
Xathanael |

Xathanael smoothly moves to the front, continuing to seek treasures and threats.
Rolled Perception in last post.

brvheart |

A marble staircase descends 10 feet into a lofty ossuary. Shallow
niches holding the dust-covered, skeletal remains of thousands of individuals
line the 35-foot-tall walls. The fl oors are littered with scores
of bones and cloth fragments. The majority of the skeletons remain
on carved shelves. But those niches below 10 feet are mostly empty,
the bones scraped out and littering the fl oor. Thick webs heavy with
dust drape from the walls and ceiling in long strands.

Roylenna Flamefoot |

Roylenna just shakes her head and says, ”Oh, dear,” as the mess comes into view. ”Such a lack of respect for the dead.”
Perception: 1d20 + 10 ⇒ (2) + 10 = 12

Xathanael |

"I doubt they will have much more for the living.", notes Xathanael as he applies his keen eyes and ears to the scene.
Perception to spot anything unusual: 1d20 + 11 ⇒ (20) + 11 = 31 +3 vs traps
Survival to note tracks: 1d20 + 4 ⇒ (16) + 4 = 20

brvheart |

Shreds of leathery flesh cling to this skeletal figure’s body, while twin motes of fiery light glow deep in its eye sockets. Roll init Xathanael for the surprise round.

Xathanael |

Xathanael bounds into the fray, trying to trip the foul undead!
Charge to trip vs Undead CMD: 1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27
Trip vs Undead CMD: 1d20 + 7 ⇒ (19) + 7 = 26
AC 18 this round with charge

Xathanael |

Will Save DC 19: 1d20 + 5 ⇒ (5) + 5 = 10
Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects

brvheart |

Most of you have been teleported around the level.
Initiative Order Round One
Wulgar
Dalgrym
Xathanael
Tolbold
Royweena
creature
Uthala

Roylenna Flamefoot |

Roylenna and Dalgrym made their saves, I believe. I would assume they would be relatively close to one another, would they not? Or was she that far behind him in normal marching order?
Was there a visual component to this effect or did those that missed their saves simply disappear?

Wulfgar Ivarsson |
His hammer still aglo, Wulfgar sees Tolbold standing near, looking around, he grunts to his friend. "ComRade Tolbold, we arre not beink where we were dah?" he reaches back touching the scepter, using it to detect undead, as he tries to get his bearings.
we appear to be south of the tunnel we were in, would we be able to see Uthala in the shadows?
perception: 1d20 + 14 ⇒ (13) + 14 = 27

brvheart |

Oops, Tolbold is a 1, not a 2. He is back in the room where you put the mace. I moved Royweena.
Wulgar,
A golden sun (permanent daylight spell) illuminates the room. The
ornate chamber is a ghost of its former glory. Faded murals depict a
shimmering sphere shining above Seraph’s summit. The sphere brilliantly
reflects the room’s light. Gold and silver embellish the walls
and fluted columns. Thick dust covers the floor, hiding the disintegrating
remains of many men. Fragments of clothing are all that remain.
A white stone altar draped in ashen silk sits atop a raised dais
against the southern wall. A massive 30-foot-tall marble statue of a
hawk-headed man stands behind the altar. The heavily muscled statue
has the mane of a lion and holds a golden staff with blue striping
high above the altar, pointing toward the shrine’s entrance.

Xathanael |

The elf blinks in surprise...
What does Xathanael see around him? He has Low Light vision.
Perception: 1d20 + 11 ⇒ (4) + 11 = 15 +3 to find traps

Roylenna Flamefoot |

"Master Dalgrym, where did everyone go? Wait... I think I hear Wulfgar's deep voice..." She moves forward to stand alongside the dwarven warrior and casts detect magic, concentrating on any auras she detects in an effort to determine as much as she can about them.

Tolbold Cotton |

Tolbold looks around and shakes his head, "How did I get here." He casts detect magic to look for any lingering auras to try to identify what spell was used.
He then moves back down the hall toward the undead creature.
Spellcraft or Arcana: 1d20 + 11 ⇒ (20) + 11 = 31

brvheart |

The elf blinks in surprise...
What does Xathanael see around him? He has Low Light vision.
[dice=Perception]1d20+11 +3 to find traps
You find yourself at the end of a rubble-and sand-
strewn hall.
Xathanael |

Xathanael searches the hall, moving very slowly and very carefully, seeking out dangers, valuables, and exits.
Alone. Curses! I will explore here carefully and try to rejoin the others.
Perception: 1d20 + 11 + 3 ⇒ (2) + 11 + 3 = 16 +3 to find traps
Stealth: 1d20 + 12 ⇒ (8) + 12 = 20
Survival to spot tracks or animal droppings: 1d20 + 4 ⇒ (11) + 4 = 15

brvheart |

Tolbold looks around and shakes his head, "How did I get here." He casts detect magic to look for any lingering auras to try to identify what spell was used.
He then moves back down the hall toward the undead creature.
[dice=Spellcraft or Arcana]1d20+11
teleport

brvheart |

Xathanael searches the hall, moving very slowly and very carefully, seeking out dangers, valuables, and exits.
Alone. Curses! I will explore here carefully and try to rejoin the others.
[dice=Perception]1d20+11 +3 +3 to find traps
[dice=Stealth]1d20 + 12
[dice=Survival to spot tracks or animal droppings]1d20 + 4
You find a secret door to the north.

brvheart |

"I dunno', but I think that foul undead there had somethin' to do with it!" He shouts and runs forward to strike at it with his shield spike
[Dice=+2 darkwood spiked shield, attack, charge] 1d20+13+2
[Dice=magic, piercing]1d6+7
Dalgrym misses.

brvheart |

ok, so Tobold is not in the illuminated room. Was Wulfgar able to detect undead? Can he see Uthala up the hallway?
No, he did not make his perception check but can see Tolbold now and Uthala. What is he doing?

Xathanael |

Slowly, carefully, Xathanael opens the secret door, getting ready to put his spear between him and any emerging foe.
Stealth while opening door: 1d20 + 12 ⇒ (19) + 12 = 31
Perception peering out: 1d20 + 11 ⇒ (12) + 11 = 23 +3 to find traps

Roylenna Flamefoot |

Roylenna continues to keep watch for their missing allies, trusting Dalgrym to handle the creature. She would rather use her healing to aid her friends rather than use it against the undead, but if she must, she can...

brvheart |

Attempting to touch Dalgrym
spell: 1d20 + 10 ⇒ (18) + 10 = 28
electrical damage: 8d6 ⇒ (1, 4, 5, 3, 4, 4, 1, 3) = 25

brvheart |

Initiative Order Round Two
Wulgar
Dalgrym
Xathanael
Tolbold
Royweena
creature
Uthala