Mists of War - DM Downrightamazed

Game Master downrightamazed

Three groups of gaijin approach the Son of the Heavens, ruler of the Empire of Mists, in his palace in far Lanzhu. A great war is underway in the west, this is known, but what could these strangers want?


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Pathfinder Rulebook Subscriber
Tokine Nagano wrote:

I am realizing with the plan for two samurai, a third martial might be a bit much. What I am not seeing is any divine...other than my paladin. If to balance the party, I can slide Tokine to Cleric of Shelyn (Luck, Purity domains), she would still be a glaive wielder, and it would ease the alignment restrictions as many people are suggesting evil based characters (I would hate to miss out due to a paladin not being a good fit with the group.) Her background would still be the same, but I will need to rearrange her stats. I works just as well for the concept in my head, and the additional spells lets her be a bit more creative about getting out of trouble. She will now be NG, l.ore in line with her Goddess.

Str 17+1 4th level; Dex 11; Con 14+2 belt; Int 16; Wis 18+2 Racial; Cha 16+2 Racial

New hit points: 8 + 5d8 + 15: 5d8 + 23

I will make the easy adjustments to the profile now, but will finalize it with HeroLab tonight.

This is all very cool. Shelyn would be a dominant goddess in the Empire, with Nethys and Irori also having great power.


Pathfinder Rulebook Subscriber

Confidential to Squeeks and Psionic Fox:

Would either of you consider playing in The Seer's Journey? We appear to have lost a player there.

PF, I'm thinking if you could tweak your build to be an Arcane Archer, we could keep all your fluff the same and have you accompanying the party on your way to the Empire of Mists to seek your family.

Squeeks, The Inheritor had a direct hand in ordering Sir Justahl to protect Cassandra, and I'm thinking she could assign you as Cassandra's protector and sort of mother figure to protect the young girl, and all this could be a first step towards your redemption. Mechanics-wise a cleric of some sort with good ranged attack qualities would be good.

Understand neither of you needs to acceed to this, I'm just asking to see if you'd prefer one or the other, or if you'd rather start a new adventure than join an existing one, etc. It's all good either way. :-) Let me know what you both think.


Just want to say I am playing in a game along side DRA and he is pretty cool.


DRA sent you an email. Also I think you now know why Ronin gave me my own special folder. ;) always wanting to know stuff.

That Tristan person looks familiar just can't remember why....


Pathfinder Rulebook Subscriber

Okay, reading through everything and I have some questions for some of you. Please answer back in spoilers. If I asked you stuff or didn't ask you stuff it doesn't mean anything one way or the other in terms of selection. Just looking to get equal info on everyone and make sure I'm seeing your character the 'correct' way.

Zain/Daveth:
Why would Daveth go along with a group of adventurers? What could inspire him to do so? If that group was formed by the government, would that make it easier or harder for him to decide?

Meowzebub/Tokine:
How would Tokine feel when confronted with war? What would she save first; things or people? Does she have interest in the world that lies beyond the steppes of Enhathlad and the broken jungles of the Old Land?

Niel/San Pen:
Please finish your Xorn build, and keep him as a monster, no disguises. The Empire of Mists is seen as barbaric and strange by the western world, but is actually supremely enlightened in their own way. I am seeing your aged Xorn being a beloved advisor of the emperor's, and his agent in the mission that is going to take place, trusted to carry out his word and report back. It is you the Imperial Samurai will be sent along to protect. Also, how is your posting frequency? Any posting history I can look at? Want to make sure you're up for this. :-)

ChibiAmy:
what function would your character fulfill in a diplomatic deputation to explore the state of The Explored Land? Protector? Advisor? Scholar? Other? What is your character's background? Motivation? Family? Why would he/she adventure? Where do they work? Why?

Dan Gunther/Honorblade:
I'm waiting for your build, I know you said you'd put it up sometime today, but I want to make sure you include some fluff. I'd like to see what Honorblade is doing with himself, a little of how he thinks, and more on his specific build. Would he be okay with working for the government in Lanzhu, the capital?


Pathfinder Rulebook Subscriber
Sieg Oshagairea wrote:

DRA sent you an email. Also I think you now know why Ronin gave me my own special folder. ;) always wanting to know stuff.

That Tristan person looks familiar just can't remember why....

Ahahaaa, thanks HXIII man, you're awesome. :-) I'll get to my email in just a bit...


Background Answers:
She believes in diplomacy in avoid conflict, but if war comes. She sees the best result is a quick ending. War is chaos and destruction that destroys beauty. Not allowing it to spread, correcting the causes, or eliminating the instigators all seem as the best strategy to protect what one loves. Similar to Shelyn taking her brother's glaive to end the maddening control it had over him.

As to people or object, see will always choose people. An object has an inherent beauty that should be admired, but people have the ability for their beauty to grow and mature, and that beauty can go on to create even greater forms of beauty, be it song, painting, or children.

As to the bigger world, she is well read. Not sure of how much cross-cultural traffic there is, but you state there is a fair bit of trade. I considered the possibility of her even having either gone to or at least visited Stormfare. Even to the point that she may have returned to Empire of Mists as an expert to help the University acquire unique items. That can definitely fit into the background if the story needs to move beyond the Empire of the Mists.


I am able to post during the week without many problems. I have access to a computer with internet in my shop at work, as well as at home. Most posting will be from work (7am - 3:30pm). Evenings and weekends I try to spend with my wife (and in person games), so posting will be spottier, but still possible- especially if something is going on hot and heavy.

Spoiler:
I have not been in a steady pbp for a while. I was a founding player of Patrick Curtin's Planescape game but had to bow out of it and two other pbp's for health reasons. Those issues are over now.

Anyone please feel free to wander through my profile and alias's to get a feel for me and my characters.

Xorn build:
The CR 6 version with rolled stats should be no problem. Is there anything I should add to the basic to reflect his position or situation?


Pathfinder Rulebook Subscriber
niel wrote:

I am able to post during the week without many problems. I have access to a computer with internet in my shop at work, as well as at home. Most posting will be from work (7am - 3:30pm). Evenings and weekends I try to spend with my wife (and in person games), so posting will be spottier, but still possible- especially if something is going on hot and heavy.

For Niel:
Thanks for the answers! Basically, if you're interested, I can see you being this game's Dolo Luckbender. Dolo is a character who is the seed in my Legacy of Marianasu PbP; he is a researcher/scholar responsible for leading the group on its mission to destroy 12 infinitely powerful cursed magic artifacts. He is also a gnome. :-D

So in THIS game, I'm thinking your Xorn would be the Emperor's hand in a search mission, the nature of which will be revealed in-game. Like I said, I'm thinking you ended up befriending him, and your time spent in monasteries and churches and caves and nature seeking answers and enlightenment makes you a favorite adviser, plus your terrifying appearance would give the emperor an upper hand whenever he would bring you to the negotiating table, for a variety of reasons. A Xorn wouldn't be swayed by someone who is pretty, for example, or by most material bribes. Etc.

So, mechanics-wise, high WIS and INT, lots of ranks in Knowledge skills and WIS-based skills. I'm almost thinking the Loremaster or Pathfinder-type classes would be cool.

There'd be a bunch of politics and RP, especially at first, so I want to make sure you'd be okay with that. However, given you're proposing a Xorn as a PC, I'm thinking you're not looking for hack-n-slash, necessarily. :-) There WILL be plenty of combat, of course, but I try to balance stuff really well. I want people who can fight AND roleplay.

ANYWAY! I'm kind of writing some of your BG for you and I apologize. I'm just thinking this story hook fits well with your fluff as it stands, so I wanted to see what you thought. Lemme know. :-)


DRA:
Sounds interesting, though I don't want to be put in the position of having to tell anyone what they have to do.
But the base monster isn't going to have much in the way of skills, especially knowledges. Maybe some levels in the Bard alternate class Archivist rather than loremaster, pathfinder, or sorcerer would be more appropriate.


downrightamazed wrote:

Okay, reading through everything and I have some questions for some of you. Please answer back in spoilers. If I asked you stuff or didn't ask you stuff it doesn't mean anything one way or the other in terms of selection. Just looking to get equal info on everyone and make sure I'm seeing your character the 'correct' way.

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Why didn't I get a message? Are you not considering my character?

:):
Just kidding I need to pass the time waiting for my dentist apointment.


Pathfinder Rulebook Subscriber
niel wrote:
** spoiler omitted **

Niel:
You wouldn't have to give orders, quite the opposite, in fact; you'd be an observer. In times of indecision the party would be instructed to look to you for your wisdom, but only so they could gain insight from it. Otherwise you would be free to simply observe and advise as you saw fit, which would also fit in with your search.

Archivist sounds good. And yeah, in the end it's your call, obviously. If you want nothing to do with this idea and want to be a free agent that is also fine. :-)


DRA:
Actually Cranky McOldguy is a fine place to be. How many levels of Archivist on top of what CR version of Xorn is my only Question. Young is CR5, very young is CR 4.
After I post a build, you are welcome to tweak it to fit the story.

Scarab Sages

downrightamazed wrote:


That posting schedule is fine. :-) My concern is more quality than quantity, but I like people to get in one or two a day. Weekends are slow for me as well, so it's cool.

Are you still choosing between your two different builds? Or have you settled on one or the other? It looked like you were making two.

I WAS considering the Sorc3/Cleric3 ... but you know... I like the Magus concept. If you really want to see the Sorc(or even Wizard using the life subschool of Necromancy) I can build it.


Pathfinder Rulebook Subscriber

Scranford:
I've read a bunch of your samples and I like what I see. What kind of build are you thinking of proposing for this game?

Meowzebub/Tokine:
Very nice. You can consider yourself selected. There is a HUGE amount of RP and character dev awaiting a character like yours in The Explored Land. One thing to note; the country of Iridian, "Shelyn's Jewel", the now-cursed land, would be a well-known legend to Tokine, and visiting it would probably be a priority. Many disciples of Shelyn go there, though no one knows why exactly Iridian was ever referred to as "Shelynn's Jewel," and accounts of why it is cursed vary. The best source, sadly, is a song bards sing about the "Bard King of Iridian," (for which I'll send you the lyrics once I set up the OOC thread), the lyrics for which vary wildly from one version to the next, and none of said versions ever really satisfactorily explains just what happened. Tokine would also know of the famous city of Rustavi in the southern Rass-La desert, which is a "spa city," a center of relaxation and music and dancing and beauty, and is a sacred place of Shelyn.

Also, if you're okay with it, I'd like to say that maybe Tokine has never been further east than Maho or Dambulla, but has spoken at great length with representatives from the universities of Lesotho and Stormfare and Izmir who do trade with Lanzhu, and as such would know a fair amount about these places and of course be interested in them.

What do you think?


Pathfinder Rulebook Subscriber
chibiamy wrote:
downrightamazed wrote:


That posting schedule is fine. :-) My concern is more quality than quantity, but I like people to get in one or two a day. Weekends are slow for me as well, so it's cool.

Are you still choosing between your two different builds? Or have you settled on one or the other? It looked like you were making two.

I WAS considering the Sorc3/Cleric3 ... but you know... I like the Magus concept. If you really want to see the Sorc(or even Wizard using the life subschool of Necromancy) I can build it.

I am down with the magus. See my questions in the spoiler above and let me know what you get from them, what answers you have. :-)

Scarab Sages

downrightamazed wrote:

Okay, reading through everything and I have some questions for some of you. Please answer back in spoilers. If I asked you stuff or didn't ask you stuff it doesn't mean anything one way or the other in terms of selection. Just looking to get equal info on everyone and make sure I'm seeing your character the 'correct' way.

Question:
what function would your character fulfill in a diplomatic deputation to explore the state of The Explored Land? Protector? Advisor? Scholar? Other? What is your character's background? Motivation? Family? Why would he/she adventure? Where do they work? Why?

Answer:
Being of a noble family, gee, I should rework that to take some diplomacy, despite not being a class-skill, shouldn't I. Hmmm, yes, I like that. ANYWAY... being of a noble family, and one not inclined towards the more self-introspection of the Mystic and the Monk, she could be sent as a Daughter and Respresentative of the House/Clan, even the Realm, should the Empire so desire. Being an quiet Clan/House, there would needs be someone willing to be outgoing to secure trade deals with other clans/houses for the things that the house needs, plus a political presence willing to travel. I do see the character more as a Protector and Ambassador.

A daughter, but not the eldest of the clan, one of the younger, actually, is a child of inner turmoil. There is SOMETHING in her blood manifesting, pulling her in a direction different from most of her family. The sages of the family, noting the birthmark of X Dragon upon her, has noted her as not a child of prophecy... but an omen child none the less. The Clan/House took this as a sign that the bloodline was still strong. Thus, the poor character (whose name has not yet been decided upon), was raised forced to learn knowledge, and learn the arts of the family. However, the outdoors and the call of Honor and of Bushido rang strong in the character's heart, and over the years she was able to twist her studies in that direction - to that of a Samurai.

The call of her blood was too much, and eventually the character longed to leave her home, her village and travel elsewhere. Taken once to the capital, the character was amazed and desperately wanted to travel more. After much begging, many promises, and much maneauvering, she was finally granted her wish, though in an official capacity as an Ambassador of the House, and a Protector/Guard at the disposal of the Empire - should the Empire find it willing to accept her.

And that is where the character is, trying to prove her worth to the Empire, to prove her honor and her skill. The best way to do that, is on errands for other Houses, other notable merchants, and even the Empire itself. Making a name for oneself is a good political move, after all.


DRA:
That sounds great. I figure she has traveled to Dambulla. It looks like the gateway to the Old Lands, I am sure they would hold an interest for her too, in addition to Shelyn shrines. In the hinterland beyond Dambulla, perhaps she found a unique item or scroll that brought her to the attention of her superiors, earning a transfer to the Capital. It sounds like the story may start in Lanzhu, correct? I figure her 6 levels account for some exploration and archival tasks as well as artistic accomplishments and religious functions at the temple.

Glad to be aboard!

Scarab Sages

And I think I'll go with Chóngdé (honorous/honors virtue) as a name. (Pronunciation: chong deh)

Chóngdé of the House of Lóng Zài Shan[House of the Dragon in the Mountain]

(And for fun, the complete Chinese of House of the Dragon in the Mountain: Zhòngyìyuàn zài shanshàng de lóng)


Pathfinder Rulebook Subscriber

Thanks, @ChibiAmy!

I'm still waiting on answers from some folks (see the spoilered questions above), as well builds from a couple others. Leaving this open at least through tonight so everyone has some time. In the meantime, if there's anything I forgot to answer or if you've further questions, just let me know.


DRA:
just wanted to let you know if you need an incentive for Sieg Cyra's samurai's family is involved in the political world and if she is sent he would go with her. Also opinion on devastating charge.


Pathfinder Rulebook Subscriber

Sieg:

Devastating Charge is fine, though I wonder where you got it? I'm not seeing it in the playtest ATM.

Re: Cyra's character. That would be cool. I was thinking she is going to be assigned as a guard on this mission and of course then you would go along with.

What's her character's name, BTW? Can't remember if I've seen it yet, and if I have, where I've seen it. She have a profile yet?


downrightamazed wrote:

Okay, reading through everything and I have some questions for some of you. Please answer back in spoilers. If I asked you stuff or didn't ask you stuff it doesn't mean anything one way or the other in terms of selection. Just looking to get equal info on everyone and make sure I'm seeing your character the 'correct' way.

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Downrightamazed, and everyone who have expressed interest,

Sadly, as of today, I find myself in a position that I must withdraw my request to join the campaign. I am truly sorry. downright, as soon as i get a chance I'll send you the fluff for the character and you can feel free to use it as an NPOC if you wish or not at all. Hate to see all the work go to waste.


DRA:
Sorry missed that its from SGG's feats of battle book.

Devastating charge (combat)
You put a lot of power behind your blows when you run into combat.

Prerequisites: Str 13, Power Attack, base attack bonus +1.

Benefits: When you are not mounted and you use the charge action, a successful attack deals an additional 2d4 points of damage. If you are using a 2-handed weapon, or a 1-handed weapon in 2 hands, you instead deal an additional, 3d4 points of damage.

The name is at least for the moment Rose suspect to change though.


Pathfinder Rulebook Subscriber

Tokine:
The jungles and mountains around Dambulla and Maho, in that delta south of The Old Land, is actually full of Dwarves. There are many rich dwarven minelords living thereabouts, grown wealthy from the tremendous excess of precious gems to be found in the mountains and caverns. These gems are then carried on the trade routes around to H'arun and then north to the Frost Kingdom, or around the cape and down to Xai Xai and eventually Mamban for delivery by ship to the northwest.

I'll let you decide what she brought back, but I like the idea of Tokine finding an odd sect of rich dwarven aesthetes devoted to the pursuit of beauty, and of those same dwarves being utterly smitten with Tokine, especially seeing as she is an actual priestess of Shelyn and they're basically punters.

So if you want to come up with some fluff around what items you might have found and brought back and relationships you might have forged that would impress the Emperor, go for it. I'll also grant a permanent +2 on K(Local) checks as regards those two cities and the area immediately around them.

(Oh, and yes, you're right; things will begin in the capitol city of Lanzhu.)

The one thing I am going to recommend you have in the stash of things you brought back, and maybe you told the Emperor about it and maybe you didn't, is an amazing painting of immense quality, the colors and style of which you have never encountered. It is about 2' wide by 1' tall, not very large, but the dyes and pigments are exquisitely radiant and have some kind of arcane energy about them that makes the colors seem to come alive. The subject of the painting is a beautiful white boat, and on that boat are figures clad in distinct, vibrant colors; some are entirely in emerald and celadon, others all midnight blue, others crimson and ruby. All are tall and very slim, even moreso than elves. Their boat sails on pitch-black waters and above them all floats a single figure, similarly tall and slim, but clad in purest white.


Pathfinder Rulebook Subscriber
Sieg Oshagairea wrote:
** spoiler omitted **

Ah, gotcha. All sounds good.

@Dan Gunther Bummer, man, I hope you and yours are okay, and thank you for expressing interest. I'll get you in a game eventually. :-)


downrightamazed wrote:

Okay, reading through everything and I have some questions for some of you. Please answer back in spoilers. If I asked you stuff or didn't ask you stuff it doesn't mean anything one way or the other in terms of selection. Just looking to get equal info on everyone and make sure I'm seeing your character the 'correct' way.

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Downrightamazed:
Daveth is an adventure seeker, if there are interesting adventures to be had hes more than willing to take part. As well while he usually wont admit it he's seeking his 'place in the world' as for his entire life all he's done is wander and do the occasional job for a town before they tried to drive him off, he hopes that going to a new and unknown location will give him a new chance. As for the government half, provided the government doesn't actively insult him because of his heritage(or in general) then he'd see them as a legitimate authority over him and provided they were willing to pay for his services he'd do most an job they needed him to do.

Pathfinder Rulebook Subscriber
Daveth Ashvale wrote:
downrightamazed wrote:

Okay, reading through everything and I have some questions for some of you. Please answer back in spoilers. If I asked you stuff or didn't ask you stuff it doesn't mean anything one way or the other in terms of selection. Just looking to get equal info on everyone and make sure I'm seeing your character the 'correct' way.

** spoiler omitted **

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Thank you sir!


DRA: I'm happy to move over games if you still need someone to. I've quite enjoyed reading the game thus far. I'm gaming tonight, and am behind in leveling (Bad, player! BAD!) but I can totally get this done. I'll have my MSN up tonight to sneak messages if you want to chat. :)

octobernights17 at hotmail dot com


Pathfinder Rulebook Subscriber
Squeeks wrote:

DRA: I'm happy to move over games if you still need someone to. I've quite enjoyed reading the game thus far. I'm gaming tonight, and am behind in leveling (Bad, player! BAD!) but I can totally get this done. I'll have my MSN up tonight to sneak messages if you want to chat. :)

octobernights17 at hotmail dot com

Okay! Thanks so much. Gonna wait to see what Psionic Fox has to say on the matter and go from there. But yeah, in the meantime I would very much like to see a full build for your proposed character.


Pathfinder Adventure Subscriber

DRA

Spoiler:

I had three general concepts in mind, but if you've got something that is needed for the game, I'm very adaptable. I can make any character unique and fun. following are my three general ideas.

1). I posted under Fredrich Mustenberg earlier. He would be a western Polearm mercenary fighter, who came to this land as a guard for a merchant caravan...fell in love with the culture...or a beauty, and decided to stay. Kind of a fish out of water trying to fit his culture into where he lives. He's done except for changing some items, and finishing the backstory as he was in another campaign. If you've got too many melee fighters that might not be the best choice however.

2). Second concept is a Psionic Character. I have Psionics Unleashed from Dreamscarred Press, which does the standard 3.5 Psionic classes for Pathfinder. I had imagined a immensely fat 1/2 Giant Psion, who is a very greedy, and manipulative merchant. His main item would be either a flying device of some-kind, or a coach, as traveling is not easy for him at his weight. Might be fun to figure out how he gets around and adapts to his immense size using Psionics and magic.

3). This concept is not as well developed, but I'd imagined a Elemental Sorcerer (Either Water or Air) who appears as a little old man...(But is actually a changeling...from Eberron, or doppleganger). His personality is aggravating, always cracking jokes, singing, or making up names, but he's really just trying to fit in, and is a bit alien. His personality quirk is that he loves to eat...everything and anything...As a matter of fact he is posing as a chef to some noble that is exploring the land looking for exotic foods.

Like I said these are rough concepts, and I'm more than willing to entertain any suggestions, or fill any holes in the troope.


downrightamazed wrote:
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DRA:
OK, that is too cool! Tokine will just love that painting. Magical painting, be it the inks, the subject, or the artist. This is definitely something she will want to bring back, exhibit and especially study. I can see a special showing being arranged to bring the painting to the Emperor, for the court to enjoy.

I had an extra language I needed to pick up, sounds like Dwarven will do.

I will have it that she ministered to this group of Dwarves as she explored the area. Even to the point of building a shrine and developing some acolytes. The Dwarves honored Shelyn by keeping the purist gems, and trading the rest. As she built trust, Tokine would have a few dwarves lead her to ruins in the hills above. They did not fully understand her desire, but tolerated it as they liked to please her, and she did not impose on them too much.

Then came the day the Dwarves opened a passage to a new cavern. They were disappointed as the cavern was free of gems, but it did contain old ruins from surface dwelling people. Tokine was given permission to explore. It was in a vault carved into the cavern wall that she came across the painting. She knew right away she had something special. She spent enough time to ensure nothing else like it was in the vicinity. Then made her way to the Dwarves to tell them she must return to her Temple.

With a collection of artifacts she found, the painting,and a rainbow of unique gems gifted to the Temple, she set out for Lanzhu. She brought one of the most gifted acolytes with her, that she might learn at the temple and share her gem crafting skills before returning to her people to share what she had learned as well.

Her return to the Temple caused a furor as many were amazed by the painting. Her status rose further when the Emperor requested a private showing.

I am going to have Tokine gain her spells in the morning by spending an hour in meditation painting either calligraphy or landscapes. Often she finds herself trying to emulate the small painting. Thanks for the hook!

Shadow Lodge

@DRA

Spoiler:
I would certainly be willing to do that! There's one problem: The earliest I can qualify for Arcane Archer is level 7 (+6 BAB). And that's if I'm only a 1st level caster. Which character would I be replacing? That'd give me an idea of how much magic vs. how much combat skill I'd need to be running. I like the arcane archer, and I'd be willing to tweak my concept, but I would more likely be something like Fighter 5/Sorcerer 1 to start with, or some other combo of classes to net me close to full BAB. One thing that is garanteed is the (minimum) single level of Sorcerer, as that's a vital part of the whole concept.

Thoughts?

Points that make the character interesting:
He needs to struggle with being 'out of time'.
He need to struggle with his newfound powers, the are something he fears.
He needs to be wracked with guilt, and atone for his misdeeds thirty years ago.
He needs to wrestle with his inner darkness (the bloodline that's the source of his powers).

Additional Thoughts:
As an additional idea, how about something like this:
I make my build say, a Fighter 2/Magus 4, and we state the reasoning behind his magus skill is because the sword he carries is from the Enhathlad elves, and is intelligent. As such, it is able to teach him to channel his natural magical talents into his weapons - of which the Arcane Archer is a natural progression. And I'd totally give hima bird familiar as his Magus Arcana thing.

Perhaps the Magus skills (and the Arcane Archer skills) are something of a lost art in the current day, but my character can bring them forward? With that in mind, he's probably been asleep longer than thirty years. But being a half elf would mean most of his family should still be alive (yay longevity).


What about me?


Pathfinder Rulebook Subscriber
Kodachi Nekogami wrote:
What about me?

I think your build is clear, I didn't have any questions. :-)


downrightamazed wrote:
Kodachi Nekogami wrote:
What about me?
I think your build is clear, I didn't have any questions. :-)

thank you for saying that. am i on the list of players as well?


Pathfinder Rulebook Subscriber
Kodachi Nekogami wrote:
downrightamazed wrote:
Kodachi Nekogami wrote:
What about me?
I think your build is clear, I didn't have any questions. :-)
thank you for saying that. am i on the list of players as well?

No, I'm still comparing things. Waiting on stuff, too.


Pathfinder Rulebook Subscriber

@Daveth I'm not seeing any offense in your profile, dude. You list arrows and bows and claws but under "offense" you just have like initiative and movement listed. Can you finish that part, please?

It is also, of course, perfectly possible I'm just being blind. :-) If so, point me at it, please?


Here's the build; numbers only. Only spells need to be done when prepped. I shall strive to have a few lists for you so I can easily reference them while playing. I'll work on a bit of a write-up for her tomorrow, now that the numbers are done.

Kephniel the Damned:

Hit points first: 5d8 ⇒ (5, 7, 5, 4, 8) = 29

KEPHNIEL THE DAMNED CR 5
Female Hellbred Cleric of Iomedae 6
NG Medium Outsider (Native)
Init +4; Senses Darkvision (60 feet); Perception +4

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DEFENSE
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AC 21, touch 15, flat-footed 17. . (+6 armor, +4 Dex, +1 deflection)
hp 49 (6d8+20)
Fort +9, Ref +8, Will +11

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OFFENSE
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Spd 30 ft.
Melee Silver Dagger, Masterwork +5 (1d4-1/19-20/x2)
Ranged +1 Crossbow, Light +9 (1d8+1/19-20/x2)
Spell-Like Abilities Touch of Good (7/day), Touch of Law (7/day)
Cleric Spells Known (CL 6, 4 melee touch, 8 ranged touch):
3 (3/day) Magic Circle against Evil
2 (4/day) Align Weapon
1 (4/day) Divine Favor

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STATISTICS
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Str 10, Dex 18, Con 15, Int 9, Wis 18, Cha 12
Base Atk +4; CMB +4; CMD 19
Feats Point Blank Shot, Rapid Reload: Crossbow, Light, Rapid Shot
Traits Birthmark, Skeptic
Skills Acrobatics +3, Escape Artist +3, Fly +3, Knowledge: Religion +5, Knowledge: The Planes +4, Linguistics +3, Ride +3, Spellcraft +8, Stealth +3, Swim -1
Languages Common, Infernal
SQ Archon, Aura (Ex), Channel Positive Energy 3d6 (4/day) (DC 14) (Su), Cleric Domain: Good, Spontaneous Casting
Combat Gear +1 Crossbow, Light, Silver Dagger, Masterwork, Mithral Agile Breastplate; Other Gear Bit and bridle, Boots of the Mire, Cloak of Resistance, +2, Handy Haversack, Holy symbol, silver: Iomedae, Magnet, Ring of Protection, +1, Rope, silk (50 ft.) (2), Heavy Horse (Combat Trained), Saddle (Military), Saddlebags (empty), Weapon Blanch, Adamantine (3), Weapon Blanch, Cold Iron (3), Weapon Blanch, Silver (3)

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SPECIAL ABILITIES
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Archon Associated Domain: Law
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Birthmark +2 save vs. charm & compulsion
Channel Positive Energy 3d6 (4/day) (DC 14) (Su) A good cleric can channel positive energy to heal the living and injure the undead; an evil cleric can channel negative energy to injure the living and heal the undead.
Cleric Domain: Good Granted Powers: You have pledged your life and soul to goodness and purity.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rapid Reload: Crossbow, Light You can reload fast with one type of Crossbow.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Skeptic +2 save vs. illusion.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.
Touch of Good (7/day) (Sp) Grant +3 to skill checks, ability checks and saving throws for 1r.
Touch of Law (7/day) (Sp) A d20 roll becomes 11.


i am fairly new to the concept of RP. my saturday DM (who i have been with for around 4 years) basically runs a tactical minis game with the exception of a certain Table diva who hogs the spotlight, that darn illumian anima mage, i would love to kill that spotlight stealing arcanist, problem is, there is a no PVP rule and she flashes the darn nobility card at every oppurtunity. which means killing her would cause huge problems for both, the clergy of Zon-Kuthon, and a Certain Temple of Irori.


Pathfinder Rulebook Subscriber
Shuriken Nekogami wrote:
i am fairly new to the concept of RP. my saturday DM (who i have been with for around 4 years) basically runs a tactical minis game with the exception of a certain Table diva who hogs the spotlight, that darn illumian anima mage, i would love to kill that spotlight stealing arcanist, problem is, there is a no PVP rule and she flashes the darn nobility card at every oppurtunity. which means killing her would cause huge problems for both, the clergy of Zon-Kuthon, and a Certain Temple of Irori.

Ugh. Table divas!


Pathfinder Rulebook Subscriber
Squeeks wrote:

Here's the build; numbers only. Only spells need to be done when prepped. I shall strive to have a few lists for you so I can easily reference them while playing. I'll work on a bit of a write-up for her tomorrow, now that the numbers are done.

** spoiler omitted **...

Ah, thank you. Your build was one of the ones I was waiting on. Apparently my IM client didn't like your MSN passport, wouldn't connect to the account. Meh.


DRA:
Details under profile. Turns out when you add rolled stats and favoured class(monster) to a Xorn, you can be quite interesting. Please consider and suggest changes or add background details.

Scarab Sages RPG Superstar 2013

If you're still looking for one more, I am a reliable poster, I get into character, I dig high-level and high-magic play, and I think I make pretty interesting characters. You can check out my attempts to play Indo Ninzarbi or Kimeon Rake in my profile. Having a lot of fun with those characters when their games folded. If you'll count me in, I'll do my best to bring the fun.


downrightamazed wrote:
Shuriken Nekogami wrote:
i am fairly new to the concept of RP. my saturday DM (who i have been with for around 4 years) basically runs a tactical minis game with the exception of a certain Table diva who hogs the spotlight, that darn illumian anima mage, i would love to kill that spotlight stealing arcanist, problem is, there is a no PVP rule and she flashes the darn nobility card at every oppurtunity. which means killing her would cause huge problems for both, the clergy of Zon-Kuthon, and a Certain Temple of Irori.
Ugh. Table divas!

how can my Tian inquisitor even compete with Lady Mandrake? Lady Mandrake has political protection, and houserules in her favor. binding such vile creatures to her service, making combat extremely trivial, and hogging the spotlight.

my Saturday DM also gives huge bonuses to characters who write down having a title in thier backstory. problem is, the one penalty can easily be negated by writing an extra sheet of backstory. bonuses are propoertionate to the title.


downrightamazed wrote:


Ah, thank you. Your build was one of the ones I was waiting on. Apparently my IM client didn't like your MSN passport, wouldn't connect to the account. Meh.

I am on Trillian, that might be it. You can try my AIM if you need: stagefairyPerry


Pathfinder Rulebook Subscriber
San Pen wrote:
** spoiler omitted **

Thanks Niel, yours was another one I was waiting for. Still sitting on a couple others, I'll give it a while.


Testing to see if I got this alias thing right.

Good thing to learn whether DRA picks the character or not!

Scarab Sages RPG Superstar 2013

I've not picked a specific build yet, but I am jonesing for an Asian-themed game. I run a Rokugan game on Mondays and I covet the chance to get to PLAY.

My initial concept is both samurai and ninja. Shoto Imuri is handsome, charismatic and agreeable in person, because he has no guilt. His family embraces a form of bushido where victory erases dishonor, and the family and empire must be served by whatever means necessary. Whether an honorable duel, a poisoned shuriken, or a careful lie, Imuri is a young man who believes that a true samurai fights with every weapon.

Mechanically, I have only read the playtest classes once, so I am interested in how multiclassing will work. But if you tell me you will consider him pending the build, I'll try to have it tonight or by lunch tomorrow.

Shadow Lodge

No feedback yet boss?

If you like, you can grab me on my MSN account: zzorander[at]hotmail[dot]com

Cheers!

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