TOZ's Darkest Abduction [OutPost I] (Inactive)

Game Master TriOmegaZero


201 to 250 of 549 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Sovereign Court

Female Nagaji Bloodrager 6 / DD 8 | HP 158/158 | AC 34 T 16 FF 32 | CMB +23, CMD 37 | F: +19, R: +12, W: +11 | Init: +6 | Perc: +19, SM: +1 | Speed 25ft | Bloodrage 17/17 | Spells: 1st 3/3, 2nd 3/3, 3rd 1/1| Active conditions: None

"Loath as I was to enter it, it may have yielded a clue. We will not return by the sewer." Sahess doesn't see what the tiny man has to complain about, regardless. Men generally smelled of such anyway.

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

"Ha! Most men, but all the orcs I have I ever known irrespective of gender."

Tak starts making his way to the swamp enjoying being around such animated people.


The fetid expanse known as Graidmere Swamp lies northwest of Karcau. Beyond the cosmopolitan confines of the city, the theaters and academies give way to ramshackle farmsteads, little more than moss-draped shacks occupied by suspicious farmers. Gnarled vines seem to pull every structure down into the swamp, and the roads gradually deteriorate into muddy footpaths. The air becomes thick with mosquitoes and the shrill shrieks of unseen creatures.

Tak leads the way to the ruined estate known as Tangledyne, approximately one hour’s travel from the city. Impromptu causeways of soggy debris wind through the swamp, several converging on a decaying stone manor whose walls have settled, sagged, and sunk unevenly into the wet ground. Garlands of sinew strung with animal bones hang from the stones like a threadbare spider web, partly obscuring the small carvings incised into the crumbling stone. A small hut of wooden posts and woven grasses stands atop a nearby hummock.

The air is rich with the buzzing of insects, calls of birds, and splashes of amphibious activity, but you see nothing bigger than a lizard in the area. The wall carvings in the manor are very old and partly overgrown with moss and lichen, but if you take a closer look...

DC25 Knowledge Religion:
You identify the long-tailed lizard and three-toed claws as signs of Bokrug, one of the Great Old Ones associated with water and revenge.

DC18 Survival:
Humanoid footprints lead from the south to the small hut and back again.

Map updated. Green areas are bog, counting as difficult terrain.

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

Survival: 1d20 + 4 ⇒ (18) + 4 = 22

Tracks, there, too and from the hut to the south. Greyveil observes.

Dark Archive

L 1 - 2/8; L 2 5/8; L 3 4/6; L 3/4 CN Elf Female | Psychic 8 | Init +10 Per+15, LLV HP 57+12/57 AC 23(24), Touch AC 15(16), FF AC 19 | SVs Fort +7/Refl +9(10)/Will +9 | CMB +3 CMD 18

Kn:Religion: 1d20 + 11 ⇒ (6) + 11 = 17

"These fetishes are strange, but I don't know what significance they hold. Perhaps they are crude offerings to some savage swamp god. Or they could just be a diversion for some degenerate swamper. Either way, I doubt they are important. Those track you found seem to be a more promising lead."

If someone wanted to scout out that hut, I could cast vanish on them. It's only 5 rounds, but it should be enough time to take a quick looksy.

Dark Archive

Male Aasimar (Chelaxian) Ora8 (seeker) | hp 50/67 | Init +9 | AC 17, T 12, FF 15 | CMB +8, CMD 21| F +6 R +6 W +7* | Prcptn +1 (drkvsn) |

Kn (religion): 1d20 + 12 ⇒ (19) + 12 = 31

Bokrug! Chusynd says, pointing to the long-tailed lizard with three-toed claws amid the wall carvings. One of the Great Old Ones! That's unpleasant. It is frequently associated with water, and with revenge. Aroden would not be pleased.

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

Greyveil can scout ahead as he is flying if you want to invis him. He will drink barkskin first as well.

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

"Before we send a scout out let me see if I hear anything ahead."

Perception: 1d20 + 22 ⇒ (8) + 22 = 30

Perception Aid: 1d20 + 7 ⇒ (16) + 7 = 23


Tak hears only the soft buzzings of swamp insects and the occasional plops and splashes of small amphibians. He notices a wall-eyed lizard on a tree branch, but it seems to not be paying any more attention to the party than the rest of the swamp.

Dark Archive

L 1 - 2/8; L 2 5/8; L 3 4/6; L 3/4 CN Elf Female | Psychic 8 | Init +10 Per+15, LLV HP 57+12/57 AC 23(24), Touch AC 15(16), FF AC 19 | SVs Fort +7/Refl +9(10)/Will +9 | CMB +3 CMD 18

Seldiliel will cast vanish on the wayang. "Come back to us swiftly, little one."

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

Greyveil will also consume an elixir of Heightened Awareness before vanishing and flying off at a speed of 60.

Stealth: 1d20 + 15 + 20 ⇒ (10) + 15 + 20 = 45

Spell effects on:

Winged flight as the fly spell
Barkskin +3 Natural AC for an AC of 25
Heightened Awareness - +2 Perception and Knowledge for a +16 Perception
Inbisibility

Sovereign Court

Female Nagaji Bloodrager 6 / DD 8 | HP 158/158 | AC 34 T 16 FF 32 | CMB +23, CMD 37 | F: +19, R: +12, W: +11 | Init: +6 | Perc: +19, SM: +1 | Speed 25ft | Bloodrage 17/17 | Spells: 1st 3/3, 2nd 3/3, 3rd 1/1| Active conditions: None

"I am not what anyone would call subtle. If someone is to sneak, it should be someone else," Sahess mentions.

Sovereign Court

Female Elf CN Magus (Spelldancer) 11 | HP: 69/69| AC: 32 | T: 21 | FF: 25| CMD: 29| Fort: +10| Ref: +12| Will: +8 (+10 enchant) | Init: +9 | Perc: +11| Sense Motive: -1 | Arcane Pool: 9/10 | Reroll: 1/1

"Yeah...ah, they've already gone m'lady. Er, being observant not a strong point either, I see?" Thoriel winks.

She then waits for the scout to return, spending the time flicking bits of grime off her robe and no longer very shiny mithril chain shirt. "And to think that this day started off so well, with a nice trip to the theatre!"

Sovereign Court

Female Nagaji Bloodrager 6 / DD 8 | HP 158/158 | AC 34 T 16 FF 32 | CMB +23, CMD 37 | F: +19, R: +12, W: +11 | Init: +6 | Perc: +19, SM: +1 | Speed 25ft | Bloodrage 17/17 | Spells: 1st 3/3, 2nd 3/3, 3rd 1/1| Active conditions: None

"Must have been absorbed in my own thoughts. I'm observant of dangers, not so much of compatriots and their goings-on. Being a dragon, you creatures of flesh do woefully grate on one." Sahess smiles, but given that it's beneath a full helm there's likely not much outward sign of it.


Greyveil swoops about the collapsed manor, looping the premises in only a handful of seconds. Nothing leapt out, physically or otherwise, and the remnants of rooms seemed to contain nothing of particular note. No creatures appear to be inhabiting the hut either.

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

Somewhat disappointed, the wayang makes his way back and reports.

Dark Archive

L 1 - 2/8; L 2 5/8; L 3 4/6; L 3/4 CN Elf Female | Psychic 8 | Init +10 Per+15, LLV HP 57+12/57 AC 23(24), Touch AC 15(16), FF AC 19 | SVs Fort +7/Refl +9(10)/Will +9 | CMB +3 CMD 18

"Well, I guess we need to move in to get a closer look.

Seldiliel will move in cautiously with the rest of the group, scanning the area with a detect magic.


Seldiliel and anyone else detecting magic:
Your detect magic turns up no other auras besides you and your companions gear. As far as you can tell everything here is natural growth and fauna.

Sovereign Court

Female Elf CN Magus (Spelldancer) 11 | HP: 69/69| AC: 32 | T: 21 | FF: 25| CMD: 29| Fort: +10| Ref: +12| Will: +8 (+10 enchant) | Init: +9 | Perc: +11| Sense Motive: -1 | Arcane Pool: 9/10 | Reroll: 1/1

Also detecting for magic, Thoriel then heads off down the path, her sword at the ready. "Hello? Anyone home?" she calls out towards the hut, expecting her companions will be following along behind her.

Perception: 1d20 + 8 ⇒ (11) + 8 = 19

Sovereign Court

Female Nagaji Bloodrager 6 / DD 8 | HP 158/158 | AC 34 T 16 FF 32 | CMB +23, CMD 37 | F: +19, R: +12, W: +11 | Init: +6 | Perc: +19, SM: +1 | Speed 25ft | Bloodrage 17/17 | Spells: 1st 3/3, 2nd 3/3, 3rd 1/1| Active conditions: None

Sahess keeps a weather eye on the surroundings, ostensibly following others though she prefers to take the lead. Take 10 on perception for 23.

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

Tak begins to look for traps and listens for movement. 32 perception tanking ten.
Survival: 1d20 + 11 ⇒ (11) + 11 = 22

Tak checks the ground for recent tracks.


Tak sees no other tracks besides the ones spotted earlier. Thoriel approaches the manor, confirming what Greyveil saw on his invisible flight was correct. There appears to be nothing here but the swamplife.

Dark Archive

L 1 - 2/8; L 2 5/8; L 3 4/6; L 3/4 CN Elf Female | Psychic 8 | Init +10 Per+15, LLV HP 57+12/57 AC 23(24), Touch AC 15(16), FF AC 19 | SVs Fort +7/Refl +9(10)/Will +9 | CMB +3 CMD 18

"Perhaps we need to do what that ghost suggested and beseech the swamp for help?"

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

"Let's explore the ruined estate first."

Tak will begin to move through if people will accompany him.

"Lead the way Thoriel. I have your back."

Sovereign Court

Female Elf CN Magus (Spelldancer) 11 | HP: 69/69| AC: 32 | T: 21 | FF: 25| CMD: 29| Fort: +10| Ref: +12| Will: +8 (+10 enchant) | Init: +9 | Perc: +11| Sense Motive: -1 | Arcane Pool: 9/10 | Reroll: 1/1

"Beseech the...oh!" Thoriel slaps a hand to her forehead. "Oh yeah, I forgot. Of course, I wasn't really in my right mind back there. When you say beseech, you mean that "Dark marsh, Dark secrets, I petition thee!" stuff, right...oops, I guess I may have just gone and done it!"

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

"Let's get ready to chat with some swap people."

While waiting Tak will attempt to fill empty spell slots.


The swamp remains quiet, the only creatures to approach being the buzzing insects that occasionally alight on your skin for a meal. Tak finds himself able to fill his open spell slots easily.

Dark Archive

Male Aasimar (Chelaxian) Ora8 (seeker) | hp 50/67 | Init +9 | AC 17, T 12, FF 15 | CMB +8, CMD 21| F +6 R +6 W +7* | Prcptn +1 (drkvsn) |

Moved everyone up by Tak and Thoriel.

Chusynd looks about with a forced grin on his face. Pleasant, er, swamp. he says icily. Maybe there's a hidden entrance somewhere?

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

[b]We need to find the sinking manor and speak aloud three times: 'dark marsh, dark secrets, I petition thee'.[]/b]

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

Tak says "'dark marsh, dark secrets, I petition thee' there three times now, that should do it." Tak says it three more time to be sure.

"This feels like I'm going to get cursed."


As Tak finishes the invocation, there is a moment of absolute silence. All around the manor, birds and other creatures turn to peer directly at the gathered Pathfinders. The wall-eyed lizard peers at Tak with one eye, then turns to regard him with the other, before crawling away into the brush. As if a floodgate has been opened by that departure, the birds about leap into flight, frogs hop into the water to swim away, and the buzz of flying insects slowly fades in the distance. The area is quiet save for the exhalations of the party and the drip of wetness from tree boughs.

Dark Archive

L 1 - 2/8; L 2 5/8; L 3 4/6; L 3/4 CN Elf Female | Psychic 8 | Init +10 Per+15, LLV HP 57+12/57 AC 23(24), Touch AC 15(16), FF AC 19 | SVs Fort +7/Refl +9(10)/Will +9 | CMB +3 CMD 18

Seldiliel stretches out her arms and shouts to the sky.

"Great, we now have your attention. We are looking for Oliviana, a woman from the city. Have you seen her pass by? Perhaps bound and being carried by others?"


Long moments pass, stretching out into unsettling minutes without an answer.

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

]Are we actually at the right spot, the sinking manor?


This is the only building you know of or have found. It seems like you may have to wait for an answer.

Sovereign Court

Female Elf CN Magus (Spelldancer) 11 | HP: 69/69| AC: 32 | T: 21 | FF: 25| CMD: 29| Fort: +10| Ref: +12| Will: +8 (+10 enchant) | Init: +9 | Perc: +11| Sense Motive: -1 | Arcane Pool: 9/10 | Reroll: 1/1

"Well this is fun!" Thoriel groans. "I guess maybe we should go and check out that hut, after all!"

The magus traipses over the swamp to the hut.

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

Greyveil settles in for a wait.


Examining the hut turns up nothing new from the last inspection. The minutes stretch on, as the light begins to fade, shadows lengthening and deepening.

After the better part of an hour, a pair of figures approaches the circle of light given by your spells, stopping near the hut. Animal bones and geometric patterns of mud adorn their armor, clothing, and skin. A pair of massive boars follow behind, staring at the party with white, rheumy eyes.

As they draw nearer, you realize they are a man and woman. Painted faces glare from under giant cat’s skulls and over the man’s painted wooden shield, only his eyes are visible. The woman uses her feathered spear to push several ropelike strands of matted hair away from her face and addresses you. ”How di’ you law’n to call awn th' swamp, outsidah?”

Heavily Accented Common:
"How did you learn to call on the swamp, outsider?"

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

[smaller]About time. Greyveil says under his breath as he gets to his feet. He then explains in as creepy a voice as he can manage The spirit of a murderer bid us call upon you. We wish to help put her spirit to rest.


The woman looks thoughtfully at Greyveil, ”Yeh spea’t speerts, d’yah? Course, nun li'in’ dare spea’ so freely o’us. Ih do well by yoo.”

"Ah wand'r how di' you 'spec to quill th' spe'tre, out 'ere?" the man speaks, shield lowering to reveal more of the angled patterns on his cheeks.

Heavily Accented Common:
”You speak to spirits, do you? Of course, none living dare speak so freely of us. It does well by you.”

"I wonder how you expect to quell the spirit, out here?"

They seem to respect your communing with the dead. +2 on Cha-based checks to influence them.

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

As someone that has an actual spirit with them and is bound to a second spirit, I'm going to jump in.

"Thank you for heeding our call. We have a request to make. We seek a woman, a singer by the name of Olivina. We have been made aware that you know what happens in these parts. Will tell us what you know and help us save her?"

1d20 + 17 + 2 ⇒ (11) + 17 + 2 = 30

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

Nice. I certainly am not the face.

Greyveil adds Yes, Olivina was taken from he opera house and we think brought into the swamp. Any help you can give us would be appreciated by us and the spirits.

Assist: 1d20 - 1 ⇒ (12) - 1 = 11

Dark Archive

Male Aasimar (Chelaxian) Ora8 (seeker) | hp 50/67 | Init +9 | AC 17, T 12, FF 15 | CMB +8, CMD 21| F +6 R +6 W +7* | Prcptn +1 (drkvsn) |

Yeah, I've been MIA, sorry guys. Real Life [tm] intervened a bit.

Chusynd's smile is enough to auto-assist all by itself (Diplo +17). Indeed! In fact, a spirit directed us from the opera house to the swamp!


”Ah tells yeh troo, nawn o’ awrs‘d done't, dat be fah shawr.” the man responds.

”Course naw’” The woman scoffs, ”No swampah’d 'are't. Th' city’d burn us awl oar come nea’ tryin’. Gods knaw we’d hahd ‘nuff a’ready.”

She turns back to the group and holds both hands in front of her, palms facing up. ”Yaw come seek’n awr knaw’n o’ deh sewah. In dis place, dat knaw’n come wit’dah price.” She pauses to take each of your measures in turn. ”Fiv' hunneds o’ gol' fer each o’ yah dat be corper'te 'ere.”

Heavily Accented Common:

”None of ours did it, that's for sure.”

”Of course not. No swamper would dare to. The city would burn us all or come near trying. Gods know we’ve had hard enough already. You come seeking our knowledge of the sewer. In this place, that knowledge comes with a price. Five hundred gold pieces for each of you that be corporeal here.” 3,000 gp total.

Grand Lodge

Half Orc Shaman | AC20 T11 F19 | HP 61/61 | CMD:15 | F:+7 R:+6 W:+15 | Init:+6 | Perception: +24, Darkvision 60ft.

Tak eyes the swampers curiously trying to gauge if these are people that he can negotiate with.

Sense Motive: 1d20 + 10 ⇒ (17) + 10 = 27

If he thinks that will work.

"This is a person's life surely some goodness in you wants to help. Is there anything else we can offer? Time is short, and your cost is high."

Diplomacy: 1d20 + 17 ⇒ (11) + 17 = 28

Aid: 1d20 + 1 ⇒ (2) + 1 = 3

Nail attempts to aid with visions of possible futures, but they are too vague to interpret in time.

Dark Archive

L 1 - 2/8; L 2 5/8; L 3 4/6; L 3/4 CN Elf Female | Psychic 8 | Init +10 Per+15, LLV HP 57+12/57 AC 23(24), Touch AC 15(16), FF AC 19 | SVs Fort +7/Refl +9(10)/Will +9 | CMB +3 CMD 18

Seldiliel stands up from where she was meditating, a dark look blazing in her eyes as she walks up to the swamp folk.

"As you said, the city folks are liable to burn your whole rotten swamp to the ground if something terrible happened to befall their most glittering ornament, Oliviana. You may not have anything to gain from her capture but you will suffer none the less if even one silken hair on her precious head is damaged. It seems like WE'RE the ones doing YOU a favor by making sure she is returned safely. Tell us what we need to know and we'll talk about arranging a reward for you AFTER we bring Oliviana back safely."

Intimidate: 1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

Worried at the turn in negotiations Greyveil takes a small step back and readies for a reaction.

Dark Archive

Male Aasimar (Chelaxian) Ora8 (seeker) | hp 50/67 | Init +9 | AC 17, T 12, FF 15 | CMB +8, CMD 21| F +6 R +6 W +7* | Prcptn +1 (drkvsn) |

Chusynd shakes her head at the pair. Ah hate when she's angry — you wouldn't like her when she's angry — though Ah confess she does have a point about the city folks, he says. But Ah promise you, we will do everything in our power to prevent that from happening. We just need a little assistance in return.

[dice="good cop" Diplomacy]1d20+17[/dice]


In unison, both massive boars make a loud snort. The woman looks to them, then back to Tak. "Th' swamp car's neithah fah good nah e'il. Bu' a wor' might be wort' more'n gol' inna righ' ear. Haf as mush an' a promise, aye'll tell yeh wha' I knaw." Her eyes roam over the party, seeming to not look at the Pathfinders, but more to what they carry. "Might' be yeh pay wi'h trinkets fa'r, troo. What d'yeh say?"

Heavily Accented Common:

"The swamp cares not for good nor evil. But, a word might be worth more than gold in the right ear. Half as much and a promise, I'll tell you what I know." 1,500gp total

"You may pay with items at fair price, true. What do you say?" Items may be used to cover any part of the cost.

As Seldiliel approaches, so too does one of the boars. The man reaches a hand out to steady the beast. "Troo yeh spea't, an' ir'n yeh ha'e 'nside to thre't th' swamp. Ih yeh cannah beah t' par' wit gol' or treashah, I wi' tayl yeh wha' you wan' t' knaw fer neithah."

The woman's eyes narrow as she shoots him a glance, “He spea' troo. An' 'e ha' as'mush knaw'n as aye. 's yer choice whish price t' pay. S' witch i' be?” She spreads her arms in an invitation to decide.

Heavily Accented Common:

"Truth you speak, and iron you have inside to threaten the swamp. If you cannot bear to part with gold or treasure, I will tell you what you want to know for neither." 0gp total.

"He speaks true, and has as much known as I do. It's your choice which price to pay. So which will it be?"

Sense Motive DC20:
There is something more to the man's offer that they've left unsaid.

Scarab Sages

M Wayang Alchemist Male Wayang Alchemist 7|HP 45/45 AC 25 /T 17/FF 20| F+7/R+11/W+4, +2 shadows | CMB +3 | CMD 19 |init +9 | Perc +19| condition:

We should not expect them to help us for nothing. Lets pay them their asking price of 1500 gold.

Greyviel just bought a bunch of alchemicals. He will have to pay with alchemicals or borrow 250 gold from someone.

501 to 549 of 549 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [OutPost I] TOZ's Darkest Abduction Gameplay All Messageboards

Want to post a reply? Sign in.