Valeros

Pedwyn's page

24 posts. Alias of Movin.


Full Name

Pedwyn winterfast

Race

Human

Classes/Levels

Evangelist cleric 2

Gender

Male

Size

Mediium

Age

22

Special Abilities

Plenty

Alignment

LN

Deity

Old deadeye

Location

Somewhere unpleasant

Languages

Common

Occupation

Preacher

Strength 10
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 18
Charisma 13

About Pedwyn

Pedwyn Winterfast
Male Human Evangelist cleric
N Medium Humanoid (Human)
Init +2; Senses: Perception +10 Low light vision
(+2 init if acting in a surprise round)
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Defense
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AC 16, touch 12, flat-footed 14
hp 18
Fort +3, Ref +2, Will +6
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Offense
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Speed 30 ft.
+1 Bab
Melee
Morningstar +1 1d8 p+b x2 (cold iron)
Light mace +1 1d4 B (silver)
Dagger +1 1d4 S/B
Longbow +3 1d8 P 110ft range
Gauntlet, spiked +1 1d3
Modifiers:
Bard song (+1hit/dam if active)

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Spells
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Spontaneous casting: Command(1st), Enthrall(2nd),Tongues(3rd), Suggestion(4rth), Greater command(5th), Geas(6th), Massed suggestion(7th), Sympathy(8th) Demand(9th)

Domain: Animal/Feather subdomain
1st Calm animal

Spells prepared:
Oth: Detect magic, Create water, Read magic, Detect poison
1st(4): Blessx1, CLwx2, Weapons vs evilx1

Wands:

SLA's (Fey magic- only functions in forests)
Know direction, Spark, detect poison 1/d each
Call animal 1/d
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Statistics
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Str 10, Dex 14, Con 12, Int 10, Wis 18, Cha 13
Base Atk +1; CMB +1 CMD 13
Feats:
Point blank shot
Rapid shot

Traits: Beastbond (+1 to ride/handle animal. handle animal =class skill)

Skills (6)
Fey magic: Perception/ Escape artist
Class skills (Ranks/ability mod/other)

Sense motive 1/4/3 +8
Perception 2/4/3/1/ +10
Heal 1/4/3 +8
Handle animal 2/1/3 +5
Knowledge religion 1/0/3 +4
Knowledge nature 1/0/3 +4
Spellcraft 1/0/3 +4
Perform:Oratory 1/1/3 +5

SQ
Human, bonus feat
Trade skilled= Fey magic
Gain: Lowlight vision, SLAs (only function in a forest) 2 class skills

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Special Abilities
Channel energy positive DC14 0/0 (not available until L3)
Sermonic performance 7rnds/Day
Songs: Counter song, Fascinate, Inspire courage
Public speaker (-3 difficulty to hear the Evangelist in hard to hear situations)

Animal/feather domain.
Gain a +1/2 cleric level bonus to perception.
If you can act during a surprise round you gain a +2 to initiative checks.

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Gear
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Pedwyn purchases:
Produce flame coin L4CL7 330gp
Travelers anytool 250gp
Longbow 75
Chain shirt 150
Buckler 15gp
Spiked gauntlet 5gp
Dagger (cold iron) 4gp
Light mace (silver) 25gp

20 durable arrows
(10 normal, 10 cold iron)30 gp
20 blunt durable arrows 60gp
(10 normal, 10 cold iron)

Clerics kit: 16gp
This includes a backpack, a bedroll, a belt pouch, candles (10), a cheap holy text, a flint and steel, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, and a wooden holy symbol.
Grappling arrow: 1gp
Twine ball 1cp
Whetstone 2cp
Springloaded wrist sheath 5gp
bag of flour 1cp
Bag of caltrops 1gp
sack 1sp
Steel spikex2 1sp

32.49gp floating.

Potions: (freebies
CLW 3
CMW 2
Lesser resto 1
Scroll: ghostbane dirge
Pot Cats grace x2

Gift:
Antitoxinx1
Antiplaugex1
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History
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Pedwyn winterfast is the son of Nymithas Winterfast, the stalwart cleric of erastil and community leader for Backwash Hollow. The place in question being an out of the way community in the river kingdoms that skirts as close as common sense will allow to the stolen lands. Pedwyn grew up in this place as an important mans son, and as such grew arrogant. A weakness the local fey population was fully willing to exploit, he grew up losing and occasionally winning contests with lesser fey. The victories and his own pride driving him onward in his childhood to make bigger bargains.
Following the childs ascension into manhood and his father inducting him into the holy order of Erastil as peacemaker and guardian. It only took a few years of success to encourage the mans arrogance, finally betting an losing the holy artifact of the temple.
The redcap Emrithas, who revealed himself to have been the mastermind of the plan and the fifteen years of work put into the plan gave the distraught human a moment to understand the degree of his failure. Unwilling to admit defeat the young cleric fought with the creature, taking advantage of his turned back to strike a blow. Through a strike equal parts luck and fury the young man gouged out one of the fey's eyes and he retreated into the forest cursing the mortal.

Obviously his father was not pleased, not was old deadeye, nor was the town as the artifact had exerted a purifying presence over the nearby well, ensuing the town had water free of pests and disease in the depths of the forest. Unaware the town consumed the tainted water while Pedwyn scrambled to hide his mistake. Pedwyn's arrogance and shame was entirely to blame for small town's rapid collapse into disease. Had he just admitted his mistake on returning home there would have never been such a great issue.
With a heavy heart Nymithas banished his son and told him to seek his fortunes in another place, old deadeye had long ago stripped Pedwyn of his divine blessing.
It was a week later as the young man sat next to a lake and contemplated his failures that he sighted the white stag and was given a vision.
His arrogance had crippled a town, resulted in many deaths. Such deeds were not easily forgiven by the huntsman. However there was a quest that he still sought accomplished. Far from the lands of pedwyn's home there existed a place known to swallow heros whole. This place, Rappan Athuk the dungeon of graves had once been party to a grand expedition by a warrior quite like the arrogant pedwyn. He died and left an artifact of the huntsman to fester in the dark.
To seek it was suicide, but to retrieve it would return the fallen cleric to Erastil's favor.
With few other prospects Pedwyn accepted the mission a rush of energy suffusing him as he regained his powers. A voice echoing in his mind that this gift was not because he deserved it but for him to survive the challenges ahead of him he would need it.

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Appearance
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Pedwyn has dark brown hair, hazel eyes and tanned skin. A deep scar passes through his cheek he bears a disheveled appearance. With a body lanky to begin with and lacking much meat he has commonly bore the insult of scarecrow.
The human commonly wears simple but solid clothing, square cut linen pants and undershirt with a set of well worn chainmail. The leather coat he wears over it commonly is open.
He carries a large assortment of weapons and several bundles of arrows with a quiver available. The longbow over his back obviously having the most care put into it out of the various tools.

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Personality
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Pedwyn struggles with his memories of family, one could liken him to the lone wolf. Exiled because he became a threat, after his encounters with Fae the man is guarded around others with a grim expression showing his general opinion of the world at large.

Jaded, Shaken, Penitent.