Active Spells/effects: Deathwatch (40? min), Bless (10 rounds) | Life Links Active: 5/6 (Fifi, Gru'Gar, Hsoko, Shayna, Taarik)

So...are we still playing, GM?


We are. I got back late last night, so am trying to catch up on games right now.


It's not great timing, but i have to travel out of town for business unexpectedly tomorrow and Thursday. The travel will be such that posting may be impossible until Friday. I will try to squeeze one in if possible to keep this game moving to closure.


thanks for playing the scenario. Sorry it dragged out so long, my fault.

I am in Tucson today, but get home tomorrow. I should be able to get the Chronicle sheets completed and uploaded by early this weekend. Make sure you have listed your necessary info and made your day job checks above.

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