
Erigga Ironheart |

Erigga Ironheart wrote:Unfortunately we have no big weapons so destroying the door will be harder.A wooden door has hardness 5 and usually 10 HP, maybe more if it is particularly thick. Cobalt swinging his waraxe two-handed should do 1d10+4 damage per round. It would take a few hits (probably 3) but the door would go down for sure.
Oh, no sure why I imagined a stone door! If they are indeed of wood, it is not really a problem!

Morthak Bonerattle |

That one looks promising!
Morthak holds his daggers in one hand while holding Erigga's shield in the other, as he waits to see what might come through the door.

Mottied |

The remains of a skeleton scatter throughout the stone floor as the wooden door quickly follows.
There is a skeleton impaled with a steel rod against the southern door. Two more skeletons wrapped in bedrolls lie next to a burned-out lantern standing on the floor in the middle of the room.
The room also contains an old-looking wooden chest lying near the bedrolls.
Guess it really was just a warm up. :P

Morthak Bonerattle |

Sorry, meant to get to this earlier.
Moving slowly through the room, Morthak begins a search. Once he is confident that there are no traps (or traps have been resolved), he looks over the bones.
"What was your story? Did you waste away in this room, afraid to go out? Was it a sickness, that you dared not spread to others? Or was this a prison, and you were trapped?"
He takes a bit of ash and marks the symbol of a spiral on their foreheads. He then mutters a prayer over them.
He picks up a small bone from the floor (a finger bone perhaps). "I will carry this with me and honor your memory." He ties the bone to one of the loops of his armor.
He then looks over the chest, searching it for traps. When he is confident that there are none (or has disabled/sprung them) he opens the chest.
Will take 20 on the chest, just like checking a door.

Mottied |

Who is in the room and who is outside of the room? Is anybody keeping watch?
The chest contains ten sets of garments: eight of these appear to be servants’ clothing, one of them is a silk gown (30 gp), and one of them is a crimson wizard’s robe embroidered with stars and astrological symbols (20 gp). There is two neatly packaged backpack's beneath all of the clothing.

Morthak Bonerattle |

Obviously Morthak is in the room, and presumably Mal who would aid the search checks. Red Feather often stays outside to stand guard, though one more might be good.

Morthak Bonerattle |

"Mal tells me he can smell a trace of poison in the air. We should not tarry. But it would explain how these people died in their bedrolls."
Morthak puts the valuable clothing in one of the backpacks, and prepares to leave the room.
So... where to next, guys?

Morthak Bonerattle |

In that case, why don't we bot Malazzesh for one last salvo of bombs and have him clear out the green slime room?

Morthak Bonerattle |

Igneous looks at the ceiling dubiously rom his position in the hall, "From one danger to yet 'nother? This may not be th' wisest way te go..."
"There is a door on the north side we haven't explored. Do we ignore it? From our map, it can't be much more than a closet."

Mottied |

RE: 1d20 ⇒ 20
For one reason or another the group decides to leave the room and return to Zelkor's ferry.
The party makes it back to the gates of Zelkor's Ferry without any additional interruptions.
A guard leans on the watchtower as he hollers at the group."Would ya look at that... Two days and everyone is still standing." The guard heads down and opens the gate. "Plenty of room at Bristleback's for ya. Hope you got some stories to tell for tonight" The guard says as he shuts the gate behind everyone.
A comforting warmth envelopes everybody upon entering the Bristleback inn, Olga seems to have her hands full as she is shuttling plates of food to everybody inside."I'll be with you in a second." Olga exclaims.
The usual crowd seems to be here today although a few new additions seem to have appeared. This would usually be ignored but they seem to be quite heavily armed.

Bedlam the Second |

Walking up the dock, hefting a full backpack, and pointedly looking over the stone walls, is a 4'2 dwarf.
His dirty dirt-brown hair and beard are braided in intricate, but frayed rolls.
His ruddy tanned face; partially hidden by googles perched on his forehead above bushy brows,
frowns as he approaches the stone walls of the fort?
You be needing better walls ther them toddle toys.,
the dwarf grumbles to no one in particular.
He stares up at the sun for a moment.
He then scans the area, noting the different buildings.
Shrugging his pack securely onto his shoulders,
the dwarf marches off toward the obviously telling building that equates the local watering hole...

Morthak Bonerattle |

"Would ya look at that... Two days and everyone is still standing." The guard heads down and opens the gate. "Plenty of room at Bristleback's for ya. Hope you got some stories to tell for tonight"
"We found little of interest today. So little in fact that two of my companions have become bored with our quest!"
Morthak looks around the taproom.
"Know any magicians for hire? I don't like exploring such a sorcerous place without magic of my own."

Morthak Bonerattle |

Igneous comments to his companions, "I hate teh say it but we should procure materials ta' keep tha' ceiling from collapse ta explore that slime room".
"Hm. What do we need?"

Pedwyn |

earlier
Not sure why, just wanted someone telling a story on the boat. Ignore or repurpose as you desire and all that.
Pedwyn had an interesting conversation partner on his boat ride. Purgatory perhaps, and this my chattering devil. The dark haired human suppressed a groan as his companion continued to speak.
" Soh ash ah was sayin' there's them 'venturer's crawlin outta this hole. Walks inta tha bar fully armed an' armored. Ah ask'em what'll they have an yanno wha' they do?" The elderly man had grabbed Pedwyn from his comfortable seat and had dragged him all over verbal creation. the clerics attempted excuses of needing to perform his daily prayer receiving a sly grin from the old timer.
"Followers ah' the huntsman pray at supper time. If tha's wha' ya really are. Can' say ah'v ever met a follower ah that one with such a brutal brand on em. Ain' much his style." Had been the old mans reply, a single eye winking slyly betraying the rest of his body's charade of a drunken fool. Before Pedwyn had even the chance to respond, glancing down to the deeply burned symbol on the back of his hand, the man pressed forward.
" Now where was ah' ah' righ' "wha'll ya hav " an this bearded brick wit' less teeth'n brain cells breaks one'a meh tables an they sit at it after their magic folks fixes tha thin' Now ah' course I ask em' what fer' an yanno wha' they reply with?"
The awkward pause in the story is palpable as Pedwyn stares at the elderly gent with a long suffering expression before drawing in a breath to say something only to be yet again interrupted. The younger man gritting his teeth in annoyance.
" Mimics. tha's what they ses'. Nevah' expected some brainles' brick ta' kill onea' meh tables fully expectin' ah'd understand. Crazy enough set up an' 'ah laughed, they laughed. Table next to em' laughed. Short ta say they killed tha' table." The ma ends with a gap toothed grin, not dimming in the slightest at Pedwyn's lack of response to his "comedy gold"
"Course I suspect ya' know all ahbou' tha' sorta mooncalf madness 'venturer's get inta'. Looks like yer' fixin' ta become on yerself. Meh advice would be tah write a will before ya go down there an' make sure yer' business is in order."
" Yes elder, I know the dangers. Regardless I must go. As to the rest few will miss me lest now." Pedwyn dismissed as the elder nods
"ah, ya soun' like meh' son. Or perhaps it'was meh gran'son. Regardless I'm off ta' visit them mehself. Wish ya luck Pedwyn an' as thanks I've a few things in this here ol' pack yah migh' fin of use plumbin' tha' well. Fin' allies worth mor'n tha' gold ya migh' seek or yer trip down tha' well is gonna' be even short'r an bloody than normal. Tha' bes' ya can hope fer is death down there make yer trip short lest it devour you whole lik' tha' resa' meh kin." the elder who Pedwyn realized he had never gotten the name of replied as he plunked a pack next to the younger man and grinned as the boat came into port. The elder sliding into the press of travelers with a wave over his shoulder to his talking companion.
On departing the ferry Pedwyn put on his best mask of civility as he looked around the city like the tourist he was. Occasional glances around with a cautious glint in his eyes.
Nodding at the kind Inn owners greeting Pedwyn looks between the wife and the husband "Yes, the trip was tiring. I am Pedwyn. A place to rest would be helpful, some warm food would be good as well."
After that some information perhaps, best to go about these things in order though.
The human bears a somewhat disheveled appearance with brown hair and tanned skin. A rather obvious scar tracing one side of his face.
A leather coat, square cut shirt and obvious clink of mail shows his intent as easily as the heavy backpack and assortment of weapons on his person.
The human male having a gaunt almost starved appearance with a hungry glint in his eyes.

Bedlam the Second |

Olga a gleeful middle aged woman greets you at the door. " Welcome to Zelkor's ferry. I'm Amelia, and my husband Odo and I are the owners of this inn. I'm sorry all of you must be weary after the long boat ride, come take a seat by the fireplace."
The dwarf bows his head at Olga.
Me be warmed by yer welcome, Misses Olga.
He straightens his heavy, loaded pack further on to his broad shoulders.
Me be Bedlam Bottomland. I be headed to theses parts fer the need.
Bedlam waits patiently as he smiles and winks at Olga.
I be a expert dungeoneer, Misses. I be knowing the trials and traps such be this dungeon of yers!,
the dwarf announces loudly!
The dwarf bows again as he enters the Inn.
He scans the common room, singling out those that would be potential patrons.
Bedlam moves up to a table by the fireplace.
Yous be having dwarven ale, Misses?

Morthak Bonerattle |

Morthak looks around the tavern taproom, and notes that two well-armed people have just entered, and that they are each alone and not guards.
He looks over at Cobalt.
"Those two over there. What do you think?"

Erigga Ironheart |

Erigga smiles at Morthak and then glances at Malazzesh, staring the fire. "I'm not sure if you agree with me but I'd bring a dwarf with me any day... a goblin though? Not sure... The goblin surely helped by now but I'd bet he'll soon lose interest in our quest... when it comes to dungeons, his kind prefers to take those that are inhabited... have you heard of Moria? Hum, but when it requires a challenge, they prefer to remain in their filthy caves where they belong." Noticing that she was changing the topic, Erigga quickly answered. "Short story, sure, lets talk to them!"
Erigga gets up from their table and raises a mug to the two newcomers. "Hey you two! Come here and let's talk about a couple things!" Once they come by, she continues. "I'm Erigga, this is my uncle Cobalt, and those are Morthak, and Redfeather... the goblin is Malazzesh and... where the hell is Harnet? Is he resting already?"

Pedwyn |

Pedwyn gives the woman in question a cautious glance before turning back to the barkeep and his wife. " I thank you for welcoming me to your hearth. I don't know what you have today but some fish and vegetables sounds good, ale would be good as well."
the human then retrieves the price asked for such things from his belt pouch and turns to the woman who had requested his attention.
Weapons and armor, large packs. Looks like adventurers, did they stab the table I wonder? Never did get that venerable ones name. I never gave mine either for that matter. A mystery to ponder later I guess, though my sneaking suspicion would be again my warden decided to send me a sign. Wait did she point to the dwarf or the human when she said her uncle? I hope not both, I don't believe my world is betting knowing magic can make that happen Pedwyn offers a handshake to the speaker as he gets to the table making sure the barkeep knew where he had moved as he looked for a comfortable spot.
" Greeting, I am Pedwyn. You said you wanted to ask something of me?"

Bedlam the Second |

Bedlam (having just sat down) immediately jumps up from his chair.
The dwarf looks for a moment a bit flustered.
He grunts as he retrieves his heavy pack from its 6 second respite on the floor.
Heavily walking over to the bar,
he politely tosses a silver onto it, as he scoops up a mug of ale, gulping it down in seconds.
Wiping his bearded face with a rag lying on the bar,
the dwarf walks over to the groups table.
Aye? I be thinking that yer group delving deep?,
the dwarf smiles knowingly.
I am just the dwarf fer you! My name be Bedlam Bottomland. I be the durnest dungeon delver the der be!
Bedlam then pulls up a chair.
Tells me yer tale!

Morthak Bonerattle |

Bedlam then pulls up a chair.
Tells me yer tale!
Morthak shrugs.
"No tale, really."
"If you are here, surely you intend to explore the complex of Rappan Athuk. We all do. We each have different reasons for doing so, but we decided to band together to improve our chances."
"There is a secondary entrance or complex near here called the Mouth of Doom. We have delved there twice; yesterday and today. The first day we encountered giant serpents and worms and centipedes. Today we found mostly empty rooms. So far we have found no sign of the cult that supposedly resides there, though some of the chambers were inhabited until recently."
"We plan to venture there again tomorrow. We have only mapped a small part of the complex."

Morthak Bonerattle |

Morthak's tone becomes grave.
"The cult of Orcus," Northak replies, quietly. "Orcus is a demon prince associated with the undead. He is an abomination."
"Rappan Athuk was built by this cult as a hiding place. So far we have not met any cultists, but the place is inhabited, or at least was until recently."
"Whatever the cult is up to, it will not be good, not for anything living. They must be stopped."
See the start of the recruitment thread for more details.

Bedlam the Second |

Bedlam frowns as Morthak explains. He absently scratches his bearded cheek, studying the group before him. The rugged dwarf nods his hairy, googled head.
I be believing that Torag weren't wanting dem types about; mussing up a perfectly decent dungeon and all!
Bedlam takes another mug of ale (whose?). He drains it and he lets out a belch.
I shall help you!

Igneous Cobalt |

Igneous nods to Morthak as the two approach, he listens in silence as he drinks his ale.
"Glad te' have a cousin along, 'specially one that be a delver o' dungeons. Tell me cousin, I would seek yer advice, we have encuntered a room where tha' ceilin' seems unstable, wha' should we bring along tah secure it? Timber would work but it will no be easy to carry it from here teh there nor can we be sure o any piece bein' cut would match the ceilin' height just so".

Pedwyn |

Pedwyn had just sat down and already felt like getting up.
A cult of Orcus.. I'd just figured it was just the boatman's rumor. You've seen proof they are active again?" The human asks as he glances down to his bandage wrapped hand and represses a shrug Not that it would have stopped me regardless. Heh. Perhaps I best start stabbing tables now.
" I'd intended to delve the place regardless but fortune smiles on me to find a group invested in the same madness as I so quickly. I am capable of minor divine magics, a few of the more common bardic songs and a respectable shot with a bow." The human states, retrieving a crude but well cared for symbol of Erastil and shrugging in the direction of his bow.

Morthak Bonerattle |

Pedwyn had just sat down and already felt like getting up.
A cult of Orcus.. I'd just figured it was just the boatman's rumor. You've seen proof they are active again?" The human asks as he glances down to his bandage wrapped hand and represses a shrug.
"Well, someone is in there, or has been recently."
"But the dead are restless. If it is not the Cult of Orcus, some other force is responsible. Either way it does not matter. The dead must be put to rest."
In case you didn't read the description, Morthak is a halfling but is covered in Shoanti tattoos, including a few with symbols of Pharasma.
"Whatever your reasons, if you are willing to help us end this ancient evil then by all means you may join us."

Pedwyn |

Pedwyn nods to the halfling as he places he symbol away, eyes glancing over the warriors exposed tattoos. The flat look to his eye giving away the fact that he was not entirely convinced of Morthrak's cause.
This place has been a tourist attraction for the avaricious for a century. It would be problematic if that many puffed up adventurers dying in one spot didn't result in restless dead. Perhaps this is the real reason I was given a chance to atone. Regardless I won't find that out here.
" I came for my own reasons but our paths intersect. If it is as you say and something stirs in the depths of this place I would eternally regret not helping."

Erigga Ironheart |

"Good! We have an agreement then! Any one of you want to tell the goblin that his services are not needed anymore? I could do so but that won't be gentle, for sure..."
Erigga stabs Malazzesh with her eyes.
Blasted creature... it would be a mercy if I crushed its neck with my shield...
For those who do not know, Erigga was raised by dwarves and thus has their hate against goblins... she also got her 'real parents' murdered by the blasted green creatures so she really hates them!

Red Feather |

Red Feather looks at Erigga.
"I think he'll figure it out. I believe he only went so he could see explosions and flame anyway".
"You both are welcome to our group. I am Red Feather".

Bedlam the Second |

Igneous nods to Morthak as the two approach, he listens in silence as he drinks his ale.
"Glad te' have a cousin along, 'specially one that be a delver o' dungeons. Tell me cousin, I would seek yer advice, we have encuntered a room where tha' ceilin' seems unstable, wha' should we bring along tah secure it? Timber would work but it will no be easy to carry it from here teh there nor can we be sure o any piece bein' cut would match the ceilin' height just so".
Bedlam nods his head sagely. He raises an eyebrows as Igneous speaks.
He smiles as he picks up another mug of ale (whose?), draining it while intently staring at the other dwarf.Setting down the empty mug with another loud belch, Bedlam says,
Mmmm....aye....me be seeing your problem.
Bedlam looks at the others of the group seated at the table.
Me bet that yer idea be a good'un!
Bedlam doesn't know...lol.

Bedlam the Second |

Bedlam then looks at Erigga and Red Feather.
Delighted. Me be wanting to delve a dungeon, so this be Torag's will.
He begins digging in his pack, which rests on the floor between his booted feet.
Placing an assortment of vials on to the table, Bedlam appears enthusiastic and sure of himself.
Dese be helpful, but they only last fer and hour. Yous mentioned The first day we encountered giant serpents and worms and centipedes., so me think that dis will be handy.
He invites the group to each take one of two different colored liquid vials.
Der red one be good if yous be poisoned. Der blue one against diseases. Both be a problem in dungeons, me know.
Bedlam smiles. Me own concoctions!
1 antitoxin and 1 antiplague each.