Mummy's Mask

Game Master Samy

GM Samy's Mummy's Mask Campaign --- Day 26 --- Google Drive Folder --- Experience --- Treasure --- Relationships --- Maps (Empty Graves)
Panic Level: 13

Party Inits:
[dice=Initiative Aleris]1d20+7[/dice]
[dice=Initiative Deseri]1d20+2[/dice]
[dice=Initiative Harmose]1d20+11[/dice]
[dice=Initiative Kito]1d20+0[/dice]
[dice=Initiative Polux]1d20+3[/dice]
[dice=Initiative Qari]1d20+2[/dice]
[dice=Initiative Ra-Khefer]1d20+1[/dice]
[dice=Initiative Turel]1d20+2[/dice]

[dice=Perception Aleris]1d20+9[/dice]
[dice=Perception Deseri]1d20+1[/dice]
[dice=Perception Harmose]1d20+9[/dice]
[dice=Perception Kito]1d20+2[/dice]
[dice=Perception Polux]1d20+10[/dice]
[dice=Perception Qari]1d20+6[/dice]
[dice=Perception Ra-Khefer]1d20+0[/dice]
[dice=Perception Turel]1d20+9[/dice]


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Liberty's Edge

Female Human Commoner 1

Oh and just as a reminder, Osiriani and Ancient Osiriani are separate languages. ;)


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Female Thrush
Samy wrote:
Oh and just as a reminder, Osiriani and Ancient Osiriani are separate languages. ;)

So I should have had Thera do a Linguisitcs roll to recognize that the squiggles were actually writing in a different language?

Linguisitcs: 1d20 - 1 ⇒ (2) - 1 = 1

Nope, squiggles! :)

Liberty's Edge

Female Human Commoner 1

I believe it is best hashed out here OOC which treasure is for the sell pile and which is to keep.

Note that for list items (i.e. armor, weapons, other core rulebook equipment and such) I have put in the treasure list the full "buy" value. If you end up selling them, they will actually sell for only half that price. For example, the masterwork khopesh is a 320gp item, but it will sell for 160gp.

Generally speaking, art objects such as funerary masks, perfume, jewelry and so on, are already listed with their "sell" value.

This possibly confusing difference is due to the fact that I want to keep track of how much your equipment covers of your intended wealth by level.

But right now, the number one thing I need from you guys is some paperwork on which stuff goes in the sell pile and which goes in the keep pile. The unidentified armor and silvery liquid can wait until they're identified, but you could start dividing up the rest.


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor
Samy wrote:
When you reveal Kito's brand on the forehead, the officials and guards present are at first startled, then appalled, and start to get angry. You will need to roll Diplomacy (a single person only, others may Aid Another), to see whether you can navigate the situation safely.

Samy,

I wish you hadn't jumped ahead quite that far.

I had hidden the brand because I thought people may react badly to it. I was going to the temple because someone had someone they trust there. It turns out the trusted person wasn't available. Even if they had been, I would have liked some sense of how friendly they were before revealing the mark.

I expect that Harmose can do the Diplomacy to get us out of there. Still, I would like the benefit of the doubt that we would use some discretion with this sort of thing.


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Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Went through the treasure list, here is my recommendation:

Akhentepi's papers: Translate, transcribe a copy, sell originals -- Church gets first opportunity.

Scarab Shield: I'm expecting someone in the group to want this. Looks nice.

Silvery Liquid: Wait for results of Identify

Masterwork Longbow and Cold Iron arrows: Keep, Aleris can use.

Gold Scarab Clasp: Sell

Gold and Oynx Pharasma Holy Symbol: Sell, Church gets first opportunity.

Silver Hand Mirror: Sell

Clay Urn of Nard: Sell, Church gets first opportunity

Gold Funerary Mask: Sell, Church gets first opportunity

Padded Armor: Wait for results of Identify

Darkwood Coffer: Sell

Potion of Darkvision: Keep

Potion of Lesser Restoration: Keep

lapis and carnelian pendant: Sell

Gems: Do some research on types, get a better idea of value, then sell. We should currently have some idea of value, it just may be off a bit.

I'm assuming that the Church is the one most interested in preserving history. If there is someone else respectable that would be interested we could sell to them instead.

Liberty's Edge

Female Human Commoner 1

Apologies for misjudging the revelation, Kito. I have adjusted it so that you revealed it to someone higher up or someone you trust more -- you pick what sort of person you would reveal to.


Inactive

Whoops, forgot to comment on divvying up the items. Looks good to me and yes, maybe Ra-Khefer or someone could make use of the shield since it seems pretty cool!


Resources:
Ki Pool 5/5
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]

I am with Kito and Aleris on the treasure list items. Ra-Khefer would be a natural for the shield...though convincing him to wield an item that was looted from a tomb might be a tad problematic, he he.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Harmose blesses the list.

Excellent work, Kito!

Scarab Sages

M Oread Fighter (Unbreakable) L4 | AC20 (T10FF20) CMD 18 (20 vs. bull rush) | hp 48/52 | Saves F7R1W1 | Percep +0 | Init: +0 | Status: Infected Con-1, Cha-1

Ra says sell the lot of it.
Ra clearly admires the shield, but will reject claiming it unless someone persuades him.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

The list seems good to me.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Travelling post to say the shield is too good/cool to be sold ;)


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

Let's make it unanimous the ! Good treasure list!


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Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

So, having dealt with the treasure list, it seems like we have a few tasks to deal with.

* Identify the gems. There must be some way to get a better idea of what they should be worth.

* Identify remaining magic items. Can we just deduct the 25 gp, declare Kito now has the spell, and say there will be a day of downtime during which she will identify items? The spellcraft to learn Identify is no problem, I'll just take 10. Once I've got the spell, I will Take 10 with each time for a total of 29.

* Someone needs to convince Ra-Khefer that he should use the shield. It really seems to me like he would get the best use of it.

* Kito wants to translate and transcribe those papers.

* Decide if there is any more equipment that we want as a group.

* Split some of the cash, allow people to buy things for their personal use.

* Connect with our individual NPC contacts.

What else is there we should be doing?

Liberty's Edge

Female Human Commoner 1

That's an excellent list. I will get back to it later tonight. The Identify should be no problem.

Scarab Sages

M Oread Fighter (Unbreakable) L4 | AC20 (T10FF20) CMD 18 (20 vs. bull rush) | hp 48/52 | Saves F7R1W1 | Percep +0 | Init: +0 | Status: Infected Con-1, Cha-1

I suppose I should be seeing about getting my Con damage fixed as well.

Liberty's Edge

Female Human Commoner 1

Let me know the fate of

* alchemist's fire (2)
* gold-plated metal books
* Akhentepi's chariot
* silversheen
* Akhentepi's armor
* gems

I'm going to assume the potions are kept unless you explicitly say otherwise.

Specifically, the chariot would need to be disassembled into pieces, hauled up and reconstructed, preferably by a professional. Or it could just be left down there as part of the tomb. Let me know which approach you wish to take.

So far, you are waaaay ahead of wealth by level, at almost twice level 2 wealth, although it might not feel like it because so much of it is tied up in just two items -- the armor and the shield.

Thus far, the stuff you are about to sell would total 2700 minus the wand and scroll for 1925 which divided by eight characters would be about 240gp per character in cash, if you sell what you've stated to sell.

Liberty's Edge

Female Human Commoner 1

I was going to post about Relationship rolls now, too, but on second thought I'm going to let that lie for a while, I don't want to crowd things with too much going on right now. After the various solo and group RP things wind down we can talk about that part then.

I will, however, let you know now that at the end of each book (books 1-5 anyway) I will allow the group to vote for favorite player, according to whichever criteria you yourselves wish to use. With those five winners I will work to craft a custom made game mechanical boon. Not that I need to motivate you guys to RP, you're doing a wonderful job as it is without any extra carrot, but just to have a bit of reward for it.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

But... my favorite player is everyone! We're an awesome RP group.

If we do a vote, is there any way to do so anonymously or semi-amonymously? Maybe make a survey monkey link? I'd want no one to have hurt feelings after I made my very difficult choice here.

BTW, Samy this is magnificent for RP. Harmose's blurb in particular was fantastic, based off many things that I'd already said to Mehr and Aleris about my background.

Everyone -- here are my notes on other adventuring groups

BTW, if Farhaan would ever tell what happened to Qari from that nasty group of adventurers to Harmose, let me know. Harmose would be incensed.

Notes: Deseri you little trouble maker! You're so awesome!

Liberty's Edge

Female Human Commoner 1

I believe the best way to arrange the vote would be anonymously, of course, PMs to me for example. But you will have plenty of time to mull things over, you're only about a third of the way to the first vote so far. I will call for it at the end of the book.

Farhaan will most likely leave it up Qari herself whether she will want to share or not, since she was the affected party. Unless there's reason to believe that Qari was in danger unless he spoke up, he will probably not go saying anything behind her back.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

PMs would be even better. We'll go for that.

Harmose


Inactive

Yes, I think PMs would work the best also. But it's still going to be a difficult decision to make each time ;_;


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Just want to post this for Ra-Khefer's benefit.

Looking in the online CRB, we find:

Quote:
Unless otherwise noted, damage to your ability scores is healed at the rate of 1 per day to each ability score that has been damaged.

Just wait and it will not cost anything to heal the Con damage.


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

Oh, don't worry, if the Four Lanterns make an appearance at the current gathering, you all will be able to know Qari's feelings very quickly.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Good. Because Harmose totally wouldn't do anything rash when a lady is being insulted...

Untrained Bluff: 1d20 + 5 ⇒ (19) + 5 = 24

Samy, may I assume that for that lovely party she dragged me to, Mehr decked me out in rented finery that is over 150 gp in value?

Liberty's Edge

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Female Human Commoner 1

Sure, why the heck not. If you really think you *need* that +1... :D


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Good. It's easier to be suave and charming when properly attired. Thanks, Samy! When all you have going for your character is charm, you must make the most of it!

:D

My assumption is that we'll sell the book now that it has been translated. The Chariot is something we'd lose money on hauling and fixing. I could see it done to make the Church of Pharasma happy, but we'd at best break even.

My vote? Leave it. Clearly, it was broken when we got there...

240 g apiece... May Harmose purchase a set of Sleeves of Many Garments? They list for 200gp and are in Ultimate Equipment.

It is hard to be an overdressed peacock while dressed in a free bedsheet...


Inactive

Whoops, keep forgetting that there's some other stuff to weigh in on that people have posted about. Let's see...

* I'm good on selling what has been proposed.
* I think most of the things on Kito's list have been taken care of now. Maybe now that we're all back at the Tooth and Hookah someone can try talking Ra-Khefer into accepting the shield.
* Akhentepi's Armor - Who would it best suit? Polux maybe?
* Group Purchases - No suggestions spring to mind right now.
* Alchemist's Fire x2 - They should probably go to someone that doesn't currently have a means of combating swarms?
* Silversheen - Who wants/should take it?
* I'm not that concerned about the chariot either unless the Pharasmins want it or everyone else wants to bring it up.


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

I agree that the armor seems most suited to Polux.

On the Chariot, Kito feels that if we can break even then we probably should do it. Preserve the history. We would have to admit it was broken and we used magic to repair it.

Silversheen should go to people using weapons.

Books and papers -- Kito would want to wait a little bit. I want to make sure we aren't missing some clues in them that would only be apparent from the originals.

Splitting the money: I would like to keep some money in the group fund. Maybe 200 to 225 gold each so we don't drain it?

Gems: Take the best offer? Even if we are getting below market, the money now may do more for us than waiting for best price.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Sammy brought out the big guns. I don't know what to say. Holy hell. Also I am good with the list to see


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Samy's has always brought on awesome RP... It's one of the reasons that Turel, Aleris and I so wanted to return to this game.

And I believe that this time she really out did herself. I've been enjoying not only my scenes, but also everyone else's. I cannot wait to see what Deseri does with the offer. Will we be escorting you in full pregnancy through the Necropolis? What could possibly go wrong?

And hey, this was the first time I could show off Harmose the party animal in full glory. I am also good with the list, Kito.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Ok well there is a lot I need to reply with so I will do that after work so I am not late to work. And I need a little while to think of how I want to reply. One of the best things about PbP!


Resources:
Ki Pool 5/5
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]
Kito the Scholar wrote:

I agree that the armor seems most suited to Polux.

On the Chariot, Kito feels that if we can break even then we probably should do it. Preserve the history. We would have to admit it was broken and we used magic to repair it.

Silversheen should go to people using weapons.

Books and papers -- Kito would want to wait a little bit. I want to make sure we aren't missing some clues in them that would only be apparent from the originals.

Splitting the money: I would like to keep some money in the group fund. Maybe 200 to 225 gold each so we don't drain it?

Gems: Take the best offer? Even if we are getting below market, the money now may do more for us than waiting for best price.

I am with Kito on the items we should sell on the list, except the Chariot (leave it be) and the Alchemist Fire (Turel and Polux should carry them).


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Sammy what are your rules concerning a pregnant PC?

Liberty's Edge

Female Human Commoner 1

Custom made with the player to ensure they are comfortable. This sort of thing should IMO never be something that the player is in any way uncomfortable with. No game mechanical effects at all, if necessary. Whatever works for you. But if we do settle on some game mechanical effects, they should balance out so that there are bonuses to counter penalties. The character should not be disadvantaged because of the choice.


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Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Samy, may I say that you are simply awesome?


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor
Turel Garaldo wrote:
I am with Kito on the items we should sell on the list, except the Chariot (leave it be) and the Alchemist Fire (Turel and Polux should carry them).

Bret is fine with leaving the chariot be. Kito would prefer to preserve it, but isn't one to push.

I missed the Alchemist Fire. Yes, keep those.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

S.l..o...w....l.....y...... getting back into the game - you guys posted a LOT (which is a good thing) :D

The armor would fit Polux nicely - it actually would worsen his AC, but it is just too cool to pass.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

To be mentioned Deseri doesn't have any armor. I failed!


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

You want to take the magic armor Deseri? It would be fine by me ;)


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

I was just mentioning it. Since I am need to buy a crossbow and noticed I failed to buy armor. Horses are expensive!


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Everyone, has it been helpful that I've been including links to prior meetings with these teams?


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

I always appreciate the links.


Resources:
Ki Pool 5/5
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]

I was thinking if no one is going to use the shield (which by the way I think Ra-Khefer SHOULD use the shield) then we could trade it for the magical sword the Dog Soldiers recovered.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Samy, Deseri was asking about the money to know if she could help with getting a spell like heal to remove whatever illness he has. Also a rough amount of time he has left would be helpful as Deseri has a lot to think about

Liberty's Edge

Female Human Commoner 1

Weeks or months rather than years, and default cost of Remove Disease looks like it would be 150gp.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Deseri likes them and will defiantly try magic to help. I will give he Mr reply when I have a computer, my phone sucks at this


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6
Deseri wrote:
I was just mentioning it. Since I am need to buy a crossbow and noticed I failed to buy armor. Horses are expensive!

Was that a yes or no? :D


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

What kind of armor is it?


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Inactive

It's Akhentepi's Armor! Nice for those that wear light armor.

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