Legends of Cadranite
(Inactive)
Game Master
Fallen_Mage
Season 1 - Shadows of the Past
Combat Map
Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
"Speaking of, there's something under the dirt. Like a snake, only a lot bigger." Flynt draws his bow.
Can we go around it?
Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Disregard then.
"A really big snake just came through here. Stay sharp."
HP 70/70 Panache=5 Swashbuckler 7 Init +6 AC/FF/T 21/15/16 | F+6 R+12 W+3 | Perc +8 +scent
"Ash has been here too. Toward the southern part." Tikkle heads that way cautiously.
btw Gashka I did go back to check the note :P
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F Human
quick reminder here if it's within 60' and touching the ground Terra should find it. unless you don't want her to, then there may be other problems then.
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
She nods, "Alrighty then, South it is." She looks at Anyka before looking back at Flynt, "A trail that looks like it was left by something largish and snake shaped huh?" She makes a mental note of it, but keeps her thoughts to herself before continuing on with the others.
Okay Tikkle...I know I would have had to myself. There's no way I can remember something from that far back off the top of my head. Was just sending out a reminder, that's all. Hehe ;oP back atcha!
Vallterra wrote: quick reminder here if it's within 60' and touching the ground Terra should find it. unless you don't want her to, then there may be other problems then. I know.
Female Human (1/2 Minkai) Rogue 7 (Knifemaster)
Taking in the information, Anyka looks for any sign of disturbance indication an actual trail to the south, that would possibly tie it all together.
Survival: 1d20 + 4 ⇒ (17) + 4 = 21
Female Human (1/2 Minkai) Rogue 7 (Knifemaster)
"Hmm..the snake or whatever it was headed east," Anyka says studying the ground. Crouching down for a moment she nod, "Looks like Tikkle's nose is dead on, these two footprints here and here are the right size for adult Asho, and they're definitely headed south."
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
She looks around at everyone, "So, are we still going South then?"
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Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
The party heads south, following Tikkle's nose and what footprints Anyka could find. After about an hour there came a cry for help from a nearby alley.
"Hey! Hey! Can you give me a hand here? I've got a bit of a problem here!" Came a voice that somehow sounded familiar.
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
"Well...that didn't take long." She says before looking down the alley.
Perception to see who's there: 1d20 + 10 ⇒ (2) + 10 = 12
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Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
*slaps hand to forehead* Are ya kiddin me? Lol
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Oh dear
Gashka heads down the alley, "Sorry...but, who's there exactly and what do you need help with?"
You see that man from the blue box that took the talking ant from The Wildcat. At first glance, it looked as though his leg might have been broken and that he hasn't slept in awhile. And between him and you, was a stone statue with angel wings.
Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
"Hey, it's you again. Wait, who are you again? And what's with the statue?" Flynt will help the odd man up.
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Gashka holds out a hand, "Flynt wait.....I don't think that's an ordinary statue."
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Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
"It is a golem or something?" Flynt pauses in his tracks.
"I'm the Doctor. And have we met before?"
"Whatever you do, don't take your eyes off of it. Don't even blink. It's known as a Weeping Angel, the only psychopaths in the universe that kill you nicely." He explained.
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
Christophe studies the strange statue.
Kn(Arcana): 1d20 + 13 ⇒ (18) + 13 = 31
Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
"Doctor who?? Yea I think so. On the cat's boat a while ago. What are you doing here?"
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Okay.....I'm lost. I've never watched Dr. Who so I have no idea what's going on.
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Watch the Episode Blink.
"Just the Doctor. And I have no idea what boat you're talking about. As for what I'm doing here, these ruins seem interesting and I thought I'd have a look. Then I met a man named Asho, and soon after we we're being chased by this Angel. I broke my leg in the flight and he managed to get me here before it got him. I've been stuck here the past few days, fighting to stay awake."
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
I did watch that clip you put up that one time.....but it just didn't make much sense and the statue thing was just creepy.
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Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
"You met Asho? Where did they take him?"
F Human
Terra approaches cautiously. she feels the ground directly beneath this statue (Angel) determining what could be underneath.
thinking a moment, (if the ground underneath is good stable enough) Terra stomps the ground opening a hole 30' deep directly under the "angel" so it will fall then collapsing the tunnel on top of it.
She then feels the ground and tries the tremorsense if it is secure or moving or anything.
looking to the others, when in doubt, bury it in a hole
Looking at Terra, the Doctor remarked, "Now that is a facinating ability." Turning his gaze back to Flynt, he answered, "When did it take him would be a more appropriate question. And to that, I have no idea." Addressing the entire group, "I don't suppose any of you could help be with this?" Indicating hi leg.
HP 70/70 Panache=5 Swashbuckler 7 Init +6 AC/FF/T 21/15/16 | F+6 R+12 W+3 | Perc +8 +scent
"Several hundred years in the past." Tikkle spoke up, putting the pieces together. "you don't look like you're from around here..." he says, kneeling beside him in case Chris needed a hand.
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Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Looking down at the strange looking man Gashka crosses her arms as she raises one of her eyebrows, a curious expression on her face.
"So.....mind telling us where you are from and what exactly you're doing here?"
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Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
Going to the strange man's side, Christophe sets to setting the man's leg correctly before administering magical healing. "This may hurt a bit."
Heal: 1d20 + 15 ⇒ (7) + 15 = 22
There's a distinct 'pop' as the bone is set. The Doctor then looked at Gashka, a mixture of pain and sorrow in his eyes, "I come from a place that no longer exists."
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Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
Chris uses his hex to heal the man.
Healing Hex: 2d8 + 6 ⇒ (7, 7) + 6 = 20
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Her posture seems to relax a bit as she looks down at the man, though there still seems to be a look of confusion on her face, her expression softens.
"I'm sorry to hear that. So....were you here looking for something then? I'm just trying to figure things out is all."
His leg feeling better, The Doctor stood up, "Thank you." Once again addressing Gashka, "I like ruins, they always seem to hold something interesting. But I wasn't counting on a Weeping Angel." Glancing at his leg, he turned to Chris, "Fascinating thing magic, what's your focus, words, numbers, special herbs, what?"
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
"It's just a gift," Chris replies, being deliberately vague.
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HP 70/70 Panache=5 Swashbuckler 7 Init +6 AC/FF/T 21/15/16 | F+6 R+12 W+3 | Perc +8 +scent
ooh the Shakespeare episode. Good reference! I need to watch that one again.
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Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Clueless.....Lol
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Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
Maybe you need to add a "Required Viewing" section to the campaign tab, GM.
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Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Ummm that would be kinda hard though since I don't really have a way to "view" things right now....
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Female Human (1/2 Minkai) Rogue 7 (Knifemaster)
Does seem to be a requirement to have a clue what's going on though
Anyka Talia wrote: Does seem to be a requirement to have a clue what's going on though *Genuine concern* Is that a problem? I can do better to work on that.
Female Human (1/2 Minkai) Rogue 7 (Knifemaster)
The problem with too many in references to specific shows or books with a large group is that you run the risk of half your players either being lost, or just quietly waiting for the scene to end.
Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
That is very true. But that can be remedied by being a little broader/mainstream with references. I for one, enjoy references/easter eggs like that.
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