MiniGM's Council of Thieves

Game Master Vuvu

Council of Thieves Map


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Unnamed

there are 2d20 ⇒ (2, 8) = 10 other patrons in the bar


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Auði looks around, judging the reaction of the people in he bar to the man.
Sense Motive 1d20 + 6 ⇒ (11) + 6 = 17


Unnamed

Audi thinks it is mixed, it becomes more positive when the man buys a round for the bar.

He does not get the feeling that people hate him...whther it is because they don't know who he is or if it is because they don't care

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

its eaten 3 posts so far, anyone else having that problem? I did have a question, what at the ...laws concering things like dueles or the like in this city?

He drank lightly doing his best to look well a little bored at a table. He glanced torwards the door when he noticed a man who looked like the one Brannok described. He gladly accepts the drink though.

We should have thought this a little better out... He thought to himself waving the man over. He made sure the heavy signet ring marking his house gleamed a bit in the low lights of the place.

"Buying a round? must have been a good day, tell me my new friend, how goes the day?

diplomacy: 1d20 + 7 ⇒ (17) + 7 = 24

the diplomacy is to get him over to my table hopefully, if its meant to be a bluff check to see if he realizes i might have ill intent its also a +7 . . .


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Under his breath, Auði murmurs "Good call getting him over here Tram. Seems like some here like him and others don't...those drinks probably won't help matters."


Unnamed

Ok. Big roll here to see if he recognizes Brannock

1d20 ⇒ 17

The man smiles and starts to head over then stops.

[b] thank you for te offer, enjoy the drinks I like to celebrate sitting alone though.

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

Celebrating again, my friend? Please allow me and my friends to help you celebrate! Brannock walks over and sits down at the table the man sits at.


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

With Brannock headed to sit with the man, Auði looks for the group that was reacting positively to the free drinks and joins them, keeping half an eye on the action by Brannock. "Things might be about to take an ugly turn. That man might have loose purse strings, but he's also known to take advantage of young boys and girls. If you'll look the other way and keep quiet about what's about to go down, I think Cayden may have shared enough blessings with me to offer you all a couple more drinks on the house." Auði drops a couple of gold coins on the table and raises his mug.
Diplomacy 1d20 + 15 ⇒ (2) + 15 = 17
Yikes, here's hoping that offer of a bribe is enough to put things over the top.


Unnamed

The man looks around wild eyed

lies! They are nothing more than thieves

The rest of the bar is momentarily shocked, silent


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

A wide smile creases Auði's face and he winks at the crowd. He raises his mug to the man, "Thieves? No, not thieves. We're the Torchbearers. Last night we killed a shadow beast. Now we're here to start sweeping the streets of some of the scum like you that foul Westcrown." He looks around, "But perhaps you all should judge for yourselves? You've heard what this man has to say. He calls us liars and thieves. Allow my friend over here to tell his tale and then you can help judge who is telling the truth."
Go Brannock!

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

Tramtris had been about to speak, but then Audi began and he wisely kept his mouth closed. Tonight was more about violence than talking, he was some sort of brute evidently anyhow. He moved though torwards the man putting himself in the way to cut him off if he tried to run.

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

Twelve Boys have come to me with tales of your sick and wicked preferences. Two of them will no longer tell those tales thanks to your uncontrollable urges. I warned you after the last boy died that I would come for you. However I will give you a choice. I am not a man without a heart and soul. You may not have given your victims a choice but I will offer you a choice.

Brannock loomed over the filthy man threateningly and then spared a quick glance around the room, gauging the reactions of the crowd.

You can stand up now and tell the truth to those gathered here in this inn. They will serve as witness to your confession and we will escort you to the magistrate.

Brannock wondered if it was wise to offer this option to the man. He had eluded the law several times before. As much as he longed to deal with the man in another fashion, his ideals required him to at least offer the man a way out.

If you decide not to accept my offer, my friends and I will take you outside in the alley and make sure you never bother another boy again. We will make sure you are not capable of pushing your "affections" on anyone ever again.


Unnamed

wider eyes

Someone help me...this is a renowned brigand...he came to my shop today and tried to extort protection money from me! I said no and now he is here to make me pay!

an important roll here!

1d20 + 10 ⇒ (7) + 10 = 17 bluff

Some of the patrons seem unsure...

not good enough to win them to his side but good enough to keep them not totally on yours


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Auði rolls his eyes and chuckles, "Renowned brigand?" He drawls it out, his voice dripping with sarcasm, "Undoubtedly the second coming of the Council of Thieves. I'm sure you can embellish your tale better that than! Surely he threatened to bash you over with the Starstone itself."
Diplomacy 1d20 + 15 ⇒ (10) + 15 = 25

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

Brigands? that sir is slander, especially considering we recently slew what eight brigands preying on traders outside the city Audi? Brannock?

He paused rolling his shoulders back and giving the man a big wide grin.

"If you are so quick to claim innosense I am sure we can go retrieve a cleric able to discern if you are lying or not. 'friend' "


Unnamed

Out of the crowd someone shouts

that was you!

oh please. Brigands fight all the time that is no proof.

going to give Brannock a chance as well


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Yes, definitely. If I'm posting too much, let me know. This is supposed to be Brannock's show, but I know his skill points are a little lacking and this isn't an Intimidate situation!

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

Not a problem guys. I welcome the help. Baby makes frequent posting difficult sometimes.

Brannock gestures to the crowd, These people are smart enough to know I would not try to extort money from you in a public place or even threaten you in a public place over money. NO! Your days of preying on the poor and impoverished youth of this city are over, one way or another! You have heard my offer. Choose now! At this last, Brannock cracks his knuckles.
Intimidate: 1d20 + 9 ⇒ (13) + 9 = 22


Unnamed

He seems frightened and a bit desperate ie last ditch move here

1d20 ⇒ 1

Everyone make me a perception OR sense motive whichever is higher

Brannock make me a will save of 13

really sir you have the wrong fellow why don't you just go have a seat and relax


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Perception 1d20 + 8 ⇒ (2) + 8 = 10
Nope, Auði has no clue so just keeps on...
Auði nods sagely and looks around at the barkeep and the other patrons, "Mmmm, have to admit the half-orc's got an excellent point there. Not exactly the place one would pick to shake someone down. No, this is more the place for someone to seek justice for a criminal who has been evading it for far too long. Things are broken here in Westcrown. It should be the dottari that help us sort these things out, but they all seem to look the other way when it affects us commoners."

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

perception: 1d20 + 5 ⇒ (12) + 5 = 17

He was watching closely the scene and the snake of a man waiting for any reason to strike. . .


vitals:
HP: 45/45, AC: 11(11)_ T: 11_ FF: 11 Percep +5: Init+4, F: +3_/ R: +2_/ W:+8;+2 language dep/fear/despair) , CMB: +2, CMD: 14, Speed: 20
Gnome Adept 7, Mythic 1 (Hierophant)

By this time Hippa has managed to whittle down a couple of suitors or perhaps they departed for other venues, the effect was the same. She found herself with a what appeared to be a tightly knit group of entertainers who were freestyling their music and dance to blow off some steam.
Sense motive 1d20 + 5 ⇒ (11) + 5 = 16 HEY! MiniGM said everyone roll sense motive.

"Why yes, I will partake in in the hookah. MMmmmmmm Fine tobacco you have there. Tell me again your story of moving the harpsichord up three flights of stairs and this time SHOW me your scar."


Unnamed

tram:
did hebjustcast a spell or something?

hippa:
you think it might not be tobacco

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

Will Save: 1d20 + 1 ⇒ (11) + 1 = 12

Perception: 1d20 + 2 ⇒ (5) + 2 = 7


Unnamed

brannock:
you suddenly realize that this is the wrong person and you should just go sit down and relax elsewhere

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

He remembered his classes at the academy dealing with the art of magic, In fact he picked up a neat little trick there. He was pretty sure the man just cast a spell but wasnt entirely sure.

"I saw that, Filthy spell caster. Is that how you fog the childrens minds to take advantage of them?!?"

He moved forward rapidly reaching the grab the man by the hair and introduce his face to the tabletop

what would you like me to roll? *whistles innocently*


Unnamed

I don't know what you are talking about! Ask the man! He will tell you he is mistaken...watch he will go take a seat once he figures it out! he squawks

1d20 ⇒ 9

Just go home and get some rest and you will come to your senses!

Sense Motive or perception Tram...and a Will save please.

Audi you may also roll a per cep or SM

Most of the bar seems to go back to their drinks, growing bored with the spectacle.

The bartender pulls a club I dunno what is going on but I don't want no bloodshed in here...unless I am shedding it

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

perception: 1d20 + 5 ⇒ (3) + 5 = 8
will save: 1d20 + 3 ⇒ (7) + 3 = 10

Whelp that went well. *lawls*


Unnamed

Tram:
You suddenly realize that it would be best if you just went home and got some rest...


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Perception 1d20 + 8 ⇒ (10) + 8 = 18
"Um, Brannock? Tram? You guys ok?" He eyes the bartender, "There is definitely something strange going on."


Unnamed

Audi misses it.

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

Perhaps I was mistaken. Brannock sits down at a table and returns to his drink. He has a slightly confused and glassy look on his face.


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

"All right then Brannock, you would know. What is the name of the man who's been doing these things. We can at least enlist the help of these folks in watching for him since you know he frequents this place."

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

He blinked too, he was about to.... I should get going fellows home for some rest, I dont know whats going on with me lately... He said blankly tossing a coin to the person who had been bringing them drinks earlier and making his way to the door.


Unnamed

After Brannock goes and sits, and Tram leaves the man shortly gets up and pays for everyones drinks and heads out of the door.

Unless Audi wants to follow...we move back to the hideout


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

I would totally follow if I thought this was the guy, but Brannock's uncertainty and my failure to note anything amiss simply suggests we screwed up :(


Unnamed

Later that night back at the safe house Arael is there

so?

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

Brannock enters the tavern in a fog and immediately retires to his room for the evening.


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Auði watches Brannock make his way upstairs, "Really strange. At first, Brannock seemed convinced he has his guy. Then he suddenly decided he had the wrong person. Behaving a little strangely too. But, I saw the whole thing and saw no sign of anything being done to him. I asked the people at the bar to keep a lookout for our guy, but I guess he's slipped away for now. I guess we're ready to tackle that next thing you had for us in the morning."


Unnamed

That is strange.

After listening to te whole story he smiles. [b] they were both charmed, impressive that he managed to keep anyone from seeing the spells be cast


Unnamed

But we can deal with him later. First the temple. They have made an old temple of Erastil their home base, it is a building surrounded by 4 abandoned buildings. We have kept watch on them for a few weeks and no one ever comes in or out of the other 4 buildings. We will send you 4 in, and I will have the rest of the crew keep watch for runners on the outside. How would you like to handle this?

He also presents the team with a box of potions

The chest contains eight
potions of cure light wounds, a potion of cure moderate wounds,
and a potion of shield of faith

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

Charmed? I should have known. He will rue the day I promise, but to the larger problem perhaps we hit each building one at a time, splitting up into the unknown doesnt sound. . . promising.


Unnamed

Perhaps we send the younglings to take those buildings...After all they have been abandoned Janivan pipes up


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Auði shakes his head, "Charmed? Not sure how I missed that, but if you're sure...I figured it was just someone who looked a lot like him and that Brannock had seen what he was expecting to see."

After listening to the discussion over the buildings, he adds, "Yes, if no one is coming in or out of them, they should be safe. We'd better make sure there are no hidden routes through them though? If these Bastards are paranoid, they may have them set up as a way to look out for intruders or as escape routes for themselves."


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vitals:
HP: 45/45, AC: 11(11)_ T: 11_ FF: 11 Percep +5: Init+4, F: +3_/ R: +2_/ W:+8;+2 language dep/fear/despair) , CMB: +2, CMD: 14, Speed: 20
Gnome Adept 7, Mythic 1 (Hierophant)
Hippa wrote:

Checks in with the group the next evening after a jubilant celebratory "success". Apparently, her gnome-like cheerfulness was infectious during her day-job was affecting sales. She walks to the inn, whistling a tune reminiscent from previous night and oddly enough she is accompanied by an unseen chorus of whistlers for the refrain.

*whistling refrain stops as she speaks* Ghostsound expired.
"Top O'the evening! Mywhistlingimprovedovernightitseems. Drivingmybossupthewall." *giggle*


Unnamed

I will send the young ones...


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

"Janivan, is there only one visible entrance or have you seen others? I'm wondering if this has to be a frontal assault and if so, whether you saw any lookouts."


Unnamed

Just the front door, though we did not see any regular lookouts.


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

"All right then. I think we approach the area and take one last look around with all of us. If everything looks clear, let's go through the four outer buildings one at a time and leave someone to watch each of them. Then the four of us can move as a group on the main building."


vitals:
HP: 45/45, AC: 11(11)_ T: 11_ FF: 11 Percep +5: Init+4, F: +3_/ R: +2_/ W:+8;+2 language dep/fear/despair) , CMB: +2, CMD: 14, Speed: 20
Gnome Adept 7, Mythic 1 (Hierophant)

"An old worship space of Erastil? Color me intrigued.", as she touches some knapped flint arrowheads wired to a bracelet. "Who are we talking about again? I seem to have missed the first part of this conversation."

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