
tom_thiessen |

Now that I'm back in "game mode", I'm looking to expand my horizons with something that gets me uber-excited -- The Emerald Spire.
The last game I started appeared to have a lot of excitement, and we're currently at 2 players.
With that in mind, I'm not going to start up a game after getting only a few interested people. I want people who are really committed.
For now, throw me your character ideas, using the guidelines below:
Books: CRB, anything from Paizo. If you're not sure, just ask.
Players: 4-6 PCs
Character Creation: 20 point buy, wealth: roll for class, if below average, bump up to average, 2 traits, hit points will be max at level 1, alignment: no evil.
Play style: Lots of combat, roleplaying/party banter, use of combat maps.
Posting Style: Make sure you're using bold for speech, out of character for out of game questions/clarification, and italics for your thoughts.
Selection: I'll be choosing based on a personal interest factor and what I feel would make a well-rounded party make-up. If I see something that looks extra cool though, expect to get a private message from me.
So go ahead and show me your best characters. I’m interested to see who shows up.

The Pale King |

I've always been very interested in the Emerald Spire, but you definitely need a great party of players and characters to tackle such a dungeon while still having enjoyable roleplay and banter. It can too easily become Diablo with Pathfinder rules. I hope other potential players (and the GM himself) agree with me.

tom_thiessen |

Never done this before. Will have a look and see =^^=
Did you think about the idea of doing a gestalt game?
If I only had 2 people interested, I'd consider gestalt, otherwise no.
It can too easily become Diablo with Pathfinder rules.
Yea...if I wanted to play Diablo, I'd just play it. Cool encounters along with some of the side quests should hopefully keep the diablo-ness out of the game.

tom_thiessen |

what about 3pp? I have been interested in Spheres of Power lately.
Please refer to my first post about books to be used.
If 3pp stuff gets in, it turns into a frenetic palladium mess...too much stuff that can potentially unbalance things.
In this particular case, I'd rather not have to learn an entirely new set of rules.

Seth86 |

Here is Grizzlix, I made him just so GM can have a look at my idea.
Grizzlix
Male trox barbarian (unchained, invulnerable rager) 1 (Pathfinder RPG Advanced Player's Guide 79, Pathfinder RPG Bestiary 4 264, Pathfinder Unchained 8)
CG Large monstrous humanoid
Init +1; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 14, touch 10, flat-footed 13 (+4 armor, +1 Dex, -1 size)
hp 13 (1d12+1)
Fort +3, Ref +1, Will +0; +1 trait bonus vs. divine magic.
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Offense
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Speed 40 ft. (30 ft. in armor), burrow 20 ft.
Melee greataxe +5 (3d6+12/×3)
Space 10 ft.; Reach 10 ft.
Special Attacks rage (5 rounds/day), frenzy
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Statistics
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Str 22, Dex 12, Con 13, Int 12, Wis 10, Cha 6
Base Atk +1; CMB +7 (+9 grapple); CMD 19 (21 vs. grapple)
Feats Improved Grapple, Power Attack
Traits devotee of the old gods, osirionologist (osirion)
Skills Craft (jewelry) +3, Knowledge (engineering) +3, Knowledge (history) +6, Knowledge (religion) +6, Linguistics +2, Perception +4
Languages Ancient Osiriani, Common, Terran
SQ fast movement, grabbing appendages
Other Gear hide armor, greataxe, backpack, bedroll, trail rations (5), 4 sp
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Special Abilities
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Burrowing (20 feet) You have a Burrow speed.
Darkvision (60 feet) You can see in the dark (black and white only).
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Frenzy (1/day) (Ex) When injured, fly into a rage, gaining +2 CON, +2 STR, and -2 AC for 1 min.
Grabbing Appendages (Ex) Secondary arms maintain a grapple and can still make attacks with main arms.
Improved Grapple You don't provoke attacks of opportunity when grappling a foe.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (Unchained, 5 rounds/day) (Ex) As a free action, gain temp hp, bonus to melee att/dam, thrown dam, will saves, but AC penalty and limited actions. 1 min fatigue when ended.

tom_thiessen |

Ah, the Emerald Spire. That was a fun way to introduce some of my friends to Pathfinder.
I'm guessing, though, that having played through the module before would probably be disqualifying? It's still fresh enough in my mind that it would be difficult not to remember where most of the traps are.
It wouldn't necessarily disqualify you.

Uthraed |

It sounds like a lot of fun but I have never had a chance to play it. I'll come up with something and put a submission together.
Edit: I was thinking about going with a gnome bard or wizard but was wondering if you would allow either of these alternate racial traits.
or

Deaths Adorable Apprentice |

I would love to try out. Do the 2 players you already have know what they want to play?
I have three options I would enjoy playing and they are all something I have never had the chance to play before. A Sorcerer going into Dragon Disciple. Or a melee person going into Stalwart Defender if we have a group of casters and ranged people this could be a really fun option. Or Alchemist. I have seen them played and they look like so much fun!

Farmerbink |

So I'm always interested in meeting new people and playing in a new (to me) game! I've been looking specifically for an opportunity to get my feet wet with arcane spellcasting, and am a big fan of the arcanist's delivery method. I wouldn't even pretend to have a particularly cohesive build in mind yet, as I'm usually more of a "meat and potatoes" kind of player than a "warps the fabric of reality" kind of player.
That said, once I get updates down for the games I'm already in, I'll start putting some serious thought into how I would build the character and who he/she would be.

Tarondor |

I am all over this! I've tried twice, but the games both petered out before we got to the second room...but not because of me!
I'm interested in playing play a skill character. Perhaps a Tiefling. Swashbuckler (Inspired Blade) / Investigator (Empiricist).
Any chance you'd run this for PFS credit?

tom_thiessen |

No races that are inherently evil (drow, duergar, etc). I don't have to like the classes...it's up to you to be excited to play it.
Tiefling kind of bug me. Not sure why I've seen so many on the boards as PCs. I'm not saying a tiefling would be automatically rejected...I just don't get the appeal.
Throw something at me and I'll look it over.

tom_thiessen |

I would love to try out. Do the 2 players you already have know what they want to play?
I have three options I would enjoy playing and they are all something I have never had the chance to play before. A Sorcerer going into Dragon Disciple. Or a melee person going into Stalwart Defender if we have a group of casters and ranged people this could be a really fun option. Or Alchemist. I have seen them played and they look like so much fun!
Any one of those sounds like they could be fun.
Note to players: alchemist and gunslinger are 2 of my favs.

tom_thiessen |

Hey Tom, how would you feel about the following:
"Unchained" Ninja - essentially take the Rogue->Ninja port and apply it to the URogue...
Combine this with VMC Monk, and I would gladly provide skills, trapfinding, and decent damage to the party. Does this sound like something you would support?
It does not. Looks like a whole lot of levels of wacky laid overtop each other.

Deaths Adorable Apprentice |

Arrgg! I have to pick one! I think I will go with the Alchemist. I was reminded that I said if I had the chance to play one I would so that is what I will be going with. Pending the answers to my few questions. If I go alchemist I get some trap stuff, I get wings, and fun buffs! I am torn between going with the Grenadier or the Trap Breaker.
Is there time for crafting? I am going to want to make potions and alchemical items.
What are some types of creatures we can assuming we will be facing?
How do you feel about Gnomes? Because a Gnome Alchemist would be fun.
I know most of the game takes place in the Emerald Spire but will we have a chance to spend time in the town? Or the forest?
Do you have a problem with the Leadership feat? Would that be an option for later?
Does it bother you if there is romance that pops up in the game? I have seem games that seem to center around it and others where it does not matter at all. Or people shame those doing it.
How detailed do you want the backstory to be?
I think that is enough for now.
Though because I have three options I really would love to play I could easily switch to the other two to fill a void if needed. Honestly I want to play all the classes!

Almonihah |

Based on my experience, there's a small town that is intended to be used as a home base, and exploration is mostly at the party's pace, so there's probably time to craft. But that is definitely GM preference.
It would probably be cheating if I said anything about creatures we face, so I'll just say that there's a variety.

DarkOne7141981 |

It does not. Looks like a whole lot of levels of wacky laid overtop each other.
A simple "no" would have sufficed, but alright, I will figure something else out. I am a bit surprised that one non-Paizo request (addressing the Ninja as a Rogue-Archetype) + VMC = "wacky," though. Do you support VMC in general, or should I steer clear of that too?

tom_thiessen |

For ages I have the idea of a knife throwing character. Be it dony tresco in el mariachi, Tintin of the crow, or Mezz of the late lucifer.
I would love the chance to play one. Pondering either Swashbuckler flying blade or warpriest. Just your favorite 20 dagger carrying friend.
If I recall correctly, Tin Tin didn't last very long.

baticeer |

Does "no evil races" include kobolds? I have been really wanting to play a kobold for some time because I just love the idea.
If a kobold would not be permitted (which is what I assume... I just thought it can't hurt to check) I may try to come up with something else, I have a few other ideas. This module seems like a lot of fun.

Helikon |

Helikon wrote:If I recall correctly, Tin Tin didn't last very long.For ages I have the idea of a knife throwing character. Be it dony tresco in el mariachi, Tintin of the crow, or Mezz of the late lucifer.
I would love the chance to play one. Pondering either Swashbuckler flying blade or warpriest. Just your favorite 20 dagger carrying friend.
Am well neither did dany trejo in el mariachi. But... he was soo very kick-ass.
I think I would make a warpriest. Mainly ranged, but divine backup and melee too.
tom_thiessen |