Kingmaker: The Varnhold Vanishing (Inactive)

Game Master wehrpig

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The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Reasonable. BUT you cannot safely withdraw through 10' reach. So will have to tumble, which is not automatic.


Story Narrator

I've added the extra 9 hp damage. The debilitating strike will prevent the two claw attacks from hitting, but I forgot to add the crit damage, which will add back most of it. The adjusted damage is 38 hp.

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Ok. So Zeke is still down but the -4 basically saved him from death. That is a good thing. :)


Story Narrator

Init: Ezekial, Trolls, Veronica, Larisa, Seres, Connor

Round 6

Larisa falls back to the stairs and reloads her crossbow as she studies the two-headed troll for weaknesses.

Seres climbs up the wall of the north hall and fires his bow at the troll - the arrow plunges through the creature's shoulder.

Connor withdraws north to the back of the kennel.

The troll bellows a raging challenge as it charges east down the stairs after Larisa and rakes her with one massive claw (13 hp damage)

Everyone is up.

dice:

target: 1d2 ⇒ 1; 1=L, 2=S

Attack: 1d20 + 13 ⇒ (15) + 13 = 28; V
Damage: 1d6 + 8 ⇒ (5) + 8 = 13


F Human Inquisitor (Sanctified Slayer) 5/ Fighter (Weapon Master) 4; Init +5; Perception +14; AC: 19 T: 13 FF: 16; HP 73/73; F: +8 R: +5 W: +7; CMD 20; +1,Longbow +13/+8 1D8+4 (20 x3) 100ft; Rapid Shot -2, Deadly Aim -2/+4, Sneak Attack +1D6

HP 26/39
As the claw rends her Larisa twists away, taking a large gash along her back as she rolls away from the Troll and withdraws out of the room to the edge of the cliff.


Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Resources:
  • Challenge (+2/+6): 2/2
  • Animal Aspect: 2/2
Whitetalon:
HP: 62/69 (57/65) neg level // AC: 25, T: 12, F: 21 // F: 10 R: 8 W: 4 // Init: +3, Per: +7 // PA Bite +10/5 (1d6+14)/Rake +10 )1d6+14)/2 talons +10/+10 (1d6+14)

I cannot see the.map, so if Connor can execute a wheeling charge finishing with a lance attack and subsequent overrun by Cinder he will do so, otherwise he repositions for a charge.


Story Narrator

Init: Ezekial, Trolls, Veronica, Larisa, Seres, Connor

Round 7

Larisa withdraws and falls back to outside the fort.

Connor charges out of the kennel, wheeling through the central chamber, and then drives forward with an explosive final burst of power from Cinder that drives his steel-tipped lance clean through the troll's spine. The two-headed brute falls screaming down the stairs - where it begins to shake and convulse.

You hear the distant echoes of trolls approaching from the west.

9600 XP

dice:

Connor To hit: 1d20 + 10 + 1 + 4 + 2 ⇒ (11) + 10 + 1 + 4 + 2 = 28
Damage: 6d6 + 36 + 12 ⇒ (1, 4, 4, 5, 1, 3) + 36 + 12 = 66
Cinder to hit: 1d20 + 7 + 1 + 2 ⇒ (7) + 7 + 1 + 2 = 17
Damage: 1d4 + 12 [/dice: 1d1d20 + 5 ⇒ (2) + 5 = 7;
target: 1d2 ⇒ 2; 1=E, 2=V

Attack: 1d20 + 13 ⇒ (10) + 13 = 23; V
Damage: 1d6 + 8 ⇒ (3) + 8 = 11
Attack: 1d20 + 13 ⇒ (4) + 13 = 17;
Damage: 1d6 + 8 ⇒ (2) + 8 = 10
Attack: 1d20 + 13 ⇒ (14) + 13 = 27;
Damage: 1d8 + 8 ⇒ (8) + 8 = 16
Attack: 1d20 + 13 ⇒ (18) + 13 = 31;
Damage: 1d8 + 8 ⇒ (8) + 8 = 16


F Human Inquisitor (Sanctified Slayer) 5/ Fighter (Weapon Master) 4; Init +5; Perception +14; AC: 19 T: 13 FF: 16; HP 73/73; F: +8 R: +5 W: +7; CMD 20; +1,Longbow +13/+8 1D8+4 (20 x3) 100ft; Rapid Shot -2, Deadly Aim -2/+4, Sneak Attack +1D6

Bane 0/5
Panting Larisa racks up a fire bolt, imbuing it with the last of her god given bane and unloads in into the two headed abomination.
Attack: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d10 + 2d6 + 9 ⇒ (4) + (1, 6) + 9 = 20
Fire: 1d6 ⇒ 6
"Get Zek and Veronica. We need to pull back!" She shouts at Connor and Seres.


Male Elf Fey Sorcerer 6 / Feysworn 3 :: AC 12 :: Fort +3, Ref +5, Will +8 :: Per +3, Init +2

Seres nods and runs to Veronica, dragging her towards the exit.


Story Narrator

Connor will assist also. You are able to transport the wounded out of the fort and down the path. Outside the sun is beginning to set over the forest.


F Human Inquisitor (Sanctified Slayer) 5/ Fighter (Weapon Master) 4; Init +5; Perception +14; AC: 19 T: 13 FF: 16; HP 73/73; F: +8 R: +5 W: +7; CMD 20; +1,Longbow +13/+8 1D8+4 (20 x3) 100ft; Rapid Shot -2, Deadly Aim -2/+4, Sneak Attack +1D6

As the party travels Larisa heals Veronica and Ezekial as best she can, while also casting one on heself.
Cure Light wounds Veronica: 1d8 + 5 ⇒ (3) + 5 = 8
Cure Light wounds Veronica: 1d8 + 5 ⇒ (4) + 5 = 9

Cure Light wounds Ezekial: 1d8 + 5 ⇒ (6) + 5 = 11
Cure Light wounds Ezekial: 1d8 + 5 ⇒ (4) + 5 = 9

Cure Light wounds self: 1d8 + 5 ⇒ (8) + 5 = 13
Spells 0/5 1st level HP 39/39


INACTIVE - GAME DIED

Veronica wakes up with a sudden intake of breath. Moondancer whines, licks her face, and lets out a happy bark.

Scrambling back to her feet, she continues to aid in getting the rest of the team into fighting trim.

Channel: Heal: 3d6 ⇒ (5, 5, 6) = 16
Channel: Heal: 3d6 ⇒ (6, 1, 4) = 11


Male Elf Fey Sorcerer 6 / Feysworn 3 :: AC 12 :: Fort +3, Ref +5, Will +8 :: Per +3, Init +2

Seres checks the number of arrows remaining in his quiver, then looks up towards the fort entrance. "We need to finish this..."

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Ezekial stirs and offers a low moan as the healing rouses him. Rising to one elbow he looks about confused before remembering and asking Veronica? His question is answered as her healing energy washes over the group, closing the worst of his wounds. He smiles up at the cleric with relief. Suddenly scrambling to his feet he ask That noise? More trolls?


F Human Inquisitor (Sanctified Slayer) 5/ Fighter (Weapon Master) 4; Init +5; Perception +14; AC: 19 T: 13 FF: 16; HP 73/73; F: +8 R: +5 W: +7; CMD 20; +1,Longbow +13/+8 1D8+4 (20 x3) 100ft; Rapid Shot -2, Deadly Aim -2/+4, Sneak Attack +1D6

"Undoubtably." Larisa says, mounting her horse. "We should pull back, tend our wounds and recover our spells. How are you doing for magic Seres?"


INACTIVE - GAME DIED

Veronica helps Zeke back onto his feet as well. "If I can jam this torch into the dirt so that it stands up, I still have some incendiary arrows," she says. "And if we wind up in a big mess I have a couple more useful spells. But if any of those trolls we downed get back up, we're in real trouble."


Male Elf Fey Sorcerer 6 / Feysworn 3 :: AC 12 :: Fort +3, Ref +5, Will +8 :: Per +3, Init +2

"I'm fine," Seres replies. "We killed their leader. I think we should press the advantage and finish them off while they are confused." He flexes his gauntleted hand into a fist.

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Accepting a hand from Veronica the rogue double checks to make sure he has his blades before pulling a potion from his belt and offering it to the cleric. Take this. I have another. He unstoppers one fo his own and drinks it.

Cure Light: 1d8 + 1 ⇒ (4) + 1 = 5


INACTIVE - GAME DIED

Veronica presses the potion back into Zeke's hand. "I'm fine. Erastil is bolstering me."

I'm at 34/35.


F Human Inquisitor (Sanctified Slayer) 5/ Fighter (Weapon Master) 4; Init +5; Perception +14; AC: 19 T: 13 FF: 16; HP 73/73; F: +8 R: +5 W: +7; CMD 20; +1,Longbow +13/+8 1D8+4 (20 x3) 100ft; Rapid Shot -2, Deadly Aim -2/+4, Sneak Attack +1D6

"We made sure to set fire to the trolls we killed Veronica, I should hope they stay dead." Larisa looks back at the keep, lips pursed as she thinks for a moment. "Trolls aren't smart, no doubt the ones that come looking for their friends are going to come looking for us. We could hang back out here where Seres, Veronica and I can snipe them. With the incenidary arrows should let us kill some before they engage if we concentrate fire. Plus fighting out here will give us enough space for Connor to charge effectively."

She humms over the idea, nodding. "Way I see it we don't know how many are left in there and we've already drained alot of our resources, if we can draw them out now we should. If they don't come we should take the opportunity to withdraw, rest and return tomorrow."

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Good sense.Ezekial agrees. He had come to respect what Connor could do in open terrain from a saddle.


Male Elf Fey Sorcerer 6 / Feysworn 3 :: AC 12 :: Fort +3, Ref +5, Will +8 :: Per +3, Init +2

"Well, let's get them out here then. Make a lot of noise, curse them in giantish or something," Seres grins. He renews the enchantment on his bow and then calls up entangling roots along the path leading to the fortress. "That will last a few minutes... hopefully enough to slow them down when they come out here."

Gravity bow, then entangle.

Then he shouts, "Come out, you mangy sons of goblins! We're gonna eat your boss's brain... er, brains for brunch!"

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Is there a map for outside? any cover or concealment we can use?


Story Narrator

The area around the base of the hill is forested - there are plenty trees for cover.

A single armored troll with an immense morning star emerges from the fort and surveys the area. He does not appear to immediately see you.

Note, I'm assuming you are at the base of the path, which is several hundred feet below the fort's entrance.

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

The rogue leans more heavily into the tree beside willing himself not to be seen and wondering if the creature can be baited and kited.


Male Elf Fey Sorcerer 6 / Feysworn 3 :: AC 12 :: Fort +3, Ref +5, Will +8 :: Per +3, Init +2

Seres fires an arrow at the troll to get its attention.

Stag Lord's Bow: 1d20 + 6 ⇒ (20) + 6 = 26; Damage: 2d6 + 5 ⇒ (3, 5) + 5 = 13
Confirm Critical: 1d20 + 6 ⇒ (16) + 6 = 22; Total Damage: 4d6 + 10 + 13 ⇒ (5, 1, 1, 5) + 10 + 13 = 35

Heh!


Story Narrator

Seres's gravity laden arrow slams the troll into the fort's stone door. The troll snarls and points a finger down at Seres. "Tonight, New Hope dies!"

He then begins lumbering down the path towards you. Two other trolls sequentially emerge from behind the armored troll. The first is badly scared - obviously a survivor of the previous battle. The third troll appears to be crusted with gems and rocks that glow luminous in the fading dusk light.

Knowledge, Nature DC 20:
You know this troll to be a rock troll. Rock trolls are subterrenean creatures that are vulnerable to natural light.

Initiatives please. You have four rounds of actions before the trolls reach you.

dice:

Init: 1d20 + 1 ⇒ (7) + 1 = 8


F Human Inquisitor (Sanctified Slayer) 5/ Fighter (Weapon Master) 4; Init +5; Perception +14; AC: 19 T: 13 FF: 16; HP 73/73; F: +8 R: +5 W: +7; CMD 20; +1,Longbow +13/+8 1D8+4 (20 x3) 100ft; Rapid Shot -2, Deadly Aim -2/+4, Sneak Attack +1D6

Nature: 1d20 + 9 ⇒ (17) + 9 = 26
"Well done Seres." Larisa says studying the armored troll, hefting her weapon along side him as she takes command. "Focus fire on the armored troll, then the rock troll. Veronica light your arrows, if you give us Eratile's blessing we'll cut them down before they can reach us.

Attack: 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 1d10 + 6 ⇒ (4) + 6 = 10


INACTIVE - GAME DIED

"Great shot!" says Veronica as the arrow slams into the lead troll.

"Erastil's blessing is already upon us, but when they close I will pray for his eye on this battle."

I previously cast bless. Once the trolls are in range I will cast prayer, since it gives them penalties if they're in range as well as giving us bonuses.

She plants her torch in the ground as hard as she can (one standard action), then draws her bow again (move action).


Male Elf Fey Sorcerer 6 / Feysworn 3 :: AC 12 :: Fort +3, Ref +5, Will +8 :: Per +3, Init +2

Is the entangled area factored into the 4 rounds?

Seres focuses arrows on the armored troll. As they get closer, he'll move behind Connor.

Round 1: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21; Damage: 2d6 + 5 ⇒ (5, 1) + 5 = 11
Round 2: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13; Damage: 2d6 + 5 ⇒ (2, 1) + 5 = 8
Round 3: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27; Damage: 2d6 + 5 ⇒ (6, 1) + 5 = 12
Round 4: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8; Damage: 2d6 + 5 ⇒ (2, 6) + 5 = 13

R3 Confirm Critical: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10; Total Damage: 4d6 + 10 + 12 ⇒ (4, 5, 4, 3) + 10 + 12 = 38

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Init: 1d2 + 6 ⇒ (2) + 6 = 8

I have acid and alchemist's fire if anyone needs some. Ezekial offers as he readies his Potion of Shield of Faith to drink when the trolls are nearer. I must wait for them to get closer before I can attack.

4 fires and 5 acids


Story Narrator

I had not factored in the entangle spell. The rock troll will be delayed an extra round.

dice:

Ref: 1d20 + 4 ⇒ (12) + 4 = 16; Lead
Ref: 1d20 + 3 ⇒ (3) + 3 = 6; RC
Ref: 1d20 + 4 ⇒ (13) + 4 = 17; Troll
Ref: 1d20 + 6 ⇒ (10) + 6 = 16;


Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Resources:
  • Challenge (+2/+6): 2/2
  • Animal Aspect: 2/2
Whitetalon:
HP: 62/69 (57/65) neg level // AC: 25, T: 12, F: 21 // F: 10 R: 8 W: 4 // Init: +3, Per: +7 // PA Bite +10/5 (1d6+14)/Rake +10 )1d6+14)/2 talons +10/+10 (1d6+14)

Connor will hold off and charge when they are at range enough where he can hit one and then curl off 90 degrees at least 40 feet away. With cinder's novement rate, he shoulf be able to do that at avout 60 feet separation. Lead blades has expired, back to 1d8 damage on the lance instead of 2d6.

Off the cruise in barcelona awaiting train to Paris. Home on thursday and back to nornal posting.


F Human Inquisitor (Sanctified Slayer) 5/ Fighter (Weapon Master) 4; Init +5; Perception +14; AC: 19 T: 13 FF: 16; HP 73/73; F: +8 R: +5 W: +7; CMD 20; +1,Longbow +13/+8 1D8+4 (20 x3) 100ft; Rapid Shot -2, Deadly Aim -2/+4, Sneak Attack +1D6

Forgot to roll Init
Init: 1d20 + 5 ⇒ (1) + 5 = 6 Sweet jebbus

Round 2: 1d20 + 8 ⇒ (2) + 8 = 10

Round 3: 1d20 + 8 ⇒ (1) + 8 = 9

Round 4: 1d20 + 8 ⇒ (4) + 8 = 12

Woooooow


Male Elf Fey Sorcerer 6 / Feysworn 3 :: AC 12 :: Fort +3, Ref +5, Will +8 :: Per +3, Init +2

Larisa, you're supposed to roll 1d20, not 1d2! XD

Initiative: 1d20 + 2 ⇒ (2) + 2 = 4 ... haha!


F Human Inquisitor (Sanctified Slayer) 5/ Fighter (Weapon Master) 4; Init +5; Perception +14; AC: 19 T: 13 FF: 16; HP 73/73; F: +8 R: +5 W: +7; CMD 20; +1,Longbow +13/+8 1D8+4 (20 x3) 100ft; Rapid Shot -2, Deadly Aim -2/+4, Sneak Attack +1D6

Saying something Seres?


Story Narrator

Seres is able to land two more arrows on the armored troll as he descends. Larisa's bolts are all deflected by the troll's armor.

The armored troll holds at the bottom of the approach and allows the other two trolls to advance into melee.

Init order: Connor, Ezekial, Trolls, Larisa, Seres, Veronica

Connor and Ezekial may take their first round action. Someone please roll for Connor or we'll wait until he gets back on Thursday. You may re-position your tokens on Roll 20.

dice:

Connor Init: 1d20 + 1 ⇒ (17) + 1 = 18


INACTIVE - GAME DIED

During the approach of the trolls
First round was shuffling equipment around, as shown above.

Veronica fires two flaming arrows at the oncoming two-headed monstrosity.

Longbow attack, incendiary arrow, blessed: 1d20 + 6 - 1 + 1 ⇒ (3) + 6 - 1 + 1 = 9
Longbow attack, incendiary arrow, blessed: 1d20 + 6 - 1 + 1 ⇒ (12) + 6 - 1 + 1 = 18

Maybe the second one hits?

Longbow damage, +fire: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

If it does hit, DC 15 Ref save or catch fire.

Finally she unleashes a powerful prayer to Erastil.

Casting prayer. This gives +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls. The enemies do not get a saving throw.

Current party buffs: Bless, prayer

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Ezekiel, taking cover from behind trees, throws at the first troll to come within range.

dagger: 1d20 + 9 ⇒ (20) + 9 = 291d4 + 5 + 3d6 ⇒ (1) + 5 + (3, 6, 2) = 17

Confirm?: 1d20 + 9 ⇒ (5) + 9 = 141d4 + 5 ⇒ (2) + 5 = 7


Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Resources:
  • Challenge (+2/+6): 2/2
  • Animal Aspect: 2/2
Whitetalon:
HP: 62/69 (57/65) neg level // AC: 25, T: 12, F: 21 // F: 10 R: 8 W: 4 // Init: +3, Per: +7 // PA Bite +10/5 (1d6+14)/Rake +10 )1d6+14)/2 talons +10/+10 (1d6+14)

Charge: 1d20 + 15 ⇒ (6) + 15 = 21
Damage: 3d8 + 39 ⇒ (7, 5, 3) + 39 = 54
Cinder Charge: 1d20 + 9 ⇒ (18) + 9 = 27
Damage: 1d4 + 10 ⇒ (4) + 10 = 14


Story Narrator

Init order: Connor, Ezekial, Trolls, Larisa, Seres, Veronica

Round 1

Cinder and Connor charge the rock troll and wound it grievously.

Ezekial launches a dagger at the lumbering troll and brings it to the ground.

The second troll rushes at Ezekial and manages to gouge him with a claw (8 hp damage).

The armored troll raises his hand and a green ball of fire appears. "You like fire, eh? Well Hargulka fights fire with fire! Next I incinerate your cities!" He laughs maniacally as he launches the fire ball at Connor and Cinder - the fiery orb detonates with a thunderous boom. (33 hp damage, DC 14 Reflex save for half)

Everyone is up.

dice:

Connor target: 1d2 ⇒ 1; 1=RT, 2=T
Ezekial target: 1d2 ⇒ 1; 1=RT, 2=T

Attack: 1d20 + 8 ⇒ (17) + 8 = 25; E
Damage: 1d6 + 5 ⇒ (3) + 5 = 8

FB: 8d6 ⇒ (3, 5, 6, 4, 5, 2, 5, 3) = 33


F Human Inquisitor (Sanctified Slayer) 5/ Fighter (Weapon Master) 4; Init +5; Perception +14; AC: 19 T: 13 FF: 16; HP 73/73; F: +8 R: +5 W: +7; CMD 20; +1,Longbow +13/+8 1D8+4 (20 x3) 100ft; Rapid Shot -2, Deadly Aim -2/+4, Sneak Attack +1D6

Larisa looks stunned for a moment as Hargulka starts slinging spells. "Now that's just not fair." She says, reloading before firing on the troll harassing Zeke and Veronica.

Attack: 1d20 + 7 ⇒ (2) + 7 = 9

This would normally be the time if we were playing around a table that I would put the offending d20 in isolation.


Male Human Beast Rider Emissary 6 / Hunter 3 (HP: 64/82 // AC: 21 (23), T: 11, F: 20 // F: 9 R: 6 W: 6 // Init: +1, Per: +12 // Dip/Bluff/Intim: 14/6/7, Know (Nob/Geog/Rel): 11/5/5, Handle Animal: 14, Ride: 13 / Lance Ch/PA +22/19 (3d8+18/45, x3)
Resources:
  • Challenge (+2/+6): 2/2
  • Animal Aspect: 2/2
Whitetalon:
HP: 62/69 (57/65) neg level // AC: 25, T: 12, F: 21 // F: 10 R: 8 W: 4 // Init: +3, Per: +7 // PA Bite +10/5 (1d6+14)/Rake +10 )1d6+14)/2 talons +10/+10 (1d6+14)

Connor Reflex: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
Cinder Reflex: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26

Connor ducks behind Cinder's flank who bursts away from the fireball with a explosion of speed. Singed, yet still standing the cavalier whirls the horse around, smoke rising from both of them. He levels his lance at the armored troll and bellows out a challenge as he and Cinder thunder down toward the creature.

Charge w/challenge: 1d20 + 15 + 2 ⇒ (12) + 15 + 2 = 29
Damage: 3d8 + 51 ⇒ (8, 2, 6) + 51 = 67
Cinder Bite: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31; Crit?: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
Damage: 1d4 + 10 ⇒ (4) + 10 = 14
Crit Damage: 1d4 + 10 ⇒ (1) + 10 = 11

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Tumbling to flank with Veronica, Ezekail draws a second blade as he moves and takes a single attack at the troll that hit him.

Acrobatics: 1d20 + 19 ⇒ (17) + 19 = 36

MW kukri: 1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 191d4 + 5 + 3d8 ⇒ (4) + 5 + (8, 4, 8) = 29


Male Elf Fey Sorcerer 6 / Feysworn 3 :: AC 12 :: Fort +3, Ref +5, Will +8 :: Per +3, Init +2

Seres fires another arrow at the armored troll.

Stag Lord's Bow: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26; Damage: 2d6 + 5 ⇒ (1, 4) + 5 = 10


INACTIVE - GAME DIED
Ezekial Dune wrote:

Tumbling to flank with Veronica, Ezekail draws a second blade as he moves and takes a single attack at the troll that hit him.

[dice=Acrobatics]1d20+19

[dice=MW kukri]1d20+11+2;1d4+5+3d8

My bow is in hand so I'm not flanking, but I will switch to morningstar on my next turn if needed.

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Was hoping you had a gauntlet or some other way to threaten. Even a
Bite. Nothing? If Zeke knew you did not threaten he would have delayed. This is one of the issues of PBP.


INACTIVE - GAME DIED

Not at the moment! I know, I'm useless.


Story Narrator

Init order: Connor, Ezekial, Trolls, Larisa, Seres, Veronica

Round 1

Larisa fires on the troll engaged with Ezekial, but misses.

Seres pierces the armored troll with another arrow.

Round 2

Ezekial maneuvers behind the troll and slices it with his kukri.

The troll swings around and manages to hit Ezekial again with a claw (6 hp damage).

The rock troll stands back up and bellows with rage.

The armored troll charges past Ezekial at Connor and brings his darkwood morningstar crashing down on the cavalier's head (21 hp damage. Ezekial may take an AoO.)

Everyone is up.

dice:

Attack: 1d20 + 8 ⇒ (5) + 8 = 13; E
Damage: 1d8 + 5 ⇒ (3) + 5 = 8
Attack: 1d20 + 8 ⇒ (3) + 8 = 11;
Damage: 1d6 + 5 ⇒ (3) + 5 = 8
Attack: 1d20 + 8 ⇒ (13) + 8 = 21;
Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Attack: 1d20 + 16 + 2 ⇒ (6) + 16 + 2 = 24; C
Damage: 2d6 + 9 ⇒ (6, 6) + 9 = 21

The Exchange

M Half Elf Unchained Rogue 8 (Scout& Knifemaster), Brawler (snakebite) 1| HP67/67 | AC 24|, T 17, FF 17 | CMB +8 CMD 25 | F +6 R +14 W +3 (4 vs enchants) Immune to sleep| Init +8| Perc +19/23 vs conversation or things hidden

Exekial cuts the armored troll with a precise slice.

MW kukri, AOO: 1d20 + 11 ⇒ (18) + 11 = 291d4 + 5 ⇒ (1) + 5 = 6

Confirm: 1d20 + 11 ⇒ (12) + 11 = 231d4 + 5 ⇒ (4) + 5 = 9

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