Last Rites (Inactive)

Game Master drawesome1111

Strange happenings in Sandpoint lead to even stranger adventures in Golarion. With most sinister consequences.


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Male Dhampir Cleric (Undead Lord) 2
Aluar wrote:


Also when we post interactions with the NPC's are we allowed to assume some of their actions or should we wait for DM response with their reactions? Presently I have Aluar at Angus' house awaiting him but if he doesn't answer I'll have Aluar head to the inn once everyone arrives.

Not trying to exclude you - perhaps we could walk to the inn past Angus' house and you could see us and (more importantly) him?


Male Dwarf Cleric of Torag 1
Gryfford The Unrelenting wrote:

"Greetings, fellows. I am Gryfford, son of Marsus the Strong... sometimes called the Unrelenting by the adoring crowd." He paused.

Gryfford grinned and spoke again: "I am looking for the famous Angus McDarrow, paladin of Erastil and perhaps teller of tales... Pleased to meet you, Taltōsh !... And you too, good dwarf and good sir !"

Eyeing the man who had just arrived in front of the temple of Erastil, he waited patiently while listening. "The name's Yolk." Yolk says finally, bowing towards Gryfford. "Angus McDarrow, eh?"

Arasmes Kemnebi wrote:

Arasmes extended his hand to Yolk, and with a slight bow introduced himself

"I am Arasmes, the son of Izora, who is the daughter of Kemnebi."

Shaking the hand of the Arasmes, Yolk starts, "Aye, Angus does seem to have an interesting story I have come here to hear about." Yolk leans in closely, speaking softly for only the gathering in front of the temple of Erastil to hear. "...Stories of Vampires and Werewolves." he says with contempt.

Gryfford The Unrelenting wrote:
"I'll buy the beer... or wine if your tastes go that way." To Yolk: "Knight dwarf, I've heard that dwarves are great ale drinkers : is that true ?"

Looking at Gryfford, he thinks a moment. "Perhaps? I didn't have much of a chance to leave the temple in Janderhoff..."Yolk admits.

Adriel Mistleaf wrote:
He takes in the group with a distracted air. Well met, I am Adriel, first and last son of Sandpoints druid, Talsharra. I am the 'new' witch in the woods, as it were.

Mouthing silently the word witch, Yolk greets the newcomer as warmly as the rest of these men before him. "Ah a man from Sandpoint, perhaps you can tell us more of the goings on around this place. Please, let's leave word for Angus and whoever else would come here for rumors to meet us at the Rusty Dragon, I have a hunger... and perhaps a thirst." Yolk says first speaking to Adriel, then the group, and then finally to Gryfford.


male human
Yolk wrote:
Looking at Gryfford, he thinks a moment. "Perhaps? I didn't have much of a chance to leave the temple in Janderhoff..."Yolk admits.

"You lived in a temple, Yolk? You were some kind of vicar, then ? Hum, I don't know what is the proper dwarven title for that - so sorry if I'm using the wrong word: I meant no disrespect."

In the following, I'm assuming thet we've just left a word for Angus at the temple, and that Adriel was in fact alone when he came at the temple's gate.
I don't want to step on your toes, Adriel, I'm just going along with the flow of what said Yolk and trying to have us meet Aluar. Do tell me if that's bothering you though, and if that's the case, I will try not to be so presumptuous in the future.

To all of the temple visitors:
"Well, if we all agree, it's settled then: to the inn of the fair lady... winking at Yolk where perhaps we'll have a chance to quench all our thirsts ! And let us pass by the paladin's house in the off chance he will be there."


M Elf Hexcrafter 5 (AC18/12/16), 51/51HP, F7/R4/W7+9vs enchantment, Per+10/ +2Thrasher, Init+4

Not a problem retconning Angus out of the picture. Was merely going on from.my RP sample, where I'd "met" Angus. And yes I am wearing medium armor but with 0% spell failure.Just reduced speed.

@YolkSadly I can speak little of Current events in town. I lived with my Mother in the surrounding woods, she was a druid you see, though the local children would say otherwise. My visits to town were infrequent, enough so it seems, I have inherited the title.
It is a moot point in any case. Our grove has been overrun by the local goblin birdcruncher tribe and so here I am and though wine or ale has never passed my lips, I would accompany you. I am a stranger in my 'hometown' as it were. Angus has a problem it seems and for my own reasons I am here to offer aid.


Male Human Bard/Psychologist/Writer.
Arasmes Kemnebi wrote:
Aluar wrote:


Also when we post interactions with the NPC's are we allowed to assume some of their actions or should we wait for DM response with their reactions? Presently I have Aluar at Angus' house awaiting him but if he doesn't answer I'll have Aluar head to the inn once everyone arrives.

Not trying to exclude you - perhaps we could walk to the inn past Angus' house and you could see us and (more importantly) him?

Angus won't make an appearnce until the game starts. I don't mind what RP you do here, but it will only be waiting for him. Grab a drink, argue about religion, whatever you will ;)


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6
Aluar wrote:
Presently I have Aluar at Angus' house awaiting him but if he doesn't answer I'll have Aluar head to the inn once everyone arrives.

@ Aluar - Yep, Aluar should just head to the inn. :)

"Yes, a drink and a meal would be nice. It appears that the inn is our next stop then?"


Male Human Inquisitor 1

Aluar trudged through the mud churned streets of Sandport. Lightning forked overhead and cacauphonous rumbles of thunder shook the night. He had waited through the storm's beginning at Angus' house but as the hours passed, the man did not show, and the rain's intensity grew forcing him to seek shelter at the local inn.

He stood outside the inn gazing at the door. A curious sight he thought, the lights from beyond shinning around the edges giving the portal the appearance of a doorway to some magical or ominous place. The roars of revelry from within rivaled the thunders threatening cries above.

Aluar opened the door without hesitation and swept inside. The heavy door slammed in to the wall drawing all eyes as a draft of cold wet air swirled in to the room. The merry celebration going on at a table surrounded by five men suddenly ceasing. Rebounding from the wall the door swung shut again closing out the stormy night.

The man named Aluar strode forward presenting himself before the table of adventurers with his left side facing them, his head tilted up to regard them with his left eye.
holy symbol clearly visible on the left sleeve of his coat. DC 10 knowledge religion to recognize.

Knowledge Religion:

"I seek a man named Angus. Do any of you know him?"

Puddles are forming beneath him as rain water drips from his coat and hat to fall upon the floor.


Male Dhampir Cleric (Undead Lord) 2
Aluar wrote:


holy symbol clearly visible on the left sleeve of his coat. DC 10 knowledge religion to recognize.

knowledge religion check 1d20 + 5 ⇒ (2) + 5 = 7


Male Dhampir Cleric (Undead Lord) 2

*sigh* how embarrassing

"Hello stranger! We are waiting for Angus ourselves. I was just about to buy some hot lunch and some warm ale - join us?" Arasmes asked cheerfully, gesturing expansively at the table.


okay, knowledge roll for goblins1d20 + 1 ⇒ (19) + 1 = 20 untrained
okay, knowledge roll for werewolves1d20 + 1 ⇒ (18) + 1 = 19 untrained


Male Human Bard/Psychologist/Writer.
Harakani wrote:

okay, knowledge roll for goblins1d20+1 untrained

okay, knowledge roll for werewolves1d20+1 untrained

Ok, you know that there are creatures called goblins and werewolves, but you've never seen one, nor do you know anything about them. :P


Male Dhampir Cleric (Undead Lord) 2
drawesome1111 wrote:
Ok, you know that there are creatures called goblins and werewolves, but you've never seen one, nor do you know anything about them. :P

Yep :)


Male Dhampir Cleric (Undead Lord) 2

Arasmes gestures at a waitress, points to the roast turning over the fire and holds up six fingers. When sure she has seen, he turns to Adriel Talsharra
"You said your grove was overrun by 'Goblins'. I'm afraid they're just a myth where I come from. Some sort of indigenous tribe of non-humans, yes?"


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6

Taltōsh listened to the conversation at the table as Aluar entered. He was particularly interested in Arasmes' and Adriel's conversation.

Kn-Religion (for Aluar's holy symbol): 1d20 + 4 ⇒ (3) + 4 = 7

Kn-Local for Goblins: 1d20 + 7 ⇒ (1) + 7 = 8

Kn-Local for Lycanthropes/Werewolves: 1d20 + 7 ⇒ (6) + 7 = 13

Let's get those crummy rolls out of the way! :P

He was unfamiliar with Aluar's faith, and he never bothered to learn much about goblins. However, he new a little about werewolves.


Male Human Bard/Psychologist/Writer.

Campaigns up! Check it out and let's get Rolling! (not literally of course)


Male Human Inquisitor 1
Arasmes wrote:
"Hello stranger! We are waiting for Angus ourselves. I was just about to buy some hot lunch and some warm ale - join us?" Arasmes asked cheerfully, gesturing expansively at the table.

Aluar reaches to his right grabbing a chair from another table of patrons. They stare at him for a moment, glancing at his red eye and scarred face before averting their faces. Aluar does not seem to notice them as he turns the chair to your table and sits down.

Aluar gazes at Arasmes, his head tilts to the side a bit as he peers inquisitively at him for a brief moment, then turns his sight upon the rest of the group, each one in turn with a brief pause letting his eyes settle upon them. Grabbing a mug from the table he takes a long drink, then leans forward removing his hat and attempts to catch up on the conversation at the table.

Anyone who has kn-nature should roll that out there for the werewolves/lycanthropes. Don't think my knowledge's will be aid in that!


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6
Aluar wrote:
Anyone who has kn-nature should roll that out there for the werewolves/lycanthropes. Don't think my knowledge's will be aid in that!

Actually, it should be Kn-Local (which covers humanoids).


Male Human Inquisitor 1
Taltosh wrote:

Aluar wrote:

Anyone who has kn-nature should roll that out there for the werewolves/lycanthropes. Don't think my knowledge's will be aid in that!

Actually, it should be Kn-Local (which covers humanoids).

Wouldn't local be to know if there are any residing or specific ones in this area, and nature would be to know in general about werewolves or lycans, such as their abilities and how to kill them and to know about the disease lycanthropy?


Male Human Bard/Psychologist/Writer.

I'd accept Nature or Arcana as it's a strange unnatural disease. But You could roll Local to see if any are in the area.


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6

Taltōsh is better at Kn-Arcana anyway. The default roll would be 'Local'--it's just one the peculiarities of the Skill system (they focus on the primary types and not subtypes). However, GM ruling overrides the base rules, so here's a new skill roll:

Kn-Arcana to know about Lycanthropes/Werewolves: 1d20 + 9 ⇒ (18) + 9 = 27

Wow! Much better! :)


male human

Knowledge Religion (untrained) for Aluar's holy symbol: 1d20 + 2 ⇒ (14) + 2 = 16

An adorator of the Lady of the Graves... He's certainly dressed for the par. I wonder where he comes from ? And what's his name ?


Male Human Bard/Psychologist/Writer.

Pardon me if I'm incorrect, but I've always thought that you couldn't make certain checks untrained.


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6

You can only make Common Knowledge DC 10 checks untrained.

From the PRD:

Untrained: You cannot make an untrained Knowledge check with a DC higher than 10. If you have access to an extensive library that covers a specific skill, this limit is removed. The time to make checks using a library, however, increases to 1d4 hours. Particularly complete libraries might even grant a bonus on Knowledge checks in the fields that they cover.


Male Human Bard/Psychologist/Writer.

Ahh touche, my DM was just more evil. :)


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6

Just trying to be helpful! :)

Besides, with hundreds of pages of rules, no one can have them all memorized (and that's why the PRD is our friend)! :P


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6

Ooh! I see that our group of characters are going to need counseling! :P

Great for roleplay! :)


male human

It sure is :-D !


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6

Good stuff in the Gameplay thread! :)


Heck yeah!


Male Dwarf Cleric of Torag 1

Hey guys, would you rather Yolk talk more like a dwarf? I'm trying to play him like he talks well-mannered, but occasionally he slips up a word here or there. In contrast, he might go over the top about being overspoken to try to 'impress' other races.

Anyway, lemme know if you want a lot of slip ups and he has more trouble speaking well-mannered, or if the current style of play is fine.


I've seen it done either way, I think that however you wanna play him is fine :)


male human
Quote:
I've seen it done either way, I think that however you wanna play him is fine :)

I second that. I like that Yolk comes out a little green in regards to the other races while still sounding like a promising priest of Torag.


male human

I'm really enjoying myself, here :-). That's a cool game !


male human

Hey guys, what time zone are you in ? Just curious. Mine is GMT +1 (Paris).


Australia GMT +10


male human

Whoa ! Right now, at your home, it's almost 2 am !


male human

Hum, no, it's 18h49. x-) !


male human

And it's 4h53 in New York city... the wonders of internet and PbP :-) !


male human

The site is suddenly resisting my attempts at posting. So this is just a test.


male human

It works again.


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6

I'm in Colorado, so currently we're on MDT or GMT -6.


Male Human Inquisitor 1

Chicago here Central time zone, GMT -6


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6

Aluar, so Chicago's not on Daylight savings time?

It's a couple minutes to 9 am in Colorado.


Male Dwarf Cleric of Torag 1

Chicago


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6
Aluar wrote:
Chicago here Central time zone, GMT -6

Ah, I just looked it up: Chicago is currently on DST, so it's actually GMT -5.

(Colorado is GMT -6.) :)


male human

So, just as I type:

3:15 in Sydney (?), Australia (Arasmes)

19:15 in Paris, France (Gryfford)

12:15 in Chicago, USA (Yolk)

11:15 in Denver (?), Colorado, USA (Taltōsh)

That puts things in perspective :-).


Male Varisian Human Sage Wildblooded Sorcerer 2; AC 16, flat-footed 14, touch 12; HP 14/14; Init +2; Fort +2, Ref +2, Will +4; Perception +6

I'm in the Colorado Springs area.

Oh, and Aluar is also in Chicago. :)


M Elf Hexcrafter 5 (AC18/12/16), 51/51HP, F7/R4/W7+9vs enchantment, Per+10/ +2Thrasher, Init+4

I'm in Queensland, Australia.


male human

It's 04:49 in Queensland, Australia.

Adriel is a true old school elf: he doesn't sleep ;-) !


Male Human Ranger 1

Nah, just a crossfit junkie with 3 kids. 5am is the only time i get to train

;)

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