Leinathan's Mistress CotCT

Game Master leinathan

A ragtag group of trauma victims tries to make Korvosa a more livable situation amongst riots and upheaval, murder and disease.

Map of Korvosa


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2 people marked this as a favorite.
Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

Hahaha, crocodile smash!

I love this game ;)

I get so giddy when I have something to post as Nary! :D


1 person marked this as a favorite.
Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

Well, Nary is awesome, and I imagine it's a nice change of pace from having to set everything up : )


1 person marked this as a favorite.
Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

Hmmmmmm, nope, I miss wearing my 50 NPC hats.

Nary is cool though! She was.... originally a villain I made who would be a con-artist shopkeeper.

My players let their guards down while doing RPG-y stuff like shopping, so she'd sneak 'em a fake magic item and jet! And then it'd be an investigation to hunt the gnome down. With some extra confusion when you realize they were twins.

But uh... I decided a mind-control villain would be unfun. And also my f2f players have difficulty with investigation stuff. I was scared they'd just get frustrated and angry at losing money, and then become irrationally paranoid at every shop they ever shopped at again.

I worry that she'll end up too villain-y for this group, though :(


1 person marked this as a favorite.
Female Spiritualist/Rogue WP (1/36) VP (12/32)
Stats:
AC/Touch/Flat/CMD 17/12/15/15 | Fort/Ref/Will +07/+07/+08 | Init +02 | Perception +14, Stealth +7
Skills:
+14: Perception; +12: Diplomacy, Sense Motive; +11: C(Tattoo); +10: Heal; +9: K(Nobility, History, Religion, Local), Spellcraft; +7: Stealth, Survival; +6: K(Geo); +2: Climb, Swim

It's fine. I've no idea which way Ila will go, beyond 'more crazy'. :)

As for 'paranoid', yeah. I make a huge habit of not doing something to my players that will make them not want to do something, unless it's something they shouldn't want to do.

I will totally shoot your 4 hp wizard in the chest with a crossbow if he opens a dungeon door. You deserve it.

I will -not- have a mimic replace a door in the middle of a city and try to eat your wizard for trying to go into his room. That would be not only silly, but make you afraid to -ever open a door again-. :)


1 person marked this as a favorite.
Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

Our group is hardly do-gooder-y to begin with ; )

And if she hangs around Auraelia, I'm certain she'll get some of the rougher edges filed off. After all, even if Auraelia isn't explicitly good, she treats her friends well and even if Nary doesn't get it yet, she honestly likes the gnome and certainly won't ever use or take advantage of her : )


Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

Hmm, well I would have roleplayed out the encounter with Nary, which should be a prompt to make skill checks and pay more attention to the scene.

I'd rely on the fact that my players would probably assume "oh she just felt like RPing a quirky gnome magic shopkeeper" or "maybe this shopkeeper has a QUEST!" to pull it over on 'em. They could totally call her bluffs, I just don't expect them to. Sort of like how you could have totally called Sana's bluffs, but didn't. Cards stacked in the house's favor.

But I think what would happen is my players would make a big to-do even when shopping "quickly" - because naturally I am just an evil GM that would sell you a fake magic item during an interaction that goes like this

"I want to go to town and buy a +1 keen longsword." "Okay. That'll be 1,550 gp, since you're well liked by the blacksmith." "Okay, good."


2 people marked this as a favorite.
Male Human (Chelaxian/Varisian) Slayer (Cutthroat) 1/Alchemist (Toxicant) 1 | HP: 20/20 | AC: 15, touch 11, flat-footed 14 | CMD: 16 | Fort: +4, Reflex: +3, Will: +2 | Init: +1 | Perception +4

*Looks at Aaron's character sheet. Checks alignment. Considers Aaron's methods*

HAHAHAHAHAHA! Nary, too villainy for this party... HAHAHAHAHAHAHA!

I think she'll fit in just fine.


1 person marked this as a favorite.
Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2
Aaron 'Hatchet Man' Crispin wrote:

*Looks at Aaron's character sheet. Checks alignment. Considers Aaron's methods*

HAHAHAHAHAHA! Nary, too villainy for this party... HAHAHAHAHAHAHA!

I think she'll fit in just fine.

Ha! True.

Hopefully this Ileosa isn't immune to mind-affecting magic ;)

I'd love to possess her! Then Nary would have all the minions. Mwhahahaha!


1 person marked this as a favorite.
Male Human (Varisian) Witch (Cartomancer) 2 | HP 14/14 | AC 12, T 12, FF 10 | Fort +1, Ref +2, Will +3 | CMD 12 | Init +6 | Perception +2

You say that as though she's the bad guy!

I mean, I'm sure if we give her back her brooch, she'll become our bestest friend!


2 people marked this as a favorite.
Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

Everyone ends up Nary's bestest friend in the end. Or dead. ;)


1 person marked this as a favorite.
Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)
Nary-a-Care wrote:
Everyone ends up Nary's bestest friend in the end. Or dead. ;)

That's one of those rough edges that needs to be smoothed out ;)


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

So who took what from the loot piles?

Who has the Queen's brooch?


Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

Where was Ila's house? Was it far from where Auraelia and Marius live?


Male Human (Varisian) Witch (Cartomancer) 2 | HP 14/14 | AC 12, T 12, FF 10 | Fort +1, Ref +2, Will +3 | CMD 12 | Init +6 | Perception +2

Everything got put back in the lockbox, I think.

Mavarro nabbed the hand crossbow, shiv, and whatever chump change was on the table.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Ila's house is about a ten minute walk from Gaedren's house, in Midland.

What district do Marius and Auraelia live in?


Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

Old Korvosa, near the Ironworks


Male Human (Chelaxian/Varisian) Slayer (Cutthroat) 1/Alchemist (Toxicant) 1 | HP: 20/20 | AC: 15, touch 11, flat-footed 14 | CMD: 16 | Fort: +4, Reflex: +3, Will: +2 | Init: +1 | Perception +4

Aaron snagged the acid vials and the formulae book, but everything else is being carried by someone else.


Female Spiritualist/Rogue WP (1/36) VP (12/32)
Stats:
AC/Touch/Flat/CMD 17/12/15/15 | Fort/Ref/Will +07/+07/+08 | Init +02 | Perception +14, Stealth +7
Skills:
+14: Perception; +12: Diplomacy, Sense Motive; +11: C(Tattoo); +10: Heal; +9: K(Nobility, History, Religion, Local), Spellcraft; +7: Stealth, Survival; +6: K(Geo); +2: Climb, Swim

Auraelia: Croc and small child.
Aaron: Alchemy goodies.
Ila: Not a goshdarned thing. ;~;
Mavarro: Crossbow, Shiv, Monies.
Nary: Paladin sword.

I've no idea where the goodie box is, but Nary's post suggested that she was adamant about staying with it, wherever it was, til she got her share of the loot.


Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

Nary was all about that loot!

But I don't think she could carry it. It sounded heavy.


Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

It was pretty light when it was described, otherwise Auraelia would've figured out how to take it.


Male Human (Varisian) Witch (Cartomancer) 2 | HP 14/14 | AC 12, T 12, FF 10 | Fort +1, Ref +2, Will +3 | CMD 12 | Init +6 | Perception +2

Did anybody grab the money in the locked drawer? Oh wait, same thing. Oops. :P


Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

If Ila didn't, Nary definitely said she did.


Male Human (Chelaxian/Varisian) Slayer (Cutthroat) 1/Alchemist (Toxicant) 1 | HP: 20/20 | AC: 15, touch 11, flat-footed 14 | CMD: 16 | Fort: +4, Reflex: +3, Will: +2 | Init: +1 | Perception +4

Aaron is also going nowhere without his share of loot. He needs to buy his ring back.


Female Spiritualist/Rogue WP (1/36) VP (12/32)
Stats:
AC/Touch/Flat/CMD 17/12/15/15 | Fort/Ref/Will +07/+07/+08 | Init +02 | Perception +14, Stealth +7
Skills:
+14: Perception; +12: Diplomacy, Sense Motive; +11: C(Tattoo); +10: Heal; +9: K(Nobility, History, Religion, Local), Spellcraft; +7: Stealth, Survival; +6: K(Geo); +2: Climb, Swim

:P I'm pretty sure you posted that you scooped up the money with Mavarro. :)


Male Human (Varisian) Witch (Cartomancer) 2 | HP 14/14 | AC 12, T 12, FF 10 | Fort +1, Ref +2, Will +3 | CMD 12 | Init +6 | Perception +2

Mavarro wouldn't pick it up because he is still carrying Maria's head. :P

He figured it'd be a faux pas or something.


1 person marked this as a favorite.
Female Spiritualist/Rogue WP (1/36) VP (12/32)
Stats:
AC/Touch/Flat/CMD 17/12/15/15 | Fort/Ref/Will +07/+07/+08 | Init +02 | Perception +14, Stealth +7
Skills:
+14: Perception; +12: Diplomacy, Sense Motive; +11: C(Tattoo); +10: Heal; +9: K(Nobility, History, Religion, Local), Spellcraft; +7: Stealth, Survival; +6: K(Geo); +2: Climb, Swim

Ah, right! I remembered reading -that- part, but dropped the other part. :)

We are worst party. But Ila pointedly didn't take stuffs. :)

I'm just imagining Nary sitting in the main room of the building crying because she can't carry the sword, the loot, -and- the gold. XD


Male Human (Chelaxian/Varisian) Slayer (Cutthroat) 1/Alchemist (Toxicant) 1 | HP: 20/20 | AC: 15, touch 11, flat-footed 14 | CMD: 16 | Fort: +4, Reflex: +3, Will: +2 | Init: +1 | Perception +4

If anyone hands stuff off to Aaron, he will carry it for people. He didn't bother to grab the armor though, since none of it was of particularly good quality.


Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

Don't look at me. Auraelia got what she came for, and a bonus crocodile ;p


Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

Nary did indeed grab all the cash.

She definitely wanted the rest of the stuff. But it sounded like a bigass chest. If leinathan thinks she could carry that, and all the gold, and the sword, then.... ok! XD She'd totally have done that. She don't give a damn how ridiculous she'd look.

It sounds like Aaron was the most likely person to have grabbed the chest. But since he never explicitly said he did so, thats a GM call.

If we left all that stuff at Lamm's place, though, Nary totally intends to go back for it tomorrow night. Assuming circumstances allow :P


Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

Auraelia went back down for her axe after the group had headed up. If the chest had been there then still, she would've brought it up for certain.


Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

leinathan, did you figure out how far of a walk it is for Auraelia to return home?

If it's ~5 min or so she'll definitely want to return, at the very least to check on Marius and drop off Sigrid.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I think it's about half a mile home, but you'll have to avoid a few crowds and mobs and such on the way in. So it'll take about twelve minutes.

Double that if you're dragging the crocodile.

I'm not gonna force any encounters on you when you're at 1 health, though. That's just cruel.


4 people marked this as a favorite.
Female Spiritualist/Rogue WP (1/36) VP (12/32)
Stats:
AC/Touch/Flat/CMD 17/12/15/15 | Fort/Ref/Will +07/+07/+08 | Init +02 | Perception +14, Stealth +7
Skills:
+14: Perception; +12: Diplomacy, Sense Motive; +11: C(Tattoo); +10: Heal; +9: K(Nobility, History, Religion, Local), Spellcraft; +7: Stealth, Survival; +6: K(Geo); +2: Climb, Swim

A very emaciated rat dips around an alleyway, scurrying away from the ruckus down the other street. As it moves into the street it locks eyes with Auraelia. As it begins to charge, a stiff wind blows, and Auraelia flops over, denying the rat its hard-earned experience points.


Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

At least it wasn't the dreaded house cat pouncing on Auraelia :p


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Nary! Respond to the dream-thing and waketh up.


Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

im sorry ; ;

I'm working a double starting.... now.

I'll be home 10:00 pm EST-ish and I will post then for sure - maybe earlier? Probably not earlier.


Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

Leinathan -

I've been pondering thrallherd, cause it's really cool. I dunno if I'll do it because while that is totally what Nary would love to do, it's also kinda evil to have over a hundred brain-slaves o_o;

But of course there is a very very long time before then to see if I'm going all super-villain with Nary.

Anyway, I wanna know what you'd require for it since obviously Nary is not psionic.

Specifically - would you require the Skill Focus (Diplomacy) feat for entry into the prc? If you're gonna want a feat as a prereq, would you be open to modifying the Inquisitor psionic feat to something that actually works with psychic magic?

And - would you require Knowledge (Psionics)? Or handwave it? Or maybe change it to a different skill requirement?

If you are requiring Nary know Telepathy - the soonest she could enter the PrC currently is level 11.


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What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

A Thing: 1d8 ⇒ 8

A few things about the thrallherd: One is that they're not REALLY slaves.

psionic srd wrote:
Thrallherds send out a resonating psychic call, a call that urges those who may be actively or subconsciously seeking someone to guide them, control them, or lead them to come to the thrallherd. These followers of the thrallherd are completely loyal fanatics who will follow the thrallherd’s instructions completely. As a result, thrallherds tend to have large retinues that can either stay close to the thrallherd, go out and perform varied tasks, or even stay behind and manage the thrallherd’s residence.

I'd probably require Skill Focus (Diplomacy) or a modified version of Inquisitor. The modification would likely be.... as long as you aren't prevented from using thought or emotion descriptors, you get the Sense Motive bonus, and you can... expend a spell slot, maybe? To get a bonus equal to 5 + the level of the spell on a Sense Motive check?

Of course, if you can find a feat that does something similarly-themed but is a feat you'd rather take I'm open to that kind of thing. Like... Alertness.

The Knowledge (psionics) prerequisite I would change to Knowledge (arcana).

I'd require either telepathy, telepathic bond or battlemind link as a spell known.

Also! I add stuff to the campaign tab from time to time. Just in case you're wondering if there's stuff in there.


Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

Okay, thanks :D

I'll probably go for a modified Inquisitor then. Skill Focus (Diplomacy) is so boring ughhh D:

If they're not slaves that helps my alignment woes! Still... super mega creepy and villain-y.


1 person marked this as a favorite.
Female Spiritualist/Rogue WP (1/36) VP (12/32)
Stats:
AC/Touch/Flat/CMD 17/12/15/15 | Fort/Ref/Will +07/+07/+08 | Init +02 | Perception +14, Stealth +7
Skills:
+14: Perception; +12: Diplomacy, Sense Motive; +11: C(Tattoo); +10: Heal; +9: K(Nobility, History, Religion, Local), Spellcraft; +7: Stealth, Survival; +6: K(Geo); +2: Climb, Swim

*points thumb over shoulder*

*Maria waves at Nary*


Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

So Nary will just have an army of groupies! :o


1 person marked this as a favorite.
Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

Hahahaha, Nary has no idea what you're talking about :D

Ghosts?! There's no such thing as ghosts D:


1 person marked this as a favorite.
Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2
Auraelia Blackthorn wrote:

So Nary will just have an army of groupies! :o

Nary has a lot of friends.

Lots and lots and lots of friends ;3


1 person marked this as a favorite.
Female Spiritualist/Rogue WP (1/36) VP (12/32)
Stats:
AC/Touch/Flat/CMD 17/12/15/15 | Fort/Ref/Will +07/+07/+08 | Init +02 | Perception +14, Stealth +7
Skills:
+14: Perception; +12: Diplomacy, Sense Motive; +11: C(Tattoo); +10: Heal; +9: K(Nobility, History, Religion, Local), Spellcraft; +7: Stealth, Survival; +6: K(Geo); +2: Climb, Swim

Dang it, Nary. Implicating Ila as the ringleader...


2 people marked this as a favorite.
Init +3 | HP 14/14 | AC: 15, T13, FF13 | Fort: +1 Ref: +5 Will: +7 (+2 vs Illusions) | Perception +7 | 5/5 Tricks Gnome Mesmerist 2

Hahaha, well she's actively trying to paint as glowing a picture about it as she can ;)

Like skipping the parts where Lamm got tortured for information by a little crazzzyyy persssonn

And the part where some lady invited me over for fruit and angst who was totally alive was actually dead the whole time because of the maggot head in the hat box D: believe me officer it is true!

(EDITED)


1 person marked this as a favorite.
Male Human (Chelaxian/Varisian) Slayer (Cutthroat) 1/Alchemist (Toxicant) 1 | HP: 20/20 | AC: 15, touch 11, flat-footed 14 | CMD: 16 | Fort: +4, Reflex: +3, Will: +2 | Init: +1 | Perception +4

Aaron's not crazy. He's just differently minded. And might be a sociopath...

Maybe he's just a little crazy.


2 people marked this as a favorite.
Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)
Nary-a-Care wrote:

Nary has a lot of friends.

Lots and lots and lots of friends ;3

Hopefully she'll remember Auraelia's a friend-friend and not a thrall-friend :o


Male Human (Varisian) Witch (Cartomancer) 2 | HP 14/14 | AC 12, T 12, FF 10 | Fort +1, Ref +2, Will +3 | CMD 12 | Init +6 | Perception +2

What. The. Hell.

My notifications for this game vanished for some reason! D:

But not for the discussion. Like, what? UGH. I have some catching up to do.

Edit: Well, that explains it. It was hidden for some reason. :/


Female Human(Shoanti) Hunter/Barbarian(VMC) 2 THP 0 HP 14/24 | Init +3 Percpt +7 (+11 w falcon) | AC 16/10/16 CMD 15 CMB +5 | Fort +6 Ref +3 Will +2 (+2 vs Ench)
Skills:
Climb +8, Handle Animal +4, Heal +6, Intimidate +10, Know(Geography) +5, Know(Nature) +5, Stealth +2, Survival +8 (+9), Swim +5
Spells/SLAs:
lvl 1 (3/3)

Ugh, that stinks. Welcome back to the game! :P


4 people marked this as a favorite.
Female Spiritualist/Rogue WP (1/36) VP (12/32)
Stats:
AC/Touch/Flat/CMD 17/12/15/15 | Fort/Ref/Will +07/+07/+08 | Init +02 | Perception +14, Stealth +7
Skills:
+14: Perception; +12: Diplomacy, Sense Motive; +11: C(Tattoo); +10: Heal; +9: K(Nobility, History, Religion, Local), Spellcraft; +7: Stealth, Survival; +6: K(Geo); +2: Climb, Swim
Nary-a-Care wrote:
She pauses. "How long is soon?" She sounds a little desperate. It isn't faked.

Like, are we talkin' Blizzard Soon or Half Life 3 Soon?

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