With a loud crack, the door finally gives wayand opens, shattering an ancient wooden chair propped against it on the other side. The room beyond is dark and smells deeply of
dust and decay.
Mummified remains rest in the center of the chamber. Wearing the garb of a blacksmith, the dwarf has the shattered shards of a glass vial in one hand and a scrap of ancient parchment in the other hand.
The parchment
Dwarven
Spoiler:
”Forgive me, dark father of the forge, my toils shall never be enough.”
Darrid utters the word "Lumen" as he touches Titania's shield, illuminating it and the room in front of them.
He wanders over to the remains of the dwarf, carefully picking up the parchment before looking at it and then at his companions. "Anyone able to read this, lingusitics was never easy for me." Percpetion: 1d20 + 3 ⇒ (9) + 3 = 12
"It looks as though the dwarves that were here were not exactly worshipers of Torag. That symbol is for Droskar, not a very nice guy."
Darrid heads back into the hallway. "I am thinking that we should take a look at what is behind the door on the other side of this hallway."(Door directly south of the one we just came out of)
Darrid does a cursory search of the room and reaches down into one of the corners and comes up with a mushroom, then displaying it for the others to see. "Looks like we are in the right place, now we need to find a few more."
The dice roller hates Last Spartacus, but loves Dale!... ;)
I hereby decree he takes 20 and opens the door!
This small chamber appears to be some sort of sitting room, complete with a single table and a pair of chairs, both in relatively good condition. Resting atop the table is a half-eaten crow next to a crude knife and a cracked mug.
There is also another door in this room on the right hand wall.
Isn't 1/2 damage always rounded down? so the damage would be 2?
Darrid winces as he sees the large pieces of debris strike Titania. "That is going to leave a mark."
Darrid cautiously enters the room, looking up to make sure that there is no more debris ready to fall upon him.
No worries, I at least us the dice roller! ;) instead of just a post that says you take X damage....Though there was more potential for damage in the hazard ;)
Onward then!
This small cramped chamber holds two beds(one of which is covered in bird bones), a smallsack, and an array of old tools. The other bed looks recently slept in.
It took longer than expected, but Dale had opened the door, and winced as the brave tall woman was covered in falling rocks, only to shrug off the damage with little injury.
"Well this is off-putting..." He muttered, observing the room, when he saw the sword strike at Titania.
1d20 + 4 ⇒ (13) + 4 = 17
He moved to counterattack when he got the chance.
Darrid, seeing Dale flip the bed over to reveal a kobold, runs up sword drawn and takes a mighty swing at the little bastard.
Greatsword Attack: 1d20 + 3 ⇒ (18) + 3 = 21, Damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10
Loot a complete set of masterwork artisan’s tools useful for making Craft (stonemasonry)
skill checks, potion of cure light wounds; daggers (4), mwk shortsword, small leather
armor, thieves tools. In addition, there is a small sack containing 62 gp in assorted coins and a single ruby gemstone worth 300 gold.