Nevynxxx's SFS PbP

Game Master Nevynxxx

Starfinder Society Games run by me!


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Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Nevyn, I doubt any answers to my last ideas will be positive. That's OK. I'm just trying to put myself in mileau. I am beginning to recognize that it's going to be a big challenge for Paizo to produce modules that don't railroad us to some extent in an information and tool rich techno-society.

I don't mean any of it as sniping at you, but if I get obnoxious, just slap me down.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Before I go look at the thread..... It's a learning experience for all of us at this point.

The thing with bashing your way into the ship I think is an obvious missing chunk from the rules.... There are rules in Pathfinder for beating down walls, so it's a trope that we should be able to do if we want. I'm just not sure how, and society games aren't the place to experiment.....

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30
therealthom wrote:

Nevyn, I doubt any answers to my last ideas will be positive. That's OK. I'm just trying to put myself in mileau. I am beginning to recognize that it's going to be a big challenge for Paizo to produce modules that don't railroad us to some extent in an information and tool rich techno-society.

I don't mean any of it as sniping at you, but if I get obnoxious, just slap me down.

On the other hand, if you were to defend yourself against a boarding party in a technological society possibly the first thing you would do is isolate the main computer and delete any floor plans and so on, precisely to mitigate that risk. Having read the SF AP so far it's interesting how the mentality of crawling through a dungeon nonetheless pervades the design, which is maybe understandable. That said, they do have some computer-y stuff, but since my main style of play is to kill everything and worry about it later that bores me a bit anyway.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Way to take immersion thinking to the next level, Aubrey. And you hit the nail on the head, dungeon crawl mentality.

I'll be traveling for a few days. Posting should return to normal Saturday.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Magnus Norvegicus wrote:
Of course, Magnus doesn't have any bludgeoning weapons...

Right, I may be being dense, but where are the "undead immunities" defined?

There is nothing on the Skeleton description in the scenario to implies you need to worry about B vs P damage....Except "undead immunities"

Liberty's Edge

Male Mothman Expert 5

Undead immunities are defined in Appendix 4 of the Alien Archive

GM:
If these guys are 'Undead Minions - Skeletal Undead' they do have DR but it isn't overcome by bludgeoning ...

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Ah! Thanks Mothman.... I may need to acquire the Alien Archive then ;)

Liberty's Edge

Male Mothman Expert 5

The SRD isn’t available yet is it?

GM:
Undead Immunities:
Bleed, death effects, disease, mind-affecting effects, paralysis, poisons, sleep and stunning.
Ability damage, ability drain, energy drain, exhaustion, fatigue, negative levels and non-lethal damage.
Any effect that requires a Fortitude save (unless the effect works on objects or is harmless).
---
Under the entry for Skeletal Undead in the alien archive it also gives them DR 5/magic and immunity to cold – not sure if these are the same monster though.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I tried it a couple days ago without success. There is a nice promise about it coming soon. The same one they had up since at least November.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Mother's.... they have the cold immunity, but not the DR... so something a bit different... They don't have the "DR5/bludgeoning" that a normal PF skeleton would have either...


Excellent! Time to break out the shotgun, then!


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Travelling again. Should have internet access, but if I am silent feel free to play Yodi so that the game doesn't slow down. Back Friday noon EST at latest.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Sorry for the delay.... that post involved buying the alien archive, then tracing through it, the adventure and the core rule book to get my head around how that skill check works.....

All sorted now!

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

Wow, all for a single post. I take my hat off to your dedication.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Well, the Alien Archive is a worthwhile investment, and assuming the logic sticks.... perhaps the rules will be a touch easier to work out next time!

The Exchange

Male Evolving Philosopher 10 Teacher 7 Researcher 7 Venture Captain 6

I'm always happy to answer any questions or work through how things work, Nevynxxx.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Wintergreen wrote:
I'm always happy to answer any questions or work through how things work, Nevynxxx.

Of course!


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Nevyn, WG, what's the deal with running PbP Starfinder games? How would I get sanctioned to do it?

The Exchange

Male Evolving Philosopher 10 Teacher 7 Researcher 7 Venture Captain 6

Just get an organised play number and start doing it.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

What the boss said!

Basically you run it as you normally world a PBP, then at the end you get all of the information for the chronicle sheets together send them to the players, and "report" the game as though it were a normal game. It's not a complex process.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

How do you 'report' the game? Or register a game?

OK. I found it. "Register at Paizo.com" was not the most helpful instruction ever written.

And Wayf's a stone cold killer! Re-killer?

The Exchange

Male Evolving Philosopher 10 Teacher 7 Researcher 7 Venture Captain 6
therealthom wrote:

How do you 'report' the game? Or register a game?

OK. I found it. "Register at Paizo.com" was not the most helpful instruction ever written.

And Wayf's a stone cold killer! Re-killer?

Wayf seems to have awesome luck when it comes to combat :)

(And my back story is that originally they were a stone cold assassin who has been re-booted but still has some residual memories and skills.)


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Vacationing this week. Hope to have internet every night, but who knows. If I'm holding things up feel free to play Rehil.


This module is written in a slightly intro kind of way, so in this section there is a list of things you *could* now do to avoid the asteroids. I don't think you lot need that list, but just in case I'll spoiler it here....

Actions...:
The Odyssey’s pilot must succeed at a DC 15 Piloting check to traverse the asteroid field around Ulmarid. The pilot is not alone in this endeavor, however; the captain can attempt a DC 10 Piloting check or a DC 17 Diplomacy or Intimidate check to add a +2 bonus to the pilot’s check. Additionally, science officers can each attempt a DC 15 Computers check to add an additional +2 bonus to the pilot’s check (each science officer, if more than one, can attempt this check once).

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

I will be offline from Sometime today until Monday as I'm away camping....

The Exchange

Male Evolving Philosopher 10 Teacher 7 Researcher 7 Venture Captain 6

Have fun!

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

I’m going to be a bit slow this week, working away and although I have everything I need, I won’t have the time I usually have.....to put everything together. Please bear with me!


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Sure, Nevynxxx. have fun in the wild.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

OK, that's me done - see you round about next Sunday.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Sorry, crazy week. Normal service shall resume in the next few days

The Exchange

Male Evolving Philosopher 10 Teacher 7 Researcher 7 Venture Captain 6

No problem.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Out to July 11 or 12.

Dark Archive

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Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Because I am not sure I have made it clear so far, I am going to be very explicit now.

You have just entered the final one of a series of quests, the previous quests have been acquiring clues and knowledge which not only give you a good flavor for this fight, they give you mechanical advantages too.

As far as I can see you have found all but one f the clues, so have gained almost all of the mechanical advantages. So if a few things I say don't make much sense, that is probably because I haven't communicated the clues to you as well as I could when you found them.

We are in the final straight now though, and the culmination of this adventure. I am going on holiday in 2 weeks, I would love to have this wrapped and reported before then. <cue arguably Queen's best ever bass riff> ;)


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Wrapping up in two weeks sounds good to me.

After we're done, you'll have to tell us what we missed.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I did a comparison of our ship to Lawblight. We're faster with the same maneuverability. We should be able to dictate combat range and often which arc they end up in.

Unlike the Threnody fight, our weaponry is on par with theirs. Depending on the arc and how many gunners we each have, we might even outgun them on occasion. A short range attack with 4 gunners from their side or rear arcs could be very good for us.

We wI'll have to be very careful of their heavvy torpedo however.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

My caution against the heavy torpedo was based just on its damage, but was well warranted. It has a speed of 14. (Without engine help from Wayf, our top speed is 8. So at close range that torpedo is almost as good as a direct fire weapon, but it's a forward arc weapon. I need to get close and try to stay out of their forward arc by winning the helm phase initiative.

If we get them in our forward or aft arc we can have four or three gunnery attempts, respectively. I submit that if we know they'll be in one of those arcs after the next movement phase, that Korskal consider switching to gunner.

The Exchange

No peeking, please Rarely Accountant 2/Auditor 4/Waster 30

The boss is lurking around the office today (and yesterday), restricting my ability to post, but he'll be gone by the end of the day.

The Exchange

Male Evolving Philosopher 10 Teacher 7 Researcher 7 Venture Captain 6

I'm now back and recovered from PaioCon UK.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Wintergreen wrote:
I'm now back and recovered from PaioCon UK.

I seriously doubt you can be recovered!

Gutted I missed this one, but timing just didn't work out this year.


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Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Were you gutted by autocorrect!??

The Exchange

Male Evolving Philosopher 10 Teacher 7 Researcher 7 Venture Captain 6
Nevynxxx wrote:
Wintergreen wrote:
I'm now back and recovered from PaioCon UK.

I seriously doubt you can be recovered!

Gutted I missed this one, but timing just didn't work out this year.

Real shame you missed it!

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

The annoying part is i'm 90% of the way there tomorrow and could have swung work paying for a hotel stay tomorrow night and staying on Saturday..... but such is life.

The Exchange

Male Evolving Philosopher 10 Teacher 7 Researcher 7 Venture Captain 6
Nevynxxx wrote:
The annoying part is i'm 90% of the way there tomorrow and could have swung work paying for a hotel stay tomorrow night and staying on Saturday..... but such is life.

Next year!

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Wintergreen wrote:
Next year!

Indeed! We need to drag Aubs along too ;)

The Exchange

Male Evolving Philosopher 10 Teacher 7 Researcher 7 Venture Captain 6

Yes!

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

I'm actually on holiday, but have good wifi and my laptop, so I'll probably keep the posting up, but may be slightly erratic!

Wayfinders

Male Shirren F+1 R+1 W+6 SP 7/7 HP 6/12 RP 5/5 Spells 1st 2/3

My computer is down with all of my notes and character information, so I will be unable to contribute until I can figure out how to undo whatever’s caused this.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1

Urgh, it's horrible when that happens. I hope you get it sorted quickly.... This is why all of my RPG files live in Dropbox.....

The Exchange

Male Evolving Philosopher 10 Teacher 7 Researcher 7 Venture Captain 6
Korskal wrote:
My computer is down with all of my notes and character information, so I will be unable to contribute until I can figure out how to undo whatever’s caused this.

Good luck in sorting that.

Wayfinders

Male Shirren F+1 R+1 W+6 SP 7/7 HP 6/12 RP 5/5 Spells 1st 2/3

That post was an over-reaction borne of frustration. Obviously, I can post. I'm just limited with regards to what I know about my own character, especially in this game where the rules still don't flow naturally for me.

I will try to look in and make due with what's in my character sheet for the time being.

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