Nix's Serpent's Skull

Game Master Nix Tharel


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HP: 35/35, AC: 18:12:16, CMD: 20 Saves: 5:3:2 +2Enchant Skills: Dip: +7, Per +11, Sense +9, Stealth, +7,

are the "X new" updating properly?


Female Mwangi Elf Wizard(Enhancement)/1 - HP 10/11; AC13,T13,FF10; F+1,R+3,W+2/+4

Some are and some are not for me. Strange. Certain ones when I read them clear. Others do not.

EDIT - for instance when I read this thread, it cleared. But when I checked the Gameplay it did not.

RE-EDIT - when I click on the thread name (Gameplay, Discussion, etc.) in the Campaigns tab, they seem to clear. If I go in through the x-new link the Gameplay does not. They might be fixing and updating as I speak which is why it is inconsistent.


HP: 35/35, AC: 18:12:16, CMD: 20 Saves: 5:3:2 +2Enchant Skills: Dip: +7, Per +11, Sense +9, Stealth, +7,

Campaign threads don't seem to get reset
and require clicking on the thread title in the message board to get reset, not the "X new" or the time stamp.


RSS feeds also don't work yet, which is a pain for me.


It seems hit-or-miss to me. I have some threads working as expected at times, then they don't work. Seems to be random.


@Harper: You have a Composite Shortbow +1, MW Backpack, and MW Thieves' tools. This backpack and thieves' tools together would make the 150 starting gold, the magic Shortbow is way beyond that. How did you arrive at this?


Init +3, Perception +5, AC 18/13/15, CMD 15, HP 8, Fort 0/Ref 5/ Will 1

Gear and character were created before we started your campaign. I have to look back at traits when I get off of work on herolabs, but I think the increased starting gold was due to a trait. The composite longbow is neither mswk nor magical. The +1 is due to strength (composite shortbow). Either way, I will run the numbers tonight and clear them with you. Everything I currently own was cleared by the previous GM and I just figured you checked our crunches when he switched.

Edit: Looked up trait-Boarded in Cheliax
While you aren’t necessarily a native of Cheliax, you boarded the Jenivere at one of that country’s port cities. As the people of Cheliax generally know the Mwangi Expanse as a near legendary land home to strange beasts and exotic treasures, your views of the region have a distinctly romantic tinge, and the desire for fame, wealth, and adventure likely motivate your travels. You begin the campaign with a detailed map of the Mwangi Expanse (this grants +2 competence bonus on all Knowledge [geography] checks made regarding this region) and 200 gp worth of mundane equipment to aid your exploration of the jungle.


Ok, looks good. I didn't check all the gear, as it would take too much time to add it up. (And I just assumed that Boarded in Cheliax was only +2 to Knowledge.)


Gm Nix, could I please ask you to put up the link to your Google Drive into the campaign description, so that it shows at the top of the page below the campaign name? Many thanks.


Found a link to it, the default view isn't that pretty though.


Init +3, Perception +5, AC 18/13/15, CMD 15, HP 8, Fort 0/Ref 5/ Will 1

Anyone interested in playing a wizard in a Kingmaker PBP? We are only half way through the first book.

Link


HP: 35/35, AC: 18:12:16, CMD: 20 Saves: 5:3:2 +2Enchant Skills: Dip: +7, Per +11, Sense +9, Stealth, +7,

Sorry, but I'm already in a King maker game.

I'm haveing some fun with Daz 3D for character portraits, I already made a few of My PCs.

Even made two King Maker NPCs
Oleg and Svetlana

If you want a rendering of your PC, just ask.
Though if the GM asks for an NPC, I'll do that as well.


Male Elf Barbarian 1 (Invulnerable Rager)

What my RL group sometimes does if we are out in the wild without access to shops or whatnot is to have the character(s) make Profession: Herbalist rolls to "earn" gold, which represents ingredients for potions. My GM can be a little bit of stickler though and it makes potion brewing a lot harder in the wild. On the other hand, it is the only magic crafting that he allows to gather materials in the wild, otherwise we have to declare what items we are buying materials for when we are in more civilized areas.


Swamped with work and class, no update tonight. And you all need to fix the watch schedule.


Female Mwangi Elf Wizard(Enhancement)/1 - HP 10/11; AC13,T13,FF10; F+1,R+3,W+2/+4

Damn, watch schedule is broken again. Where is a Tinker Gnome when you need one.


What does the party want to do next? This is a good point to discuss your future plans.

You've made friends with Jask and recovered anything of value from the ship. If you can convince 2 NPC's to collect food and water, they should be able to provide enough for the whole group. (Jask has volunteered for this).

Next, you need to plan out shelter. Do you plan on coming back here every night, or will you build new shelters each day as you travel.


Male Elf Barbarian 1 (Invulnerable Rager)

Kalis would suggest finding a location to our southwest and explore the area east of the crash from there. Camp in a location, explore around it and then move to a new location to explore a different area for several days.


Female Mwangi Elf Wizard(Enhancement)/1 - HP 10/11; AC13,T13,FF10; F+1,R+3,W+2/+4

Aren't we fairly close to the top of the crescent? If so, Nngara would advise checking the area to the west from where we are, and then some of the area to the east. Once we have cleared an area, then we can find a safe place to move the camp to. After we move camp, then we repeat and continue down the island until we get to the lighthouse or are rescued.


Male Elf Barbarian 1 (Invulnerable Rager)

Oops, I meant west.


HP: 35/35, AC: 18:12:16, CMD: 20 Saves: 5:3:2 +2Enchant Skills: Dip: +7, Per +11, Sense +9, Stealth, +7,

I think the threads being quiet is due to Thanksgiving and Christmas shopping, so don't worry about it Linard Toivan


The whole family has a cold here, on top of it being a busy week. At this point, the party also need to form a general plan. (2 shifts for watch, 3?)

The idea now is to explore the island while surviving.


HP: 35/35, AC: 18:12:16, CMD: 20 Saves: 5:3:2 +2Enchant Skills: Dip: +7, Per +11, Sense +9, Stealth, +7,
Nngara Erebrian wrote:
Linard can also memorize Endure Elements which will allow him to travel in heavy armor as well. Just depends on how many spells we want to use up on environmental protection.

I recall the Player's guide advising against heavy armour for various reasons.


I don't think that while we explore the jungle it will be very hot all day. First of all there should be plenty of shade, then there is the magical water. Having previosly attempted to run this book, I seem to remember that it devoted quite a bit of text to specify when the Fortitude saves would kick in, and when they wouldn't. I think that for an overland travel, we could just say we stop for a rest when we get too hot, and resume when the heat fades, averaging out the movement speed to slower than normal. It's only when we are doing rounds in the hot conditions that the Fortitude saves come into play.

Also, have we assigned the camp roles to the NPCs, other than Jask?


It's going to get very hot (e.g. Fortitude Saves) starting at noon, until it starts raining. As long as you get out of the sun and don't exert yourselves, you can skip the checks.

Assuming you're up at 8, doing morning rituals until 9, you have 3 hours travel time. You can travel in the rain, but there are perception penalties.


I'm sorry for the lack of updates. I have been feeling sick again. I hope to resume again soon.


Albino Jungle Dwarf Alchemist 1) (Perc +4; Init +2; HP 11/11; AC15,T12,FF13; CMD 15; F+4,R+4,W+0 (+2 vs spells&poison)

Get well soon!


HP: 35/35, AC: 18:12:16, CMD: 20 Saves: 5:3:2 +2Enchant Skills: Dip: +7, Per +11, Sense +9, Stealth, +7,

Hope you get well.


Hello all,

my name is Iris, I am Nix249's wife. He asked me to sign on as him and let you know what's going on: Nix is in the hospital at the moment and needs to stay there, probably for another two weeks. It is unlikely that he will be able to be online much - if at all - while he is there.


Albino Jungle Dwarf Alchemist 1) (Perc +4; Init +2; HP 11/11; AC15,T12,FF13; CMD 15; F+4,R+4,W+0 (+2 vs spells&poison)

Please give him our wishes for a speedy recovery and his good health.


Male Elf Barbarian 1 (Invulnerable Rager)

It's very thoughtful of him to let us know, since sometimes people just disappear. Second the good wishes!


Female Mwangi Elf Wizard(Enhancement)/1 - HP 10/11; AC13,T13,FF10; F+1,R+3,W+2/+4

Tell him to get better. Real life is more important.


HP: 35/35, AC: 18:12:16, CMD: 20 Saves: 5:3:2 +2Enchant Skills: Dip: +7, Per +11, Sense +9, Stealth, +7,

Please give him our wishes for a speedy recovery and his good health,
and thanks for the heads up.


Init +3, Perception +5, AC 18/13/15, CMD 15, HP 8, Fort 0/Ref 5/ Will 1

Tell him we are all wishing him the best! Get well soon!


Get well, Nix! We'll just wait here.


Hello all, I am out of the hospital and back home now. Thank you all for the kind words. I am doing alright so far, but it could take about 6 months to fully heal.

Between the follow up tests that I need and the family visiting for the Holidays, I will be very busy through New Years. (Although I expect that everyone will be busy for the Holidays.)

I'll try to get some kind of update going for the interim, though I don't expect to be able to start posting until January 2nd or 3rd.


Female Mwangi Elf Wizard(Enhancement)/1 - HP 10/11; AC13,T13,FF10; F+1,R+3,W+2/+4

Get well and spend your time with the family. Post when you can. You said that this would not be the fastest campaign and I believe we all understand this. When the New Year gets here, we can pick up the speed as we all are able,


Init +3, Perception +5, AC 18/13/15, CMD 15, HP 8, Fort 0/Ref 5/ Will 1
GM Nix wrote:

Hello all, I am out of the hospital and back home now. Thank you all for the kind words. I am doing alright so far, but it could take about 6 months to fully heal.

Between the follow up tests that I need and the family visiting for the Holidays, I will be very busy through New Years. (Although I expect that everyone will be busy for the Holidays.)

I'll try to get some kind of update going for the interim, though I don't expect to be able to start posting until January 2nd or 3rd.

Glad you are better! Get as much rest as you need to get well! Merry Christmas all!


HP: 35/35, AC: 18:12:16, CMD: 20 Saves: 5:3:2 +2Enchant Skills: Dip: +7, Per +11, Sense +9, Stealth, +7,

Glad your getting better, enjoy your time with family
and Merry Christmas to all.


Male Elf Barbarian 1 (Invulnerable Rager)

Also glad you are on the mend! We look forward to having you back, but get better and enjoy the holidays!


Albino Jungle Dwarf Alchemist 1) (Perc +4; Init +2; HP 11/11; AC15,T12,FF13; CMD 15; F+4,R+4,W+0 (+2 vs spells&poison)

Merry Christmas and get well!


HP: 35/35, AC: 18:12:16, CMD: 20 Saves: 5:3:2 +2Enchant Skills: Dip: +7, Per +11, Sense +9, Stealth, +7,

Happy New Year Everyone


Website acting up and I need to go to bed, will try again tomorrow.


Busy week, will post tomorrow.


Final test tomorrow morning. I'll update sometime tomorrow.


Female Mwangi Elf Wizard(Enhancement)/1 - HP 10/11; AC13,T13,FF10; F+1,R+3,W+2/+4

Good luck with your test.


Flykiller, you still there?


Female Mwangi Elf Wizard(Enhancement)/1 - HP 10/11; AC13,T13,FF10; F+1,R+3,W+2/+4

Flykiller has not posted on any thread since 1/9/13. His Way of the Wicked campaign has recruited a new DM to replace him. I say DMPC him for now and if he does not appear in a week or two, we can recruit a replacement.


Will update tomorrow.


My son was sick, so I'm behind today. I'll have to post tomorrow morning.


Albino Jungle Dwarf Alchemist 1) (Perc +4; Init +2; HP 11/11; AC15,T12,FF13; CMD 15; F+4,R+4,W+0 (+2 vs spells&poison)

Hope he gets better soon. Dealing with the flu at home with my daughter and I. No sweat.

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