LIAM OUTPOST SFS 1-04 Cries From The Drift (Inactive)

Game Master Liam

A Starfinder Society Scenario designed for levels 1-4.

A missing Starfinder ship's distress signal would have gone unnoticed were it not for a passerby detecting it and selling the information to the Society. The PCs are to travel to the crippled starship, and once aboard, reach the bridge in order to piece together the tragic story of the vessel's lost crew. Only by unraveling the mysteries of the drifting starship can the PCs hope to uncover information critical to the Exo-Guardians future operations.

Content in Cries From the Drift also contributes to the ongoing goals of the Exo-Guardians faction.


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Exo-Guardians

CN Male Lashunta | Envoy 4 | SP 28/28 | HP 28/28 | RP 5/6 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +3 | Perc: +5, SM: +4+d6 | Speed 30ft | Darkvision | Active conditions: None.

"Noooo, you will not hurt my team!"

longsword AoO: 1d20 + 5 ⇒ (11) + 5 = 16
slashing damage: 1d8 + 4 ⇒ (4) + 4 = 8
this magic for DR and incorporeal

Exo-Guardians

Male N Ysoki Solarian 1 (Armor) | Stamina 8/8 HP 9/9 Resolve 4/4 | EAC 15 KAC 16 (+1 manifestation) | CMB +2, CMD 21 | F: +2, R: +2, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Spunky remains silent until finished with another strike.

force baton AoO: 1d20 + 5 ⇒ (19) + 5 = 24
force baton damage: 1d4 + 1 ⇒ (4) + 1 = 5

A voice comes from within Spunky's shroud, deeper and colder than anything Spunky has said before. "Your home is with your ancestors now, dear Yotto, on the River of Souls. Let go of your rage, cross over, and be with the honored dead."

Second Seekers (Luwazi Elsebo)

Male N Kasatha Mystic 1 | HP:10/10 SP: 6/6 | RP: 4/4 | EAC 13, KAC 15 | F: +1, R: +0, W: +5 | Init: +0 | Perc: +7, SM: +7 | Speed 25ft | Healing touch: 1/1, Spells lvl 1: 1/3 | Active conditions:

Since the GM insists, I'll reroll with full round missiles :)

magic missile x3: 3d4 + 3 ⇒ (1, 4, 3) + 3 = 11

Qaru's shooting starts strike home unerringly as if guided by Triune itself. Unfortunately, the ghost of Yotto returns the favour, and Qaru howls in pain. Perhaps it has something against Kasathas especially.

"Yotto no more,
mere shadow you are."

And yet again, Qaru channels the might of his god, and barrages the drift dead with the shooting stars.
magic missile x3: 3d4 + 3 ⇒ (3, 2, 4) + 3 = 12

Paizo Employee

Shirren Spacefarer Operative 3 | SP: 27/27, HP: 24/24, RP: 4/4 | EAC 15, KAC 16, CMD 24 | DR: -- Resistances: -- | F:+4* R:+6 W:+4 | Init +4 | Perc +9, Bluff/Intim +0, Diplomacy +4, SM +9 | Acrobatics +14, Athletics +11, Computers +8, Culture +10, Life Sc. +5, Physical Sc.+7, Piloting +9, Profession (cook) +6*, SoH +11, Stealth +11, Survival +9 | Speed 40 ft. | Communalism 1/1 | Active Conditions: None

Zez'ka spins her pistol in hand, and contorts her body, then fires her laser pistol, getting a shot off at poor Yotto from an unexpected angle. Full round action to make a trick attack.

Acrobatics: 1d20 + 11 ⇒ (6) + 11 = 17 DC=20+Yotto's CR. If it succeeds, Zez'ka deals extra damage (listed below) and Yotto is flat-footed.
Ranged Attack vs. EAC: 1d20 + 4 ⇒ (16) + 4 = 20
Fire Damage: 1d4 ⇒ 2
Extra Trick Attack Damage: 1d4 ⇒ 4

Exo-Guardians

Male N Ysoki Solarian 1 (Armor) | Stamina 8/8 HP 9/9 Resolve 4/4 | EAC 15 KAC 16 (+1 manifestation) | CMB +2, CMD 21 | F: +2, R: +2, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Was hoping to see what T’aar throws into this mix, but continuing on, the beatings will continue until morale improves.

force baton to hit: 1d20 + 5 ⇒ (1) + 5 = 6
force baton damage: 1d4 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

Troll 1-19 1-32

Yotto has seen the light

Yotto lets out one final wail "HOME!" and is destroyed!

End of combat

You do have enough time to take a 10 min rest before moving on, if you so desire

Wayfinders

Male NG human spacefarer operative 5 | SP 40 HP 35 | RP 6 | EAC 21; KAC 23; +4 vs AoO from movement | Fort +5; Ref +9; Will +5; +2 vs. spells and spell-like abilities | Init: +7 | Ever Vigilant Darkvision, Perc: +11, SM: +5 | Speed 40ft | Trick Attack, Survival (1d20+16), 1d8

"Nice moves! I... I think I'm starting to get the hang of this. Maybe."

Kai does not need to rest

Exo-Guardians

Male N Ysoki Solarian 1 (Armor) | Stamina 8/8 HP 9/9 Resolve 4/4 | EAC 15 KAC 16 (+1 manifestation) | CMB +2, CMD 21 | F: +2, R: +2, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

The shroud dissipates and Spunky’s mote returns to normal. He looks at Qaru. ”You may want some rest. It seems the blows that Yotto received before being trapped may have left it weak. We have the needed battery, but I don’t know if maybe the clawed creatures that slew the Android and the Kasatha in the mess hall are still present. So let us gather the bodies we have so far while Qaru rests.”

Exo-Guardians

CN Male Lashunta | Envoy 4 | SP 28/28 | HP 28/28 | RP 5/6 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +3 | Perc: +5, SM: +4+d6 | Speed 30ft | Darkvision | Active conditions: None.

"I agree. Let us clean up the ... mess. And then move on." Don says nervously still in shock because of the ghostly figure.

Second Seekers (Luwazi Elsebo)

Male N Kasatha Mystic 1 | HP:10/10 SP: 6/6 | RP: 4/4 | EAC 13, KAC 15 | F: +1, R: +0, W: +5 | Init: +0 | Perc: +7, SM: +7 | Speed 25ft | Healing touch: 1/1, Spells lvl 1: 1/3 | Active conditions:

I'm out of Stamina points, so I welcome the 10min rest

Strained by the spirit's attack, Qaru collapses to sit down on the captain's bed.

Spending 1 RP to recover all SP

Paizo Employee

Shirren Spacefarer Operative 3 | SP: 27/27, HP: 24/24, RP: 4/4 | EAC 15, KAC 16, CMD 24 | DR: -- Resistances: -- | F:+4* R:+6 W:+4 | Init +4 | Perc +9, Bluff/Intim +0, Diplomacy +4, SM +9 | Acrobatics +14, Athletics +11, Computers +8, Culture +10, Life Sc. +5, Physical Sc.+7, Piloting +9, Profession (cook) +6*, SoH +11, Stealth +11, Survival +9 | Speed 40 ft. | Communalism 1/1 | Active Conditions: None

Zez'ka helps moves the bodies we have found so far over to the air lock.

"We will get you home," she tells them quietly, when the work is done. Then she rejoins the Qaru. "We are ready when you are. Determined!"

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

You are all impressive in battle he says with a small clap

Liberty's Edge

Troll 1-19 1-32

getting caught up post-work...

For those moving bodies in the mess

Perception DC 21:
Something is moving in one of the bodies in the
Mess

Zez'ka:
Something is moving in the corpses in the mess

Liberty's Edge

Troll 1-19 1-32

Put yourselves where you are on the map please

Wayfinders

Male NG human spacefarer operative 5 | SP 40 HP 35 | RP 6 | EAC 21; KAC 23; +4 vs AoO from movement | Fort +5; Ref +9; Will +5; +2 vs. spells and spell-like abilities | Init: +7 | Ever Vigilant Darkvision, Perc: +11, SM: +5 | Speed 40ft | Trick Attack, Survival (1d20+16), 1d8

After Qaru's rest, Kai helps to move the bodies and then returns to the Captain's quarters.

perception: 1d20 + 6 ⇒ (6) + 6 = 12

Exo-Guardians

Male N Ysoki Solarian 1 (Armor) | Stamina 8/8 HP 9/9 Resolve 4/4 | EAC 15 KAC 16 (+1 manifestation) | CMB +2, CMD 21 | F: +2, R: +2, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Liam wrote:
Put yourselves where you are on the map please

So, at least 2 per body, we should all be in the mess except maybe Qaru. If the other players don’t mind, I can move others besides Spunky in.

No bonus to Perception, so I’m not even going to roll, but I assume it’s to do with the bodies.

Paizo Employee

Shirren Spacefarer Operative 3 | SP: 27/27, HP: 24/24, RP: 4/4 | EAC 15, KAC 16, CMD 24 | DR: -- Resistances: -- | F:+4* R:+6 W:+4 | Init +4 | Perc +9, Bluff/Intim +0, Diplomacy +4, SM +9 | Acrobatics +14, Athletics +11, Computers +8, Culture +10, Life Sc. +5, Physical Sc.+7, Piloting +9, Profession (cook) +6*, SoH +11, Stealth +11, Survival +9 | Speed 40 ft. | Communalism 1/1 | Active Conditions: None

Perception: 1d20 + 6 ⇒ (13) + 6 = 19

"Oh, my! Something is moving in the corpses in the mess!" Zez'ka peers closer, curious if it's just bugs, or something worse...

Life Science: 1d20 + 3 ⇒ (3) + 3 = 6

"I do not know what it is! Curious! Worried!"

Liberty's Edge

Troll 1-19 1-32

I'll take Life Science checks from all those involved

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

Perception 1d20 + 7 ⇒ (14) + 7 = 21
Know Life 1d20 + 4 ⇒ (19) + 4 = 23

Liberty's Edge

Troll 1-19 1-32

Life Science DC 16:

You recognize them as Xill larvae. The best way to remove them without being eaten by them is just to crush them in the body.

Exo-Guardians

CN Male Lashunta | Envoy 4 | SP 28/28 | HP 28/28 | RP 5/6 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +3 | Perc: +5, SM: +4+d6 | Speed 30ft | Darkvision | Active conditions: None.

life science: 1d20 + 7 ⇒ (14) + 7 = 21

"Oh oh! These are Xill larvae. The best way to remove them without being eaten by them is just to crush them in the body. OK?!?"

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

These are xill larvae. The best way to remove them without being eaten by them is just to crush them in the body. he says.

Liberty's Edge

Troll 1-19 1-32

I'm going to assume you do that since it's a disarm
check on a biological trap. Did you guys power up the
bridge door yet?

Exo-Guardians

Male N Ysoki Solarian 1 (Armor) | Stamina 8/8 HP 9/9 Resolve 4/4 | EAC 15 KAC 16 (+1 manifestation) | CMB +2, CMD 21 | F: +2, R: +2, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Not trained, but close enough I guess.

life science: 1d20 + 1 ⇒ (4) + 1 = 5

”Living things aren’t really my purview, except at birth and death.”

Liberty's Edge

Troll 1-19 1-32

Mysticism DC 14:

Xill LE Small outsider (extraplanar, evil)

And one question for free for making the DC and another
for each 5 over the DC.

Defenses:
Xill have Spell Resistance (caster level check for spells vs its SR rating)

Offensive Abilities:

-- Multiattack - can attack with different weapons - has
four clawed hands and nasty, sharp, pointy teeth.
-- Paralysis - the bite can paralyze you
-- Implant - If they paralyze you, they can implant you
with an egg...or six. The babies eat you alive and
emerge as new Xill when they mature. And you're a parent!

Worst Save:

Will is the worst save

Exo-Guardians

Male N Ysoki Solarian 1 (Armor) | Stamina 8/8 HP 9/9 Resolve 4/4 | EAC 15 KAC 16 (+1 manifestation) | CMB +2, CMD 21 | F: +2, R: +2, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Xill? What, did they get in here from the Drift?”

mysticism: 1d20 + 5 ⇒ (8) + 5 = 13

Second Seekers (Luwazi Elsebo)

Male N Kasatha Mystic 1 | HP:10/10 SP: 6/6 | RP: 4/4 | EAC 13, KAC 15 | F: +1, R: +0, W: +5 | Init: +0 | Perc: +7, SM: +7 | Speed 25ft | Healing touch: 1/1, Spells lvl 1: 1/3 | Active conditions:

Mysticism: 1d20 + 7 ⇒ (15) + 7 = 22 Open the "Defenses" and "Offensive" spoilers

"Creatures of evil,
Xill are.
Best kill it,
and not let it grow."

Qaru is of course concerned over the body of the crewman, and what would happen to it if they start crushing the xill larvae. But since they would eat the body any way, if let unchecked, best course of action is to put all effort on crushing the larvae.

Let's kill the xill first, and them power up the door. Do we need to make a check to kill the larvae?

Exo-Guardians

Male N Ysoki Solarian 1 (Armor) | Stamina 8/8 HP 9/9 Resolve 4/4 | EAC 15 KAC 16 (+1 manifestation) | CMB +2, CMD 21 | F: +2, R: +2, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

”The bodies are already so torn up, it’s best we just destroy the larvae and move on. I will place the other battery as soon as we get this cleaned up. Everyone be ready for another of these on the bridge. Sounds like if we have larvae, we could have a real Xill, too, and we’re running out of places it could be hiding.”

Paizo Employee

Shirren Spacefarer Operative 3 | SP: 27/27, HP: 24/24, RP: 4/4 | EAC 15, KAC 16, CMD 24 | DR: -- Resistances: -- | F:+4* R:+6 W:+4 | Init +4 | Perc +9, Bluff/Intim +0, Diplomacy +4, SM +9 | Acrobatics +14, Athletics +11, Computers +8, Culture +10, Life Sc. +5, Physical Sc.+7, Piloting +9, Profession (cook) +6*, SoH +11, Stealth +11, Survival +9 | Speed 40 ft. | Communalism 1/1 | Active Conditions: None

"Oh, how horrible! That certainly is worrying." Zez'ka remarks. "Sad!"

She helps crush the bugs and then moves over to next door. With her gun in hand she waits patiently, guarding the door while Spunky gets it powered up, just in case something tries to escape.

Liberty's Edge

Troll 1-19 1-32

The door to the bridge powers on, but nothing opens it.

When you open the door

The ship’s bridge is alight in red warning screens. The nearing
ethereal storm looms beyond the forward viewing platform,
while the ship’s failing power causes each station’s panels to
flicker intermittently. A battered captain’s chair oversees two
tiers of descending operations panels.

A solitary Kasathan figure lies slumped over in the front right
pilot's chair.

Perception rolls please.

Exo-Guardians

Male N Ysoki Solarian 1 (Armor) | Stamina 8/8 HP 9/9 Resolve 4/4 | EAC 15 KAC 16 (+1 manifestation) | CMB +2, CMD 21 | F: +2, R: +2, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Spunky joins the others after running back from the engineering room.

”Did I miss anything?”

Perception: 1d20 ⇒ 10

Paizo Employee

Shirren Spacefarer Operative 3 | SP: 27/27, HP: 24/24, RP: 4/4 | EAC 15, KAC 16, CMD 24 | DR: -- Resistances: -- | F:+4* R:+6 W:+4 | Init +4 | Perc +9, Bluff/Intim +0, Diplomacy +4, SM +9 | Acrobatics +14, Athletics +11, Computers +8, Culture +10, Life Sc. +5, Physical Sc.+7, Piloting +9, Profession (cook) +6*, SoH +11, Stealth +11, Survival +9 | Speed 40 ft. | Communalism 1/1 | Active Conditions: None

"Suspense." Zez'ka replies nervously. Then she slides open the door and looks around inside.

Perception: 1d20 + 6 ⇒ (17) + 6 = 23

Wayfinders

Male NG human spacefarer operative 5 | SP 40 HP 35 | RP 6 | EAC 21; KAC 23; +4 vs AoO from movement | Fort +5; Ref +9; Will +5; +2 vs. spells and spell-like abilities | Init: +7 | Ever Vigilant Darkvision, Perc: +11, SM: +5 | Speed 40ft | Trick Attack, Survival (1d20+16), 1d8

perception: 1d20 + 6 ⇒ (8) + 6 = 14

Kai has a look around and then moves up to the slumped over Kasatha and checks it out.

Exo-Guardians

CN Male Lashunta | Envoy 4 | SP 28/28 | HP 28/28 | RP 5/6 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +3 | Perc: +5, SM: +4+d6 | Speed 30ft | Darkvision | Active conditions: None.

perception: 1d20 - 1 ⇒ (10) - 1 = 9

Second Seekers (Luwazi Elsebo)

Male N Kasatha Mystic 1 | HP:10/10 SP: 6/6 | RP: 4/4 | EAC 13, KAC 15 | F: +1, R: +0, W: +5 | Init: +0 | Perc: +7, SM: +7 | Speed 25ft | Healing touch: 1/1, Spells lvl 1: 1/3 | Active conditions:

perception: 1d20 + 7 ⇒ (3) + 7 = 10

Qaru follows the others to the bridge, trying to brace himself to face ghosts, xill or any other nasty surprises.

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

Perception 1d20 + 7 ⇒ (13) + 7 = 20

Liberty's Edge

Troll 1-19 1-32

something trying to be sneaky: 1d20 + 9 ⇒ (6) + 9 = 15

Zez'ka D. T'aar:
You think there may be something lurking IN the Kasathan corpse in the seat

Liberty's Edge

Troll 1-19 1-32

The data you need should be located in the console
by the corpse marked with the blue dot. And the corpse will
likely have personal effects that need returned.

Paizo Employee

Shirren Spacefarer Operative 3 | SP: 27/27, HP: 24/24, RP: 4/4 | EAC 15, KAC 16, CMD 24 | DR: -- Resistances: -- | F:+4* R:+6 W:+4 | Init +4 | Perc +9, Bluff/Intim +0, Diplomacy +4, SM +9 | Acrobatics +14, Athletics +11, Computers +8, Culture +10, Life Sc. +5, Physical Sc.+7, Piloting +9, Profession (cook) +6*, SoH +11, Stealth +11, Survival +9 | Speed 40 ft. | Communalism 1/1 | Active Conditions: None

"LOOK OUT!" Zez'ka exclaims. "There is something trying to be sneaky in that poor corpse, and I do not think it is just his internal organs! Worried!"

Zez'ka aims her gun at the corpse before carefully approaching a little closer...

Moved her a little closer on the map... She's trying ti circle around to see what it is.

Exo-Guardians

Male N Ysoki Solarian 1 (Armor) | Stamina 8/8 HP 9/9 Resolve 4/4 | EAC 15 KAC 16 (+1 manifestation) | CMB +2, CMD 21 | F: +2, R: +2, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

"Thanks for the warning!" Spunky readies his new baton and his taclash so he can stay back if needed.

Wayfinders

Male NG human spacefarer operative 5 | SP 40 HP 35 | RP 6 | EAC 21; KAC 23; +4 vs AoO from movement | Fort +5; Ref +9; Will +5; +2 vs. spells and spell-like abilities | Init: +7 | Ever Vigilant Darkvision, Perc: +11, SM: +5 | Speed 40ft | Trick Attack, Survival (1d20+16), 1d8

Kai readies his own weapons. "Uh... What do we do? Do we shoot it?"

Liberty's Edge

Troll 1-19 1-32

Let's get placed and we'll start this

Exo-Guardians

Male N Ysoki Solarian 1 (Armor) | Stamina 8/8 HP 9/9 Resolve 4/4 | EAC 15 KAC 16 (+1 manifestation) | CMB +2, CMD 21 | F: +2, R: +2, W: +2 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
Liam wrote:
Let's get placed and we'll start this

Spunky’s placed for reach, or to step in and provide flanking. Others can move him if they want setting up, Try to keep him opposite or at least perpendicular to other PCs so he doesn’t Nova them.

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

I think I am on the right map :)

Wayfinders

Male NG human spacefarer operative 5 | SP 40 HP 35 | RP 6 | EAC 21; KAC 23; +4 vs AoO from movement | Fort +5; Ref +9; Will +5; +2 vs. spells and spell-like abilities | Init: +7 | Ever Vigilant Darkvision, Perc: +11, SM: +5 | Speed 40ft | Trick Attack, Survival (1d20+16), 1d8

Kai is in position

Liberty's Edge

Troll 1-19 1-32

so when combat starts - you know it has SR - just roll SR along with your casting action if it is applicable.

Second Seekers (Luwazi Elsebo)

Male N Kasatha Mystic 1 | HP:10/10 SP: 6/6 | RP: 4/4 | EAC 13, KAC 15 | F: +1, R: +0, W: +5 | Init: +0 | Perc: +7, SM: +7 | Speed 25ft | Healing touch: 1/1, Spells lvl 1: 1/3 | Active conditions:

Qaru is on position

Liberty's Edge

Troll 1-19 1-32

it's aware of you. you're aware of it...no surprise round

Initiative!

D. T’aar : 1d20 + 4 ⇒ (10) + 4 = 14
D. Borde: 1d20 + 5 ⇒ (7) + 5 = 12
Kai : 1d20 + 5 ⇒ (2) + 5 = 7
Qaru: 1d20 + 0 ⇒ (7) + 0 = 7
Spunky: 1d20 + 2 ⇒ (5) + 2 = 7
Zez’ka: 1d20 + 4 ⇒ (8) + 4 = 12
Xill: 1d20 + 4 ⇒ (3) + 4 = 7

beware the dice roller is cranky today!

Initiative Order - Round 1

D. Taar - 14
D. Borde - 12+
Zez'ka - 12
Kai - 7++

Xill 7+
Spunky - 7
Qaru - 7-

The Xill currently has soft cover from everyone but Zez'ka
due to the seat and it being small size.

Exo-Guardians

CN Male Lashunta | Envoy 4 | SP 28/28 | HP 28/28 | RP 5/6 | EAC 18; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +3 | Perc: +5, SM: +4+d6 | Speed 30ft | Darkvision | Active conditions: None.

"I will not let you hurt anybody!"

longsword attack 1: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5
slashing damage: 1d8 + 4 ⇒ (2) + 4 = 6

longsword attack 2: 1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 20
slashing damage: 1d8 + 4 ⇒ (6) + 4 = 10

this magic for DR and incorporeal

Paizo Employee

Shirren Spacefarer Operative 3 | SP: 27/27, HP: 24/24, RP: 4/4 | EAC 15, KAC 16, CMD 24 | DR: -- Resistances: -- | F:+4* R:+6 W:+4 | Init +4 | Perc +9, Bluff/Intim +0, Diplomacy +4, SM +9 | Acrobatics +14, Athletics +11, Computers +8, Culture +10, Life Sc. +5, Physical Sc.+7, Piloting +9, Profession (cook) +6*, SoH +11, Stealth +11, Survival +9 | Speed 40 ft. | Communalism 1/1 | Active Conditions: None

Seeing a monster in the seat, Zez'ka lets out a shrill shriek. She nimbly spins her pistol this way and that before suddenly firing the laser pistol at it.

Trick attack with Acrobatics: 1d20 + 11 ⇒ (4) + 11 = 15 Failling
Ranged Attack vs. EAC: 1d20 + 4 ⇒ (12) + 4 = 16
Fire Damage: 1d4 ⇒ 3

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