
brvheart |

Galerio, you cannot see anything but you can hear something to the east and sounds like multiple voices off in the distance.

Jarvis Ward |

Jarvis runs down the hall and behind the orc,
"At least he is less than an ogre, seems the swamp is easing up on us finally!"

brvheart |

He will get an AOO then. trident: 1d20 + 8 ⇒ (4) + 8 = 12
damage: 1d6 + 5 ⇒ (4) + 5 = 9
That gets it back to the orcs turn. He stabs at Ulfgard.
trident: 1d20 + 8 ⇒ (8) + 8 = 16
damage: 1d6 + 5 ⇒ (2) + 5 = 7
That should hit w/o his armor. Parties turn.

Galerio |

Galerio, you cannot see anything but you can hear something to the east and sounds like multiple voices off in the distance.
"Beware, I hear company to the east!
Galerio will use his turn to cast his scroll of mage armor.

Naomi Chadwick |
Naomi, having drawn her sword and shield hums a child's lullaby as she casts arcane strike on her sword, the she chops at the Orc with a vicious upper thrust.
"You really should have taken the deal big guy"
Dueling Sword, arcane strike
attack: 1d20 + 5 ⇒ (10) + 5 = 15 for damage: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Naomi Chadwick |
ya big moron, wasted a perfectly good spell on you
as the orc falls, Naomi kicks it in the ribs for good measure, she sheaths her sword and shoulders her shield and quickly checks the body for anything of value, pocketing whatever she finds as she stands up, she drops her shield back on her arm and points down the hall way.
"well boys, we can keep going that way or head back the way we came and see what's going on the other direction, what do you fella's think and who is taking point?"
as she talks she sends her dancing lights around the chamber too keep a keen eye out.
perception, orc: 1d20 + 7 ⇒ (18) + 7 = 25
perception, room: 1d20 + 7 ⇒ (10) + 7 = 17

brvheart |

He's dead. The big moron, err orc had a masterwork trident, shortsword, leather armor, a ring and two potions. And of course the heavy crossbow.

brvheart |

A group of troglodytes emerges from the passageway to the east and attacks Galerio.
club: 1d20 + 2 ⇒ (20) + 2 = 22
damage: 1d6 + 1 ⇒ (5) + 1 = 6
club: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d6 + 1 ⇒ (3) + 1 = 4
club critical threat confirm: 1d20 + 2 ⇒ (14) + 2 = 16
damage: 1d6 + 1 ⇒ (3) + 1 = 4
Casting the mage armor saved you a crit.
init trogs: 1d20 - 1 ⇒ (17) - 1 = 16

brvheart |

Top of round, Shandar and Galerio first. Those in the room with the dead orc will need to double move to get into the combat. Cyric and Shandar are still in the passage so they can make it.

brvheart |

Shandar delays until after Turvijagal and Galerio. Galerio delays until after Turvijagal.

brvheart |

Galerio takes a 5' step back (Galerio I will let you decide what action you wish to take after that). Shandar moves up and casts burning hands on the front three trogs DC 13.
burning hands: 2d4 + 1 ⇒ (1, 4) + 1 = 6
reflex: 1d20 - 1 ⇒ (6) - 1 = 5
reflex: 1d20 - 1 ⇒ (10) - 1 = 9
reflex: 1d20 - 1 ⇒ (16) - 1 = 15

Hagrym |

The burly dwarf takes a double move north, heading to help the weaker members of the party against the new attackers. "I'm coming....I'll teach them to pick on someone their own size from now on!"

Naomi Chadwick |
crap, crap, crap,
Not knowing what else to do, as she runs toward the combat zone, Naomi starts to sing a barbarian war chant, banging on her shield to imitate the sound of when the barbarians bang on there shield with there swords.
"We will kill you,bang We will kill you,bang
We will kill you,bang We will make you dead bang. bang"
thirty foot move, inspire courage standard action

brvheart |

Sorry Ulfgard, as I said you need to double move to get there. You would not have hit their AC anyway.

Jarvis Ward |

One day I will take part in combat...

brvheart |

The trogs move up one moving through Turvijal's threat zone so you get an AOO. One each attacks Turv, Hagrym, Shandar and Galerio. The last one cannot get into combat.
club on Turv: 1d20 + 2 ⇒ (7) + 2 = 9
damage: 1d6 + 1 ⇒ (4) + 1 = 5
club on Hagrym: 1d20 + 2 ⇒ (8) + 2 = 10
damage: 1d6 + 1 ⇒ (5) + 1 = 6
club on Shandar: 1d20 + 2 ⇒ (8) + 2 = 10
damage: 1d6 + 1 ⇒ (6) + 1 = 7
club on Galerio: 1d20 + 2 ⇒ (14) + 2 = 16
damage: 1d6 + 1 ⇒ (2) + 1 = 3
Looks like Casey with all those wiffs! Jarvis and Cyric are next then top of round

Jarvis Ward |

Moving past the same line of people he just ran past Jarvis squeezes into an available slot and attacks the front most monster, enhancing the weapon,
Bring the double 20!
Attack: 1d20 + 5 + 1 + 1 ⇒ (15) + 5 + 1 + 1 = 22
Damage: 1d6 + 6 + 1 + 1 ⇒ (3) + 6 + 1 + 1 = 11

brvheart |

Kinda full up, but I am sure Shandar or Galerio wouldn't mind backing up 5' to let you in!

Turvijagal |

Action for the top of the round. I'll be out and about for much of tomorrow, so I might be a bit slow in posting otherwise.
Turvijagal will tear into the Troglodyte between him and Hagrym (to get sneak damage) using his short-sword and dagger (TWF and bard song from Naomi):
short sword (m.w., primary-hand): 1d20 + 8 ⇒ (10) + 8 = 181d6 + 3 + 1d6 ⇒ (4) + 3 + (4) = 11
dagger (off hand): 1d20 + 7 ⇒ (4) + 7 = 111d4 + 2 + 1d6 ⇒ (1) + 2 + (1) = 4

brvheart |

You don't have the flank to get the sneak, but you kill that one anyway! Dagger is going to miss.

brvheart |

Shandar takes a 5' step back and casts force missile
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Another trog falls

brvheart |

Cyric gives Ulfgard a bit of luck. Roll twice on your next attack, etc and take the best roll. Galerio, Naomo and Ulfgard are up.

"Poor" Cyric |

Cyric, after cheering Ulfgard on to do good work, keeps an eye out in the south to make sure these creatures do not sneak around and flank the party.
Perception: 1d20 + 9 ⇒ (15) + 9 = 24

Naomi Chadwick |
must be mutant trogs, not much smell, hard to get up there, I'll let the dwarves take care of this, oh Ulfgard missed, maybe not
seeing that the boys had the trogs well in hand, Naomi continues to sing her barbarian war chant, discontinuing the banging as she returns her sword to its scabbard and draws the wand to heal whoever needs it.
"We will kill you,pause We will kill you,pause, We will kill you, pause We will make you dead extended pause"
this song is better with the percussion I think
inspire courage, move action sheath sword, move action draw wand

brvheart |

One trog attacks Turvijagal and one Hagrym
club: 1d20 + 2 ⇒ (2) + 2 = 4 damage: 1d6 + 1 ⇒ (4) + 1 = 5
club: 1d20 + 2 ⇒ (5) + 2 = 7 damage: 1d6 + 1 ⇒ (6) + 1 = 7
Took all my good rolls on Oro! Jarvis and Cyric are up then top of round.

Jarvis Ward |

Just waiting...

"Poor" Cyric |

LOL. Well thats good.
Cyric moves up and checks out Galerio's wounds.
Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2
Cure Light Wounds reroll: 1d8 + 1 ⇒ (5) + 1 = 6

Jarvis Ward |

Moving over to stand on the dead trog,
Previous rolls okay? Sorry my IRL group we cant stand on dead guys, I am assuming I can here.

brvheart |

The dead are just objects. If they are really big the might be difficult terrain, but I never worry about it. OK, now I see the previous rolls and was going to suggest saving them at the time. Except you are going to take two AOO's with that movement
club: 1d20 + 2 ⇒ (3) + 2 = 5 damage: 1d6 + 1 ⇒ (5) + 1 = 6
club: 1d20 + 2 ⇒ (1) + 2 = 3 damage: 1d6 + 1 ⇒ (3) + 1 = 4
lol, they miss badly. You finish off another one.

Turvijagal |

Turvijagal attacks the last trog standing next to him with his shortsword and dagger:
short sword (m.w., primary-hand): 1d20 + 6 ⇒ (9) + 6 = 151d6 + 3 ⇒ (3) + 3 = 6
dagger (off hand): 1d20 + 5 ⇒ (19) + 5 = 241d4 + 2 ⇒ (3) + 2 = 5
dagger (confirm critical): 1d20 + 5 ⇒ (5) + 5 = 101d4 + 2 ⇒ (2) + 2 = 4
Taking advantage of Naomi's sing-song. Tra-la-la-la!
"It's all in the wrist!"

brvheart |

That finished them off. XP=250 each for the Troglodytes. Each has a club and 3 javelins.
1) Ink (1 oz. vial) Low Quality: 7gp
2) Lock, Simple Inferior Quality: 12gp
3) Saddle, Pack Exceptional Quality: 9gp
4) Caltrops Standard Quality: 1gp
5) Sickle Fine Quality: 8gp
6) Saddle, Riding Inferior Quality: 6gp
2 Potions
Gems and Jewels Breakdown
Rhodochrosite 8gp, Turquoise 9gp, Smoky quartz 15gp, Azurite 9gp, Malachite 4gp
Coins
pp: 1, gp: 32, sp: 110, cp: 300

Naomi Chadwick |
Naomi, Ulfgard and Galerio was wounded (Cyric healed Galerio) was anyone else wounded?
AS soon as Hagrym bashes the last troglodyte Naomi stops singing, as she walks up to Ulfgard,humming softly she uses the wand on him, she then uses the wand on herself, as she stops humming and puts the wand away she asks
"Nice swing, Hagrym, good job boys, after we see what these creatures have worth taking which way shall we go? the north-east route or the south-east route?"
As they empty the pockets of the dead Naomi casts detect magic to see if anything needs further investigation. She keeps a keen eye out while doing so.
Naomi clw: 1d8 + 1 ⇒ (6) + 1 = 7
Ulfgard clw: 1d8 + 1 ⇒ (4) + 1 = 5
perception: 1d20 + 4 ⇒ (19) + 4 = 23