Nightflier's Midnight Game Thread

Game Master nightflier

Set in the grim world of Aryth, Nightflier's Midnight is a game that speaks of almost futile hope that shines against the darkness.


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Dark Archive

Solvistania Elghreah wrote:

Solvistania glances at Durathoin, a look of surprise at the note of vehemence in his voice. She sighs, but does not object further.

She then turns to address the others, especially Gilian, "If we are to destroy the abominations, then we need to gather as much information as possible. Pebbles, can you recall exactly how many of the bodies you saw? Where they were situated? What weapons they are armed with? any other useful items of information you remember?"

"Pebble does not remember... Sorry." Pebble's Intelligence is 7, so he is not up to remembering numbers greater than dozen or so and specific details.


Female Erenlander Spiritual Chaneller 5

"Woah, people, before we get all fired up about breaking this barrier, can we sit down two minutes and think? There are 16 rooms we can get to in this site. It is possible that they all come to the same room, but there may be other informations about what is going on here somewhere else.
So I suggest we all refrain our murdering instincts and have a look at the other rooms or tunnels first. There may be an archive room somewhere or tunnels without walking dead."

"By the way, you did a really good job, Pebble. Now we are not as bind as we were.", says Gilian.

Dark Archive

Perhaps you should take a vote?


Awakened Raven

"In ages past dwarves were the undisputed masters of Runic magics. Where elves worked their rituals in water and men in blood, dwarves worked in stone. Though not nearly so complex, their wards were as permanent as magic can be made. These sigils are intended to keep spirits from crossing thresholds. Usually they were used defensively to keep the Order of Shadow's minions from passing through their walls. These seem to be the opposite, designed to keep such creatures in. This place is a prison."


Raven Spiritual Channeler 5

"Whatever. I'm getting bored as hell listening to all these flapping lips. These levers and lifts make it damn hard for me to do my job. Hey Pebbles, what say you and I go have a look around? You can be my thumbs when we run into stuff that needs 'em. We can come back if we run into anything that looks different than what we've already seen."


Earth Elemental Familiar 5
Muni, Keeper of Memories wrote:
"Whatever. I'm getting bored as hell listening to all these flapping lips. These levers and lifts make it damn hard for me to do my job. Hey Pebbles, what say you and I go have a look around? You can be my thumbs when we run into stuff that needs 'em. We can come back if we run into anything that looks different than what we've already seen."

"I would like to do that. I love those rooms that go up and down. We used to play like that with my brothers"


Gilian wrote:

"Woah, people, before we get all fired up about breaking this barrier, can we sit down two minutes and think? There are 16 rooms we can get to in this site. It is possible that they all come to the same room, but there may be other informations about what is going on here somewhere else.

So I suggest we all refrain our murdering instincts and have a look at the other rooms or tunnels first. There may be an archive room somewhere or tunnels without walking dead."

Chops smashes his Liberation against the barrier as he leans on it. "You need to stop making sense girl." He presses his forehead against the barrier and attempts to locate the one elf in the room.


Earth Elemental Familiar 5

Pebble and Muni will go to room 1 to 16 in order, to check if they find the same barrier each time. If not, they will report back.


Female Human (Sarcosan) Fighter 2/ Chaneller 3

Ilona chuckles.

"That's our Gillian, keeping us alive in more ways than one."


Raven Spiritual Channeler 5

While the group continues to examine the rune-carved stone Muni and Pebble disappear down the lifts. A short while later they return.

"This place is huge. Looks like it used to be some kinda dwarven city. Now it's just crawlin' with Fell. This rock seems sorta like a plug stuck in the top of an ant hill. You break it, nasty things are going t' come pourin' out. You mentioned that it keeps undead from crossin' it. I don't think it should stop any of us. Well, except maybe Ragnar. Has anyone tried just walking through it?"


Muni, Keeper of Memories wrote:

While the group continues to examine the rune-carved stone Muni and Pebble disappear down the lifts. A short while later they return.

"This place is huge. Looks like it used to be some kinda dwarven city. Now it's just crawlin' with Fell. This rock seems sorta like a plug stuck in the top of an ant hill. You break it, nasty things are going t' come pourin' out. You mentioned that it keeps undead from crossin' it. I don't think it should stop any of us. Well, except maybe Ragnar. Has anyone tried just walking through it?"

Chops has been pressing his face against it and banging his hatchet on it, so I don't believe we can pass through either.

Dark Archive

Once again you return to the chamber with the platforms and strange statues. From there you go to the second corridor-tunnel and come to the second set of descending-ascending stone rooms. You enter the first room and Pebble pulls the lever and then joins you through the stone.

After several long moments - much longer than those you spent descending the last time - you find yourself at the entrance of a short corridor. The walls are carved with images of Sun and Moon and with interwoven web of tiny runes. But, most of the runes are destroyed seemingly with heavy blows of blunt objects. After several yards, you exit the corridor and find yourself in a large chamber with vaulted ceiling covered with frescoes depicting night sky. Jewels that the stars are made of shine with soft light, so the chamber is bright enough to read. It reminds you of the chamber beneath the broken tower so far away and seemingly long ago. From the central chamber eight equally spaced corridors lead somewhere else. The center of the chamber was once a place of calm and tranquility, with small stone benches placed in a circle, but now the benches are broken and there are dried bones scattered among the broken pieces of stone. There are places in the marble-tiled floor that seem melted, like there was a pool of acid there, and other places where marble cracked and is blackened.


Looking around the chamber and the corridors, Duncan tries to determine everything he can. He observes all the markings on the floor, and damage done to the place, trying to somehow understand what had happened there, combining his scarce knowledge of magics, history and war tactics.
Nightflier, are there any Fell around? Can Duncan hear anything moving from any of the corridors? Are there any skulls among the bones, and if so, which race do they belong to. Once again, he would look for footprints in dust if any, and try to determine the number of Fell, or anybody else that might have been in the room. All the while, Duncan touches nothing on the floor.

Perception 1d20 + 3 ⇒ (14) + 3 = 17
Knowledge(History) 1d20 + 6 ⇒ (4) + 6 = 10
Knowledge(Warfare) 1d20 + 6 ⇒ (18) + 6 = 24
Spellcraf 1d20 + 4 ⇒ (5) + 4 = 9


Solvistania resists the urge to rush into the chamber, searching for any scraps of knowledge that may still exist. She calmly waits for Duncan and the others to proceed before murmering a cantrip, and scanning the closest walls in the chamber for Magical auras. Once she gets close to the walls, she looks over the runes, trying to determine their nature.

Cast Detect Magic.

Knowledge, Arcana 1d20 + 13 + 3 ⇒ (18) + 13 + 3 = 34
Knowledge, History 1d20 + 11 ⇒ (4) + 11 = 15
Spellcraft 1d20 + 14 ⇒ (12) + 14 = 26

Dark Archive

Duncan:
All the bones belong to the dwarves. There are skulls, but all of them are separated from the rest of the skeletons. There are traces of rotted clothes on the bones as well. This seems to you as an ancient battle sight. It is obvious that mighty spells were used, but you just can't judge how long ago. While you are observing the wreckage in the center you hear halting steps from the first corridor left of the entrance...

Dark Archive

Solvistania Elghreah wrote:

Solvistania resists the urge to rush into the chamber, searching for any scraps of knowledge that may still exist. She calmly waits for Duncan and the others to proceed before murmering a cantrip, and scanning the closest walls in the chamber for Magical auras.

Cast Detect Magic.

Solvi:
There are residual traces of magic on the ceiling, but nowhere else.

Unsheathing his new blade, Duncan whispers to the group: "I hear footsteps from the first corridor to the left, be ready."
Holding his shield up and sword at ready, he slowly turns towards the sound, his back turned to Solvistania. "Anang, what do you make of this?", he adds quietly. "If you don't hear or see much more than me, maybe you could sneak to the entrance of the corridor and take a look. We are right behind you if you need us."


Chops moves forward on point towards the left corridor with Anang, his 250 pounds of muscle and grit, making not a sound. His black skin seems to disappear in the darkness of the ancient structure. It's like he is not even there.

Perception 1d20 + 7 ⇒ (3) + 7 = 10
Stealth 1d20 + 8 ⇒ (20) + 8 = 28


Solvistania nods at Duncan's warning, and retreats closer to the knight. She murmers a quick spell of protection, and soon a familiar aura of force surrounds her slender form.

Cast Mage Armor.


Female Erenlander Spiritual Chaneller 5

"Pebble, keep watching the other tunnels wile we deal with whatever comes." adds Gilian, taking out her weapon.

Taking her position behind the main fighters, she reproduce Solistania casting.

Casts Mage armor as well

Dark Archive

Chops the Defender Dworg wrote:

Chops moves forward on point towards the left corridor with Anang, his 250 pounds of muscle and grit, making not a sound. His black skin seems to disappear in the darkness of the ancient structure. It's like he is not even there.

Perception 1d20+7
Stealth 1d20+8

Chops:
You hug the shadows, but the corridors are build in such a way that they minimize all sound. You find it hard to detect the footsteps that Duncan mentioned.
Dark Archive

I'll wait for Anang until tonight and then I'm gonna roll for him.

Dark Archive

Trying to be as silent as possible, Anang slides into the corridor after Chops, keeping his eyes open and ears sharp.

Perception 1d20 + 11 ⇒ (1) + 11 = 12

Stealth 1d20 + 11 ⇒ (19) + 11 = 30

Dark Archive

Silently as a shadow, Anang returns from the corridor to the central chamber. "Whatever is there, I can't hear it or see it. Duncan, are you sure that you heard something? Perhaps we could scout better if we move further down the corridor..."


Chops remains where he is while Anang reports back.


Male Black Blood Dwarf Fighter 5

At Duncan's warning Sorok readies himself for battle. He moves to the front of the main group while staying well behind Anang and Chops as they move ahead to scout, listening for the footsteps Duncan had mentioned.
1d20 + 10 ⇒ (15) + 10 = 25

Dark Archive

Sorok Hamfael wrote:

At Duncan's warning Sorok readies himself for battle. He moves to the front of the main group while staying well behind Anang and Chops as they move ahead to scout, listening for the footsteps Duncan had mentioned.

1d20+10

Sorok:
Two distinctive sounds of footsteps echo down the corridor, approaching so very slowly.

Female Human (Sarcosan) Fighter 2/ Chaneller 3

With a silent flicker of motion Ilona draws Requiem, heer movements shifting from her normal provocative bounce to a creep of deadly grace.


Female Human (Sarcosan) Fighter 2/ Chaneller 3

With a silent flicker of motion Ilona draws Requiem, her movements shifting from her normal provocative bounce to a creep of deadly grace.

Dark Archive

Guys, do you have any actions that you wish to resolve, or can we proceed to the encounter?


Female Erenlander Spiritual Chaneller 5
nightflier wrote:
Guys, do you have any actions that you wish to resolve, or can we proceed to the encounter?

Not for me, ready to go

Dark Archive

Heartbeat by heartbeat it grows colder in the central chamber. Footsteps are now loud enough that everyone can hear them. One set of measured steps echo down the corridor. The other are more louder - a shambling uneven gait, followed by strange scrapping and dragging sound. Several moments later, a tall figure appears from the diffused shadows of the corridor. The person is very tall, almost equal in height to the great Dorn, but slender as Solvistania. Dressed in a long all-concealing silvery robes with wide sleeves with interwoven golden runes on the hem and down the middle, the figure is androgynous in appearance. High collar decorated with the same golden runes hides the neck and the head and face are covered with a golden coif and a silver mask with black runes on the cheeks. Longfingered hands are covered by white kid-skin gloves and in the right hand that person holds long golden chain, as slender as a strand of spider-silk, but attached to a crude iron collar on a neck of equally crude creature.
Slightly larger than a dwarf and dwarven in general shape, misshapen necrotic body was once hairy, which is obvious by the patches left on its burned and tattered skin. Gray muscles covered in mucus dance openly on the body parts from which the skin is thorn and wounds around rusty iron spikes that penetrate the creatures nipples seep with puss. Leather mask covers the creatures head, with the exception of mouth, which are wide open and slavering. Terrible stink wafts from the broken teeth, interspaced with iron nails.
The person holding the chain stops at the corridor exit, in front of Anang and Chops, standing there for a long heartbeat. Then, it turns the head towards the creature on the chain and says: "Look, Thorg, we have visitors! How delightful!" using Erenlander.


Female Erenlander Spiritual Chaneller 5

The vision of both creatures send a long shiver down the neck of the diminutive healer. All the energy she uses for healing seems to coalesce in her hands as if wanting to strike on its own.

"Who are you to be still moving after all this time down here?"


Solvistania steps closer to Duncan, as if for protection from this unseen threat. She stares at the stranger and his 'pet' but says nothing. Her eyes drink in every detail, and she sifts through her vast stores of knowledge for any clues to his orgins...

Knowledge (Arcana) 1d20 + 13 + 3 ⇒ (14) + 13 + 3 = 30
Knowledge (History) 1d20 + 11 ⇒ (6) + 11 = 17
Knowledge (Nature) 1d20 + 11 ⇒ (4) + 11 = 15
Knowledge (Spirits) 1d20 + 11 ⇒ (19) + 11 = 30


Tightening his grip on his axe, Chops grits his teeth but says nothing as he alternates his gaze between The Gimp and The Scarecrow. He steels himself for combat, but waits for a sign of hostility from the newcomer, or a word from one of his companions.

Chops' readied action is to attack Thorg if either one of them makes an aggressive move; or if one of his companions shouts for him to attack them.

Knowledge (Shadow): 1d20 + 4 ⇒ (5) + 4 = 9
Sense Motive 1d20 + 5 ⇒ (7) + 5 = 12


Hoping that they might learn something from this creature and avoid a fight, Duncan says politely:"Sir, we are dreadfully sorry for intruding like this, but we come with no ill intentions. And I have to admit that we are surprised that we encountered you down here. My name is Duncan. Pray, tell us, who might you, our host, be?"
Knowledge(History)1d20 + 6 ⇒ (4) + 6 = 10
Knowledge(Nobility)1d20 + 6 ⇒ (13) + 6 = 19
Sense Motive1d20 ⇒ 13
Diplomacy1d20 + 10 ⇒ (19) + 10 = 29

Also ready action like Chops
Do they have any weapons, rods or the like?
Perception1d20 + 3 ⇒ (19) + 3 = 22
I'm so gonna regret these wasted 19s


male Dorn Barbarian 2, Spiritual Channeler 2

Also readied to attack


Female Human (Sarcosan) Fighter 2/ Chaneller 3

Purple flames dance along Requiem's length as Ilona stands silently, calm focused, an eyebrow arched slightly at the spectacle in front of them.

"You must be the welcoming committee."She says with a heart stopping smile

Diplomacy 1d20 + 17 ⇒ (17) + 17 = 34

Redied action to Attack if necessary.

Dark Archive

Gilian wrote:

The vision of both creatures send a long shiver down the neck of the diminutive healer. All the energy she uses for healing seems to coalesce in her hands as if wanting to strike on its own.

"Who are you to be still moving after all this time down here?"

"Well, I am a librarian, of course. And I really move but rarely. I have Thorg to do the moving. Are you a good boy, Thorg? Of course you are!"

Dark Archive

Solvistania Elghreah wrote:

Solvistania steps closer to Duncan, as if for protection from this unseen threat. She stares at the stranger and his 'pet' but says nothing. Her eyes drink in every detail, and she sifts through her vast stores of knowledge for any clues to his orgins...

Knowledge (Arcana) 1d20+13+3
Knowledge (History) 1d20+11
Knowledge (Nature) 1d20+11
Knowledge (Spirits) 1d20+11

Solvi:
You are almost certain that this "librarian" is an elf, but his robes - obviously magical in nature - conceal him or her to well, so you can't say anything more. But it seems obvious that his coif, mask and that golden chain are more than they appear. Are they magical or just of supreme workmanship you can not tell without detailed inspeciton.
Dark Archive

Chops the Defender Dworg wrote:

Tightening his grip on his axe, Chops grits his teeth but says nothing as he alternates his gaze between The Gimp and The Scarecrow. He steels himself for combat, but waits for a sign of hostility from the newcomer, or a word from one of his companions.

Chops' readied action is to attack Thorg if either one of them makes an aggressive move; or if one of his companions shouts for him to attack them.

Knowledge (Shadow): 1d20+4
Sense Motive 1d20+5

Chops:
The guy creeps you out and for some reason you would really like to bury your hatchet in his forehead, but that's about it.
Dark Archive

Duncan Bloodforged wrote:

Hoping that they might learn something from this creature and avoid a fight, Duncan says politely:"Sir, we are dreadfully sorry for intruding like this, but we come with no ill intentions. And I have to admit that we are surprised that we encountered you down here. My name is Duncan. Pray, tell us, who might you, our host, be?"

Knowledge(History)1d20+6
Knowledge(Nobility)1d20+6
Sense Motive1d20
Diplomacy1d20+10

Also ready action like Chops
Do they have any weapons, rods or the like?
Perception1d20+3
I'm so gonna regret these wasted 19s

Duncan:
No weapons as far as you can tell. Thorg is a comon name among dwarven high nobility and kings of old, especially during the Second Age.

"Well, as to who I am - I really doubt that you can comprehend that. As to what I am, I have told your diminutive friend already."

Dark Archive

Ilona Ebonblade wrote:

Purple flames dance along Requiem's length as Ilona stands silently, calm focused, an eyebrow arched slightly at the spectacle in front of them.

"You must be the welcoming committee."She says with a heart stopping smile

Diplomacy 1d20+17

Redied action to Attack if necessary.

"Oh, I do welcome you indeed! I am most surprised to see you here. I have not had any visitors in such a long time. Well, long for your kind, of course. Not for that handsome Danisil. Oh my, but he is dark and delicious, isn't he?"

Dark Archive

"Well, pretty thing, do you have something to say or did cat got your tongue?" the librarian asks, and then looks at Felina. "Why, perhaps this cat?" the person in silver mask adds. "And what are you?" turning to Solvistania librarian asks. "You seem to be something new?" For the several heartbeats the librarian is silent. "Well, it is settled then. I shall accept the lovely dark one and this new white one as your payment for disturbing my peace. The rest of you may depart freely."


Solvistania gives the elf a stare that would turn a normal man’s blood to ice. She ignores his questions, and responds ”I am not a trophy to be added to your collection for your amusement. Now tell us, what is your name?’


Female Erenlander Spiritual Chaneller 5
nightflier wrote:
"Well, pretty thing, do you have something to say or did cat got your tongue?" the librarian asks, and then looks at Felina. "Why, perhaps this cat?" the person in silver mask adds. "And what are you?" turning to Solvistania librarian asks. "You seem to be something new?" For the several heartbeats the librarian is silent. "Well, it is settled then. I shall accept the lovely dark one and this new white one as your payment for disturbing my peace. The rest of you may depart freely."

"Before this degenerates, you may want to reconsider. If you are a librarian, tell us about the battle that happened here and the reason some of the other levels are infected with fell."


Female Human (Sarcosan) Fighter 2/ Chaneller 3

Ilona smiles, for those that have come to know her there is a subtle difference in it, an amusement that comes seconds before a more volatile reaction.

"Solvistania and Aang are free, not posessions. They are not owned to be used as payment. They are however, under my protection. There are bonds that tie us all so I mean it from the bottom of my heart when I say that you cannot have them."

She can feel Chops practically quivering in the air behind her, sense Ragnar's outrage building, even feel Giillian's resignation at how quickly the meeting was about to devolve into violence.

She focuses, her presence becoming overwhelminly intense, filling the senses as she looks at the chained masked creatue with a grin.

Using Stunning Ability on creature to occupy it should a fight break out.


Chops stands firm, glaring alternately between the two creatures in front of him. He can't help but want to bury his axe in the things face, but he holds, listening to the conversation taking place in a language he does not know. After Solvistania speaks, he does as well in the Trader's Tongue.

"Solvi, Love. Am I hitting this thing or not?"

Ilona Ebonblade wrote:
She can feel Chops practically quivering in the air behind her, sense Ragnar's outrage building, even feel Giillian's resignation at how quickly the meeting was about to devolve into violence.
nightflier wrote:
The person holding the chain stops at the corridor exit, in front of Anang and Chops, standing there for a long heartbeat. Then, it turns the head towards the creature on the chain and says: "Look, Thorg, we have visitors! How delightful!" using Erenlander

My read of this is that the creatures are in the squares directly in front of Chops and Anang.


Female Human (Sarcosan) Fighter 2/ Chaneller 3

Good point


Solvistania respons in the same tongue, "Soon, I think. Patience, love, give him a chance to redeem himself."

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