Of The Dark and Strange (Inactive)

Game Master Signore di Fortuna

Curses! Combat Map


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Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

That was gonna be next


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Oh, okay. Sorry.


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

No problem


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I desperately need some more sleep if I can get my stomach calm long enough to do so.


The cat appears to be healthy and normal to Vishanti.


Female Witch 7 /\/\ HP: 32/38 | AC: 13 | Tch: 13 | FF: 11 | Fort: +2 Ref: +4 Will: +6 | Perception: +7 |

As Vishanti looked at the cat, Corda waved a hand over eyes. The tattoos around them glowed softly, altering her vision to the magical spectrum. She then shifted her gaze to the cat.

Cast Detect Magic


The cat has no magical auras about it.


Female Witch 7 /\/\ HP: 32/38 | AC: 13 | Tch: 13 | FF: 11 | Fort: +2 Ref: +4 Will: +6 | Perception: +7 |

"The cat's not magical," Corda stated.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She nods while letting out a breath, "Okay...let it go love. Sorry...I just...with everything going on I don't know what to think anymore." She says apologetically for sounding like a crazy lady, before moving to the first door on the right and checking it.

perception: 1d20 + 10 ⇒ (16) + 10 = 26


The door is locked.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Looking at the others she shakes her head, "It's locked."


Male Reincarnated Kobold Fighter 11 HP: 79/82; AC: 25, T: 17, FF: 19; Fort: +9, Ref: +11, Will +6 (+3 vs. fear), Perception: +2, Initiative: +7

"Break it down?"


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She shrugs, "I guess so since none of us know how to pick a lock. I just hate giving away the element of surprise."

Taking a deep breath she studies the door for a few seconds before trying to kick it in.

strength: 1d20 + 3 ⇒ (19) + 3 = 22


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

Vishanti prepares for whatever might be on the other side of the door.


Behind the door lies an altar dedicated to Urgathoa, goddess of undeath. The air is filled with an acrid incense.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Pinching her nose she looks at Vishanti, "Well...that explains a lot." She says with a tone of disgust. Going inside she looks around and checks the altar to see what it's made of and if it has any traps on it or not. They would be burning this place to the ground, but everything about this place angered her and she would destroy the altar if she could. She takes her time and really looks around, it was too important and she didn't want to miss anything.

Decided to take 20 on the search since this is so important.


Aside from the altar of bone, the only thing Derika finds is a steel sacrificial dagger.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Switching to her warhammer she raises it above her head and brings it down on the altar repeatedly until it's smashed to bits. Turning to the others she says, "Gather whatever you can, clothing, broken wood...whatever you can find and spread it around. I want to make sure this place is nothing but ash." Turning to Corda she asks, "All that stuff in that other room was nullified right? It'll be okay if we burn it up right? I was also wondering if any of it could be used to fuel the fire? Sorry....I just want to make sure absolutely everything is destroyed."


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

"We'll make sure it all burns love. Let's keep movig so we can put this place behind us sooner rather than later." Vishanti says resting a hand on Derika's shoulder.


Female Witch 7 /\/\ HP: 32/38 | AC: 13 | Tch: 13 | FF: 11 | Fort: +2 Ref: +4 Will: +6 | Perception: +7 |

"Only the stuff in the beakers was dangerous, which is why I nullified it. So yes, we can torch this place."


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She nods, "Well...I don't think there's anymore rooms in this building so we can just start leaving fuel for the fire around and start torching the place. I'll make sure we're not missing any rooms and gather as much kindling as possible to spread around." She says before walking out of the room to make sure they didn't miss any doors, find as much kindling as possible, and see where to put it so it would do the most good.

perception: 1d20 + 10 ⇒ (19) + 10 = 29


So two questions:

A)What are you going to do about the cat?
B)You do realize this warehouse is adjacent to several other buildings, right?


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

1. I'm gonna let the cat go and let it run out of the building. 2. Didn't realize it was right next to other buildings, but we can't leave it standing for evil doers to keep using, so what would you suggest? I'm not leaving all this $hit here.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

How many more buildings do I need to break and enter into to find the rest of the golems?


You have no idea but they aren't here. You're going to have to figure out a way to get rid of everything without burning the place to the ground, otherwise that's arson and you may burn down some innocent people's homes.


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

we should probably see what's in the adjacent buildings first.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

fu<king gggrrrr. Why the hell does it have to be so fu<king complicated?! Fu<k it, whatever. While we're busy dealing with stupid bs, other innocent people may die too. I say it's the lives of the few, versus the lives of everyone. We don't have time to fu<k around.


Female Witch 7 /\/\ HP: 32/38 | AC: 13 | Tch: 13 | FF: 11 | Fort: +2 Ref: +4 Will: +6 | Perception: +7 |

I can totally see why Vishanti is into you. If I swung that way.......well.........*shrug*


Male Fox Familiar /\/\ 19 / 19 HP | AC: 18 | Tch: 14 | FF: 16 | Fort: +3 | Ref: +4 | Will: +6 | Init: +2 | Perc: +13 | Scent

Corda.


Female Witch 7 /\/\ HP: 32/38 | AC: 13 | Tch: 13 | FF: 11 | Fort: +2 Ref: +4 Will: +6 | Perception: +7 |

What?


Male Fox Familiar /\/\ 19 / 19 HP | AC: 18 | Tch: 14 | FF: 16 | Fort: +3 | Ref: +4 | Will: +6 | Init: +2 | Perc: +13 | Scent

*SMH*


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

*Looks at Corda with an amused grin and one eyebrow raised* Oh really now? *SMDH* Okay...so what the hell are we gonna do about this place? It's not like we know anything about structures or how to tear them down....so the only other option is to go room to room and burn the bodies and smash everything else up beyond any type of repair.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

And that's still spending more damn time on this fu<k hole of a place than I'd like and you bet your ass we're gonna check out those other damn buildings. Who knows what else is hiding out around here.


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

Considering the fact that the warehous they'd searched so far is connected to other buildings, Vishanti studies the connecting walls for a moment.

Knowledge Engineering: 1d20 + 5 ⇒ (6) + 5 = 11


Vishanti believes that if the correct support beams were destroyed that the warehouse could theoretically collapse on itself with no damage to any surrounding buildings.


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

Unfortunately, burning this place down will put the connected buildings at risk. But if the right support pillars are destroyed, the warehouse should collapse in on itself." Vishanti says studying the structure from the inside.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She nods, "Fine, tell me what to smash then, and I'll smash it after you leave the building."


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

Pointing out the supports she looks directly into her love's golden eyed before she leaves. "Make sure to leave one of the main ones closest to the door for last and be in my line of sight before you hit it." she says quietly, bringing her hand to Derkia's cheek and giving her a soft kiss. "Please."


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Returning the soft kiss she nods slightly, "I will, I promise. I think before I do that though that we should smash everything up in the rooms with those vials, as well as the one with those grotesque body parts. I don't want anyone to be able to salvage anything from this place after it comes down." She says with a decisive nod of her head.


Vishanti, make another Kn(Engineering) check to tell which beams Derika needs to destroy.


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

Knowledge Engineering: 1d20 + 5 ⇒ (13) + 5 = 18


Vishanti is fairly sure she can point out which ones to Derika.

Let's just say there are four of them around the building.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

After Vishanti points out the pillars to her she goes to the room that had all the weird looking vials and stuff in it and uses her hammer to smash absolutely everything she can. She then goes to the room with the grotesque body parts and things full of fluid and smashes them all to pieces as well as smashing any "parts" lying around. She would make sure that no one could ever use anything in this warehouse ever again and felt rather cathartic to the bloodrager who had been feeling more than enraged by what these morons were attempting to do to the place they had called home for over a year now.

Once everything is smashed to bits and the others are outside and clear of the building, Derika goes through and smashes every single one of the pillars that her love pointed out to her. Saving the one closest to the door for last just as she was asked to do. As she comes to the final pillar, she looks up at Vishanti and giving her a nod, swings her mighty hammer and brings it crashing down and through the last remaining support for the structure.


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

Vishanti keeps a close eye on Derika, ready to get her out of there should the building collapse before she can make it to the door.


The building begins to fall around the bloodrager.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Sorry....I misunderstood the plan. I thought as soon as I hit it you were gonna do your magical thing and pull me out. Its okay, I can revise my narration of events.

As Derika feels her hammer smash through the last support and looks up to lock eyes with her love, she throws her arms over her head to protect herself from falling debris and runs as fast as she can for the door.


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

As the building collapses and Derika begins to move toward the exit Vishanti focuses intently, tearing a hole in the fabric of space to reach out and bring her love to her side in an instant.

Heaven's Leap (Su): The shaman is adept at creating tiny tears in the fabric of space, and temporarily stitching them together to reach other locations through a limited, one-way wormhole. As a standard action, the shaman can designate herself or a single ally that she can see who is within 30 feet of her. She can move that creature as if it were subject to jester's jaunt. Once targeted by this hex, the ally cannot be the target of this hex again for 24 hours.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Panting a little from all the exertion she takes a moment to catch her breath. Giving her love a light reassuring kiss she says, "Alright, I think we should get all this information back to Renault after we stop by Louis' place and warning him. Maybe he can keep an eye out for more of those creeps for us?"


Male Reincarnated Kobold Fighter 11 HP: 79/82; AC: 25, T: 17, FF: 19; Fort: +9, Ref: +11, Will +6 (+3 vs. fear), Perception: +2, Initiative: +7

"Seems like a good idea for the time being, but I think we should head after the ones near the river...they might still have some of that poison and might be trying to do something to the water," Eldan says.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She nods, "Yeah...you're right. Maybe we should head there next instead? We can take this information to Renault after we do that if you think that's a better plan. Though I think it would be best if we did let her know what was going on so she could take a company to the cemetery while we deal with the river. What do you guys think?"

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