One Step Beyond

Game Master Lemmy Z

Welcome to Blue Shell Island - The Land of New Beginnings! Now try to make sure it doesn't bring your end as well... At least, not too soon.

Initiative for Current Combat:

Eitylen
Frederick
Dwarf Priest
Elf Archer
Stone Demon
Staff Orc
Jaazkara
Stone Warrior
Brother Cyrus
Scimitar Human

Round: 7
Current Turn: Eitylen & Frederick

Combat Rules:

Keep in mind that if you're next to each other in Initiative count, you can switch attack order if you want. If you post more or less simultaneously, I'll follow the "official" Initiative order and allow whoever goes second to change his action if something relevant happens (e.g.: the first guy kills the second guy's target).

Additionally, remember that you have 24h before I allow other players to control your character and 48h before I simply skip your turn. Similarly, if I don't post a creature's actions for 48h, you are allowed to consider I skipped its turn.

Last, but not least.. If I have to allow others to control your character or skip your turn twice in a row, I'll start allowing other players to decide your character's actions as soon as your turn comes up for the rest of the combat. I'll still wait 48h before skipping your turn, though.


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Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

No AoO from Loretta?


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Ref: 1d20 + 10 ⇒ (12) + 10 = 22
Will: 1d20 + 4 ⇒ (6) + 4 = 10

Will ¬¬!!: 1d20 + 4 ⇒ (6) + 4 = 10


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Ok, I'm officially screw. not sure what are the rules for throwing bombs while blind.


Game Master 20

You know you can post all of that in a single post, right? And I suppose the rules are the same as making any ranged attack while blind.

sigh... I forgot Minor Magic is (Sp), not (Su)... groans... Stupid Rogue Talents... -.-'

Concentration: 1d20 ⇒ 8 Still no AoO... But just barely.

Lt. Lorena endures the pain cause by the arcane flames and strikes the shadowy man in front of her...

sabre: 1d20 ⇒ 18 sabre: 1d6 + 6 ⇒ (4) + 6 = 10
sabre: 1d20 ⇒ 20 sabre: 1d6 + 6 ⇒ (3) + 6 = 9

EDIT: Wait! 1d4 ⇒ 1
...Hitting him right in the jugular... But her target is revealed to be just an illusory copy.

Brother Cyrus' turn.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]
GM Lemmy wrote:

You know you can post all of that in a single post, right? And I suppose the rules are the same as making any ranged attack while blind.

No remember what are those.

Bomb to the red cloacked guy: 1d20 + 12 ⇒ (8) + 12 = 203d6 + 4 ⇒ (6, 6, 4) + 4 = 20

SO, I made the attack roll, you rolls there rest :p


Game Master 20

Its like fighting in complete darkness. Basically, everything has total concealment. So you have a 50% chance to miss. Since he didn't have a chance to move after you got blinded, I think it's fair to assume you know which square he is.

Concealment: 1d100 ⇒ 57

Meh... You got lucky.

Eitylen's flask bursts into the red-cloaked man's chest, igniting it. Despite being obviously hurt, the cloaked man doesn't seem too bothered by the attack.

Still Brother Cyrus' turn, BTW.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

Reflex: 1d20 + 9 ⇒ (15) + 9 = 24

Cyrus furrows his brow and channels the divine energy within him.

"APPROACH!" He yells at the red-cloaked figure.

DC 16 Will


Game Master 20

1d20 ⇒ 20

"Pointless." he says one more time. "Your battle is pointless."

Frederick's turn.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

This damn campaign and these b+@+!!#% rolls @_@


Game Master 20

Don't complain! It's better than we all rolling 1s and 2s!


HP: 41/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

Frederick hauls himself out of the pit and oves over to the red cloaked man.

Falcata!: 1d20 + 12 ⇒ (1) + 12 = 13
Re-roll pls: 1d20 + 12 ⇒ (5) + 12 = 17

...


Game Master 20

G%!*~%n it, Scavion! You had to complain didn't you?


Game Master 20

The red cloaked figure stares into Frederick's eyes with a annoyed look in his face. "Pointless battle. Pointless deaths." he mumbles as a purple-ish miasma starts taking shape around him...

Frederick, roll Fort. Bonuses against disease apply.

Meanwhile, the man with the black cloak and mask strikes at Lt.Lorena with uncanny speed.

longsword: 1d20 ⇒ 7 damage: 1d8 + 4 ⇒ (3) + 4 = 7
longsword: 1d20 ⇒ 9 damage: 1d8 + 4 ⇒ (3) + 4 = 7

The sabre-wielding guard still deflects the attacks, but just barely...

Round 6
Eitylen's turn.


HP: 41/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

Fort: 1d20 + 10 ⇒ (11) + 10 = 21

"Pointless spells. Pointless words."


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

*rips his hair out*


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

You forgot Ayrens turn >:(

Eitylen complains like a baby, then complains a little more and then at least move to interpose between Cyrus and the enemies.


Game Master 20

Eitylen's baby-like complaints are heard.

Ayren's moves around the pit and grabs the sword that belonged to the dead masked man.

sabre: 1d20 ⇒ 6

Lorena takes another shot at the masked man in front of her, but her blade is once again deflected.

Brother Cyrus' turn.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

Brother Cyrus attempts to use the Longspear he keeps against one of the "shadows."

Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d8 + 2 ⇒ (4) + 2 = 6


HP: 41/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

Frederick calls on his mental reserve to improve his aim.

Can re-roll all my attacks for the next 4 rounds.

Slash: 1d20 + 12 ⇒ (4) + 12 = 16

Slash: 1d20 + 12 ⇒ (4) + 12 = 16

NNNNGHGGHGHHKJBKLSALHKHO"PYIHSAGJHMSAKUJHN AGUJHSN


Game Master 20

I think that's one reroll per Channel... Also, blame Scavion for your rolls! XD


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

This is my own re-roll providing ability (Murderous Insight).


Game Master 20

The masked man evades Brother Cyrus' attack, while his red-cloaked leader whispers more arcane incantations...

Frederick, roll Fort one more time. Bonuses vs disease apply.

Frederick & Anyone who rolls Perception 20:

As arcane power surges through his body... You can see parts of his body burning and rotting almost instantly. The man is clearly weakened by this, but his expression doesn't show any sign of pain or discomfort.

rubber-like hands rise from the floor and try to grab Frederick.

Grapple: 1d20 ⇒ 8

But Frederick quickly slashes away the limbs that try to grasp at him...

Roll20 updated. All squares included in the dark-blue circle count as difficult terrain and are filled with ghostly humanoid hands.

The black-masked man strikes twice. This time at Brother Cyrus

longsword: 1d20 ⇒ 4
longsword: 1d20 ⇒ 20 damage: 1d8 + 4 ⇒ (5) + 4 = 9
crit confirm: 1d20 ⇒ 2

He misses the first attack but lands the second one... Almost hitting the young priest in his neck, but Cyrus manages to at least make sure the blade only hits his shoulder.

I know there is a rule that nat 20 automatically confirm the bonus damage (but not other effects), but since I had forgotten about it before Rynjin mentioned (I thought it wasn't included in the OSV-specific house-rules), so I'm not using it for this combat. You can use it, though. If you don't like this house-rule, tell me. I don't mind using iot or removing it. I don't mind changing rules mid-campaign, as long as it's made with all players' knowledge and consent.

Round 7
Eitylen's turn.


HP: 41/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

Fort: 1d20 + 10 ⇒ (8) + 10 = 18

That is a pretty hefty houserule. Auto-confirming crits is a HUGE DPR booster. It's why a level 19 Fighter deals significantly less DPR than a Barbarian, but a level 20 Fighter deals almost TWICE as much.


Game Master 20

Still Eitylen's turn, BTW.


Game Master 20

So... You may post Eitylen's actions for the turn.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

I do nothing I guess, I don't think I pin point the guy with Lorena in the middle.


Game Master 20

I'm pretty sure it's possible to try it, since you are at very least hearing the sound of combat just a few feet away from you. It's basically like trying to pinpoint an invisible creature... Who is fighting with an invisible ally of yours, I suppose...

Pinpointing an invisible creature's location is a DC 20 Perception check. It's -20 if it's in combat, actually, since you can hear the sound of battle and see whoever is fighting it. In your case, you can't see the fight, but assuming your allies are willing to tell you where they are and where their opponent is, it shouldn't be all that difficult. Let's say it's a Perception DC 15. Even if you don't make it, you can at least know what direction the sound is coming from.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Perception: 1d20 + 7 ⇒ (7) + 7 = 14


Game Master 20

You're not helping, Nicos... :P

Eitylen is fails to pinpoint the position of the masked man.

Though you can still make a 5-ft step towards the sound of blades clashing.

Lt.Lorena puts extra effort into her assault, and attacks her with uncanny speed.

sabre: 1d20 ⇒ 18 damage: 1d6 + 6 ⇒ (4) + 6 = 10
crit confirm: 1d20 ⇒ 2

sabre: 1d20 ⇒ 19 damage: 1d6 + 6 ⇒ (2) + 6 = 8
crit confirm: 1d20 ⇒ 20 damage: 1d6 + 6 ⇒ (1) + 6 = 7

She inflicts a grievous wounds to her target, but he remains standing.

Brother Cyrus' turn.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

Cyrus takes a step back and tries to stab the man again.

Longspear: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d8 + 2 ⇒ (3) + 2 = 5


HP: 41/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

Frederick tries really, really hard to kill the spellcaster.

Attack: 1d20 + 12 ⇒ (7) + 12 = 19
Re-roll: 1d20 + 12 ⇒ (9) + 12 = 21
Damage: 1d8 + 16 ⇒ (7) + 16 = 23


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Why are we up at this time? It's Monday, people!

Frederick's blade takes a bite out of the cloaked figure.

The masked "shadow" strikes at Lt. Lorena, dealing some serious damage to her.

longsword: 1d20 ⇒ 13 damage: 1d8 + 4 ⇒ (8) + 4 = 12

Honestly didn't expect this guy to live this long...

The enemy caster stares at the blood-stained blade at Frederick's hand...

"You waste our time."

His eyes shine bright blue... But he doesn't move.

grapple: 1d20 ⇒ 10

The hands arond Frederick once again fail to take a hold of him, but the miasma surrounding the cloaked man still tries to infect the half-orc warrior.

Frederick, roll Fort. Bonus vs disease applies.

Round 8
Eitylen's turn.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Perception: 1d20 + 7 ⇒ (15) + 7 = 22 - Don't forget AYren

Eitylen try his best to stab the shadowy guy

attack: 1d20 + 13 ⇒ (17) + 13 = 301d4 + 8 ⇒ (2) + 8 = 10
Miss cance: 1d100 ⇒ 39
not sure if there is still inspire courage around, I suded the +2 though


HP: 41/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

Fort: 1d20 + 10 ⇒ (20) + 10 = 30

F#@$ you dice


Game Master 20

Rynjin... If you keep giving your dice mixed signals, they won't know what numbers to roll!

Lt.Lorena attacks the masked enemy in front of her...

sabre: 1d20 ⇒ 13 damage: 1d6 + 5 ⇒ (2) + 5 = 7

...Killing him, at last.

Brother Cyrus' turn. Then Frederick's.


Game Master 20

Well... There is only 1 enemy left with less than half his hp, and a few things came up... So let me just skip a few moments ahead.

Frederick impales the cloaked man with his falcata.

"Wasteful..." he whispers with his last breath...

A ghostly figure rises from his body and dissipates into a greenish mist... It slowly floats away through the cracks on the ceiling. When it's gone, the area suddenly feels a little less cold.


HP: 41/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

"Well, he's finally dead. I had no idea people of the outside world could counter my best moves so easily!"


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

The world is big

I'm still blind?

Well Ayren, you have a lot to explain


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

Brother Cyrus slumps against the wall, feeling drained of life and magic.


Game Master 20

Lt.Lorena runs to Ayren as soon as she sees the cloaked man's body hitting the floor... Then she grabs the half-elf by his collar.

"YOU F$$*ING IDIOT!" she shouts with a mix of anger and relief. "YOU COULD HAVE BEEN KILLED!!!"

Ayren replies calmly, but obviously embarrassed "Sorry, L... I'll try to be more careful it in the future..."

"You better! I won't always be there to save your ass!" is her answer.

"Sorry..." repeats the half-elf as the guard stares angrily at him. "How is your mom...?"

"Shut up!" she shouts at him. "Don't try to change the subject! you have much to explain! Who were these guys?"

Ayren sighs... "I guess I do..." he says. "I... am not really sure. They said they were scouts for hire when I first met them a couple days ago back in Blue Shell. When I asked if they would be interesting in working for me for a few days in a oyful 'treasure hunt', they even offered a good price... They were very friendly." Ayren notices the glares in everyone's face. "I know, I know... Everyone planning to ambush me would try to look friendly. But one of the few things I'm proud of is the fact that it isn't easy to lie to me. I'm really good at reading people... You know that, L." the sabre-wielding woman intensifies her angry stares... "When we met again here in Stonybrook, they were much more austere... They asked me about the location and nature of the 'treasure'. When I refused to give them the information, they jumped us... They killed both of my body-guards and dragged me here... They kept asking about a map and treasure, and no matter how often I said it wasn't really a 'treasure' as much as it was a delivery, they wouldn't believe me... So they decided to bring knives into the conversation. I didn't tell them anything about our client or what the delivery is... But I was afraid they would break me soon... That's when you guys came in..." Ayren looks at you all. "Thank you for the rescue, by the way..."

During the moments Ayren takes to tell his tale, sight returns to Eitylen's eyes...


HP: 41/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

"Speaking of...who IS our client and what IS the delivery?"


Game Master 20

"The delivery is a very important medicine... And possibly a trusted envoy of our client as well, if he's still alive. Our client is... A secret. My lips are sealed on that matter. Part of the contract. Sorry." says Ayren seemingly disappointed... Until he smiles again and adds... "Although... I suppose I couldn't be blamed if you found out on your own."

He grabs the gear that was stripped from him and speaks again.

"There is an woodsman who we must meet. He lives a couple miles east of this city. I can't tell you what he knows, but I can't stop you from asking him either. Come! We should be on our way already!"

Lt.Lorena shouts angrily.

"After all of this, you're just going?! How stupid are you?!"

"C'mon, L. This job has its risks... But someone has got to do it (and be paid for it). A life is depending on it."

The woman sighs and rolls her eyes. "Do whatever you want. I'll tell m... The Duchess about this... Incident."

She sheathes her sabre and leaves the room. You can hear her steps echoing through the corridor.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

WHo have a wand of clw?


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

You are aware that we expend a lot of resources into saving you and that we are wounded, right?


Game Master 20

"I have two healing potions... These guys probably have something as well, though they didn't see very worried about getting hurt."


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Oh right, looting time!, what do we find?


Game Master 20

Among the bodies you find...

1 +1 scimitar, 1 +1 dagger, 1 mwk cestus, 2 mwk longsword, 2 mwk spiked gauntlets, 2 mwk breastplates, 1 mwk chain shirt, 4 potions of CMW (CL 3), 1 potion of invisibility (CL 3) and a ring made of obsidian stone... It's clearly magical, though its doesn't look like any magical ring you know.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

I guess I take the dagger and drink one potion while Frederick drinks two.


Game Master 20

That's 2d8+3 of healing per potion. Ayren has a more potent potion he's willing to share, if you want.

"Well... You should sell whatever you won't need. It'll be a while before we have another opportunity. There aren't any markets where we are going." says Ayren. "I hope you guys like camping."


HP: 41/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

4d8 + 6 ⇒ (5, 6, 1, 6) + 6 = 24

"Camping is fun! And a lot cheaper than the inns out here."

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