
GM Lemmy |

Anyway...
The "Smiling" man moves on to Frederick's side and strikes the Half-Orc with 2 quick jabs.
Punch: 1d20 ⇒ 15 damage: 1d6 + 4 ⇒ (3) + 4 = 7
Punch: 1d20 ⇒ 15 damage: 1d6 + 4 ⇒ (3) + 4 = 7
Longsword: 1d20 ⇒ 10
One of the mercenaries try to attack the smiling enemy, but his sword swings harmlessly as the criminal sidesteps the blade.
Longsword: 1d20 ⇒ 16 damage: 1d8 + 6 ⇒ (2) + 6 = 8
His ally, however, has better luck, and manages to strike the warrior with the scimitar.
Brother Cyrus' turn.

Brother Cyrus |

Brother Cyrus moves up and unleashes a healing burst of light and soft fuzzy feelings.
"Take one of them alive! We need to find Ayren!
And hopefully these men won't already be dead
Channel Energy: 3d12 + 5 ⇒ (9, 2, 7) + 5 = 23
Floating reroll on an attack, skill, or saving throw
Will: 1d20 + 9 ⇒ (9) + 9 = 18

Frederick Forsythe |

You should specifically say "Take X damage" or "Everyone roll save", since I assumed you just meant Eitylen was targeted.
Will: 1d20 + 11 ⇒ (7) + 11 = 18

GM Lemmy |

Eitylen's attack is successful at wounding the greatsword-wielding enemy, as well as at drawing his ire.
Greatsword: 1d20 ⇒ 13 damage: 2d6 + 14 ⇒ (4, 4) + 14 = 22
The heavy blade bites into Eitylen's shoulder, causing some significant damage.
Meanwhile, the warrior with the scimitar attacks one of the mercenaries... And where his blade fails, magic succeeds. A surge of electricity runs through the man.
Scimitar: 1d20 ⇒ 2
Touch: 1d20 ⇒ 14 damage: 5d6 ⇒ (5, 4, 5, 3, 2) = 19
At the same time, the man with the crossbow takes a step forward and gesticulates once again. This time, the spell affects one of his allies, who grows into a much larger problem...
And that problem strikes at Frederick.
IUS: 1d20 ⇒ 3
IUS: 1d20 ⇒ 3
...Who easily predicts and evades both oversized fists.
Last, but not least, one of your accidental allies strikes at the crossbowman...
Longsword: 1d20 ⇒ 3
...But his strike is too slow.

Frederick Forsythe |

Frederick goes in for the kill on Greatsword guy.
Falcata: 1d20 + 12 ⇒ (2) + 12 = 14
Re-Roll: 1d20 + 12 ⇒ (14) + 12 = 26
Damage: 1d8 + 15 ⇒ (5) + 15 = 20

Brother Cyrus |

Brother Cyrus channels destructive power through his holy symbol.
Channel Negative Energy: 2d12 + 3 ⇒ (12, 12) + 3 = 27
DC 23 Will
WOO!

GM Lemmy |

Yikes... That DC is kinda insane... I guess I deserve that for allowing the DC increase to stack with itself for taking the feat multiple times. :P. Oh, well. Living n' learning... I'll just throw some golems at you or something... XD
Will: 4d20 ⇒ (12, 11, 16, 11) = 50
The shock of the surge of negative energy fully impacts half of the enemies, but the man with the scimitar and the their previously-smiling leader seem to resist most of it.
They are all still standing, though the guy with the greatsword seems particularly hurt.
Round 3
Eitylen's turn.

Eitylen |

Flanking with the mercenary vs greatsword guy: 1d20 + 12 ⇒ (9) + 12 = 21
Feint: 1d4 + 7 + 3d8 ⇒ (1) + 7 + (1, 2, 7) = 18
I will take a move action or a 5ft depending if the guy dies

GM Lemmy |

The man with the swirling scimitar summons red flames to his swords and then charges at Brother Cyrus, striking the priest the fire and steel.
Scimitar: 1d20 ⇒ 14 damage: 1d6 + 6 ⇒ (2) + 6 = 8 fire damage: 4d6 ⇒ (4, 5, 2, 1) = 12
That's 20 damage to Brother Cyrus.
Your mercenary ally tries to use the opportunity to hit the swirling dervish, but his attack falls flat.
longsword: 1d20 ⇒ 5
The man with the crossbow ocne again summon arcane powers into his hand and shoots a second explosion of colorful dust over you. He doesn't seem to care that his scimitar wielding ally is in the area of effect of his spell. He then takes a step back
Roll Will DC (16) or be blinded, all of you.
Frederick's turn.

Frederick Forsythe |

Will: 1d20 + 16 ⇒ (8) + 16 = 24
Frederick slashes at the enlarged unarmed man.
Attack: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d8 + 15 ⇒ (1) + 15 = 16

Brother Cyrus |

Because Im awesome.
Will: 1d20 + 9 ⇒ (8) + 9 = 17

GM Lemmy |

The enlarged smiling man blocks Frederick's attacks and takes a step to the side. He proceeds to try and disarm the half-orc warrior...
Disarm: 1d20 ⇒ 5
Disarm: 1d20 ⇒ 6
...But Frederick's grips is too solid!
One of your mercenary allies tries to strike the scimitar-wielding enemy from behind...
Longsword: 1d20 ⇒ 6
...But the opponent is too quick for him, and blocks the longsword with a swirling scimitar strike.
-.-'
Brother Cyrus' turn.

Brother Cyrus |

Brother Cyrus grins grimly back at the "Smiling" Man as he unleashes yet another healing burst.
Channel Energy: 3d12 + 5 ⇒ (2, 7, 9) + 5 = 23
"Your blade will break by the time you cut me down!"
Floating reroll for my allies again.

Eitylen |

5 ft, feint and stab vs the giant guy
Feint: 1d20 + 12 ⇒ (12) + 12 = 24
slash: 1d20 + 12 ⇒ (1) + 12 = 13
damage: 1d4 + 7 ⇒ (2) + 7 = 9
sneak: 3d8 ⇒ (4, 6, 8) = 18
*Ahem* -Slash ¬¬!!: 1d20 + 12 ⇒ (16) + 12 = 28

GM Lemmy |

Sense Motive: 1d20 ⇒ 4
Eitylen manages to trick the smiling man into lowering his defense for a fraction of a second, and that's all the time the elf needs to stab his enemy on vital spot.
A few feet away, the man with the scimitar smiles cruelly and stares Brother Cyrus. "It seems I'll have to try a little harder..."
And so he does. The man surges with speed and strikes twice with his scimitar, before finishing his assault with another touch of electricity.
Scimitar: 1d20 ⇒ 19 damage: 1d6 + 6 ⇒ (4) + 6 = 10
Crit Confirm: 1d20 ⇒ 20 extra damage: 1d6 + 6 ⇒ (5) + 6 = 11
Scimitar: 1d20 ⇒ 11 damage: 1d6 + 6 ⇒ (4) + 6 = 10
Shocking Grasp: 1d20 ⇒ 5 damage: 4d6 ⇒ (5, 3, 3, 4) = 15
That's... -46hp to Brother Cyrus. Yikes! The "funny" part is that his last attack wouldn't have hit, were it not for that chainshirt. :P.
The man with the crossbow chants a smooth arcane song, causing his crossbow to be loaded with a ghostly green bolt which is soon shot at Frederick, as starting burning the half-orc's skin and muscle even after its initial impact.
acid arrow: 1d20 ⇒ 17 acid damage: 2d4 ⇒ (1, 1) = 2
...
Better be careful, Rynjin! Another 28 of those and Frederick is unconscious!
Frederick's turn, BTW.

Frederick Forsythe |

Frederick continues his assault on the enlarged Monk.
Attack: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d8 + 15 ⇒ (2) + 15 = 17
Frederick takes a deep breath and draws on his mental powers to swiftly attack again.
Attack: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d8 + 15 ⇒ (2) + 15 = 17
Do we have any buffs going? These attacks have been buff-less.

GM Lemmy |

After taking the full impact of Frederick's attacks, the leader of the enemy group decides the half-orc is too much of a threat, and decides to kick him down while simultaneously getting rid of his blade.
Fist: 1d20 ⇒ 19 damage: 1d8 + 8 ⇒ (1) + 8 = 9
Crit Confirm: 1d20 ⇒ 8 :(
Disarm: 1d20 ⇒ 15
Frederick feels a foreign energy trying to overwhelm his body.
Roll Fort, Rynjin.
One of the mercenaries tries to attack the oversized enemy, but his blade is deflected by a swift unarmed parry.
Longsword: 1d20 ⇒ 3
Brother Cyrus' turn. He's down to 0hp, but not unconscious.

Brother Cyrus |

Brother Cyrus eyes unfocus for a moment and he staggers.
Can't take much more. I leave the rest to you all.
Blood drips steadily from his robes as he raises his holy symbol aloft, ushering another wave of umbral energy.
Channel Negative Energy: 2d12 + 3 ⇒ (8, 9) + 3 = 20
He then collapses from his wounds.
DC 23 Will