Edwid Fickleberry

Donovan Borde's page

139 posts. Organized Play character for noral.


Full Name

Donovan Borde

Race

Soldier (Arcane Assailant) 1 | Stamina 7/7 HP 3/11 Resolve 1/5 | EAC 13 KAC 15 | CMB +5 CMD 23 | F: +2, R: +1, W: +1 | Init: +5 | Perc: -1, SM: -1 | Speed 25ft | Active Conditions: none

Classes/Levels

| N Male

Gender

Lashunta (Korasha)

About Donovan Borde

PFS # # 314670-701
Experience 0
Faction Exo-Guardians
Wealth 16 Credits, 0 Rep (Faction) 2 Fame
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Donovan Borde
Soldier 1 (Arcane Assailant)
N Male Humanoid (Korada Lashunta)
Init +5; Senses Limited telepathy, 30 ftPerc -1, SM -1,

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Defense
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EAC 13, KAC 15
Stamina 7 HP 11 Resolve 5
Fort +2, Ref +1, Will +1

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Offense
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Speed 25 ft. (-5 armor)
Melee Longsword +5 (1d8+4 S)
Ranged Carbonedge shuriken +5 (1d4+4 P, range 10), or Frag Grenade I (1d6 P, 15ft radius, range 20)
Space 5 ft.; Reach 5 ft.
Special Attacks Rune of the Eldritch Knight (Su) You may imbue a weapon with magic
Spell-Like Abilities (at will) Daze (DC 11, 25 ft range), Psychokinetic hand, 1/day detect thoughts (DC 12)

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Statistics
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Str 18, Dex 12, Con 10, Int 12, Wis 8, Cha 13
Base Atk +1; CMB +5; CMD 23
Feats Improved Initiative
Theme Scholar (Life Science Xenobiology)
Languages Common, Lashunta, Sarcesian
SQ
Skills Armor check penalty (-2); Acrobatics +3 (ACP2), Athletics +5 (ACP2), Engineering +5, Life Science +7, Piloting +7 (+9 in Pact Worlds space)
Combat Gear Longsword, Carbonedge Shurikens (10), Lashunta Ringwear I, Frag Grenade I x1
Other Gear Engineering Toolkit, Starstone Compass, Everyday clothing
Money: 670
Expenses (reflected in 'money'): 50 gp Healing serum to Zez'ka.

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Special Abilities
Rune of the Eldritch Knight (Su): You can imbue a weapon with a magic sigil, the rune of the eldritch knight, allowing the weapon to act as a magic weapon for the purposes of bypassing DR and affecting incorporeal creatures. This takes 10 minutes, and you can imbue only a single weapon at a time. If you imbue a new weapon with the rune of the eldritch knight, any previously imbued weapon loses this benefit. When calculating the Hit points and hardness of a weapon imbued with the rune of the eldritch knight, treat its item level as 5 higher.
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My Boons:
NONE

Bot Me!:
What the character acts like outside combat

What the character acts like in combat

[dice=longsword]1d20+5[/dice]
[dice=slashing damage]1d8+4[/dice]
this magic for DR and incorporeal

[dice=shuriken]1d20+5[/dice]
[dice=piercing damage]1d4+4[dice]