
Tsin Windscar |

Tsin listens to Pems speak the words, and mentally repeats them, making sure that wherever Pems is destined, she will end up in the same location.
She sheathes the falchion, and draws the shieldmaiden's sword, ready for fey.

motteditor RPG Superstar 2012 Top 16 |

Pems feels a strange wrenching, hit stomach falling for a moment almost as if he were plummeting from a great height, before realizing he's in a new room.
A crescent-shaped dining table occupies the Y-shaped chamber, while two large mirrors on the north and south walls create the illusion of an even larger space. Twenty feet overhead, an immense chandelier of ice crystals hangs from the ceiling. To the east, rounded steps access a short hallway, flanked by twin ice sculptures of dryads holding ice-carved tree limbs, creating an elaborate archway. Translucent, glasslike double doors are set in the hall’s north and south walls. To the west, two alcoves stand between three windows providing an amazing view of the wintry landscape outside the tower.
To the halfling's surprise, there's a familiar figure here! The bard you met on your way to Waldsby.
Her eyes widen at the halfling's appearance.
"Hva gjør du her?"
"What are you doing here?"

motteditor RPG Superstar 2012 Top 16 |

The woman shakes her head. "No, I don't think so. Your lies shall get you no rewards," she says in Skald.
Suddenly Pems feels a piercing pain as two miniature blue winged humanoids appear on either side, their rapiers digging deep into his sides. 13 hp total; two Fort saves DC 11 or be staggered 1 round.
Before he can react, the blue-skinned woman steps back and begins performing a haunting melody inspire courage and the small creatures stab again and he plummets into darkness. 15 hp; don't worry about those saves...
stab: 1d20 + 8 ⇒ (20) + 8 = 28
1d6 ⇒ 4
stab: 1d20 + 8 ⇒ (10) + 8 = 18
1d6 ⇒ 6
Hektir: 1d20 + 4 ⇒ (9) + 4 = 13
Malavarius: 1d20 + 1 ⇒ (18) + 1 = 19
Pemsworth: 1d20 + 4 ⇒ (5) + 4 = 9
Quinn: 1d20 + 3 ⇒ (9) + 3 = 12
Tsin: 1d20 + 2 ⇒ (15) + 2 = 17
Antagonist: 1d20 + 5 ⇒ (11) + 5 = 16
Nadya: 1d20 + 2 ⇒ (13) + 2 = 15
stab: 1d20 + 8 ⇒ (13) + 8 = 21
1d6 ⇒ 5
stab: 1d20 + 8 ⇒ (17) + 8 = 25
1d6 ⇒ 6
confirm: 1d20 + 8 ⇒ (7) + 8 = 15
Mierul: 1 rd. bp
One person can go up each round. Because the antagonists go before Pems' action and he's the only one currently in combat, I put them at the top of the round; Party is up.

Tsin Windscar |

Round 1, Init 17
AC = 17
HP = 32/32
Weapon Equipped = MW Cold Iron Longsword
Condition(s) = Impatient
Tsin takes the same ride as Pems, unaware of the assault.
Rather congested up there, huh?
Acrobatics to move through opponent's square: 1d20 + 1 ⇒ (7) + 1 = 8
Tsin angles for the corner, just to the right as she appears on this level. Stumbling over a badly injured Pems, she tries to swing on one of the fey.
MW Cold Iron Longsword: 1d20 + 7 ⇒ (18) + 7 = 25 for 1d8 + 6 ⇒ (7) + 6 = 13 damage
If Tsin can't make it into the room, She'll likely be forced to make the ride down, right? Only trying to make the connection, regarding the second platform, and getting more of us up at one time.

motteditor RPG Superstar 2012 Top 16 |

1 ride per round.
Tsin arrives at the top, stumbling over Pen's prone form, and leaving herself open for one of the small creatures to attack. Fortunately, her armor turns its tiny blade and Tsin lashes out with her own much larger weapon, nearly splitting the tiny fey in half as she knocks it from the air.
"Ikke! Jir!" the other shouts, as it gestures at the swordswoman. DC 15 Fort save, or be shrunk down to Pems' size (+2 size bonus to Dexterity, a –2 size penalty to Strength, and a +1 bonus on attack rolls and AC due to its reduced size.).
On the other side of the room, the woman continues to inspire the remaining winged humanoid to greater heights.
Below, Nadya waits impatiently. "This is very tense, but I am sure nothing bad is happening above," she says. "Right?"
1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14

Malavarius King |

Zeno squawks and flits up as high as he can reach as Pemsworth slumps to the ground beneath him. He tries his best to stay out of the way but can't help remarking, "Are you the birdkeeper? I'd hoped to have an intelligent and civil conversation with someone other than myself for once in my life but it seems I am doomed to a prison of my own brilliance. Sigh."
---
"Something bad happening? Perish the thought, my dear. Well, unless you consider Zeno's prattling 'bad', which you should now that I think about it. So yes, I guess in that case things must be very dire indeed. Ha!" His eyes twinkle mischeiviously as he takes his position to be the next one up the odd floor-spanning contraption.

Tsin Windscar |

Round 2, Init 17
AC = 17
HP = 32/32
Weapon Equipped = MW Cold Iron Longsword
Condition(s) = Claustrophobic
Tsin shall remain fully filled out for now :)
Tsin steps over Pems' prone form, careful as she can be to avoid stepping on an appendage. She lashes out at the second fey, warding it off from attacking the fallen halfling.
MW Cold Iron Longsword: 1d20 + 7 ⇒ (16) + 7 = 23 for 1d8 + 6 ⇒ (6) + 6 = 12 damage
"Ah, this blade works so much better. She's had it regripped recently." She eyes the singer, and lowers her blade. "Now, you've greeted Pems most harshly. Are we going to talk, or are you going to remain hostile?"

motteditor RPG Superstar 2012 Top 16 |

Mal, they go after you and Tsin. No specific action to ride up the transporter.
Malavarius: 19
Tsin: 17
Antagonist: 16
Nadya: 15
Hektir: 13
Quinn: 12
Pemsworth: 9
Tsin's blade lashes into the second fey, cutting it down, as Mal suddenly appears to see the bloody scene.
Mierul's eyes widen at the sudden carnage and she raises her arms, to show her hands are empty.
"I have no quarrel with you," she blurts out. "I was simply doing what the witches ordered!"

Malavarius King |

"WHAT THE BLAZES?! Pemsworth! Tsin! Forlarren girl!" Rattled by the scene, Malavarius quickly intones a spell and gives Tsin a reassuring grip on her shoulder as he places the abjuration over her. He then steps to the side and begins digging around in his satchel for a potion. "I'll help the halfling, Tsin. You just make sure none of these thrice blasted fey can hurt anyone else!"
Standard Action: cast protection from evil on Tsin
Free Action: 5ft step to the square just north of Pemsworth
Move Action: draw potion of cure light wounds
HP: 22/22
AC: 11 (11 T / 11 FF)
Fort: +1 // Ref: +2 // Will: +5 (+1 vs spells, SLAs, & Su abilities of evil arcane spellcasters)
Resist 5: Cold
Cantrips Prepared (4): detect magic, open/close, prestidigitation, read magic
Level 1 Prepared (4+2+1): endure elements [X], forced quiet [X], hold portal [X], hydraulic push [ ], protection from evil* [X] [ ], snapdragon fireworks [X]
Level 2 Prepared (1+2+1): protection from arrows [X] [X] [X], spontaneous immolation [X]
Protective Ward used: 4/8
Scorching Ray charges used: 19/42
Ongoing Effects:
protection from evil (Tsin): 1/10; 1/3 minutes
protection from arrows (self): 12/30
pfa (Quinn): 1/30
pfa (Pemsworth): 0/30
pfa durations: 20/180 minutes

Quinn Kestrel |

As Quinn waxes poetic on the merits of liquor cabinets, Hektir grips him by the collar and drags him onto the teleporter with a pre-functionary spit, "Get moving, ain't no time for dissertations!" and Quinn can't help but being dragged along.

Hektir the Tracksmage |

Lol@Quinn.
"Sorry for getting grabby, I was just getting annoyed...and you're right, they might have been drinking all the good stuff," Hektir says, sending a nice spit on the icy floor.
* * *
Sword in hand, Hektir moves beside Tsin as she talks and waits.
"What's going on?"

Tsin Windscar |

Tsin points to one of many chairs, and bids Mierul sit. "If you will, we would talk with you, all of us." She is relieved when Quinn and Hektir finally make their way up. She does make room by advancing a little towards the forlarren, although with lowered blade.
When Hektir questions, Tsin points to the two bodies. "Her welcoming committee. Claims she's only doing as she's told by the witches. Wait, you said there's more than one. Here, you mean?" Tsin turns back to Mierul.

Quinn Kestrel |

"Pems!" Quinn hollers with a genuine note of concern as he sees his friend laying upon the floor, "These icy jerks can't take you from us!" Reaching his hands to the good witch, Quinn calls upon the blessing of Cayden.
Cure Moderate Wounds: 2d8 + 3 ⇒ (6, 5) + 3 = 14

Malavarius King |

"More than one witch? Of course there are, Tsin. There's that Nazhelena woman and her lesser Radishek."
"Nazhena and Radosek," Zeno corrects. "Honestly, how can you be so terrible with names?"
Malavarius looks up at the sound of Zeno's voice and glimpses the little thrush hiding atop a narrow perch near the ceiling, "Zeno! There you ar- I beg your pardon? Bad with names? Why, I'm a very old man, I'll have you know. I've earned the right to forget or butcher a name or two. Bah! That doesn't matter right now. Why'd you let them gut poor Pemsworth, hmm?!"
"I- I couldn't stop them! I barely escaped with my own life! That blue-skinned forlarren woman there told them to do it too! Don't trust her!"

Pemsworth Smith, Esq. |

Pemsworth moans and sits up, looking pale but alive. Seeing the others and the fey dead, he rubs his sides where the swords pierced him. "Zeno's right. Don't trust the blue woman; she's their master."

Tsin Windscar |

Tsin motions to Hektir to post in front of the other platform. "We have a moment to discuss fate, do we not, Malavarius? She may still present us information which puts value on her life, wouldn't it?" Tsin sheathes her blade reluctantly.
Turning to Mierul, Tsin occasionally looks towards the other doors. "Are we alone, forlarren? We are told by dozens of soldiers slain that there is witch, birdkeeper and fey about. The troll is slain. If these are the only other fey about, the fey are slain as well. Unless you include yourself as witch minion." Tsin cocks her head. "Do you?"
Perception: 1d20 + 8 ⇒ (10) + 8 = 18
Sense Motive on Mierul: 1d20 + 7 ⇒ (6) + 7 = 13

Quinn Kestrel |

"And the child, don't forget the child, either she tells us exactly where Nadya's kid is being kept, or we give her the troll treatment!"
Intoning another prayer for Pems, Quinn extends more healing. CLW: 1d8 + 3 ⇒ (3) + 3 = 6

motteditor RPG Superstar 2012 Top 16 |

The woman shrugs. "You do not understand Irrisen, outsiders. You do what the witches say if you want to survive. To do otherwise is to die ... or worse. I bear you no ill will, but I will say true that I value my skin more than yours.
[b]"I have not seen Nalzhena since I arrived at the Pale Tower, but Radosek was here last I saw. Where exactly, I can not tell you.
"As for who else is here, I am not certain if it is all, but there is the cook, the noblewoman, plus I suppose any guards you've not disposed of."
As for a child, I've not seen one since I've been here."
Nadya's face pales at the forlarren's final words, and she blinks rapidly for a few moments.

Malavarius King |

Malavarius frowns at Quinn's mention of Nadya's child, an expression that deepens as the forlarren claims no knowledge of any children in the tower.
Zeno hops down from on high and flits to Malavarius' shoulder.
"Hmmm. Do you think that was her back there?"
"Yes, Zeno, I'm afraid I do."
"I was afraid of that."
"So was I, Zeno. Yes indeed, so was I."
Malavarius' words trail off into indecipherable mumbles as his gaze comes to rest on Mierul, his eyes unfocused and distant.

Malavarius King |

Malavarius looks at Tsin, a curious arch in his brow, "Hm? What's that? Whose talking about what now? Has this forlarren revealed the whereabouts of my good hat yet?!"
Zeno flaps his wings and hops up and down on Malavarius' shoulder as the wizard's attention is stolen by Tsin, "That blue lady helped those fey nearly kill Pemsworth! She can't be trusted! Not one bit!"

Quinn Kestrel |

Trusting Zeno, Quinn strides forward while drawing his rapier. move to north side of Meirul "If she can't tell us where either the witch or the child reside then does she still have any use to us? She's just a servant, like all the others we've met, stupid unto the point of death to protect child stealers because of her own weak fear! Let's give her the same treatment she offered Pems, come on Tsin, get that butcher's blade bloody again!" Quinn waits until a companion draws the flank on the other side of the creature, then he'll drive his blade through her. unless someone stops his course of action
rapier: 1d20 + 5 ⇒ (12) + 5 = 17
dmg: 1d6 + 1 ⇒ (1) + 1 = 2

Tsin Windscar |

"Well, it appears that a creature of nature has decided your fate. You've chosen sides, so let stand the consequence."
Tsin watches Quinn glide into position. She understands what comes next.
MW Cold Iron Longsword: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23 for 1d8 + 6 ⇒ (5) + 6 = 11 damage
"A shame, really. Could you change your nature, even if you wanted to?"

motteditor RPG Superstar 2012 Top 16 |

Hektir: 1d20 + 4 ⇒ (20) + 4 = 24
Malavarius: 1d20 + 1 ⇒ (19) + 1 = 20
Pemsworth: 1d20 + 4 ⇒ (2) + 4 = 6
Quinn: 1d20 + 3 ⇒ (16) + 3 = 19
Tsin: 1d20 + 2 ⇒ (4) + 2 = 6
Antagonist: 1d20 + 3 ⇒ (15) + 3 = 18
Nadya: 1d20 + 2 ⇒ (6) + 2 = 8
As Tsin moves to get into position to deliver a killing blow, Mierul's eyes widen in fear and she open he mouth. The discordant sound in like a knife against raw edges, but worse, a burst of razor-sharp, crystalline shards suddenly appear and lash into most of you. 7 hp, DC 12 Reflex negates
Nadya lets out a cry of surprise and dives behind the table as she reaches for her bow and an arrow.
Tsin closes and her blade draws blood from the woman, who cries out in pain, though Quinn's seems to have no effect.
2d6 ⇒ (2, 5) = 7
Nadya save: 1d20 + 5 ⇒ (19) + 5 = 24
Mierul: 11
OK, I treated that basically like a surprise round. So we'll do "top" of initiative this round, with Hektir, Mal and Quinn up.